• Title/Summary/Keyword: 잡지 디자인

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인쇄학회 20주년 기념 학술 발표회

  • Korean Printers Association
    • 프린팅코리아
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    • s.6
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    • pp.84-84
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    • 2002
  • 한국인쇄학회(회장 신종순)는 지난 11월 1일 충남 금산에 위치한 중부대학교에서 2002년도 추계 학술대회 및 창립 20주년 기념식을 개최했다. 제1발표장에서는 CTP. CTF 스캐너의 대응전략과 이해(마이크로큐닉스 정해성 부장), 러시아의 인쇄산업 현황(러시아 국립 모스크바 화상출판대학 알렉산더 총장), 디자인과 인쇄(우정디자인기획 정민교 실장), 잡지광고의 레이아웃요소와 제품 범주에 관한 연구(중부대학교 이광숙 교수)에 대한 발표와 질의시간을 가졌다. 제2발표장에서는 플렉소 제판공정에서의 노광 및 수세시간에 따른 판의 변화에 관한 연구(중부대학교 태종필), 탄산칼슘 함량에 따른 잉크의 구조 회복성 변화에 관한 연구(인천알림방 이규일), 안료 함량에 따른 잉크의 레올로지 성질의 변화(광명잉크 박정민), 오존처리에 의한 수용성 폐 잉크 색도 분해 연구(한국기계연구원 손영수), 후막인쇄물의 잉크층 두께와 스크린 인쇄조건에 관한 연구(한국기계연구원 임규진), 집약형(C1 Type) 플렉소 인쇄기 설계 기술(한국기계연구원 최찬호)에 대한 발표와 질의시간을 가졌다. 본지에서는 이날 학술발표회에서 발표된 'CTP. CTF 스캐너의 대응전략과 이해'와 자료로서 공개된 '러시아 내에서 디지털 인쇄의 적용분야 연구', 최근 한국인쇄학회지에 발표된 '21세기 인쇄 정보산업의 발전 전략과 연구'에 대한 자료를 요약, 정리했다.

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A Study on Advertisement Design of Men's Fashion Products (남성패션제품 광고디자인에 대한 연구)

  • Shin, Su-Yun;Lee, Jung-Im
    • Journal of the Korean Society of Clothing and Textiles
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    • v.32 no.7
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    • pp.1082-1094
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    • 2008
  • The present study analyzed the differences of advertisement design, expression method, and appeal types in the men's fashion product advertisement from men's magazines between 1996 and 2006, according to the year, season, and the type of the magazine. The magazines chosen for the analysis were Korean Esquire, GQ, and Shin-dong-a. 2058 advertisement out of 88 sample magazines were chosen and analyzed by frequency, and chi-square using SPSS statistic package. The results of the study were as follows. First of all, there were more advertisements without copy, and even when the copy was used, it was used as a headline only. Secondly the poster style layout was used more frequently than other layouts, and one male model wearing the product was the most popular. Thirdly the types of appeal in advertisement, sensuous appeal was most frequently used. The results of the study showed that there is little advertisement differentiation in men's fashion product advertisement. Therefore in order to draw consumer's attention. various and unique advertisement design should be implemented.

Category-based dimensional model of affective words (우리말 감성 어휘의 범주-차원 모형 - 직물 디자인의 시각적 요소와 관련하여 -)

  • 박수진;정찬섭
    • Science of Emotion and Sensibility
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    • v.2 no.1
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    • pp.77-94
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    • 1999
  • 직물 및 직물 관련 제품에서 주로 사용되는 감성 어휘들의 관계 및 구조를 분석하기 위해 잡지 및 설문 조사 과정을 통해 어휘를 수집하였다. 수집된 어휘의 빈도를 조사하고, 어휘 적절성을 평가하여 감성어라고 생각될 수 있는 어휘들만을 정리하였다. 여기서 추출된 372개의 어휘는 직물 및 직물 관련 상황에서의 감성어로 사용될 수 있을 분만 아니라 유사 분야의 감성어 모형에 대한 기본 자료로 활용될 수 있을 것이다. 어휘들 간 관계구조에 대한 분석은 몇 가지 면에서 이뤄졌다. 자유연상 과제를 실시하여 어휘들 간 관계의 연결망(network)을 확인할 수 있었다. 어휘들이 내포하고 있는 의미의 여러 측면에서 어휘들 간 관계를 파악할 수 있도록 어휘들에 대해 다차원 분석을 실시한 결과 어휘 간 관계는 3차원이면 충분히 설명될 수 있는 것으로 나타났다. 두 개의 주차원을 중심으로 어휘들의 공간 분포를 그리고 이들 어휘를 범주로 분류한 결과 대략 11개의 범주로 어휘들을 나눠볼 수 있었다.

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PROPENSITY TO PERCEIVE AND EFFECTIVENESS OF TYPOGRAPHY WITH HUMOR (타이포그래피 유머적 표현의 지각성향과 효용성 연구)

  • 진경인;김지현
    • Archives of design research
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    • v.12 no.3
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    • pp.17-26
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    • 1999
  • We use humorous expression in general dialogue. And this humor os especially good methods for expressing more creative and persuasive thoughts. If could not effective data for developing expression techniques, because most of the studies on humor focused on advertising, especially effectiveness for product purchase until now. So, we need the data objectively tested and we can use the data for persuasive, agreeable and effective communication. This study presents new expression methods with humor, classifies the expression type with humor and analyses the specific characters each type. It was as follows. first, which expression types are existing in typography with humor, and how to apply to typography. Second, how to change the propensity to perceive through the communication method and through types of humor Third, what is more effective between typogratphy with humor and typography without humor Miore study based on this must be followed in order to plan objective and agreeable design and improve communication effects.

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A Study on the Editorial Design of Web Magazine -Focused on the Web Magazine for Women in Korea- (웹(Web) 매거진(Magazine)의 편집디자인에 관한 연구 -국내 여성 Web Magazine을 중심으로-)

  • 원종열
    • Archives of design research
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    • v.15 no.1
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    • pp.203-211
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    • 2002
  • The appearance of Internet, the 5th medium which has succeeded newspaper, magazine, TV, radio, creates WEB MAGAZINE to overcome the restriction of space and time. This paper has conducted the contents and visual points of view in webmagazine. Through case study, the following and identify for the analysis of the webmagazine contents and visual format. Firstly, communication at webmagazine is carried out at the user-centered atmosphere. Secondly, Even through an aesthetic is emphasized in the webmagazine, when web designer compose of the web site, it is necessary to find the proper methodology under the basis of user's behavior. Thirdly, Although webmagazine required the visual form, we should know that the evaluation of webmagazine should be implemented by users. Therefore, webmagazine should be designed by the user-centered layout.

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The Systematic Form Generation of Product Design (제품디자인의 체계적 형태발상 연구)

  • 이문기
    • Archives of design research
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    • v.15 no.1
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    • pp.279-288
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    • 2002
  • The appearance of Internet, the 5th medium which has succeeded newspaper, magazine, TV, radio, creates WEB MAGAZINE to overcome the restriction of space and time. This paper has conducted the contents and visual points of view in webmagazine. Through case study, the following and identify for the analysis of the webmagazine contents and visual format. Firstly, communiation at webmagazine is carried out at the user-centered atmosphere. Secondly, Even through an aesthetic is emphasized in the webmagazine, when web designer compose of the web site, it is necessary to find the proper methodology under the basis of users behavior Thirdly, Although webmagazine required the visual form, we should know that the evaluation of webmagazine should be implemented by users. Therefore, webmagazine should be designed by the user-centered layout.

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A Study on the Change and Factors of Landscape Facilities Shown in a Landscape Architecture Magazine (조경전문잡지를 통해 본 조경시설물의 변화 및 요인 연구)

  • Yu, Joo-Eun
    • Journal of the Korean Institute of Landscape Architecture
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    • v.43 no.5
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    • pp.111-120
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    • 2015
  • In this study, the general structure of the landscape architecture industry was considered through analysis of advertisements in the landscape architecture magazine, 'Environment & Landscape Architecture', and the transition process and factors of landscape facilities were analyzed. Based on this result, the direction of future landscape facilities and basic data were suggested. When analyzing the advertisements that have been published in 'Environment & Landscape Architecture' for 30 years, outdoor facilities were depicted at a frequency of 1,853 times and among them, rest facilities and convenience facilities were depicted 1,457 times and 378 times, respectively. The reason why outdoor facilities have a far higher advertisement frequency than other landscape facilities is they were highly influenced by the house construction-related government policy, which resulted from the expansion of the rest facility industry along with regional expansion to public design. Moreover, it was found that wood and steel were mainly used to make pergolas and benches, which are rest facilities, and polycarbonate, with high economic efficiency and durability, was used the most as a roofing material for pergolas. This study attempts to explore the tendency of landscape facilities and the changes in the detail of their types by analyzing the stream of landscape facilities diachronically, based on the advertisements published in a representative magazine of landscape architecture.

Analysis of the Aesthetics of the Human Body Portrayed in Front Cover of Women's Magazines Prior to 1945 (1945년 이전 여성잡지 표지화에 나타난 인체미 분석)

  • Lee, Soon-Jae
    • Journal of the Korean Society of Clothing and Textiles
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    • v.30 no.12 s.159
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    • pp.1737-1746
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    • 2006
  • The purpose of this study is to present a concrete image of the ideal beauty as shown in era preceding 1945 that effects the shaping of our aesthetic values; by analyzing its characteristics through the covers of women's magazines of that period, this research aims to promote the understanding of beauty of the human body. The scope of my research extends throughout the collection of women's magazines stored in the National Library and the Korea Magazine Information Center. The gathered research materials are: 5 kinds of Shin-Yeo-Sung (신여성), 51 kinds Yeo-Sung(여성) and 30 kinds of Ga-Jung-Ji-Woo(가정지우). The result of the research could be summarized as the followings. Before the 1920's in response to the violent opening, there was a trend of sticking to the traditional standard. In the 1920's, the prevalent images of women were meek and fragile. Japanese standard of beauty was explicitly indicated. In the 1930s, as Western movies started to be shown to the general public, western features were idealized and furthermore intelligence was required as a further condition. In the 1940s, preparation of the war led to encouragement of images of motherhood and natural beauty, and resistant to this trend led to pseudoclassicism.

A Study on a Quantified Structure Simulation Technique for Product Design Based on Augmented Reality (제품 디자인을 위한 증강현실 기반 정량구조 시뮬레이션 기법에 대한 연구)

  • Lee, Woo-Hun
    • Archives of design research
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    • v.18 no.3 s.61
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    • pp.85-94
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    • 2005
  • Most of product designers use 3D CAD system as a inevitable design tool nowadays and many new products are developed through a concurrent engineering process. However, it is very difficult for novice designers to get the sense of reality from modeling objects shown in the computer screens. Such a intangibility problem comes from the lack of haptic interactions and contextual information about the real space because designers tend to do 3D modeling works only in a virtual space of 3D CAD system. To address this problem, this research investigate the possibility of a interactive quantified structure simulation for product design using AR(augmented reality) which can register a 3D CAD modeling object on the real space. We built a quantified structure simulation system based on AR and conducted a series of experiments to measure how accurately human perceive and adjust the size of virtual objects under varied experimental conditions in the AR environment. The experiment participants adjusted a virtual cube to a reference real cube within 1.3% relative error(5.3% relative StDev). The results gave the strong evidence that the participants can perceive the size of a virtual object very accurately. Furthermore, we found that it is easier to perceive the size of a virtual object in the condition of presenting plenty of real reference objects than few reference objects, and using LCD panel than HMD. We tried to apply the simulation system to identify preference characteristics for the appearance design of a home-service robot as a case study which explores the potential application of the system. There were significant variances in participants' preferred characteristics about robot appearance and that was supposed to come from the lack of typicality of robot image. Then, several characteristic groups were segmented by duster analysis. On the other hand, it was interesting finding that participants have significantly different preference characteristics between robot with arm and armless robot and there was a very strong correlation between the height of robot and arm length as a human body.

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A Study on the Eco-friendly Housing in the Near future based on the Ecological Design (생태학적 디자인을 기반으로 한 근 미래형 친환경주택연구)

  • Choo, Jin;Yoo, Bo-Hyeon
    • Archives of design research
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    • v.18 no.4 s.62
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    • pp.105-118
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    • 2005
  • Housing environment for human beings has been diversified and more convenient due to the development of high technology and civilization brought by industrialization in the 20th century. In the 21st century, how to overcome the ecological limit of biased development-centered advancement, that is, how to preserve and hand over a clean and healthy 'sustainable environment' to our next generations has been one of the most-talked about issues. Environmental symbiosis means a wider range of environmental harmony from micro-dimensional perspective to macro one. The three goals of a environmentally friendly house are to preserve global environment, to harmonize with the environment around, and to offer a healthy and comfortable living environment. From the point of view of environmental symbiosis, houses should be designed to save energy and natural resources for preservation of global environment, to collect such natural energy resources as solar heat and wind force, to recycle waste water, and recycle and reduce the amount of the waste matter. Now, the environmentally-friendly house became a new social mission that is difficult to not only challenge but also realize without conversion to a new paradigm, ecologism.

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