• Title/Summary/Keyword: 이용자 관심

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A Study on Improving Military Library Uses and Reading Activities (병영도서관 이용 및 독서 활성화 방안 연구)

  • Chang, Yunkeum;Jeon, Kyungsun;Lee, Hyeyoung;Lee, Jisu
    • Journal of Korean Library and Information Science Society
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    • v.49 no.3
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    • pp.241-261
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    • 2018
  • The purpose of this study was to investigate the current status of the military library services and the factors for promoting the reading of the soldiers and the activation of the use of the library by investigating the perception, use behavior and satisfaction of the library users, and the usefulness of 'JinJung' library collection. For this purpose, we surveyed the users of the Army, Navy, and Air Force military libraries. As a result of the survey, they responded that they were reading to acquire new knowledge and information and to cultivate the education. The favorite reading areas were general fiction, poetry, comic books, martial arts and fantasy novels. In order to encourage the soldiers to read in the military, diversity and quantitative expansion of collections are most needed, and soldiers said they most desire to expand the books on novels, poetry, admissions and employment preparation books. In addition, in order to increase the utilization rate of the military library and the interest in reading, it was necessary to increase the accessibility of the soldiers' library and books to the military, and to increase the library use time.

An Analysis for Success Factors of Social Network Game Towards Farmville Game (소셜네트워크게임의 성공요소분석 : 팜빌 게임을 중심으로)

  • Kim, Jong-Chan;Song, Seung-Keun
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.14 no.11
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    • pp.2586-2592
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    • 2010
  • Currently social network games with an emphasis on the relationship between the friends, especially women users and the elderly users of over forties, have contributed to the expansion of game market attracting large audiences. Though recent interest in social network games and the explosive propagation of social network game into game industry, scholarly research for social network game is insufficient. The objective of the study is to explore the success factors for successful social network games through the depth interview with game experts. We suggest the guidelines for development of social network game. Commercial success of social network games and the number of users with the best game, farmville, were investigated for understanding key success factors in social network game field. As a result, social interaction, simple interface, asynchronous method, instrumental rationality factors have been identified. This result of the study will expect the guideline in order to develop a successful social network games.

Factors on the Intention to Purchase Charged Items in Mobile Social Network Game (모바일 소셜 네트워크 게임의 아이템 구매의도에 영향을 주는 요인)

  • Kim, Jae Min;Lee, Young Joo;Lee, Hye Won
    • The Journal of the Korea Contents Association
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    • v.14 no.1
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    • pp.165-178
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    • 2014
  • Recently, the social network game (SNG) industry is expanding at a fast pace by the increase in the charged item sales. The objective of the present study is to explore factors influencing user intention to purchase charged items. Based on the literature review, flow has been introduced as an influential factor of the intention to purchase and individual influence, social relationship, and social influence as factors of flow. Enjoyment and self-competence are assumed to be measurement constructs for individual influence, social interaction and self-presentation for social relationship, social norm and perceived critical mass for social influence. Empirical analysis show that enjoyment and self-presentation has significant influence on users' flow while self-competence and social interaction has not. Also social norms and perceived critical mass directly influence intention to purchase items. Theoretical and practical implications are discussed by this results.

A Study on the Use of UN Materials and UN Depository Library Management System (UN자료이용과 UN기탁도서관 운영에 관한 연구)

  • 성창수
    • Journal of Korean Library and Information Science Society
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    • v.32 no.2
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    • pp.59-91
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    • 2001
  • United Nations Depository Library Systems is not yet well known to the Public. United Nations as an international organization founded on the basis of various cultures, ethnic groups and political & economical backgrounds, have complied all its policies and activities into various type of materials in written form from the beginning. These materials including laws, periodicals and monographs produced from UN\`s various activities have a great vale as library materials containing useful information. UN has distributed them throughout the designated libraries called UN Depository Libraries for the world users. So UN materials are available to users not only from the member countries but from the world. I the Republic of Korea several depository libraries have received a large quantity of UN materials since the 1990\`s. However, these materials have not been utilized well. Under thee circumstances, this study tries to present the ways to promote user\`s understanding of UN material and encourage them to use the valuable information more effectivity.

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A Study on the Book Recommendation Standards of Book-Curation Service for School Library (학교도서관 북 큐레이션 서비스를 위한 도서추천 기준에 관한 연구)

  • Park, Yang-Ha
    • Journal of Korean Library and Information Science Society
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    • v.47 no.1
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    • pp.279-303
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    • 2016
  • This study proposes the Book-Curation service as part of the information service offered through school library websites. Also, this study aims to establish recommendation standards for curation prior to detailed system planning. For such service, the following tasks were carried out. First, the list of recommended books of existing systems were analyzed to identify the attributes that can be used for recommendation in the user and book information. Second, the analyzed attributes were utilized to establish 12 recommendation standards. Finally, a survey was carried out to identify the user preferences as to each standards. The results are as follows. First, the majority of students responded that curation service is necessary for using a library. Second, the top three standards are as follows: "best lending books based on the keywords of individual users"; "best lending books of the same year students"; "best lending books on the textbook-related reference booklist".

e-Service Quality and Behavioral Intention in the App Shopping Mall (앱(app) 쇼핑몰의 서비스품질과 구매의도에 관한 연구)

  • Chun, Joo-Hyung;Lim, Yeon-Woo
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.13 no.4
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    • pp.1609-1618
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    • 2012
  • We can easily acknowledge the facts that the e-market is increasingly and quickly changed by the smart phone user's. This research focuses the e-service quality and relationship between the e-service quality, customer satisfaction and behavioral intention in the AppShopping Mall. Based on the documentary research, the empirical study was followed by the questionnaire. The 313 usable questionnaires were collected by a self-administered survey. The results reveal that the e-service quality determinants are factors including customer service, app design, security, connectivity and user's convenience, and that the e-service quality is directly or indirectly related to customer satisfaction and behavioral intention. The AppShopping mall managers have to try on their best to find out the customer's needs, manage the lists of the e-service quality and develop the app.

A Segmentation of DMB Services Market Based on Consumer Preferences to the Terrestrial DMB and Satellite DMB (DMB 서비스 선호 유형별 시장 세분화 연구: 지상파DMB와 위성DMB 비교 분석을 중심으로)

  • Park Yoon-Seo
    • Journal of Korea Technology Innovation Society
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    • v.9 no.1
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    • pp.52-83
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    • 2006
  • This study is to analyze the differences of consumer preferences between the terrestrial DMB and satellite DMB in various segment groups by using survey data. We categorized the consumers by the DMB preference patterns into four groups, i.e., non users group, terrestrial only users group, satellite only users group, dual users group. And then we analyzed the differences among these four segment groups in demographic characteristics, behavior patterns on telecommunication and broadcasting services, life-style, attitudes to DMB services.

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The Urban Space of the Motions and Emotions of Human Bodies in Mobile Networks (휴대폰 네트워크 속 인간 육체의 활동과 감정의 도시 공간)

  • Lee, Hee-Sang
    • Journal of the Korean Geographical Society
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    • v.41 no.5 s.116
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    • pp.561-581
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    • 2006
  • Machines, cities and bodies have been evolved together for a long time, and the recent development of information and communication technologies has transformed cities and bodies into new forms. Concerned with the relations between machines, cities and bodies, this paper explores how mobile networks are related with the physical space of the city and the psychological space of the body. The paper is organised into four main sections. First, it provides a theoretical review of the ways in which mobile networks transform urban spaces and human bodies. Secondly, it explains the generation of mobile networks through technological and institutional changes in Korea. Thirdly, it looks at the socio-spatial scales and time-space landscapes of mobile networks in relation to mobile users' motions and practices in their everyday lives. Finally, it attends to the ways in which mobile networks involve the production of paradoxical emotional spaces in relation to mobile users' emotions and desires to be dis/connected with mobile networks.

A Study on the Implementation Status of Improvements Being Made of Korean University Libraries (도서관 운영 개선방법에 대한 국내 대학도서관의 도입실태 분석)

  • Noh, Dong-Jo
    • Journal of the Korean BIBLIA Society for library and Information Science
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    • v.21 no.3
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    • pp.139-149
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    • 2010
  • This study determines the implementation status of the improvement being made to Korean university libraries. An e-mail survey was conducted targeting 24 Korean university libraries. Conclusions after analysing the responses of the survey were as follows:(1) 24 university libraries implemented 88 different methods of operating their libraries. In other words each library implemented an average 3.67 different methods operating.(2) Twelve universities initiated their improvement schemes in 2008, ten universities initiated their improvement schemes in 2007, nine universities initiated their improvement schemes in 2005, eight universities initiated their improvement schemes in 2010 and seven universities initiated their improvement schemes in 2009. Most university libraries implemented their improvement after 2005.(3) Most university libraries improvement schemes entailed online tours, special events, personal customized services, and SMS services. We noted that online reference services such as the Wiki Service, Twitter, Facebook, Cyworld were not initiated.

The Analysis on the Psychological Traits of the Usage Pattern on the Online Communication Media (온라인 커뮤니케이션 매체 이용패턴의 심리적 특성 분석)

  • 조남재;박상혁
    • Journal of Information Technology Application
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    • v.3 no.4
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    • pp.93-117
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    • 2001
  • Computer-based on-line communications help to exchange easily information for us. For this reason, on-line communication expands personal computer users'information availability and furnishes users with interactive communication capability. This research focused on the pattern the use of on-line communication and such individual-level factors that are believed to affect on the use of this technology as personal psychological traits and perceived usefulness of the technology. Data were collected from randomly selected samples out of registered college or office worker members of Korean on-line communication services such HiTel, Chollian, Nownuri, and Unitel. The result of the study showed that perceived usefulness of the on-line services affects the level of use most strongly. Individual psychological style was also related to some aspects of the use of on-line communication. Specifically, the more introvert the users, the higher was the level of use of on-line communication.

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