• Title/Summary/Keyword: 인지적 속성

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Cognitive Contrast Enhancement of Image Using Adaptive Parameter Based on Non-Linear Masking (비선형 마스킹 기법 기반의 적응적 파라미터를 이용한 영상의 인지적 대비 향상)

  • Kim, Kyoung-Su;Kim, Jong-Sung;Lee, Cheol-Hee
    • Journal of Korea Multimedia Society
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    • v.14 no.11
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    • pp.1365-1372
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    • 2011
  • This paper proposes a cognitive contrast enhancement algorithm based on the non-linear masking to advance low cognitive contrast in dark regions of images. In order to improve brightness in dark regions of an image, we propose a new contrast enhancement algorithm based on the non-linear masking using regional adaptive parameters of an image. For performance evaluation of the proposed method, chromaticity and saturation comparison as a quantitative assessment and z-score comparison as a qualitative assessment were executed between test images and their simulated images by SSR, MSR, a conventional non-linear masking and the proposed method, respectively. As a result, the proposed method showed low chromaticity and saturation difference and improved cognitive contrast for the three methods.

Factors Influencing on Continuous Usage Intention of Smartphone Based on the TAM (Technology Acceptance Model) (기술수용모델 기반 스마트폰 지속사용의도에 미치는 영향)

  • Nam, Soo-Tai;Jin, Chan-Yong
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.21 no.11
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    • pp.2076-2082
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    • 2017
  • Users of Smartphone in Korea are using the majority of the economically active population over 99% and experts have seen that they have reached saturation after the initial formation stages. The purpose of this study is to investigate the influencing factors of dominant design attributes on the intention of continuous use of Smartphone users. Predictor factors were selected perceived usefulness and perceived ease of use suggested on extended the technology acceptance model. The concept model was completed by selecting the dominant design attribute as a mediator. Participants of this study were 135 Smartphone users in Busan Gyeongnam and Iksan Jeonbuk province in accordance with convenience sampling. IBM SPSS Statistics 19 were employed for descriptive statistics, Smart PLS (partial least squares) was employed for confirmatory factor analysis and path analysis of casual relationship among variables. Therefore, when moderating mediated factor of dominant design and attitude, factor of continuous usage intention showed 76% explanatory power.

Research on Medicinal Food Consumption Patterns in Gyeongju Area (경주지역 주민들의 약선요리 이용형태에 관한 연구)

  • Hwang, Young-Jeong;Kim, Kyoung-Myo
    • Culinary science and hospitality research
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    • v.19 no.1
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    • pp.189-203
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    • 2013
  • The purpose of this study is to examine medicinal food consumption patterns focusing on the consumers living in Gyeongju area, and it attempts to provide database about developing medicinal food products as tourist attractions grounded on the results. For this study, the data was analyzed using SPSS WIN 20.0 for an empirical analysis. Moreover, the survey questions were sent out to 300 people, and total 256 copies of questionnaire were returned for the sample data. For the result that "It will have a significant impact on the selecting attributes of medicinal food according to gender," there was a meaningful difference between gender on the average cost. For the result that "It will have a significant impact on the selecting attributes of medicinal food according to marital status," there was a significant difference between married and single for comparing tastes. For the result that "It will have a significant impact on the selecting attributes of medicinal food according to age," there was a meaningful difference on the degree of awareness, comparing tastes, and comparing health. For the result that "It will have a significant impact on the selecting attributes of medicinal food according to occupation and education," there was a meaningful difference on the degree of awareness. Based on the results of this study, medicinal restaurants should offer various menu items and services to prepare methods to remind consumers of their professionalism in order to enhance competitive power of medicinal food.

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An Unification Methodology in the Unification-based Grammar Formalisms (단일화중심 문법론에서의 단일화 방법)

  • 손덕진
    • Korean Journal of Cognitive Science
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    • v.2 no.1
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    • pp.15-32
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    • 1990
  • In the area of natural language processing, a lot of unification-based grammar formalisms have been issued and are highlighted. The core of the formalisms is an unification of feature stutures. But few formal unification methodologies have been developed. Therfore, implementers of the formalisms could not help adopting an ad hoc design strategy for the unification module. In this paper, we suggest an efficient unification methodology using FUL, a programming language whic supports the unification. For the exeample, we will trace the unification processes in LFG and HPSG, the representative unification-based grammar formalisms, with FUL.

A Study on the Bundle Strategy through Attributes related to the Perceived Customer Value of Telecommunication Services (통신 서비스의 소비자 인지 가치 속성에 따른 결합 전략 연구)

  • Kim, Young-Berm;Lee, Sang-Ho;Kim, Jai-Beom
    • Information Systems Review
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    • v.13 no.3
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    • pp.123-139
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    • 2011
  • This paper researches the value of domestic telecommunication bundle products. Customers evaluate each telecommunication products differently according to their attributes. The attributes affecting the customer value of telecommunication bundling can be categorized in 3 ones as follows; corporate image, service feature, and service price. Also authors analyze the difference of importancy that customers consider when they evaluate each products, and propose the optimal scenario for bundling. In conclusion, other two companies A, C excluding B should invest more resources into the portion that strengthen the attributes of company image, and service feature to upgrade their 'corporate image', and 'service feature'. According to 6-scenarios analysis on the bundle products, the QPS expansion of company A was the most advantageous position, but if companies B, C expand DPS made use of their strengths, they can prevent from decreasing additivity rapidly with sequential scenario. The above results show that one company may have equable power in each area, but if another company having strengths in special areas makes up for its weakness and differentiates gradually it can contribute to strengthen its competitiveness. This contributed much more theoretical and practical than the existing researches. Supposing that additivity index evaluated by consumers can be changed by efforts of companies, this scenario planning is the result of study showing that the investment and publicity of each company have to be considered as its characteristic of each product at the same time.

Ontological Knowledge of 5-Year-Old Children and Adults (아동과 성인의 존재론적 기본 범주)

  • 김혜리
    • Korean Journal of Cognitive Science
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    • v.3 no.2
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    • pp.177-223
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    • 1992
  • Three studies examined the Keil's(1983)arguments that ontological categories form a hierarchy and they could be strong constraints on induction.In experiment 1,the jungments of sentence acceptability of 5-year-olds and adults showed that they have the hierarchically structured ontological knowledge.In experiment 2,it has been demonstrated that the both age group of subjects use their ontological knowledge to make inferences about the properties of the unknown things described in terms of a predicate.In the last experiment it has been demonstrated that subject can use the ontological knowledge in order to infer what other things could have the unknown organs.

Developing the Design Guideline of Auditory User Interface for Domestic Appliances (가전제품의 청각 사용자 인터페이스(AUI) 설계를 위한 가이드라인 개발 연구)

  • Lee, Ju-Hwan;Jeon, Myoung-Hoon;Ahn, Jeong-Hee;Han, Kwang-Hee
    • 한국HCI학회:학술대회논문집
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    • 2006.02b
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    • pp.1-8
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    • 2006
  • 본 연구는 가전제품의 제품군과 그 기능들에 따라 차별화 가능한 인지적, 감성적 '청각 사용자 인터페이스 디자인 가이드라인(Auditory User Interface Design Guideline)'을 마련하고, 가전제품의 작동기능 정보와 직관적으로 연합 가능한 청각신호(auditory signal)를 제작할 수 있는 지침을 제시하여 GUI 중심의 제품 설계에서 한 차원 확장되고 사용자의 다중감각적 특성이 적용된 디자인 방법을 실무에 적용하고자 하였다. 특히 AUI 에 대한 체계를 확립함으로써 브랜드 정체성(Brand Identity) 및 기업 이미지를 제고할 수 있다는 목적을 함께 고려하였다. 이러한 연구가 필요했던 이유는 가전제품에 대한 소비자의 심적 모형(mental model)과 감성 측면에서의 접근에 대한 요구 때문인데, 이는 AUI 의 체계적 적용이 아닌 임의적 연결(mapping)으로 인한 버저(buzzer) 청각신호의 짜증(annoying) 발생이 빈번한 사례들에서 출발한다. 또한 GUI 의 변화와 수준에 미치지 못하는 AUI 의 업그레이드 필요성과 가전제품에서의 감성 마케팅 경향을 반영하는 의미를 지니고 있다. 이와 함께 멀티미디어 환경의 급속한 확산으로 다중감각적 정보제시(multimodal display)가 요구되는 상황에 걸맞은 시도이다. 본 연구는 특정 가전제품이나 특정 기능이 지니고 있는 인지적, 감성적 차원의 속성을 청각신호(auditory signal)의 다양한 속성들로 유발하는 관계를 추출하고, 이를 형성하는 기본 메커니즘에 대한 경험적 자료를 제시하여, 가전제품의 AUI 디자인에 유용한 가이드라인을 제공하고자 하였다. 그러나 본 논문에서는 연구의 구체적이고 세부적인 결과보다는 전체적인 계획과 진행과정의 절차를 소개하여 관련분야 연구 진행의 참조적 틀을 마련하고자 한다.

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Requirements Analysis for the Design of Context-aware Applications in a Ubiquitous Environment (유비쿼터스 환경에서 상황 인지 응용 설계를 위한 요구사항 분석)

  • Hyun, Wooseok
    • Proceedings of the Korea Information Processing Society Conference
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    • 2009.11a
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    • pp.169-170
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    • 2009
  • 새로운 상호작용 장치와 응용 시스템에 대한 유비쿼터스 접근을 위한 요구사항이 창안되어, 사용자 상호작용은 데스크탑 너머로 이동하여 개발되는 경향이 있다. 사용되어지는 응용에서 상황은 시스템을 수행하는 활동의 총체적인 부분이 되었다. 상황 인지를 포함하는 것은 유비쿼터스 접근을 위해서 사용자에게 편리함과 효율성을 제공해 준다. 우리는 상황의 개념이 유비쿼터스 컴퓨팅을 위한 컴퓨팅 상황, 사용자 상황과 물리적 상황의 서로 다른 카테고리로 확장되어져야 한다고 믿고 있기 때문에, 전통적인 HCI 이론은 상황 인지 응용을 개발하는데 부적절하다. 이것들은 확장된 상황 정보를 잘 사용하기 위해 시스템 요구사항 분석과 설계에 있어서 새로운 패러다임을 요구한다. 본 연구에서는 성능 매칭(capability matching)에 의해서 상황 인식 요구사항 분석을 위한 방법과 목표 상황에 대한 상황 인식 속성을 매치시키는 방법을 소개한다. 이런 모델을 근거로 본 연구에서는 몇몇 공통적인 유비쿼터스 접근 상황의 설계 문제를 분석하고 유비쿼터스 관광 응용 요구사항을 고려함에 의해 상황 인지 응용을 체계적으로 적용시키는 방법을 보여준다.

Effect of Unplanned Haptic Experience on Product Evaluation (계획되지 않은 햅틱 경험이 상품의 가치 평가에 미치는 영향)

  • Park, Yong Bae;Park, JuHwa;Cho, KwangSu
    • Design Convergence Study
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    • v.14 no.5
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    • pp.47-56
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    • 2015
  • People often use haptic experience as a basis for their preference decisions and value judgments, assuming that haptic experience with a product results from the properties of the products. However, research has suggested that unplanned haptic experience, which does not arise from the properties of the product itself, can also influence people's preference and value evaluation (Ackerman, Nocera, & Bargh, 2010). In this study, in order to verify (1) if such unplanned or accidental haptic experience changes user's cognitive tendency and (2) if accidental haptic experience leads to misattribution of the cause of haptic experience, two hypotheses were suggested and empirically investigated. Participants of the experiment were exposed to certain products on a display of a tablet PC and asked to decide on the maximum price they were willing to pay for each product. The products displayed on the screen were made up of either soft material or hard material. Results of the experiment revealed that accidental haptic experience had an effect on participants' value evaluation of products via altering their cognitive inclinations. Possible applicability of accidental haptic experiences that occur in various situations were discussed.

Feature Selection for Bio Named Entity Recognition from Biological Literature (바이오 문헌에서의 단백질, 유전자 객체 인식을 위한 특징 추출)

  • Kim, Tae-Wook;Li, Meijing;Tsendsuren, Munkhdalai;Ryu, Keun-Ho
    • Proceedings of the Korean Information Science Society Conference
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    • 2012.06c
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    • pp.166-168
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    • 2012
  • 바이오 문헌으로부터의 의미 있는 객체 추출 및 상호작용 관계 추출은 수 많은 바이오 문헌으로부터 유용한 정보를 얻기 위한 필수적인 과정이다. 특히 문헌으로부터 유전자 또는 단백질 이름과 같은 바이오 객체를 정확하게 인지하는 것은 새로운 객체인식의 어려움과 객체를 찾기 위한 특징 패턴의 다양성으로 인해 도전적인 과제로 남아있다. 본 논문에서는 전처리 과정을 거친 문헌 데이터로부터 12개의 의미 있는 속성들을 선택하였다. 선택된 속성에 데이터마이닝 기법중 하나인 속성 추출 기법을 적용하여 객체를 분류하는데 있어 의미 있는 속성들을 추출하였다. 특징 추출 방법과 분류 알고리즘이 분류 성능에 미치는 영향을 평가하기 위해 각 방법의 정확도를 사용하여 분류 성능을 비교였으며, Gain Ratio Attribute Evaluation과 Symmetrical Uncertainty Attribute Evaluation 기법에 의해 추출된 속성이 가장 정확한 분류 성능을 보여주었다.