• Title/Summary/Keyword: 인공지능드라마

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Interaction Ritual Interpretation of AI Robot in the TV Show (드라마<굿 플레이스>속 인공지능 로봇의 상호작용 의례적 해석)

  • Chu, Mi-Sun;Ryu, Seoung-Ho
    • The Journal of the Korea Contents Association
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    • v.21 no.5
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    • pp.70-83
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    • 2021
  • The issue of predicting the relationship between humans and AI robots is a 'strong AI' problem. Many experts predict the tragic ending which is a strong AI with superior thinking ability than humans will conquer humans. Due to the expectations of AI robots are projected onto media, the 'morally good AI' that meets human expectations is an important issue. However, the demand for good AI and the realization of perfect technology is not limited to machines. Rather, it appears as a result of putting all responsibility on humans, driving humans into immoral beings and turning them into human and human problems, which is resulting in more alienation and discrimination. As such, the result of technology interacts with the human being used and its properties are determined and developed according to the reaction. This again affects humans. Therefore, AI technology that considers human emotions in consideration of interaction is also important. Therefore, this study will clarify the process that the demand for 'Good AI' in the relationship of AI to humans with Randall Collins' Interaction Ritual Chain. Emotional energy in Interaction Ritual Chain has explained the formation of human bonds. Also, the methodology is a type of thinking experiment and explained through Janet and surrounding characters in the TV show .

Study on Significance of Artificial Intelligence in TV show, Person of Interest (드라마 <퍼슨 오브 인터레스트> 속 인공지능의 의미 연구)

  • Rhee, Hyunjung
    • The Journal of the Korea Contents Association
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    • v.18 no.9
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    • pp.116-124
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    • 2018
  • This study aimed to interpreting the view of current media by artificial intelligence(AI) with the case of a TV show Person of Interest, which was broadcasted until 2016 in US. In this study, we first attempted to find how AI reflects the three laws of robotics, which often appear in Science Fictions. In addition, we paid attention to how the society looks according to the change of the manipulator of the AI, and as a result we derived the distinguishes of the show from other content dealing with robots or AI in terms of narrative. Through this study, we classified the messages in accordance of AI into three categories- importance of data sovereignty, potential of intelligence explosion, and blind faith in high technology. This study suggested that the show emphasizes the consciousness and attitude that should be possessed as a citizen who meets the era of AI prior to raising issue of 'what artificial intelligence is should be developed for our convenience?'

Gender classification of Korean drama script lines using KoBERT (KoBERT를 활용한 한국 드라마 대본 대사 성별 구분)

  • Se-Hui Yi;Gum-Kyu Sun
    • Annual Conference on Human and Language Technology
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    • 2022.10a
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    • pp.470-472
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    • 2022
  • 최근 글로벌 OTT 서비스에서 한국드라마가 세계적 인기를 얻음에 따라 드라마 콘텐츠의 가치가 높아지고 있다. 드라마 대본은 드라마 제작에 있어서 핵심이 되는 데이터로, 특히 대사에는 인물의 특성이 잘 나타나 있다. 본 논문에서는 KoBERT 모델을 활용해 드라마 대사에서 인물의 특성 중 하나인 성별을 구분하고 실험 결과를 제시한다. KoBERT 모델로 대사의 성별을 분류한 뒤, 콘텐츠 분석과 인공지능 창작 측면에서의 활용 가능성에 대해 논의한다.

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Recommendation System Development of Indirect Advertising Product through Summary Analysis of Character Web Drama (캐릭터 웹드라마 요약 분석을 통한 간접광고 제품 추천 시스템 개발)

  • Hyun-Soo Lee;Jung-Yi Kim
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.23 no.6
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    • pp.15-20
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    • 2023
  • This paper is a study on the development of an artificial intelligence (AI) system algorithm that recommends indirect advertising products suitable for character web dramas. The goal of this study is to increase viewers' content immersion and help them understand the story of the drama more deeply by recommending indirect advertising products that are suitable for writing lines for web dramas. In this study, we analyze dialogue and plot using the natural language processing model GPT, and develop two types of indirect advertising product recommendation systems, including prop type and background type, based on the analysis results. Through this, products that fit the story of the web drama are appropriately placed, allowing indirect advertisements to be exposed naturally, thereby increasing viewer immersion and enhancing the effectiveness of product promotion. There are limitations of artificial intelligence models, such as the difficulty in fully understanding hidden meanings or cultural nuances, and the difficulty in securing sufficient data for learning. However, this study will provide new insights into how AI can contribute to the production of creative works, and will be an important stepping stone to expand the possibilities of using natural language processing models in the creative industry.

AIchatbot service plan for traditional culture contents creation field (전통문화콘텐츠 창작분야 AI챗봇 서비스 방안 - 스토리테마파크를 중심으로 -)

  • Kim, Ki-hae
    • Proceedings of the Korea Contents Association Conference
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    • 2019.05a
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    • pp.423-424
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    • 2019
  • 인공지능 기술의 발전으로 딥러닝, 자연어처리 기술이 챗봇(채팅+로봇)에 적용되어 금융, 헬스케어, 여행, 방송 등의 분야를 중심으로 챗봇 시장이 확대되고 있다. 이러한 디지털 환경의 변화에 따라 전통문화 관련 개방 데이터를 활용한 전통문화 콘텐츠의 활성화 방안에 대해 살펴보고자 한다. 전통문화 소재는 영화, 드라마, 애니메이션 등의 소재로 활용 폭이 꾸준히 확대되고 있으나 현대적인 재창조의 폭넓은 대상이 되지는 못하고 있다. 팩트를 다루는 역사적 사실은 물론, 그 당시 살았던 사람들의 이야기 발굴에 대한 창작자들의 수요에 부응할 수 있는 체계적인 정보서비스로서의 전통문화 분야 인공지능(AI) 챗봇 서비스는 예비창작자와 일반인에게 창작의 유용한 가이드가 될 것으로 기대한다.

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Deep Learning-based Speech Voice Separation Training To Enhance STT Performance (STT 성능 향상을 위한 딥러닝 기반 발화 음성 분리학습)

  • Kim, Bokyoung;Yang, Youngjun;Hwang, Yonghae;Kim, Kyuheon
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 2022.06a
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    • pp.851-853
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    • 2022
  • 인공지능을 활용한 다양한 딥러닝 기술의 보급과 상용화로 오디오 음성 인식 분야에서도 음성 인식의 정확도를 높이기 위한 다양한 연구가 진행되고 있다. 최근 STT 를 위한 음성 인식 엔진은 딥러닝 기술을 기반으로 과거에 비해 높은 정확도를 보이고 있다. 하지만 예능 프로그램, 드라마, 스포츠 방송 등과 같이 비음성 신호와 음성 신호가 함께 녹음되는 오디오의 경우 음성 인식 정확도가 크게 낮아지는 문제가 발생한다. 이에 본 연구에서는 다양한 장르의 오디오를 음성과 음악을 분리하는 딥러닝 모델을 활용하여 음성 신호와 비음성 신호로 분리하는 방법을 제시하고, STT 결과를 분석하여 음성 인식의 정확도를 높이기 위한 연구 방향을 제시한다.

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A Research on the Audio Utilization Method for Generating Movie Genre Metadata (영화 장르 메타데이터 생성을 위한 오디오 활용 방법에 대한 연구)

  • Yong, Sung-Jung;Park, Hyo-Gyeong;You, Yeon-Hwi;Moon, Il-Young
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2021.10a
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    • pp.284-286
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    • 2021
  • With the continuous development of the Internet and digital, platforms are emerging to store large amounts of media data and provide customized services to individuals through online. Companies that provide these services recommend movies that suit their personal tastes to promote media consumption. Each company is doing a lot of research on various algorithms to recommend media that users prefer. Movies are divided into genres such as action, melodrama, horror, and drama, and the film's audio (music, sound effect, voice) is an important production element that makes up the film. In this research, based on movie trailers, we extract audio for each genre, check the commonalities of audio for each genre, distinguish movie genres through supervised learning of artificial intelligence, and propose a utilization method for generating metadata in the future.

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Detecting and Interpreting Terms: Focusing Korean Medical Terms (전문용어 탐지와 해석 모델: 한국어 의학용어 중심으로 )

  • Haram-Yeom;Jae-Hoon Kim
    • Annual Conference on Human and Language Technology
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    • 2022.10a
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    • pp.407-411
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    • 2022
  • 최근 COVID-19로 인해 대중의 의학 분야 관심이 증가하고 있다. 대부분의 의학문서는 전문용어인 의학용어로 구성되어 있어 대중이 이를 보고 이해하기에 어려움이 있다. 의학용어를 쉬운 뜻으로 풀이하는 모델을 이용한다면 대중이 의학 문서를 쉽게 이해할 수 있을 것이다. 이런 문제를 완화하기 위해서 본 논문에서는 Transformer 기반 번역 모델을 이용한 의학용어 탐지 및 해석 모델을 제안한다. 번역 모델에 적용하기 위해 병렬말뭉치가 필요하다. 본 논문에서는 다음과 같은 방법으로 병렬말뭉치를 구축한다: 1) 의학용어 사전을 구축한다. 2) 의학 드라마의 자막으로부터 의학용어를 찾아서 그 뜻풀이로 대체한다. 3) 원자막과 뜻풀이가 포함된 자막을 나란히 배열한다. 구축된 병렬말뭉치를 이용해서 Transformer 번역모델에 적용하여 전문용어를 찾아서 해석하는 모델을 구축한다. 각 문장은 음절 단위로 나뉘어 사전학습 된 KoCharELECTRA를 이용해서 임베딩한다. 제안된 모델은 약 69.3%의 어절단위 BLEU 점수를 보였다. 제안된 의학용어 해석기를 통해 대중이 의학문서를 좀 더 쉽게 접근할 수 있을 것이다.

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Interactive Storytelling Materialized with Real-Time Edited Videos - A proposal of a volume branch structure - (실시간 편집 영상으로 구현하는 인터랙티브 스토리텔링 - 볼륨 브렌치 구조 제안 -)

  • Kwon, Dong-Hyun
    • Journal of Digital Convergence
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    • v.18 no.9
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    • pp.391-402
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    • 2020
  • In today's era of media convergence, users can watch a drama by choosing a story like a game or enjoy a game directed like a movie. These two media material interactive storytelling, and there have been discussions about them for many years. The purposes of this study are to propose a new branch structure for interactive storytelling and find a new perspective for the method of proceeding with a branch structure. The main research targeted a game that materialized interactive storytelling best. Based on the findings, the study proposed a volume branch structure including a plot border and adjuster concept for interactive storytelling to keep the story narrative and help the users feel interactions freely. This structure can be materialized only with real-time edited videos in the game media and will be possible in the application cases of a physical engine that continues to develop and artificial intelligence that has not been introduced in games actively.

AI Art Creation Case Study for AI Film & Video Content (AI 영화영상콘텐츠를 위한 AI 예술창작 사례연구)

  • Jeon, Byoungwon
    • The Journal of the Convergence on Culture Technology
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    • v.7 no.2
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    • pp.85-95
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    • 2021
  • Currently, we stand between computers as creative tools and computers as creators. A new genre of movies, which can be called a post-cinema situation, is emerging. This paper aims to diagnose the possibility of the emergence of AI cinema. To confirm the possibility of AI cinema, it was examined through a case study whether the creation of a story, narrative, image, and sound, which are necessary conditions for film creation, is possible by artificial intelligence. First, we checked the visual creation of AI painting algorithms Obvious, GAN, and CAN. Second, AI music has already entered the distribution stage in the market in cooperation with humans. Third, AI can already complete drama scripts, and automatic scenario creation programs using big data are also gaining popularity. That said, we confirmed that the filmmaking requirements could be met with AI algorithms. From the perspective of Manovich's 'AI Genre Convention', web documentaries and desktop documentaries, typical trends post-cinema, can be said to be representative genres that can be expected as AI cinemas. The conditions for AI, web documentaries and desktop documentaries to exist are the same. This article suggests a new path for the media of the 4th Industrial Revolution era through research on AI as a creator of post-cinema.