• Title/Summary/Keyword: 제어곡면

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Digital Variable Focal Liquid Lens (초점 조절이 가능한 디지털 유체 렌즈)

  • Lee, Dong-Woo;Cho, Young-Ho
    • Transactions of the Korean Society of Mechanical Engineers A
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    • v.34 no.5
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    • pp.557-560
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    • 2010
  • We have designed a digital variable-focal-length liquid lens by using 4-bit actuators. Each bit actuator consists of 1, 2, 4, and 8 unit actuators, squeezes discrete fluidic volume of $2^4$ different levels into the lens The 4-bit digital actuation mode ($b_4b_3b_2b_1$) affords $2_4$ different lens curvatures and focal lengths. The on/off control of the bit actuators helps in solving the main problem associated with analog liquid lenses, i.e., precise control of the pressure or volume of the fluid for changing the lens curvature and focal length. Experimentally, it has been found that the 4-bit actuators allow 0.074 nl (${\pm}0.02\;nl$) of the given fluid per bit to enter the lens and help in increasing the focal length from 3.63 mm to 38.6 mm in $2^4$ different levels; no high-cost controllers are required for precise control of the pressure or volume in this case. Therefore, the present digital liquid lens is more suitable to integrated optical systems by reducing additional component for pressure and volume control.

Effects of Large Display Curvature on Postural Control During Car Racing Computer Game Play (자동차 경주 컴퓨터 게임 시 대형 디스플레이 곡률이 자세 제어에 미치는 영향)

  • Yi, Jihhyeon;Park, Sungryul;Choi, Donghee;Kyung, Gyouhyung
    • Journal of the HCI Society of Korea
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    • v.10 no.2
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    • pp.13-19
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    • 2015
  • Display technology has recently made enormous progress. In particular, display companies are competing each other to develop flexible display. Curved display, as a precursor of flexible display, are now used for smart phones and TVs. Curved monitors have been just introduced in the market, and are used for office work or entertainment. The aim of the current study was to investigate whether the curvature of a 42" multi-monitor affects postural control when it is used for entertainment purpose. The current study used two curvature levels (flat and 600mm). Ten college students [mean(SD) age = 20.9 (1.5)] with at least 20/25 visual acuity, and without color blindness and musculoskeletal disorders participated in this study. In a typical VDT environment, each participant played a car racing video game using a steering wheel and pedals for 30 minutes at each curvature level. During the video game, a pressure mat on the seat pan measured the participant's COP (Center of Pressure), and from which four measures (Mean Velocity, Median Power Frequency, Root-Mean-Square Distance, and 95% Confidence Ellipse Area) were derived. A larger AP (Anterior-Posterior) RMS distance was observed in the flat condition, indicating more forward-backward upper body movements. It can be partly due to more variability in visual distance across display, and hence longer ocular accommodation time in the case of the flat display. In addition, a different level of presence or attention between two curvature conditions can lead to such a difference. Any potential effect of such a behavioral change by display curvature on musculoskeletal disorders should be further investigated.

Sensorless Control for Linear Compressors (리니어 컴프레서를 위한 센서리스 제어)

  • Kim Gyu-Sik
    • The Transactions of the Korean Institute of Power Electronics
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    • v.10 no.5
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    • pp.421-427
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    • 2005
  • A closed-loop sensorless stroke control system for a linear compressor has been designed. The motor parameters are identified as a function of the piston position and the motor current. They are stored in ROM table and used later for the accurate estimation of piston position. Also it was attempted to approximate the identified motor parameters to the 2nd-order surface functions. Some experimental results are given in order to show the feasibility of the proposed control schemes for linear compressors.

Realtime control algorithm and hardware for machining curved surfaces (실시간 곡면 가공에 관한 제어 알고리즘 및 하드웨어 연구)

  • 정승권;권욱현
    • 제어로봇시스템학회:학술대회논문집
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    • 1996.10b
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    • pp.1320-1323
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    • 1996
  • This paper describes an interpolation method for a parametric surface. A parametric surface is approximated to triangular mesh surfaces and then the basic paths are achieved. As the generated path is a series of linear segments, this algorithm can be easily adapted to general NC controllers. The generated paths have minimal transfer length and are gouge-free within the approximation tolerance. The problems, induced when the paths are represented by linear segments, are overcome without making any path deviation by this algorithm. This algorithm saves machining time by eliminating overdetermined tool paths and keeping the desired average feedrate, which improve productivity and lead to lower production costs.

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Development of Curved-Glass Automatic Shaping System using PID Servo-Drivers (PID 서보제어기를 이용한 곡면유리 자동성형 시스템 개발)

  • 유병국;양근호
    • Proceedings of the Korea Institute of Convergence Signal Processing
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    • 2003.06a
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    • pp.161-164
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    • 2003
  • This research presents the parallel control scheme of PID servo-driver for shaping of the curved glass. The designed system consists of a PC, main controller and 11 servo-drivers. Each elements are connected by using RS-232C and 8-bit bus communication. In order to guarantee the stability and the control performance, we use the LM629, a precision PID motion controller, and LMD18200, a H-bridge on the servo-drivers. PC calculates position values of 11 DC motors by using the pre-determined curvature value and offers the user interface environment operator.

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Focus Control for Multi-Focal Projection onto Nonplanar Surface (곡면 전초점 투사를 위한 멀티 프로젝터 초점제어)

  • Shim, Jae-Young;Park, Han-Hoon;Park, Jong-Il
    • 한국HCI학회:학술대회논문집
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    • 2006.02a
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    • pp.1081-1086
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    • 2006
  • 일반적으로 프로젝터는 심도(depth of field)가 제한되어 있기 때문에 스크린이 곡면일 경우, 일부 영역에서는 초점이 맞지 않게(out-of-focus) 된다. 이런 out-of-focus 영역의 정보는 블러링(blurring)되기 때문에 사용자에게 정확한 정보를 전달할 수 없다. 여러 대의 프로젝터를 이용할 경우, 각 프로젝터는 다른 in-focus 영역을 가지기 때문에 각 프로젝터 픽셀의 in-focus/out-of-focus 판별을 통해 in-focus 픽셀만을 투사함으로써, out-of-focus 픽셀의 영향을 제거할 수 있다. 그러나 여러 대의 프로젝터의 in-focus영역이 거의 일치할 경우, out-of-focus영역은 여전히 out-of-focus상태일 수 밖에 없다. 따라서, 각 프로젝터의 초점을 유연하게 조절하면서 동시에 여러 대의 프로젝터에 의한 in-focus 영역을 최대한 크게 할 수 있는 방법이 필요하다. 본 논문에서는 각 프로젝터의 초점을 유동적으로 조절하면서 취득된 영상을 처리하여 in-focus 영역을 판별하고 각 프로젝터에 대한 in-focus 영역을 조합하여 전체in-focus 영역의 면적을 최대화하는 방법을 제안한다. 제안된 방법의 유용성을 검증하기 위해, 각 프로젝터의 in-focus 영역을 적절한 컬러를 이용해 시각적으로 표현해주고 이 정보를 참조해 각 프로젝터의 초점을 유동적으로 조절하여 전초점 영상을 만들어내는 시스템을 구현하였다.

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Design and Testing of a Long Stroke Fast Tool Servo for Ultra-precision Free-form Machining (초정밀 자유곡면 가공용 long stroke fast tool servo의 설계 및 특성 평가)

  • Kim, Ho-Sang;Lee, Kwang-Il
    • Journal of the Korean Society for Precision Engineering
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    • v.26 no.2
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    • pp.35-44
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    • 2009
  • Long stroke Fast Tool Servo (LFTS) with maximum stroke of $432{\mu}m$ is designed, manufactured and tested for fabrication of optical free-form surfaces. The large amount of stroke in LFTS has been realized by utilizing the hinge and lever mechanisms which enable the displacement amplification ratio of 4.3. In this mechanism the peculiar shape was devised for maximizing the displacement of end tip in LFTS and special mechanical spring has been mounted to provide the sufficient preload to the piezoelectric actuator. Also, its longitudinal motion of tool tip can be measured by capacitive type displacement sensor and closed-loop controlled to overcome the nonlinear hysteresis. In order to verify the static and dynamic characteristics of designed LFTS, several features including step response, frequency response and cut-off frequency in closed-loop mode were experimentally examined. Also, basic machining result shows that the proposed LFTS is capable of generating the optical free-form surface as an additional axis in diamond turning machine.

Integrated NURBS Surface Interpolator Considering Both Rough and Finish Cuts (황삭 및 정삭을 고려한 통합형 NURBS 곡면 인터폴레이터)

  • Koo, Tae-Hoon;Jee, Sung-Chul
    • Transactions of the Korean Society of Mechanical Engineers A
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    • v.27 no.11
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    • pp.1958-1966
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    • 2003
  • Three-axis CNC surface machining entails a series of processes including rough cutting, intermediate cutting and finish cutting for a reference surface defined in CAD/CAM. This study is targeting development of an integrated NURBS surface interpolator that can incorporate rough, intermediate and finish cutting processes. In each process, volume to be removed and cutting condition are different according to the shape of a part to be machined and the reference surface. Accordingly, the proposed NURBS surface interpolator controls motion in real-time optimized for the machining conditions of each process. In this paper, a newly defined set of G-codes is proposed such that NURBS surface machining through CNC is feasible with minimal information on the surface composition. To verify the usefulness of the proposed interpolator, through computer simulations on NURBS surface machining, total machining time, size of required NC data and cutting force variations are compared with the existing method.

Real-Time Tool-Path Generation for 3-Axis CNC Machining of NURBS Surfaces (NURBS 곡면의 3축 CNC 가공을 위한 실시간 공구경로 생성)

  • Koo, Tae-Hoon;Jee, Sung-Chul
    • Transactions of the Korean Society of Mechanical Engineers A
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    • v.27 no.8
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    • pp.1418-1425
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    • 2003
  • In CAD systems, a surface to be machined is expressed by a series of curves, such as B-spline, Bezier and NURBS curves, which compose the surface and then in CAM systems the curves are divided into a large number of line or arc segments. These divided movement commands, however, cause many problems including their excessive size of NC data that makes almost impossible local adjustment or modification of the surface. To cope with those problems, the necessity of real-time curve or surface interpolators was embossed. This paper presents an efficient real-time tool-path generation method fur interpolation of NURBS surfaces in CNC machining. The proposed tool-path generation method is based on an improved iso-scallop strategy and can provide better precision than the existing methods. The proposed method is designed such that tool-path planning is easily managed in real-time. It proposed a new algorithm for regulation of a scallop height, which can efficiently generate tool-paths and can save machining time compared with the existing method. Through computer simulations, the performance of the proposed method is analyzed and compared with the existing method in terms of federate, total machining time and a degree of constraint on the scallop height.