• Title/Summary/Keyword: 인공지능모델

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Hybrid All-Reduce Strategy with Layer Overlapping for Reducing Communication Overhead in Distributed Deep Learning (분산 딥러닝에서 통신 오버헤드를 줄이기 위해 레이어를 오버래핑하는 하이브리드 올-리듀스 기법)

  • Kim, Daehyun;Yeo, Sangho;Oh, Sangyoon
    • KIPS Transactions on Computer and Communication Systems
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    • v.10 no.7
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    • pp.191-198
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    • 2021
  • Since the size of training dataset become large and the model is getting deeper to achieve high accuracy in deep learning, the deep neural network training requires a lot of computation and it takes too much time with a single node. Therefore, distributed deep learning is proposed to reduce the training time by distributing computation across multiple nodes. In this study, we propose hybrid allreduce strategy that considers the characteristics of each layer and communication and computational overlapping technique for synchronization of distributed deep learning. Since the convolution layer has fewer parameters than the fully-connected layer as well as it is located at the upper, only short overlapping time is allowed. Thus, butterfly allreduce is used to synchronize the convolution layer. On the other hand, fully-connecter layer is synchronized using ring all-reduce. The empirical experiment results on PyTorch with our proposed scheme shows that the proposed method reduced the training time by up to 33% compared to the baseline PyTorch.

A Study on the Connective Validity of Technology Maturity and Industry for Core Technologies based on 4th Industrial Revolution (4차 산업혁명 기반 핵심기술에 대한 기술성숙도와 산업과 연계 타당성 연구)

  • Cho, Han-Jin;Jeong, Kyuman
    • Journal of the Korea Convergence Society
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    • v.10 no.3
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    • pp.49-57
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    • 2019
  • The core technology development of the Fourth Industrial Revolution is linked to the development of other core technologies, which will change the industrial structure in the future and create a new smart business model. In this paper, tried to analyze the technology maturity level and analyze the technology maturity. To do this, used technology trend information to investigate and integrate the market, policy, etc. Of core technology of the 4th Industrial Revolution to achieve a comprehensive maturity level. Because technology maturity measures are scored by technology developers, prejudices may be acted upon according to a person's tendency, which may be a subjective evaluation. It is also a measure of the maturity of individual technologies, and thus is not suitable for evaluating the overall system integration perspective. However, it is possible to evaluate the maturity before integrating the core element technologies constituting the whole system and to use it as a means to compare the effect of the whole system and its feasibility and play an important role in the planning of technology development.

Evolution of corporate social contribution activities in the era of the Fourth industrial revolution (4차 산업혁명 시대의 기업사회공헌 활동의 진화)

  • Kim, Minseok;Cho, Youngbohk
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.20 no.1
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    • pp.85-95
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    • 2019
  • Recently, studies on the fourth industrial revolution have been actively conducted in the areas of government, business, and academia. Corporate business models that utilize the major agendas of the fourth industrial revolution such as robots, artificial intelligence, Internet of things (IoT), and block chains have been created, and various changes have occurred in not only business, education, and living environments but also in international relations. In this study, we looked at changes in social contribution activities from the perspective of a company facing impacts of the fourth industrial revolution. This study examines the definition and activities of corporate social contribution and how we can contribute to society through corporate activities. 'AT Educom', LG Uplus 'Social Contribution through IoT', KT's anti-infectious disease prevention platform and cases of Intel using IoT. In addition, we have presented what we need to do in the future to promote corporate social contribution activities that will make more meaningful impacts on how corporate social contribution activities will change according to technology development. The first, measuring the performance of corporate social contribution activities needs a standardized methodology and social contribution activities through platform business and ICT should be actively pursued. Lastly, social contribution activities between companies and sectors will increase.

Agent-based Modeling and Analysis of Tactical Reconnaissance Behavior with Manned and Unmanned Vehicles (에이전트 기반 유·무인 수색정찰 전술행위 모델링 및 분석)

  • Kim, Ju Youn;Han, Sang Woo;Pyun, Jai Jeong
    • Journal of the Korea Society for Simulation
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    • v.27 no.4
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    • pp.47-60
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    • 2018
  • Today's unmanned technology, which is being used in various industries, is expected to be able to make autonomous judgements as autonomous technology matures, in the long run aspects. In order to improve the usability of unmanned system in the military field, it is necessary to develop a technique for systematically and quantitatively analyzing the efficiency and effectiveness of the unmanned system by means of a substitute for the tasks performed by humans. In this paper, we propose the method of representing rule-based tactical behavior and modeling manned and unmanned reconnaissance agents that can effectively analyze the path alternatives which is required for the future armored cavalry to establish a reconnaissance mission plan. First, we model the unmanned ground vehicle, small tactical vehicle, and combatant as an agent concept. Next, we implement the proposed agent behavior rules, e.g., maneuver, detection, route determination, and combatant's dismount point selection, by NetLogo. Considering the conditions of maneuver, enemy threat elements, reconnaissance assets, appropriate routes are automatically selected on the operation area. It is expected that it will be useful in analyzing unmanned ground system effects by calculating reconnaissance conducted area, time, and combat contribution ratio on the route.

Analysis of the Status of Natural Language Processing Technology Based on Deep Learning (딥러닝 중심의 자연어 처리 기술 현황 분석)

  • Park, Sang-Un
    • The Journal of Bigdata
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    • v.6 no.1
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    • pp.63-81
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    • 2021
  • The performance of natural language processing is rapidly improving due to the recent development and application of machine learning and deep learning technologies, and as a result, the field of application is expanding. In particular, as the demand for analysis on unstructured text data increases, interest in NLP(Natural Language Processing) is also increasing. However, due to the complexity and difficulty of the natural language preprocessing process and machine learning and deep learning theories, there are still high barriers to the use of natural language processing. In this paper, for an overall understanding of NLP, by examining the main fields of NLP that are currently being actively researched and the current state of major technologies centered on machine learning and deep learning, We want to provide a foundation to understand and utilize NLP more easily. Therefore, we investigated the change of NLP in AI(artificial intelligence) through the changes of the taxonomy of AI technology. The main areas of NLP which consists of language model, text classification, text generation, document summarization, question answering and machine translation were explained with state of the art deep learning models. In addition, major deep learning models utilized in NLP were explained, and data sets and evaluation measures for performance evaluation were summarized. We hope researchers who want to utilize NLP for various purposes in their field be able to understand the overall technical status and the main technologies of NLP through this paper.

Sound Visualization based on Emotional Analysis of Musical Parameters (음악 구성요소의 감정 구조 분석에 기반 한 시각화 연구)

  • Kim, Hey-Ran;Song, Eun-Sung
    • The Journal of the Korea Contents Association
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    • v.21 no.6
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    • pp.104-112
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    • 2021
  • In this study, emotional analysis was conducted based on the basic attribute data of music and the emotional model in psychology, and the result was applied to the visualization rules in the formative arts. In the existing studies using musical parameter, there were many cases with more practical purposes to classify, search, and recommend music for people. In this study, the focus was on enabling sound data to be used as a material for creating artworks and used for aesthetic expression. In order to study the music visualization as an art form, a method that can include human emotions should be designed, which is the characteristics of the arts itself. Therefore, a well-structured basic classification of musical attributes and a classification system on emotions were provided. Also, through the shape, color, and animation of the visual elements, the visualization of the musical elements was performed by reflecting the subdivided input parameters based on emotions. This study can be used as basic data for artists who explore a field of music visualization, and the analysis method and work results for matching emotion-based music components and visualizations will be the basis for automated visualization by artificial intelligence in the future.

Efficient AIOT Information Link Processing in Cloud Edge Environment Using Blockchain-Based Time Series Information (블록체인 기반의 시계열 정보를 이용한 클라우드 엣지 환경의 효율적인 AIoT 정보 연계 처리 기법)

  • Jeong, Yoon-Su
    • Journal of the Korea Convergence Society
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    • v.12 no.3
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    • pp.9-15
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    • 2021
  • With the recent development of 5G and artificial intelligence technologies, it is interested in AIOT technology to collect, process, and analyze information in cloud edge environments. AIIoT technology is being applied to various smart environments, but research is needed to perform fast response processing through accurate analysis of collected information. In this paper, we propose a technique to minimize bandwidth and processing time by blocking the connection processing between AIOT information through fast processing and accurate analysis/forecasting of information collected in the smart environment. The proposed technique generates seeds for data indexes on AIOT devices by multipointing information collected by blockchain, and blocks them along with collection information to deliver them to the data center. At this time, we deploy Deep Neural Network (DNN) models between cloud and AIOT devices to reduce network overhead. Furthermore, server/data centers have improved the accuracy of inaccurate AIIoT information through the analysis and predicted results delivered to minimize latency. Furthermore, the proposed technique minimizes data latency by allowing it to be partitioned into a layered multilayer network because it groups it into blockchain by applying weights to AIOT information.

A Development of Defeat Prediction Model Using Machine Learning in Polyurethane Foaming Process for Automotive Seat (머신러닝을 활용한 자동차 시트용 폴리우레탄 발포공정의 불량 예측 모델 개발)

  • Choi, Nak-Hun;Oh, Jong-Seok;Ahn, Jong-Rok;Kim, Key-Sun
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.22 no.6
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    • pp.36-42
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    • 2021
  • With recent developments in the Fourth Industrial Revolution, the manufacturing industry has changed rapidly. Through key aspects of Fourth Industrial Revolution super-connections and super-intelligence, machine learning will be able to make fault predictions during the foam-making process. Polyol and isocyanate are components in polyurethane foam. There has been a lot of research that could affect the characteristics of the products, depending on the specific mixture ratio and temperature. Based on these characteristics, this study collects data from each factor during the foam-making process and applies them to machine learning in order to predict faults. The algorithms used in machine learning are the decision tree, kNN, and an ensemble algorithm, and these algorithms learn from 5,147 cases. Based on 1,000 pieces of data for validation, the learning results show up to 98.5% accuracy using the ensemble algorithm. Therefore, the results confirm the faults of currently produced parts by collecting real-time data from each factor during the foam-making process. Furthermore, control of each of the factors may improve the fault rate.

A Study on Automated Fake News Detection Using Verification Articles (검증 자료를 활용한 가짜뉴스 탐지 자동화 연구)

  • Han, Yoon-Jin;Kim, Geun-Hyung
    • KIPS Transactions on Software and Data Engineering
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    • v.10 no.12
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    • pp.569-578
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    • 2021
  • Thanks to web development today, we can easily access online news via various media. As much as it is easy to access online news, we often face fake news pretending to be true. As fake news items have become a global problem, fact-checking services are provided domestically, too. However, these are based on expert-based manual detection, and research to provide technologies that automate the detection of fake news is being actively conducted. As for the existing research, detection is made available based on contextual characteristics of an article and the comparison of a title and the main article. However, there is a limit to such an attempt making detection difficult when manipulation precision has become high. Therefore, this study suggests using a verifying article to decide whether a news item is genuine or not to be affected by article manipulation. Also, to improve the precision of fake news detection, the study added a process to summarize a subject article and a verifying article through the summarization model. In order to verify the suggested algorithm, this study conducted verification for summarization method of documents, verification for search method of verification articles, and verification for the precision of fake news detection in the finally suggested algorithm. The algorithm suggested in this study can be helpful to identify the truth of an article before it is applied to media sources and made available online via various media sources.

The Effect of Virtual Human Lecturer's Human Likeness on Educational Content Satisfaction: Focused on the Theory of Experiential Economy (가상 휴먼 강사의 인간 유사도가 교육 콘텐츠 만족감에 미치는 영향: 체험경제이론을 중심으로)

  • Gong, Li;Bae, Sujin;Kwon, Ohbyung
    • The Journal of the Korea Contents Association
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    • v.22 no.7
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    • pp.524-539
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    • 2022
  • With the advent of generative artificial intelligence technology, it became possible to create a virtual human, and produce a lecture video only with textual information. It is expected that the virtual human will enhance the efficient production of educational contents and the student's entertainment experience and satisfaction. However, there have been still few studies that have demonstrated the process of how virtual human technology reaches students' satisfaction. Therefore, the purpose of this study is to empirically examine whether the human likeness, which is the main characteristic of a virtual human based on Uncanny Valley theory, affects human experience and satisfaction. In particular, human likeness of the Uncanny Valley theory was subdivided into human likeness in the visual and verbal dimensions, and the process of reaching satisfaction was understood based on the experience economy model. In particular, human similarity in Uncanny Valley theory was classified as similarity in the visual and language levels, and the process of reaching satisfaction based on the experiential economic model was analyzed with a partial least squares structure model equation (PLS-SEM). The survey was conducted online for a panel of office workers at a specialized research institution in China. The results indicate that both the visual and verbal human likeness had a positive effect on experience economy factors (education, entertainment, esthetic, escape), and then these experiential factors had a significant effect on satisfaction. The results also provide some suggestions to consider when designing educational contents by virtual human.