• 제목/요약/키워드: 재활로봇 시스템

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MR 댐퍼 적용 불안정판을 이용한 재활 훈련시스템 개발 (Development of Rehabilitation Training System Using Unstable Flatform with Magneto-Rheological Damper)

  • 최윤정;박용군;허민;권대규;황지혜;김동욱;김남균
    • 제어로봇시스템학회논문지
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    • 제14권2호
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    • pp.197-204
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    • 2008
  • The purpose of this paper was to develop a rehabilitation training system which is controlled by electric currents to the Magneto-Rheological dampers system. This system provided the function for the training of the unbalance of the lower extremities. 10 subjects executed the tracing and moving exercises which are presented through the display monitor and confirmed own the capability of performance on the task. The electromyographies of the four muscles in lower extremities were recorded and analyzed in the time and frequency domain the muscles of interest were rectus femoris, biceps femoris, gastrocnemius, tibialis anterior. The experimental results showed that subjects had a task under feedback mode then subjects improve the capability of performance, increasing the in time, decreasing the out time and the distance of body shift. The moving average EMG, spectral energy of four muscle is lower the feedback mode than the constant mode. This could aid the hemiplegic patients to train more easily.

힘 반향 조이스틱을 이용한 재활보조용 이동 로보트의 제어 기법 (The Control Method of Rehabilitation Assistance Mobile Robot Using Force-Reflection Joystick)

  • 이응혁;권오상;김병수;민홍기;장원석;홍승홍
    • 대한의용생체공학회:의공학회지
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    • 제18권4호
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    • pp.447-456
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    • 1997
  • 장애자나 노약자가 이동형의 재활보조 시스템을 조이스틱을 이용하여 직접 조작할 경우, 정상인과 달리 조이스틱 제어시 떨림이나 순간적인 오조작 (예를들면 조이스틱으로 손에서 놓치는 경우)이 자주 발생 하게 된다. 이러한 오조작이 그대로 전달될 경우 이동형 재활 보조시스템의 진동잉나 오동작을 초래하고, 특히 장애자나 노약자의안전성의 측면에서 문제로 대두된다. 따라서 본 연구에서는 이러한 문제점을 해결하기 위하여 장애자의 오조작 및 주위 환경과의 충돌을 방지하기 위하여 초음파 센서를 사용하여 물체와 이동 로봇의 접근 정도를 측정하고 이에 따라 이동 로보트가 물체에 접근하는 것을 방해할 수 있도록 모터부착형 조이스틱에 토오크를 걸어주는 조이스틱을 사용한 힘 반향 주행 기법을 제안하였다. 제안될 힘 반향 기법의 유효성을 입증하기 위하여 원통형의 전방 장애물과 복도의 벽면을 가상으로 만들고 이를 따라 조이스틱을 조작하여 주행실험을 하였으며, 그 결과 조작자의 숙련도의 차이는 있었으나 장애물 정보를 조이스틱을 통하여 조작자에게 전달됨을 확인함으로써 조작성능과 장애물에 대한 안전성이 향상됨을 알수 있었다.

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상지 편마비 환자의 능동형 재활운동을 위한 양측성 훈련 인터페이스 기법에 대한 연구 (Study on Bilateral Exercise Interface Techniques for Active Rehabilitation of the Upper Limb Hemiplegia)

  • 엄수홍;송기선;장문석;이응혁
    • 제어로봇시스템학회논문지
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    • 제21권6호
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    • pp.510-517
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    • 2015
  • For the self-directed rehabilitation of upper extremity hemiplegia patients, in this paper we propose an interface method capable of doing bilateral exercises in rehabilitation robotics. This is a method for estimating information of movements from the unaffected-side, and projects it to the affected-side in order. That the affected-side is followed the movements of the unaffected-side. For estimation of the unaffected-side movements information, gyro sensor data and acceleration sensor data were fused. In order to improve the measurement error in data fusion, a HDR filter and a complementary filter were applied. Estimated motion information is derived the one side of the drive input of rehabilitation robot. In order to validate the proposed method, experimental equipment is designed to be similar to the body's joints. The verification was performed by comparing the estimation angle data from inertial sensors and the encoder data which were attached to the mechanism.

진화적 알고리즘을 이용한 자율적 2족 보행생성 (Autonomous Bipedal Locomotion with Evolutionary Algorithm)

  • 옥수열
    • 한국지능시스템학회논문지
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    • 제14권5호
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    • pp.610-616
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    • 2004
  • 생체 공학이나 신경생리학, 로봇공학에서는 인간의 2족 보행 메커니즘을 알아내는 것이 중요한 연구과제이며 그에 대한 연구 성과는 재활도구나 컴퓨터 애니메이션 및 인간형 로봇과 같은 다양한 응용분야에 있어서의 기초 기술로서 제공되어질 것을 기대하고 있다. 반면에 인간의 2보행 운동은 신경계와 역학계에 의한 복잡한 상호작용으로, 그 실현 메커니즘에 있어 신경계의 구체적인 제어방법에 관해서는 그 복잡성 때문에 아직 많은 부분이 불명확하게 남겨져 있다. 따라서 전문가에 의한, 매번 시행착오를 통해 신경계의 상세한 설계를 할 필요가 있다. 이 논문은 유전자 프로그래밍을 이용하여 신경계의 구조와 Parameter를 자동적으로 최적화하는 모델을 제안하고 시뮬레이션을 통해 타당성을 확인하였다.

정서재활 바이오피드백을 위한 얼굴 영상 기반 정서인식 연구 (Study of Emotion Recognition based on Facial Image for Emotional Rehabilitation Biofeedback)

  • 고광은;심귀보
    • 제어로봇시스템학회논문지
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    • 제16권10호
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    • pp.957-962
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    • 2010
  • If we want to recognize the human's emotion via the facial image, first of all, we need to extract the emotional features from the facial image by using a feature extraction algorithm. And we need to classify the emotional status by using pattern classification method. The AAM (Active Appearance Model) is a well-known method that can represent a non-rigid object, such as face, facial expression. The Bayesian Network is a probability based classifier that can represent the probabilistic relationships between a set of facial features. In this paper, our approach to facial feature extraction lies in the proposed feature extraction method based on combining AAM with FACS (Facial Action Coding System) for automatically modeling and extracting the facial emotional features. To recognize the facial emotion, we use the DBNs (Dynamic Bayesian Networks) for modeling and understanding the temporal phases of facial expressions in image sequences. The result of emotion recognition can be used to rehabilitate based on biofeedback for emotional disabled.

발목재활을 위한 가상환경 및 햅틱스 (Virtual Environments and Haptics for Ankle Rehabilitation)

  • 류제하;송현식;윤정원;최형진;차종은;임길병;나영무;이기석;김현빈
    • 제어로봇시스템학회논문지
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    • 제9권8호
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    • pp.577-584
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    • 2003
  • Traditional ankle rehabilitation procedures are tedious, repetitive, and require therapist's help. Therefore, they do not provide patients with good motivation to actively participate in the rehabilitation exercises. In addition, objective diagnosis and evaluation of the treatment progress have been difficult because records of exercise history are made by passive instruments from time to time. The virtual reality technology can make these procedures more fun so that patients can perform everyday rehabilitation exercises more actively. Moreover, haptics technology can give active resistance to the patients ankle motion to improve strength of muscles as well as can record ankle's motion and force histories for objective diagnosis and evaluation. This paper summarizes development of a virtual environment fur reforming the conventional ankle rehabilitation procedures. First of all, conventional rehabilitation procedures have been summarized. Secondly, haptic design and control, user interface design, virtual environment contents design are described. Lastly, mutual cooperation among many developers including medical doctors and therapists and future works are commented.

환자와 로봇의 모델 불확도를 고려한 상지재활로봇의 채터링 없는 슬라이딩 모드 제어 (Chattering Free Sliding Mode Control of Upper-limb Rehabilitation Robot with Handling Subject and Model Uncertainties)

  • 압둘 마난 칸;윤덕원;한창수
    • 제어로봇시스템학회논문지
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    • 제21권5호
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    • pp.421-426
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    • 2015
  • Need to develop human body's posture supervised robots, gave the push to researchers to think over dexterous design of exoskeleton robots. It requires to develop quantitative techniques to assess human motor function and generate the command to assist in compliance with complex human motion. Upper limb rehabilitation robots, are one of those robots. These robots are used for the rehabilitation of patients having movement disorder due to spinal or brain injuries. One aspect that must be fulfilled by these robots, is to cope with uncertainties due to different patients, without significantly degrading the performance. In this paper, we propose chattering free sliding mode control technique for this purpose. This control technique is not only able to handle matched uncertainties due to different patients but also for unmatched as well. Using this technique, patients feel active assistance as they deviate from the desired trajectory. Proposed methodology is implemented on seven degrees of freedom (DOF) upper limb rehabilitation robot. In this robot, shoulder and elbow joints are powered by electric motors while rest of the joints are kept passive. Due to these active joints, robot is able to move in sagittal plane only while abduction and adduction motion in shoulder joint is kept passive. Exoskeleton performance is evaluated experimentally by a neurologically intact subjects while varying the mass properties. Results show effectiveness of proposed control methodology for the given scenario even having 20 % uncertain parameters in system modeling.

인체 자중 보상 및 로봇 경로계획법을 이용한 이동형 보행 재활 시스템 개발 (Development of Walking Assistive System using Body Weight Supporting and Path Planning Strategy)

  • 유승남;손웅희;서승환;이상호;한창수
    • 제어로봇시스템학회논문지
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    • 제16권10호
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    • pp.939-947
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    • 2010
  • With the rising numbers of elderly and disabled people, the demand for welfare services using a robotic system and not involving human effort is likewise increasing. This study deals with a mobile-robot system combined with a BWS (Body Weight Support) system for gait rehabilitation. The BWS system is designed via the kinematic analysis of the robot's body-lifting characteristics and of the walking guide system that controls the total rehabilitation system integrated in the mobile robot. This mobile platform is operated by utilizing the AGV (Autonomous Guided Vehicle) driving algorithm. Especially, the method that integrates geometric path tracking and obstacle avoidance for a nonholonomic mobile robot is applied so that the system can be operated in an area where the elderly users are expected to be situated, such as in a public hospital or a rehabilitation center. The mobile robot follows the path by moving through the turning radius supplied by the pure-pursuit method which is one of the existing geometric path-tracking methods. The effectiveness of the proposed method is verified through the real experiments those are conducted for path tracking with static- and dynamic-obstacle avoidance. Finally, through the EMG (Electromyography) signal measurement of the subject, the performance of the proposed system in a real operation condition is evaluated.

소프트 컴퓨팅 기법을 이용한 근전도 신호의 패턴 분류와 재활 로봇 팔 제어에의 응용 (EMG Pattern Classification using Soft Computing Techniques and Its Application to the Control of a Rehabilitation Robotic Arm)

  • 한정수;김종성;송원경;방원철;이희영;변증남
    • 전자공학회논문지SC
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    • 제37권6호
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    • pp.50-63
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    • 2000
  • 본 논문에서는 소프트 컴퓨팅 기법을 이용한 새로운 근전도 신호 패턴 분류 방법을 제안한다. 재활 로봇시스템에서 기존에 사용되었던 여러 가지 입력 장치(음성, 레이저 포인터, 키패드, 3차원 입력기 등)에 비해 근전도 신호를 이용한 방식이 가지는 장점을 서술한다. 기존의 근전도 신호 분류 방법의 문제점인 사용자 의존성을 줄이기 위해 제안한 사용자 독립적인 특징 선택 방법에 대해 상술한다. 선택된 특징 집합을 이용하여 퍼지 패턴 분류기 및 퍼지 최대-최소 신경망을 구성하여 학습 전(퍼지 패턴 분류기)과 학습 후(퍼지 최대-최소 신경망)에 각각 83%와 90%의 분류 성공률을 얻어 제안된 방법의 유용성을 확인할 수 있었다.

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보행 재활 로봇을 위한 2자유도 족관절 기구 개발 (Development of a 2-DOF Ankle Mechanism for Gait Rehabilitation Robots)

  • 허근섭;강오현;이상룡;이춘영
    • 제어로봇시스템학회논문지
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    • 제21권6호
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    • pp.503-509
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    • 2015
  • In this paper, we designed and tested an ankle joint mechanism for a gait rehabilitation robot. Gait rehabilitation programs are designed to improve the natural leg motion of patients who have lost their walking capabilities by accident or disease. Strengthening the muscles of the lower-limbs and stimulation of the nervous system corresponding to walking helps patients to walk again using gait assistive devices. It is an obvious requirement that the rehabilitation system's motion should be similar to and as natural as the normal gait. However, the system being used for gait rehabilitation does not pay much attention to ankle joints, which play an important role in correct walking as the motion of the ankle should reflect the movement of the center of gravity (COG) of the body. Consequently, we have designed an ankle mechanism that ensures the safety of the patient as well as efficient gait training. Also, even patients with low leg muscle strength are able to operate the ankle joint due to the direct-drive mechanism without a reducer. This safety feature prevents any possible adverse load on the human ankle. The additional degree of freedom for the roll motion achieves a gait pattern which is similar to the normal gait and with a greater degree of comfort.