• Title/Summary/Keyword: 전역적 참조 프레임

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A Method QSR(Qualitative Spatial Representation and Reasoning)-14 Using a Global Reference Frame for a Dynamic Physical World (동적 물질세계를 위해 전역적 참조 프레임을 사용한 정성적 공간 표현 및 추론법 QSR-14)

  • Park, Gyu-Dong;Byun, Young-Tae
    • Korean Journal of Cognitive Science
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    • v.22 no.1
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    • pp.19-38
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    • 2011
  • When quantitative representation and reasoning about space is difficult or impossible in a real world, we can use qualitative representation and reasoning. RCC-8 is a well-known qualitative method for 2D space. RCC-8, in which a basic ontological primitive entity for space is a region, shows the connection-based logics and the conceptual neighbors and transitions of topological status between two regions. The transitions happen by changing position or size of regions. However, more aspects have to be considered for representing and reasoning of the world. We propose a modified and extended method QSR-14 for qualitative spatial representation and reasoning of a dynamic physical 2D world in the gravitation field. We mention the need of a global reference frame and describe QSR-14 in detail for representing and reasoning of physical and chemical changes of a real world using the global reference frame. We believe QSR-14 is appropriate for the qualitative spatial representation and reasoning of a dynamic physical world. The usefulness of QSR-14 is shown with several examples.

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1BT Motion Estimation using Adaptive Kernels (다양한 커널을 이용한 이진 블록 정합 움직임 추정)

  • Shin, Wook-Jin;Lee, Hyuk;Jeong, Jechang
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 2010.11a
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    • pp.244-247
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    • 2010
  • 현대 사회에서 영상 콘텐츠 (contents)의 사용량이 급증함에 따라 영상압축 기술은 이동통신이나 DMB 등의 시스템에 필수적인 기술이 되었으며 이에 따라 MPEG-x와 H.26x 등 국제적인 표준들이 존재한다. 전역 탐색 알고리듬은 주어진 검색 범위(search range) 내에서 모든 후보들의 변위의 에러 기준에 따라 최솟값을 이용해 위치를 검색하는 알고리듬이다. 그러나 전역 탐색 알고리듬은 각 화소에 대해 엄청난 양의 계산 로드를 가지며 이로 인해 심각한 문제를 발생시키는 단점이 있다. 1비트 변환 (one-bit transform) 을 이용한 고속 움직임 추정 알고리듬은 참조 프레임과 현재 프레임을 1비트, 즉 0 또는 1만 갖는 값으로 변환하는데, 이에는 exclusive-OR 연산을 통해 블록 매칭 에러 (block matching error)를 계산하는 과정과 변환하는 과정이 포함된다. 본 논문에서는 다양한 커널 (kernel)들을 이용한 1비트 변환과 움직임 추정에 대해 다루었으며, 기존에 있었던 1비트 변환에 이용된 커널과는 다른 다양한 커널을 이용한 움직임 추정 결과들을 비교해봄으로써 화질열화를 최소로 하는 커널을 찾는 것에 대해 연구했다.

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Moving Object Segmentation Using Spatio-temporal Entropic Thresholding (시공간 엔트로피 임계법을 이용한 형태학적 이동 객체 분할)

  • 백경환;신민수;곽노윤
    • Proceedings of the Korea Multimedia Society Conference
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    • 2003.05b
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    • pp.410-414
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    • 2003
  • 본 논문은 비디오 시퀀스에 카메라 패닝 보상과 2차원 시공간 엔트로피 임계법을 적용하여 추출한 객체포함영역을 대상으로 영상 분할을 수행하는 이동 객체 분할 기법에 관한 것이다. 우선, 웨이블렛 변환에 의해 구성한 피라미드 계층 구조상에서 카메라 패닝 벡터를 추정하여 전역 움직임을 보상한다. 이후, 전역 움직임이 보상된 기준영상을 대상으로 각 프레임간에서 2차원 시공간 엔트로피 임계법을 적용하여 이동 객체가 포함될 가능성이 있는 영역을 블록 단위로 추출한다. 다음으로, 2차원 시공간 엔트로피 입계법에 의해 분류된 영역을 토대로 각 블록을 움직임블록, 준 움직임 블록, 비 움직임 블록 중 어느 하나로 분류한 검색 테이블을 작성한다. 이어서, 검색 테이블을 참조하여 초기 탐색 계층 및 탐색 영역을 적응적으로 선정함으로써 피라미드 계층 구조상에서 효율적인 고속 움직임 추정을 수행하여 이동 객체에 해당하는 객체포함영역만을 추출한다. 최종적으로, 이렇게 추출된 객체포함영역에서 임계 기울기 영상을 정의한 후, 이를 기준 삼아 객체포함영역에 화소 단위의 형태학 기반 영상 분할 알고리즘을 적용함으로써 비디오 시퀀스에 포함된 이동 객체를 분할한다. 컴퓨터 시뮬레이션 결과를 통해 고찰할 때, 제안된 방법은 이동 객체에 대한 상대적으로 우수한 분할 특성을 제공할 수 있고, 특히 저대조 경계면의 분할 특성을 제고시키고 있음을 확인할 수 있다.

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Low Computational Adaptive Expanded Block Search Motion Estimation Method (저연산 적응형 확장 블록 탐색 움직임 추정 기법)

  • Choi, Su-Woo;Yun, Jong-Ho;Cho, Tae-Kyung;Choi, Myung-Ryul
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.11 no.4
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    • pp.1254-1259
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    • 2010
  • In this paper, Low Computational Adaptive Expanded Block Search Motion Estimation Method is proposed. Proposed method classifies ME blocks as Average Motion Block(AMB) and Local Motion Block(LMB) according to correlation of reference frame. It could reduce the computational complexity with performing Modified Fast Search(MFS). And accuracy of MV is also increased by 4 sub-blocks on LMB and Block Expansion(BE). The experimental results show that the proposed method has better performance that increased 1.8dB than Diamond Search and 0.6dB than Full Search with 7.5 % computation of Full Search. The proposed method could be applied to video compression and Frame Rate Conversion(FRC).

VLSI Implementation of Low-Power Motion Estimation Using Reduced Memory Accesses and Computations (메모리 호출과 연산횟수 감소기법을 이용한 저전력 움직임추정 VLSI 구현)

  • Moon, Ji-Kyung;Kim, Nam-Sub;Kim, Jin-Sang;Cho, Won-Kyung
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.32 no.5A
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    • pp.503-509
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    • 2007
  • Low-power motion estimation is required for video coding in portable information devices. In this paper, we propose a low-power motion estimation algorithm and 1-D systolic may VLSI architecture using full search block matching algorithm (FSBMA). Main power dissipation sources of FSBMA are complex computations and frequent memory accesses for data in the search area. In the proposed algorithm, memory accesses and computations are reduced by using 1D PE (processing array) array architecture performing motion estimation of two neighboring blocks in parallel and by skipping unnecessary computations during motion estimation. The VLSI implementation results of the algorithm show that the proposed VLSI architecture can save 9.3% power dissipation and can operate two times faster than an existing low-power motion estimator.

Moving Object Tracking in UAV Video using Motion Estimation (움직임 예측을 이용한 무인항공기 영상에서의 이동 객체 추적)

  • Oh, Hoon-Geol;Lee, Hyung-Jin;Baek, Joong-Hwan
    • Journal of Advanced Navigation Technology
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    • v.10 no.4
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    • pp.400-405
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    • 2006
  • In this paper, we propose a moving object tracking algorithm by using motion estimation in UAV(Unmanned Aerial Vehicle) video. Proposed algorithm is based on generation of initial image from detected reference image, and tracking of moving object under the time-varying image. With a series of this procedure, tracking process is stable even when the UAV camera sways by correcting position of moving object, and tracking time is relatively reduced. A block matching algorithm is also utilized to determine the similarity between reference image and moving object. An experimental result shows that our proposed algorithm is better than the existing full search algorithm.

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Motion vector-tracing algorithms of video sequence (비디오 시퀀스의 움직임 추적 알고리즘)

  • 이재현
    • Journal of the Korea Computer Industry Society
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    • v.3 no.7
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    • pp.927-936
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    • 2002
  • This paper presents the extraction of a feature by motion vector for efficient content-based retrieval for digital video. in this paper, divided by general size block for the current frame by video, using BMA(block matching algorithm) for an estimate by block move based on a time frame. but in case BMA appeared on a different pattern fact of motion in the vector obtain for the BMA. solve in this a problem to application for full search method this method is detected by of on many calculations. I propose an alternative plan in this paper Limit the search region to $\pm$15 and search is a limit integer pixel. a result, in this paper is make an estimate motion vector in more accurately using motion vector in adjoin in blocks. however, refer to the block vector because occurrence synchronism. Such addition information is get hold burden receive to transmit therefore, forecasted that motion feature each block and consider for problems for establish search region. in this paper Algorithm based to an examination Motion Estimation method by for motion Compensation is proposed.

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Efficient Methods for Detecting Frame Characteristics and Objects in Video Sequences (내용기반 비디오 검색을 위한 움직임 벡터 특징 추출 알고리즘)

  • Lee, Hyun-Chang;Lee, Jae-Hyun;Jang, Ok-Bae
    • Journal of KIISE:Software and Applications
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    • v.35 no.1
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    • pp.1-11
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    • 2008
  • This paper detected the characteristics of motion vector to support efficient content -based video search of video. Traditionally, the present frame of a video was divided into blocks of equal size and BMA (block matching algorithm) was used, which predicts the motion of each block in the reference frame on the time axis. However, BMA has several restrictions and vectors obtained by BMA are sometimes different from actual motions. To solve this problem, the foil search method was applied but this method is disadvantageous in that it has to make a large volume of calculation. Thus, as an alternative, the present study extracted the Spatio-Temporal characteristics of Motion Vector Spatio-Temporal Correlations (MVSTC). As a result, we could predict motion vectors more accurately using the motion vectors of neighboring blocks. However, because there are multiple reference block vectors, such additional information should be sent to the receiving end. Thus, we need to consider how to predict the motion characteristics of each block and how to define the appropriate scope of search. Based on the proposed algorithm, we examined motion prediction techniques for motion compensation and presented results of applying the techniques.

Object-Based Video Segmentation Using Spatio-temporal Entropic Thresholding and Camera Panning Compensation (시공간 엔트로피 임계법과 카메라 패닝 보상을 이용한 객체 기반 동영상 분할)

  • 백경환;곽노윤
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.4 no.3
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    • pp.126-133
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    • 2003
  • This paper is related to a morphological segmentation method for extracting the moving object in video sequence using global motion compensation and two-dimensional spatio-temporal entropic thresholding. First, global motion compensation is performed with camera panning vector estimated in the hierarchical pyramid structure constructed by wavelet transform. Secondly, the regions with high possibility to include the moving object between two consecutive frames are extracted block by block from the global motion compensated image using two-dimensional spatio-temporal entropic thresholding. Afterwards, the LUT classifying each block into one among changed block, uncertain block, stationary block according to the results classified by two-dimensional spatio-temporal entropic thresholding is made out. Next, by adaptively selecting the initial search layer and the search range referring to the LUT, the proposed HBMA can effectively carry out fast motion estimation and extract object-included region in the hierarchical pyramid structure. Finally, after we define the thresholded gradient image in the object-included region, and apply the morphological segmentation method to the object-included region pixel by pixel and extract the moving object included in video sequence. As shown in the results of computer simulation, the proposed method provides relatively good segmentation results for moving object and specially comes up with reasonable segmentation results in the edge areas with lower contrast.

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