• Title/Summary/Keyword: 작업지원선

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Development of A Software Tool for Automatic Trim Steel Design of Press Die Using CATIA API (CATIA API를 활용한 프레스금형 트림스틸 설계 자동화 S/W 모듈 개발)

  • Kim, Gang-Yeon
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.18 no.3
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    • pp.72-77
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    • 2017
  • This paper focuses on the development of a supporting S/W tool for the automated design of an automotive press trim die. To define the die design process based on automation, we analyze the press die design process of the current industry and group repetitive works in the 3D modeling process. The proposed system consists of two modules, namely the template models of the trim steel parts and UI function for their auto-positioning. Four kinds of template models are developed to adapt to various situations and the rules of the interaction formula which are used for checking and correcting the directions of the datum point, datum curve, datum plane are implemented to eliminate errors. The system was developed using CATIA Knowledgeware, CAA(CATIA SDK) and Visual C++, in order for it to function as a plug-in module of CATIA V5, which is one of the major 3D CAD systems in the manufacturing industry. The developed system was tested by applying it to various panels of current automobiles and the results showed that it reduces the time-cost by 74% compared to the traditional method.

Production of Digital Fashion Contents based on Augmented Reality Using CLO 3D and Vuforia (CLO 3D와 Vuforia를 활용한 증강현실 기반 디지털 패션 콘텐츠 제작)

  • Kang, Tae-Seok;Lee, Dong-Yeon;Kim, Jinmo
    • Journal of the Korea Computer Graphics Society
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    • v.26 no.3
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    • pp.21-29
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    • 2020
  • This study defines the pipeline for digital fashion contents production using CLO 3D, a 3D fashion design software that supports virtual clothing visualization as a cutting-edge simulation technology for fashion, and vuforia, a mobile platform augmented reality (AR) development kit for creating AR applications. The proposed production pipeline is organized in a method to produce a virtual clothing model through CLO 3D software through works of patterns, sewing lines, textures, etc., and AR contents based on computer vision techniques using the functions and properties of vuforia development kits in the Unity engine development environment. In addition, we present application method that can be practically utilized from the perspective of practical users, such as fashion designers and directors, by creating a new type of AR digital fashion contents directly as a flow of the defined production pipeline.

A case of Asbestosis, Pleural Effusion and Lung Cancer Caused by Long-Term Occupational Asbestos Exposure (석면분진폭로에 의하여 석면폐증과 늑막삼출액 폐암이 합병된 1예)

  • Jung, Jang-Young;Ahn, Hyeong-Sook;Kim, Jee-Won;Kim, Kyung-Ah;Yun, Im-Goung;Kim, Han-Wook;Choi, Young-Mee;Song, Jeong-Sup
    • Tuberculosis and Respiratory Diseases
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    • v.41 no.6
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    • pp.651-657
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    • 1994
  • Asbestos is widely used in the textile, asbestos cement, construction products, friction material, paper products, insulation products, chemical and plastic products because of its heat resistance, flexibility, tensile strength, and texturability. It is now generally recognized that longterm and excessive inhalation of asbestos dust causes asbestosis, lung cancer, malignant mesothelioma and malignancies in other organs such as cancer of gastrointestinal tract, leukemia, lymphoma. Although eighty thousand tons of asbestos has been annually consumed since 1979 in korea, it has not been reported asbestos and lung cancer by asbestos dust so far, while a case of mesothelioma was officially diagnosis as a occupational disease at 1993. We experienced firstly a case of asbestosis and lung cancer caused simultanously by occupational asbestos exposure 11 years, which was confirmed by chest x-ray, pulmonary function test, chest CT and HRCT, bronchoalveolar lavage, and gallium scan. And so We present a case of asbestosis, pleural effusion and lung cancer with a review literature.

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Introduction and Analysis of Open Source Software Development Methodology (오픈소스 SW 개발 방법론 소개 및 분석)

  • Son, Kyung A;Yun, Young-Sun
    • Journal of Software Assessment and Valuation
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    • v.16 no.2
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    • pp.163-172
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    • 2020
  • Recently, concepts of the Fourth Industrial Revolution technologies such as artificial intelligence, big data, and cloud computing have been introduced and the limits of individual or team development policies are being reviewed. Also, a lot of latest technology source codes have been opened to the public, and related studies are being conducted based on them. Meanwhile, the company is applying the strengths of the open source software development methodology to proprietary software development, and publicly announcing support for open source development methodology. In this paper, we introduced several software development methodology such as open source model, inner source model, and the similar DevOps model, which have been actively discussed recently, and compared their characteristics and components. Rather than claiming the excellence of a specific model, we argue that if the software development policy of an individual or affiliated organization is established according to each benefit, they will be able to achieve software quality improvement while satisfying customer requirements.

The Market Performances and Business Cultural Environment of Korean Enterprises at Central and South America (한국 기업의 중남미 시장 진출 실태와 통상 문화 환경에 관한 연구)

  • Chang, Chisoon;Ko, Hyukjin
    • International Area Studies Review
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    • v.13 no.1
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    • pp.341-367
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    • 2009
  • This study is aimed to analyse the performances and market positions of Korean products at the Central and South America where recently come into the spotlight for the emerging markets with FTA. The main problems were not the communication or geographical distance but the faint Central and South American specific support of the government and indifferent market approaching concepts. New cultural merchandising approach, Korean enterprise can maintain the competitive advantage against with chinese low products which is main opponent in this market. In order to achieve the close cultural approach, Korean enterprise should use the 'elite groups' in the Central and South america whom are multi cultural leaders in there and also needs to use the Korean CQO merchandisers in the Central and South America. And the new FTA with rest of countries in the Central and South America more aggressively will be the inmost objet of maintaining competitive advantage and we could change the concept of the this market from 'big indifferent market' to 'strategic market' as a hopeful market for achieve the diversification of export.

Project of Improving Good Agriculture Practice and Income by Intergrated Agricultural Farming (미얀마 우수농산물 재배기술 전수사업)

  • Lee, Young-Cheul;Choi, Dong-Yong
    • Journal of Practical Agriculture & Fisheries Research
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    • v.16 no.1
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    • pp.193-206
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    • 2014
  • The objectives of the project are to increase farmers' income through GAP and to reduce the loss of agricultural produce, for which the Korean partner takes a role of transferring needed technologies to the project site. To accomplish the project plan, it is set to implement the project with six components: construction of buildings, installation of agricultural facilities, establishment of demonstration farms, dispatching experts, conducting training program in Korea and provision of equipments. The Project Management Committee and the Project Implementation Team are consisted of Korean experts and senior officials from Department of Agriculture, Myanmar that managed the project systematically to ensure the success of the project. The process of the project are; the ceremony of laying the foundation and commencing the construction of training center in April, 2012. The Ribbon Cutting Ceremony for the completion of GAP Training Center was successfully held under PMC (MOAI, GAPI/ARDC) arrangement in SAl, Naypyitaw on June 17, 2012. The Chairman of GAPI, Dr. Sang Mu Lee, Director General U Kyaw Win of DOA, officials and staff members from Korea and Myanmar, teachers and students from SAl attended the ceremony. The team carried out an inspection and fixing donors' plates on donated project machineries, agro-equipments, vehicles, computers and printer, furniture, tools and so forth. Demonstration farm for paddy rice, fruits and vegetables was laid out in April, 2012. Twenty nine Korean rice varieties and many Korean vegetable varieties were introduced into GAP Project farm to check the suitability of the varieties under Myanmar growing conditions. Paddy was cultivated three times in DAR and twice in SAl. In June 2012, vinyl houses were started to be constructed for raising seedlings and finished in December 2012. Fruit orchard for mango, longan and dragon fruit was established in June, 2012. Vegetables were grown until successful harvest and the harvested produce was used for panel testing and distribution in January 2013. Machineries for postharvest handling systems were imported in November 2012. Setting the washing line for vegetables were finished and the system as run for testing in June 2013. New water tanks, pine lines, pump house and electricity were set up in October 2013.

Design and Implementation of the Smart Virtual Machine for Smart Cross Platform (스마트 크로스 플랫폼을 위한 스마트 가상기계의 설계 및 구현)

  • Han, Seong-Min;Son, Yun-Sik;Lee, Yang-Sun
    • Journal of Korea Multimedia Society
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    • v.16 no.2
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    • pp.190-197
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    • 2013
  • Since domestic and foreign platform companies and mobile carriers adopt and use different kinds of smart platforms, developers should develop or convert contents according to each smart platform to provide a single smart content for customers. It takes long time and a lot of money to convert the conventional smart contents in order to serve other smart platforms. For the reason, more attention has been paid on Smart Cross Platform or Hybrid Platform, the core technologies of OSMU(One Source Multi Use) in which, once a program is coded, it can be executed in any platforms regardless of development languages. As a result, PhoneGap and HTML5 based Sencha Touch have been introduced. In this paper, we developed the smart virtual machine, which is built in smart cross platform based smart devices, unlike Android, iOS, Windows Phone devices being dependent of platforms, and helps to download and execute applications, being independent of platforms. the smart virtual machine supports C/C++, and Java language, being differentiated from JVM by sun microsystems that supports only Java language and .NET framework by microsoft that supports only C, C++ and C#. Therefore, it provides contents developers with the environment where they can get a wide range of options in choosing a language and develop smart contents.

A Study on the Working Status and Onboard Training Satisfaction Level of Merchant Ship's Cadets (상선 위탁실습생의 업무실태 및 실습만족도에 관한 연구)

  • Kim, Deug-Bong;Lee, Chang-Hyun;Lee, Hong-Hoon
    • Journal of the Korean Society of Marine Environment & Safety
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    • v.24 no.6
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    • pp.709-716
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    • 2018
  • In 2017, there was an accident in which a cadet onboard training was killed. This cadet worked 12 hours a day. No regulation has yet been laid down to define hours and breaks for interns. Therefore, the purpose of this study is to investigate the working status of commissioned training, the satisfaction survey of commissioned training, and to improve the treatment of commissioned trainees. The survey was conducted on students commissioned from merchant vessels, and 461 respondents answered the questionnaire. The results of the survey are as follows. First, 43.0 % of cadets said that they worked 10 hours a day on average, regardless of the vessel type, and 35.2 % said that the average rest time was 8 hours. 15.6 % of respondents said they had worked more than 12 hours. Unreasonable order cases deviating from the purpose of education were "making ramen, working at rest time, instruction of dangerous work, making night snack and private errands." Second, the satisfaction level of cadets who practiced on LNG carriers was high, while the satisfaction level of cadets on bulk carriers and container carriers was low. It was confirmed that the ship's size, ship's age, working hours, rest time and training support costs had little minor effect on educational satisfaction. Lastly, 56.8 % of the cadets answered 'commissioned training is like work.' Based on the results of the questionnaires, we proposed the following improvement methods; providing legislation for working hours and rest time for commissioned training cadets, protection system against violence and sexual harassment and victim protection. This study focuses on the working and rest time of merchant ship's cadet and it is meaningful to investigated the onboard training satisfaction by ship's type, size and age.

Development of Building Monitoring Techniques Using Augmented Reality (증강현실을 이용한 건물 모니터링 기법 개발)

  • Jeong, Seong-Su;Heo, Joon;Woo, Sun-Kyu
    • Korean Journal of Construction Engineering and Management
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    • v.10 no.6
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    • pp.3-12
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    • 2009
  • In order to effectively distribute the resources, it is very critical to understand the status or progress of construction site quickly and accurately. Augmented Reality (AR) can provide this situation with information which is convenient and intuitive. Conventional implementation of AR in outdoor or construction site condition requires additional sensors or markers to track the position and direction of camera. This research is aimed to develop the technologies which can be utilized in gathering the information of constructing or constructed buildings and structures. The AR technique that does not require additional devices except for the camera was implemented to simplify the system and improve utility in inaccessible area. In order to do so, the position of camera's perspective center and direction of camera was estimated using exterior orientation techniques. And 3D drawing model of building was projected and overlapped using this information. The result shows that by using this technique, the virtual drawing image was registered on real image with few pixels of error. The technique and procedure introduced in this paper simplifies the hardware organization of AR system that makes it easier for the AR technology to be utilized with ease in construction site. Moreover, this technique will help the AR to be utilized even in inaccessible areas. In addition to this, it is expected that combining this technique and 4D CAD technology can provide the project manager with more intuitive and comprehensive information that simplifies the monitoring work of construction progress and planning.

자가 생성 지도 학습 알고리즘을 이용한 컨테이너 식별자 인식

  • Kim, Jae-Yong;Park, Chung-Sik;Kim, Gwang-Baek
    • Proceedings of the Korea Inteligent Information System Society Conference
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    • 2005.11a
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    • pp.500-506
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    • 2005
  • 본 논문에서는 자가 생성 지도 학습 알고리즘을 이용한 운송 컨테이너 식별자 인식 시스템을 제안한다. 일반적으로 운송 컨테이너의 식별자들은 글자의 색이 검정색 또는 흰색으로 이루어져 있는 특정이 있다. 이러한 특성을 고려하여 원 컨테이너 영상에 대해 검은색과 흰색을 제외하고는 모든 부분을 잡음으로 처리하기 위해 퍼지 추론 방법을 이용하여 식별자 영역과 바탕영역을 구별한다. 식별자 영역으로 구분 된 영역은 그대로 두고, 바탕 영역으로 구분된 영역 은 전체 영상의 평균 픽셀 값으로 대체시킨다. 그리고 Sobel 마스크를 이용하여 에지를 검출하고, 추출된 에지를 이용하여 수직 블록과 수평 블록을 검출 하여 컨테이너의 식별자 영역을 추출하고 이진화한다. 이진화 된 식별자 영역에 대해 검정색의 빈도수를 이용하여 흰바탕과 민바탕을 구분하고 4 방향 윤곽선 추적 알고리즘을 적용하여 개별 식별자를 추출 한다. 개별 식별자 인식을 위해 자가 생성 지도 학습 알고리즘을 제안하여 개별 식별자 인식에 적용한다. 제안된 자가 생성 지도 학습 알고리즘은 입력층과 은닉층 사이의 구조를 ART-l을 개선하여 적용하고 은닉층과 출력층 사이에는 일반화된 델타 학습 방법과 Delta-bar-Delta 알고리즘을 적용하여 학습 및 인식 성능을 개선한다. 실제 80 개의 컨테이너 영상을 대상으로 실험한 결과, 제안된 식별자 추출 방법이 이전의 개별 추출 방법보다 추출률이 개선되었고 FCM 기반 자가 생성 지도 학습 알고리즘보다 제안된 자가 생성 지도 학습 알고리즘이 컨테이너 식별자의 학습 및 인식에 있어서 개선된 것을 확인하였다.색 문제를 해결하고자 하는 것이 연구의 목적이다. 정보추출은 사용자의 관심사에 적합한 문서들로부터 어떤 구체적인 사실이나 관계를 정확히 추출하는 작업을 가리킨다.앞으로 e-메일, 매신저, 전자결재, 지식관리시스템, 인터넷 방송 시스템의 기반 구조 역할을 할 수 있다. 현재 오픈웨어에 적용하기 위한 P2P 기반의 지능형 BPM(Business Process Management)에 관한 연구와 X인터넷 기술을 이용한 RIA (Rich Internet Application) 기반 웹인터페이스 연구를 진행하고 있다.태도와 유아의 창의성간에는 상관이 없는 것으로 나타났고, 일반 유아의 아버지 양육태도와 유아의 창의성간의 상관에서는 아버지 양육태도의 성취-비성취 요인에서와 창의성제목의 추상성요인에서 상관이 있는 것으로 나타났다. 따라서 창의성이 높은 아동의 아버지의 양육태도는 일반 유아의 아버지와 보다 더 애정적이며 자율성이 높지만 창의성이 높은 아동의 집단내에서 창의성에 특별한 영향을 더 미치는 아버지의 양육방식은 발견되지 않았다. 반면 일반 유아의 경우 아버지의 성취지향성이 낮을 때 자녀의 창의성을 향상시킬 수 있는 것으로 나타났다. 이상에서 자녀의 창의성을 향상시키는 중요한 양육차원은 애정성이나 비성취지향성으로 나타나고 있어 정서적인 측면의 지원인 것으로 밝혀졌다.징에서 나타나는 AD-SR맥락의 반성적 탐구가 자주 나타났다. 반성적 탐구 척도 두 그룹을 비교 했을 때 CON 상호작용의 특징이 낮게 나타나는 N그룹이 양적으로 그리고 내용적으로 더 의미 있는 반성적 탐구를 했다용을 지원하는 홈페이지를 만들어 자료

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