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Data Communication Prediction Model in Multiprocessors based on Robust Estimation (로버스트 추정을 이용한 다중 프로세서에서의 데이터 통신 예측 모델)

  • Jun Janghwan;Lee Kangwoo
    • The KIPS Transactions:PartA
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    • v.12A no.3 s.93
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    • pp.243-252
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    • 2005
  • This paper introduces a noble modeling technique to build data communication prediction models in multiprocessors, using Least-Squares and Robust Estimation methods. A set of sample communication rates are collected by using a few small input data sets into workload programs. By applying estimation methods to these samples, we can build analytic models that precisely estimate communication rates for huge input data sets. The primary advantage is that, since the models depend only on data set size not on the specifications of target systems or workloads, they can be utilized to various systems and applications. In addition, the fact that the algorithmic behavioral characteristics of workloads are reflected into the models entitles them to model diverse other performance metrics. In this paper, we built models for cache miss rates which are the main causes of data communication in shared memory multiprocessor systems. The results present excellent prediction error rates; below $1\%$ for five cases out of 12, and about $3\%$ for the rest cases.

A Study of Mid-sized Communication Satellite in Korea (국내 중형 통신위성의 발전 방안)

  • Woo, Hyung Je;Lee, Daeil;Han, Sang Woo
    • Journal of Satellite, Information and Communications
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    • v.11 no.3
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    • pp.104-109
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    • 2016
  • A technology of GEO satellite communications starts from Koreasat program in Korea. Payload equipment of EQM Ku and Ka band transponders had been developed and space-qualified Ka band payload in COMS was successfully launched in June, 2010. For the purpose of military communications, Dehop-Rehop transponder was developed in Koreasat5 as ANASIS system and DAT(Digital Active Transponder) and DCAMP(Digital Channel AMPlifier) transponders are now under development. In this paper, from the study of military satellite communications trend, a direction of military communication satellite is suggested based on the current GEO SATCOM technologies in Korea. Considering the limit of frequency resources, a technology of battlefield adaptive transponder with medium capacity against high moveable jamming tactics would be efficient for the future military SATCOM system. Mid-sized military satellites with frequency hopping and mid-capacity transponders can be a solution of vitalizing the GEO satellite programs.

Genome-Wide Association Study between Copy Number Variation and Trans-Gene Expression by Protein-Protein Interaction-Network (단백질 상호작용 네트워크를 통한 유전체 단위반복변이와 트랜스유전자 발현과의 연관성 분석)

  • Park, Chi-Hyun;Ahn, Jae-Gyoon;Yoon, Young-Mi;Park, Sang-Hyun
    • The KIPS Transactions:PartD
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    • v.18D no.2
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    • pp.89-100
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    • 2011
  • The CNV (Copy Number Variation) which is one of the genetic structural variations in human genome is closely related with the function of gene. In particular, the genome-wide association studies for genetic diseased persons have been researched. However, there have been few studies which infer the genetic function of CNV with normal human. In this paper, we propose the analysis method to reveal the functional relationship between common CNV and genes without considering their genomic loci. To achieve that, we propose the data integration method for heterogeneity biological data and novel measurement which can calculate the correlation between common CNV and genes. To verify the significance of proposed method, we has experimented several verification tests with GO database. The result showed that the novel measurement had enough significance compared with random test and the proposed method could systematically produce the candidates of genetic function which have strong correlation with common CNV.

Car Driver Drowsiness Detection Technology (자동차 운전자 졸림 감지 기술)

  • Chung, Wan-Young;Kim, Jong-Jin;Kwon, Tae-Ha
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2011.05a
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    • pp.481-484
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    • 2011
  • Recent Automotive technology is driven from mechanical device to the electronic components which improve the vehicle's safety and convenience. The future competitiveness of the car will come from safety issues and energy efficiency, convenience and the application of the technologies. In this study, various techniques for driver drowsiness detection are introduced and compared with each others. The advantages and disadvantages of commercially available technologies and developed technologies are compared. To enhance the detection resolution, multiple sensing technologies are introduced in this paper. The feasibility of two drowsiness detection methods, that is, existing camera image recognition method and bio signal analysis method, are tested. The direct drowsiness detection by the camera image of eyes and driver's vital signs detected indirectly are combined and analyzed by the developed noble algorithm for stress, fatigue, drowsiness detection with a more accurate high-drowsiness detection.

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A study on the Application of Effects-based Operation in Cyberspace (사이버공간에서의 효과중심작전 적용방안 연구)

  • Jang, Won-gu;Lee, Kyun-ho
    • Journal of Internet Computing and Services
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    • v.21 no.1
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    • pp.221-230
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    • 2020
  • The effects-based operation, which would reduce unnecessary efforts and meaningless sacrifices incurred during a war and simultaneously reach the will of the enemy leadership by strategic attacks, was discarded for the reason that it was difficult to apply it to military power except for airpower. However, cyberspace, which can be thoroughly logical and calculated, can be suitable for conducting effects-based operations. This study examined a way to carry out effects-based operations in such cyberspaces. It laid the foundation for overcoming the limitations of effects-based operations revealed in previous battle cases and executing the operations in cyber battlespace where the boundary between physical and cyberspaces gradually disappeared. Futhermore, it demonstrated that effects-based operations could be carried out in cyberspace by establishing a military strategy, which could conduct the operations through an analysis of previous cyber-attack cases.

The Extended-Military Multimedia Systems Based on Real-Time Scheduling Scheme (실시간 스케줄링을 적용한 Extended-Military Multimedia Systems)

  • Park, Sang-Hyuk;Kim, Jai-Hoon;Han, Chang-Hee
    • Journal of the Institute of Electronics Engineers of Korea CI
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    • v.48 no.1
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    • pp.26-32
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    • 2011
  • It is very important for more effective military operation to share information required in recognizing a situation by monitoring battlefield. The recognition of situations is offered visually though multi-media systems such as a COP(Common Operation Picture), UAV etc. The operating method has rapidly changed into Network-Centric Warfare (NCW). As a result, the data that these Multimedia systems should control is increasing. Improved performance of Multimedia systems is required to deal with them. In this paper, we propose Extended-Military Multimedia System(E-MMS) applying the most excellent scheduling method in terms of meet-ratio in real time when Multimedia systems carry out assigned information in real time for monitoring as the method of improved performance. As a result of utility about proposed system, it is verified that realtime EDF(Earliest Deadline First) scheduling method is more improved up to 20% compared to non-realtime FCFS(First Come First Service) in terms of the deadline meet ratio.

Smart Device Security Technology for Cyber Defense (사이버 국방을 위한 스마트 단말 보안기술)

  • Son, Iek-Jae;Kim, Il-Ho;Yang, Jong-Hyu;Lee, Nam-Young
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.37C no.10
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    • pp.986-992
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    • 2012
  • As the utilization of smart mobile devices such as smartphones increases, the desire to utilize such devices to control and monitor combat situations also arises. As smart mobile devices with various ICT get integrated with various weaponry system, a new phase of future warfare can be introduced. Moreover, smartphone-based real-time information technology for joint battle command system will be converged with surveillance control to become a leading example of convergence of cyber defense and information technology. Furthermore, mobile device security technology ideal for mobile wireless network environments can be applied to military robots. The following paper will give an overview of smart mobile device usage used for military purposes in battle command system, various security threats and the mobile device security technology to correspond to such security threats.

Study on Multiple & Complex threat situation emulation for ASE System (생존체계 위협조우 상황인지를 위한 복합/다중 위협 상황 Emulation 연구)

  • Lee, Moon-Seok;Lee, Jung-Won
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2010.05a
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    • pp.516-520
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    • 2010
  • As the substantial increase in battlefield density, multiple and complex weapon system, Ensuring the Survivability of the platform has been emphasized. Most of platforms have equipped with ASE (Aircraft Survivability Equipment) system in order to take action against at modernized hostile weapon under current battlefield. ASE system enhance the survivability of the platform through providing accurate situation awareness information by detecting and countermeasuring hostile threats. One of Key factor of the AE system performance is handling multiple and complex threats. Multiple and complex threat emulation is an effective means of ASE system verification In this study, It discuss system verification method before installation by dealing with complex threat situation consists of individual threat.

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Group Behavior Pattern Analysis with respect to Playing Loyalty among Blade & Sole Game Users (충성도에 따른 블레이드 앤 소울 게임의 사용자 그룹 행동 패턴 분석)

  • Chung, Ji-in;Song, Doo Heon
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.22 no.10
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    • pp.1340-1346
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    • 2018
  • There have been researches on game continuance intention based on consumer behaviour theory of management science. Such macro access of computer game analysis might be insufficient to draw valuable results due to complex subsystem structure of recent computer games. In this paper, we choose 'Blade and Soul' game that was first published in 2012 and has been within top 20 MMORPG in Korea but known as a 'long time users' only game'among game players recently. Three user groups - long loyalty, concentrated, casual - are classified based on their play history and play time per day of Blade and Soul. The first survey with 222 subjects revealed that the real strength of the game was not the combat - Dungeon, Arena, Battleground competition - but very cohesive game community Blade and Soul has. Thus, we conduct another survey on the game community issues among 148 long time users (over 3 years playing history) and analyze their traits and behaviour patterns.

Automotive Spice Management Tool Based on Open Source for Small and Medium Automotive Electric Part (중소 자동차 전장 사업체를 위한 오픈 소스 기반 Automotive SPICE 관리 도구 구현)

  • Baek, Young Yun;Jung, Sung Yun;Lee, Eun-Ser;Yang, Jae soo
    • KIPS Transactions on Software and Data Engineering
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    • v.5 no.7
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    • pp.339-344
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    • 2016
  • With increasing complexity of automotive software it has become important issue in the automotive safety. So, Automotive SPICE process have been proposed to solve this problem. The integrated management system and tools are needed for perform the Automotive SPICE process. It is difficult to adopt an integrated management system and tools because small business are lack of human resource and tools. Therefore, HIS scope items comply with Automotive SPICE minimum requirement should be targeted for the small business. In this paper, an open-source system based on process management tool required to perform the Automotive HIS scope items is proposed. The proposed system can perform the Automotive SPICE HIS scope items are carried and it showed that satisfy the Automotive SPICE HIS scope items.