• Title/Summary/Keyword: 전투분석모델

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Modeling and Simulation for Effectiveness Analysis of Anti-Ballistic Warfare in Naval Vessels (함정의 대탄도탄전 효과도 분석을 위한 모델링 및 시뮬레이션)

  • Jang Won Bae;GuenHo Lee ;Hyungho Na ;Il-Chul Moon
    • Journal of the Korea Society for Simulation
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    • v.32 no.3
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    • pp.55-66
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    • 2023
  • In recent years, naval vessels have been developed to fulfill a variety of missions by being equipped with various cutting-edge equipment and ICT technologies. One of the main missions of Korean naval vessels is anti-ballistic missile warfare to defend key units and areas against the growing threat of ballistic missiles. Because the process of detection and interception is too complex and the cost of failure is much high, a lot of preparation is required to effectively conduct anti-ballistic missile warfare. This paper describes the development of a simulation model of anti-ballistic missile warfare with combat systems and equipment to be installed on future naval vessels. In particular, the DEVS formalism providing a modular and hierarchical modeling manner was applied to the simulation model, which can be utilized to efficiently represent various anti-ballistic missile warfare situations. In the simulation results presented, experiments were conducted to analyze the effectiveness of the model for effective detection resource management in anti-ballistic missile warfare. This study is expected to be utilized as a variety of analysis tools necessary to determine the optimal deployment and configuration of combat resources and operational tactics required for effective anti-ballistic missile warfare of ships in the future.

A Study on the Standardization of System Support Software in the Combat Management System

  • Heo, Young-Dong
    • Journal of the Korea Society of Computer and Information
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    • v.25 no.11
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    • pp.147-155
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    • 2020
  • System support software is one of the software that makes up ship combat management system and has the characteristics of being mounted in the combat management systems of all ships but with little functional change. However, despite these characteristics, software modifications due to equipment, etc. are inevitable in the application of new ships. Modification of software causes software reliability testing which is a key factor in increasing development costs. In this paper, the structure of the existing system support software was analyzed to identify and supplement the code change factors, and the system support standardization architecture was designed. The feature model elicited common and variable elements of system support software, and applied white-box reuse to improve software design. In addition, the results of comparing existing system support software with the new architecture in terms of development elements and time to perform reliability test were presented to verify the effectiveness of the new one.

Relevance Verification of Staff Organizations using System Dynamics (시스템 다이내믹스 기법을 활용한 참모부 조직편성 적절성 검증)

  • Lee, Cheong-Su;Kim, Chang-Hoon
    • Journal of the Korea Society for Simulation
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    • v.27 no.3
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    • pp.53-63
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    • 2018
  • Since warfare surroundings getting complex and diverse in the future, it is not simple to make appropriate structures and organizations for military groups along the phenomenon. Therefore, this study proposes a methodology of verification for army staff's structure and organization by units in the future using System Dynamics(SD). The procedure of using SD for the verification is a calculation of database(DB), the design of causal loop diagram, and the simulation and analysis. First, DB such as individuals' workload and time is calculated through observation after a real group of staff. Second, the causal loop diagram is considered by a flow of task, and it is modeled. Third, the DB is entered into the model and simulated for analyzing of appropriacy. This study used Powersim program for designing the SD model. One of the weaknesses of the methodology of this study is possibilities of a different result by the DB by observers and perspectives by analysts. As supplementation for the weakness, this study includes research analysis and surveys for the total analysis. The meaning of this study is that it suggests a methodology of warfighting experimentation to analyze structure and organization of military groups with quantifying suitability in the scientific method.

An Analysis of the Operational Effectiveness of Target Acquisition Radar (포병 표적탐지 레이더 운용의 계량적 효과 분석)

  • Kang, Shin-Sung;Lee, Jae-Yeong
    • Journal of the Korea Society for Simulation
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    • v.19 no.2
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    • pp.63-72
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    • 2010
  • In the future warfare, the importance of the counter-fire operation is increasing. The counter-fire operation is divided into offensive counter-fire operation and defensive counter-fire operation. Reviewing the researches done so far, the detection asset of offensive counter-fire operation called UAV(Unmanned Aerial Vehicle) and its operational effectiveness analysis is continually progressing. However, the analysis of the detection asset of defensive counterfire called Target Acquisition Radar(TAR) and its quantitative operational effectiveness are not studied yet. Therefore, in this paper, we studied operational effectiveness of TAR using C2 Theory & MANA Simulation model, and showed clear quantitative analysis results by comparing both cases of using TAR and not using TAR.

A study on Deep Operations Effect Analysis for Realization of Simultaneous Offense-Defence Integrated Operations (공방동시통합작전 구현을 위한 종심작전 효과분석 연구)

  • Cho, Jung Keun;Yoo, Byung Joo;Han, Do Heon
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.22 no.6
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    • pp.116-126
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    • 2021
  • Ground Component Command (GCC) has been developing operational planning and execution systems to implement "Decisive Integrated Operations", which is the concept of ground operations execution, and achieved remarkable results. In particular, "Simultaneous Offense-Defense Integrated Operations" is developed mainly to neutralize enemies in deep areas and develop favorable conditions for the allies early by simultaneously attacking and defending from the beginning of the war. On the other hand, it is limited to providing scientific and reasonable support for the commander's decision-making process because analyzing the effects of the deep operation with existing M&S systems is impossible. This study developed a model for analyzing the effects of deep operations that can be used in the KJCCS. Previous research was conducted on the effects of surveillance, physical strike, and non-physical strike, which are components of deep operations to find the characteristics and limitations and suggest a research direction. A methodology for analyzing the effects of deep operations reflecting the interactions of components using data was then developed by the GCC, and input data for each field was calculated through combat experiments and a literature review. Finally, the Deep operations Effect CAlculating Model(DECAM) was developed and distributed to the GCC and Corps battle staff during the ROK-US Combined Exercise. Through this study, the effectiveness of the methodology and the developed model were confirmed and contribute to the development of the GCC and Corps' abilities to perform deep operations.

Reinforcing Method for the Protective Capacities of Dispersal and Combat Facilities using Logistic Regression (로지스틱 회귀모형을 활용한 소산 및 전투시설의 방호성능 보강방안 연구)

  • Park, Young Jun;Park, Sangjin;Yu, Yeong-Jin;Kim, Taehui;Son, Kiyoung
    • Journal of the Korea Institute of Building Construction
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    • v.16 no.1
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    • pp.77-85
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    • 2016
  • This study provides the numerical model to assess retrofit and strengthen levels in the dispersal and combat facilities. First of all, it is verified that direct-hitting projectiles are more destructive to the structures rather than close-falling bombs with explosion tests. The protective capacity of dispersal and combat facilities, which are modeled with soil uncertainty and structural field data, is analyzed through finite element method. With structural survivability and facility data, the logistic regression model is drawn. This model could be used to determine the level of the retrofit and strengthen in the dispersal and combat facilities of contact areas. For more reliable model, it could be better to identify more significant factors and adapt non-linear model. In addition, for adapting this model on the spot, appropriate strengthen levels should be determined by hands on staffs associated with military facilities.

Case study of property extraction and utilization model for the game player models (게임 플레이어 모델을 위한 속성 추출과 모델 활용 사례)

  • Yoon, Taebok;Yang, Seong-Il
    • Journal of Korea Game Society
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    • v.21 no.6
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    • pp.87-96
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    • 2021
  • As the industry develops, the technology used for games is also being advanced. In particular, AI technology is used to game automation and intelligence. These game player patterns are widely used in online games such as player matchmaking, generation of friendly or hostile NPCs, and balancing of game worlds. This study proposes a model generation method for game players. For model generation, attributes such as hunting, collection, movement, combat, crisis management, production, and interaction were defined, and patterns were extracted and modeled using decision tree method. To evaluate the proposed method, we used the game log of a commercial game and confirmed the meaningful results.

A Study on the Net Centric Entity Interoperability Layer (NCEI레이어 모델에 관한연구)

  • Son, Hyun-Sik;Lee, Tae-Gong
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.37 no.4B
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    • pp.269-277
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    • 2012
  • The future battlefield environment has changed platform centric warfare into a network centric warfare. The NCO is a operational concept to improve combat power through information sharing, shared situational awareness, decision making and synchronized action based on powerful network grid. In addition, these operational environment is composed of physical, information, cognitive and social domains. The platform environment system is associated with the OSI 7 layer. However, OSI 7 layer is limited to express NCW environment including cognitive and social domains. Therefore, we requires a new model for expressing cognitive and social domains. After we developed a new model, this model applied to the NCW architecture taxonomy.

Agent-based Modeling and Analysis of Tactical Reconnaissance Behavior with Manned and Unmanned Vehicles (에이전트 기반 유·무인 수색정찰 전술행위 모델링 및 분석)

  • Kim, Ju Youn;Han, Sang Woo;Pyun, Jai Jeong
    • Journal of the Korea Society for Simulation
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    • v.27 no.4
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    • pp.47-60
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    • 2018
  • Today's unmanned technology, which is being used in various industries, is expected to be able to make autonomous judgements as autonomous technology matures, in the long run aspects. In order to improve the usability of unmanned system in the military field, it is necessary to develop a technique for systematically and quantitatively analyzing the efficiency and effectiveness of the unmanned system by means of a substitute for the tasks performed by humans. In this paper, we propose the method of representing rule-based tactical behavior and modeling manned and unmanned reconnaissance agents that can effectively analyze the path alternatives which is required for the future armored cavalry to establish a reconnaissance mission plan. First, we model the unmanned ground vehicle, small tactical vehicle, and combatant as an agent concept. Next, we implement the proposed agent behavior rules, e.g., maneuver, detection, route determination, and combatant's dismount point selection, by NetLogo. Considering the conditions of maneuver, enemy threat elements, reconnaissance assets, appropriate routes are automatically selected on the operation area. It is expected that it will be useful in analyzing unmanned ground system effects by calculating reconnaissance conducted area, time, and combat contribution ratio on the route.

Developing Vehicle-launched Smoke Grenade M&S of Moderate-resolution for Applications in Engagement Simulation (교전시뮬레이션에의 활용을 위한 적정해상도의 차량 연막유탄 M&S 개발)

  • Min, Seojung;Lee, Sangjin
    • Journal of the Korea Society for Simulation
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    • v.28 no.2
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    • pp.59-69
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    • 2019
  • Smoke grenade is the most primary counteract of tank for its survival against threats, therefore a number of related researches and developments of M&S are being conducted. In this research, a vehicle-launched smoke grenade model is developed, that covers the essential engineering-level parameters, and also is applicable to engagement-level simulations because of its unheavy computational load. First of all, input parameters of the model were determined to include the principal factors from engineering to engagement level. In the model, smoke and LOS are modeled as simple figures, a disk and a line, so that the computational load is not as much as that of particle-model-based M&Ss. A test simulation is also carried out to analyze the effect of smoke grenade for a tank. This model is to be inserted into a basic tank model on AddSIM. The users of AddSIM will be able to simulate various scenarios including smoke grenades.