• Title/Summary/Keyword: 이용자생성콘텐츠

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A Research on the Teaser Video Production Method by Keyframe Extraction Based on YCbCr Color Model (YCbCr 컬러모델 기반의 키프레임 추출을 통한 티저 영상 제작 방법에 대한 연구)

  • Lee, Seo-young;Park, Hyo-Gyeong;Young, Sung-Jung;You, Yeon-Hwi;Moon, Il-Young
    • Journal of Practical Engineering Education
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    • v.14 no.2
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    • pp.439-445
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    • 2022
  • Due to the development of online media platforms and the COVID-19 incident, the mass production and consumption of digital video content are rapidly increasing. In order to select digital video content, users grasp it in a short time through thumbnails and teaser videos, and select and watch digital video content that suits them. It is very inconvenient to check all digital video contents produced around the world one by one and manually edit teaser videos for users to choose from. In this paper, keyframes are extracted based on YCbCr color models to automatically generate teaser videos, and keyframes extracted through clustering are optimized. Finally, we present a method of producing a teaser video to help users check digital video content by connecting the finally extracted keyframes.

Design and Implementation of Bidirectional Augmented Broadcasting System for Supporting Multiple Content Providers (다중 CP 를 지원하는 양방향 증강방송 시스템 설계 및 구현)

  • Jeong, Youngho;Kim, Soonchoul;Ha, Jeounglak;Choi, Bumsuk
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 2015.07a
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    • pp.86-89
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    • 2015
  • 본 논문은 방송 프로그램과 증강 콘텐츠를 융합하여 시청자와의 상호작용 및 시청 몰입감을 향상시키고, 시청자의 증강 콘텐츠 선택권을 보장할 수 있도록 다중 CP 를 지원하는 양방향 증강방송 시스템에 대한 설계 및 구현에 관한 것이다. 구현된 증강방송 시스템은 증강 콘텐츠 제어정보 생성을 위한 증강방송 저작도구, 다중 CP 기반 증강 콘텐츠의 관리 및 다운로드 처리를 위한 증강방송 콘텐츠 서버, 방송 스트림과 증강방송 서비스 제어정보 등을 다중화기 위한 증강방송 재다중화기, 증강 콘텐츠의 다운로드 및 렌더링을 위한 증강방송 서비스 플랫폼, 이용자 상호작용 처리를 위한 증강 콘텐츠 UI 로 구성된다. 향후 구현 시스템을 활용한 실험방송 및 시범서비스 등을 통해 증강방송 서비스의 상용화 및 $3^{rd}$ party 증강 콘텐츠 사업자가 참여할 수 있는 새로운 미디어 생태계를 구축함으로써 방송 미디어 시장 활성화에 기여할 것으로 기대한다.

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Analysis of Love Narratives and Discourse of Web Drama : Focusing on the Web Drama (웹 드라마의 연애 서사와 담론 분석 : <연애 플레이 리스트> 중심으로)

  • Tae, Bo-Ra
    • The Journal of the Korea Contents Association
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    • v.20 no.6
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    • pp.64-76
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    • 2020
  • This research wanted to examine what narratives and discourse were being formed in web drama contents young generations were going crazy about. To understand the characteristics of such love epics and to know what narratives were being formed based on narrative structures and comments, this research specifically used the web drama produced up to the season 4 for the first time in Korean web drama history with a large number of accumulated views. It was found that the narratives of the drama composed the romantic relationships of four couples as independent episodes, and realistically highlighted separations and reunions of those couples, and suggested concrete methods to solve agonies and conflicts they would experience in such relationships. And, in user comments, there emerged relational narratives confusing friendship and love between partners of opposite sex, narratives regarding the third person as enemy, and narratives on typical sex roles in such romantic relations. And, the culture seeking subjective love style and sharing and sympathizing with the love histories also appeared.

Time Synchronization of the Monitoring Data for the VoIP User Assessment of Voice Quality Measurement (인터넷전화 이용자 체감품질 측정을 위한 측정데이터 간의 시간동기화)

  • Kweon Tae-Hoon;Hwang Hyae-Jeong;Lee Seog-Ki;Song Han-Chun;Won Seung-Young
    • The Journal of the Korea Contents Association
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    • v.5 no.4
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    • pp.227-236
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    • 2005
  • We study, in terms of VoIP user assessment of voice quality, the synchronization of measurement system is important. Commonly the synchronization system uses NTP(Network Time Protocol) or GPS(Global Positioning System), these synchronization method has time error of distance, system overhead of data processing, and system specialized clock error. we propose and implement the synchronization method to correct time error between two measurement system in the internet. So the time synchronization of systems can get time error, then user assessment of voice quality become reliable.

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Research of Mobile 3D Dance Contents Construction Using Motion Capture System (모션캡처 시스템을 이용한 모바일 3D 댄스 콘텐츠 제작 연구)

  • Kim Nam-Ho
    • The Journal of the Korea Contents Association
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    • v.6 no.9
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    • pp.98-107
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    • 2006
  • By improving performance of mobile machine(3D engine, 3D accelerator chip set, etc) and developing wireless network technology, a demand for actual contents of users is being increased rapidly. But, there are some difficulties yet for the speedy development of actual contents because of the limitation of development resources that is dependent on each mobile device's different performance. In general, much of the animated character-creation work for mobile environment is still done manually by experienced animator with the method of key frame processing. However, it needs a lot of time and more costs for creating motion. Additionally, it is possible to cause a distortion of motion. In this paper, I solved the difficulties by using a optical motion capture system, it was able to acquire accurate motion data more easily and quickly, and then it was possible to make 3D dance contents efficiently. Also, I showed techniques of key reduction and controlling frame number for using huge amounts of motion capture data in mobile environment which requires less resources. In making 3D dance contents, using an optical motion capture system was verified that it was more efficient to make and use actual-reality contents by creating actual character motion and by decreasing processing time than existing method.

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Development of CLICK for Improved Accessibility and Tight coupled Links between Information Resources (정보자원 간 밀겹합 및 접근성 제고를 위한 과학기술정보링크센터 구축)

  • Lee, Sang-gi;Kim, Sun-tae;Lee, Yong-sik;Yae, Yong-hee
    • Proceedings of the Korea Contents Association Conference
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    • 2007.11a
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    • pp.421-425
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    • 2007
  • The exponential increase of digital contents brought about the e-Challenge crisis to the librarians. How can all the e-resources be managed effectively? How can we detect all the broken links? How can we assist the users to the right resources? This paper concentrates on building CLICK(Cooperative Link Center in KOREA) as a knowledge compass by collecting diverse science & technology information and creating tight coupled links between information resources for reference linking and providing users with the optimal route for the resource per user. If the publishers, Abstract & Index DB, Searching Portal, Electronic Libraries, Full-text DB and Aggregator can be linked by using a standardized way through a CLICK, the service channels can be diversified. Users can select the channels without rein under according to a use purpose and conditions.

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A Study on Ways to Improve Catalog Enriched Content Services in Domestic Public Libraries (국내 공공도서관의 목록 보강콘텐츠 서비스 개선방안에 관한 연구)

  • So-Hyun Joo;Soo-Sang Lee
    • Journal of Korean Library and Information Science Society
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    • v.54 no.4
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    • pp.255-279
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    • 2023
  • The purpose of this study is to derive implications through a comparison of the current status of catalog enriched content services provision in U.S. public libraries and domestic public libraries. In addition, we are seeking ways to improve the catalog enriched content services for domestic public libraries in the future. From early September to mid-October 2023, specific books were searched on public library websites in the U.S. and Korea, and the functions of the enriched content services shown in the search results were compared. The results are as follows: First, domestic public library enriched content services require a separate company to develop and provide an enriched content services solution. Second, the enriched content services platform must discover domestic information sources that can be utilized in the areas of book-centered, book recommendation, and community engagement. Third, it is necessary to develop enriched content using public data such as the Library Information Naru. Fourth, each integrated library must that data generated from local community engagement services can be utilized as an enriced content service.

A Comparative Study on Attribute Recognition and Word of Mouth Intention of SNS Advertising - Focused on Facebook, Instagram, KaKaoStory and Twitter (SNS 광고의 속성인식과 구전의도 비교연구 - 페이스북, 인스타그램, 카카오스토리, 트위터를 중심으로)

  • Jeong, Chang Jun
    • The Journal of the Convergence on Culture Technology
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    • v.6 no.2
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    • pp.419-428
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    • 2020
  • SNS media is gaining its media share with the benefits of digital technology, such as the convenience of physical access and the entertainment and interactivity of contents, and are becoming a part of users' lives. As media contents consumers move from traditional media to SNS, marketing communication activities are rapidly adapting to leading SNS platforms such as Facebook. This study compares how users perceive four advertisement attributes in each SNS, focusing on Facebook, Instagram, Kakao Story, and Twitter, where the media content creation and consumption systems are relatively similar to each other. The impact on eWOM intention was identified. In addition, we discussed effective SNS operation.

A Study on Building Web-based Collaborative Reference Resource Using UCC Framework (UCC 원리를 이용한 웹기반 참고정보원의 공동구축 방안에 관한 연구)

  • Noh, Young-Hee
    • Journal of Korean Library and Information Science Society
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    • v.39 no.2
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    • pp.187-212
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    • 2008
  • Many libraries and information centers offer various resources on their web sites and web reference is one of them. However, it can be quite burdensome for individual libraries to build a reliable database while sorting through countless web data. The attempts to build a collaborative database have been also unsuccessful due to heavy workload of librarians and financing problems. This study seeks to propose a UCC(User Created Contents)-based web reference database created by general users including librarians. It is an open reference database where everyone can contribute regardless of their affiliation and library types (for librarians), Also, it requires metadata scheme to standardize web-based references. By setting the initial metadata, it can present a basic guideline for users to post web references.

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A Semiotic Approach on the Political UCC Contents Focused on Video UCC, (정치적 UCC 콘텐츠에 대한 기호학적 연구 동영상 UCC, 을 중심으로)

  • Mha, Joung-Mee;Kang, Ki-Ho
    • Korean journal of communication and information
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    • v.46
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    • pp.245-279
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    • 2009
  • UCC, an abbreviation for User Created Contents, is not only a symbol of desire but also a product of creativity that a producer contains his or her subjective disposition. More and more UCC tend to have significantly increased in Web 2.0 environment. However, the research on the contents as a creative product has rarely been processed. It may be fairly said that this results in the indifference of researchers in the special field like the political contents since UCC is usually produced by amateurs. Producers' various desire is unlikely revealed, which leads to the flow of users into open media such as the Internet. It could also be available to represent the property, of plural visual language signs in a field. Moreover, UCC has the attribute of re-mediation in effective communication, so the differences between the semiotic properties in the Internet contents could be a significant material for researches. This could contribute to establish a theoretical system for the visual communication. Therefore, this study aims to analyse the signification of the political video UCC, . To develop this analysis, I apply Greimas' Generative Trajectory of Signification Theory to the text, or the UCC. He classifies it as three structures: deep structure, superficial structure, and discourse structure. As a result, the text shows meaningful contents delivering core political messages. In addition, this approach could exam that 'Obama Syndrome' in American recent presidential campaigns is caused by web 2.0 based on Internet campaigns including video UCC.

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