• Title/Summary/Keyword: 의류 매장

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Development of Style Fit Scanner and Smart-phone App (스타일 핏 스캐너 및 스마트폰 앱 개발)

  • Park, Hae-Deun;Lee, Yong-Jo;Choi, Ji-Hee;Kim, Min-Ji;Lee, Seok-ki;Ro, Kwang-Hyun
    • Proceedings of the Korea Information Processing Society Conference
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    • 2014.11a
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    • pp.1155-1158
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    • 2014
  • 모바일 쇼핑의 급속한 성장으로 인해 스마트 쇼핑과 같은 쇼핑시장의 새로운 패러다임이 발생하였다. 본 연구에서는 모바일 쇼핑시장을 이루고 있는 주된 의류분야에서 오프라인과의 통합된 시스템을 개발하여 새로운 의류 IT의 출현을 도모하고, 이를 통해 고객 만족도와 서비스를 높일 수 있는 방안을 연구하였다. 오프라인 매장에 스캐너를 개발하여 오프라인 쇼핑의 활용도를 높이고 고객에게 브랜드의 새로운 차별성을 제시할 수 있는 방안을 모색하였다. 스캐너에 키넥트를 이용하여 인체 골격 구조에 따라 신체를 측정하고 신체 측정 시 발생하는 사용자 인식률 및 스캐너와의 거리에 따라 변하는 오차 범위를 연구하였다. 스캐너는 의류 매장 안에서 신체치수를 측정할 뿐 아니라 의류 RFID 태그를 이용하여 직접 입어보지 않고 가상 Fitting할 수 있는 기능을 가진다. 또한 측정된 치수를 스마트 폰과 블루투스로 연결하여 가상 아바타를 생성 할 수 있고 이는 또한 스마트폰에서 가상 Fitting이 가능하여 오프라인과 모바일 쇼핑의 통합성을 추구했다.

Determinants of Mass Customization Adoption in the Apparel Industry: Retail Managers' and Young Consumers' Point of View (의류매장 매니저와 20대 소비자의 매스커스터마이제이션 도입 결정요인)

  • Kim, Su-Yeon;Fiorito, Susan S.;Koh, Ae-Ran
    • Journal of the Korean Society of Clothing and Textiles
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    • v.33 no.6
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    • pp.968-979
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    • 2009
  • The purpose of this study was to examine the relationship between the willingness to adopt mass customization and four proposed characteristics: organizational, individual, technological, and environmental. Retail managers' and consumers' point of view was separately examined to distinguish their characteristics and willingness to adopt mass customization. The sample of this study consisted of 66 managers and 274 consumers in their twenties. The researcher obtained seven findings from the hypotheses testing. The determinants of mass customization adoption were managers' technology and environmental characteristics, and consumers' individual, technology, and environmental characteristics. The most influential variables for the willingness to adopt mass customization were technology characteristics and retailer's customer relationship management process, where customer satisfaction and customer relationships are the top priority in an organization.

A Experimental Study on the Influence of the Display Effect by Local Light (국부조명이 전시효과에 미치는 영양에 관한 실험연구)

  • 김현지;안옥희
    • The Proceedings of the Korean Institute of Illuminating and Electrical Installation Engineers
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    • v.8 no.5
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    • pp.24-33
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    • 1994
  • 본 연구는 의류매장 쇼윈도를 연구대상으로 하여 바람직한 의류매장 쇼윈도의 조명환경을 제시하고자 한다. 이에 실제 쇼윈도 크기 모형내에서 조명조건의 질적인 측면에 주목하여 조명이 전시효과에 미치는 영향을 파악하였다. 그 결과 평균크기 쇼위도내에서 본 실험조건 중에서"변화성"을 중시하는 경우에는 위치 45[cm], 각도 $0^{\circ}$, 광원용량 500[W], 전반조명을 사용했을 때, "명시성"을 중시할 경우에는 위치 180[cm], 각도 $45^{\circ}$, 광원용량 500[W], 전반조명을 사용했을 때, "정서성"을 중시할 경우에는 위치 180[cm], 각도 $-45^{\circ}$, 광원용량 500[W], 전반조명을 사용했을 때의 조명환경을 만들어 주면 가장 평가가 높다는 사실을 밝혔다.경을 만들어 주면 가장 평가가 높다는 사실을 밝혔다.

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The Difference of Clothing Shopping Orientation in Internet and Offline Stores (인터넷 매장과 오프라인 매장에서의 소비자 의복 쇼핑 성향 차이에 관한 연구)

  • Kim, Sae-Hee
    • Journal of the Korean Society of Clothing and Textiles
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    • v.33 no.1
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    • pp.92-103
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    • 2009
  • The study is interested in the consumer's mixed choice of the internet and the offline stores. Therefore the purpose of study is to investigate if the clothing shopping orientation of consumers varies when they shop internet and offline, instead of classifying consumers into internet shoppers and offline shoppers. For the purpose, quantitative survey was carried out using 201 questionnaires from men and women in their twenties. The data were analyzed using factor analysis, Pearson's correlation analysis, Spearman's rank order correlation coefficient, t-test, and frequency analysis. The results are as following. First, the clothing shopping orientation structures of offline and internet stores were different each other. As the result of factor analysis, positive, brand oriented, economic, convenient conformity, convenient impulsive factors were extracted from offline store and rational, enjoying, goal oriented, conformity, brand oriented, convenient impulsive purchase factors were extracted from internet store respectively. Second, as the results of investigating the relationship between the clothing shopping orientation structures of offline and internet stores, positive(off)-enjoying(on), brand oriented(off)-brand oriented(on), convenient conformity(off)-conformity(on) had strong correlation s and the rest were peculiar to the each store type. Specifically, the goal oriented factor peculiar to the internet store was noticeable. Third, as the results of investigating the differences between clothing shopping orientation of offline and internet stores, the ranks of strong orientation dimension were different between two channels. As well, the mean differences were significant in goal oriented, conformity, brand oriented, and convenient impulsive purchase dimensions. This study has the significance that it investigated the variance of clothing shopping orientation according to the mixed selection trend of internet/offline.

Development of the 3D Virtual Fitting Room Simulator using Augmented Reality (증강현실을 이용한 3D 가상 피팅룸 시뮬레이터의 개발)

  • Kim, Sung-Ho
    • Journal of Digital Convergence
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    • v.11 no.11
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    • pp.449-454
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    • 2013
  • Recent, the number of consumers using home shopping are in increase. So, there have been a lot of effort to provide services that meet the consumer's eye level in each store. In particular, apparel stores have been conducted the research for virtual fitting room based on augmented reality technology that consumers can simulate in real time costumes that meet the tastes of consumers in online and offline market. In addition, some services has already progress. The general virtual fitting room simulator built the user interface based on OpenCV, augmented reality API, Kinect, and so on. But, it has the disadvantage that the equipment is expensive. In this paper, we have developed a 3D virtual fitting room simulator based on augmented reality technology using OpenCV and libsigc$^{++}$. This simulator can simulate easily in general home without any special equipment. This simulator is expected to be available very efficient in online and offline market as well as home shopping.

Evaluation of VMD Sensibility according to Purchasing Psychological Steps and Weights (구매심리의 단계와 가중치에 따른 VMD 감성평가 -의류브랜드를 중심으로-)

  • Na, Young-Joo;Lee, Eun-Hee;Hwang, Jin-Sook;Koh, Seon-Ju
    • Science of Emotion and Sensibility
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    • v.10 no.2
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    • pp.187-198
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    • 2007
  • To improve VMD technology and suggest the comprehensive evaluation method for VMD, this study investigated and compared two methods of VMD evaluations; expert evaluation and questionnaire to consumers. We analyzed VMD factors of 4 stores with the same brand according to purchasing psychological steps of consumers at the purchasing point. The results are following: Customer Attraction and Purchase Stimulus by VMD showed higher scores in road shop than in department stores, while Put-on Imagination and Comparison Process by VMD showed higher scores in department stores than road shop. Visual Satisfaction and Shop Visit Satisfaction increased the purchasing desire of consumers. High-scored VMD shop evaluated by expert had high score in product purchasing intention of consumers. We found out that questionnaire method to consumers or their response is needed for evaluate VMD of shop in terms of analyze possibility of the related to their purchasing intention.

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Operation of the Effective VMD utilizing the Information Design (정보디자인을 이용한 효과적인 VMD운영)

  • Yang, Keun-Young
    • The Journal of the Korea Contents Association
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    • v.11 no.8
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    • pp.177-186
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    • 2011
  • VMD should be shifted from the store for the exhibition to the top selling store, the store that has something people want to buy, the store where people want to visit and the store that is convenient for shopping. To become the top selling store by using VMD to the information design, the primary research has been conducted on the females in Gwangju Metropolitan City by the questionnaire on the propensity to consume and purchase type. The secondary research has been conducted on the females in university who are fashion conscious. The tertiary research, by the questionnaire, has been conducted on the apparel store at the department store in Gwangju Metropolitan City. As a result of the research, it can be said that the best effect of VMD has been shown in the department store, and as the overall problem, it has become obvious that the standardized design was followed without taking advantage of the characteristics of each store.

The Impact of Golf Apparel Consumers' Shopping Value on Store Loyalty: The Moderating Role of Consumers' Need for Uniqueness and a Store Type (골프의류 소비자의 쇼핑가치가 점포충성도에 미치는 영향: 독특성 욕구와 점포 유형의 조절효과)

  • Park, Sung-Jin;Han, Jin-Wook;Kim, Min-Soo
    • 한국체육학회지인문사회과학편
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    • v.51 no.4
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    • pp.197-210
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    • 2012
  • The purpose of this study was to examine a moderating effect of consumers'need for uniqueness and a store type in the relation between golf apparel consumers'shopping values and store loyalty. A total of 229 shoppers visiting golf shops at two department stores and four discount stores in Seoul was conveniently selected and responded to the survey questionnaire. Data analyses were conducted including frequency analysis, confirmatory factor analysis, reliability analysis, correlation analysis, multiple regression analysis and moderated multiple analysis with PASW 18.0. The results of this study indicated that (1) both utilitarian shopping value and hedonic shopping value affected store loyalty, (2) the impact of both shopping values on store loyalty was moderated by consumers' need for uniqueness, and (3) the impact of hedonic shopping value on store loyalty was moderated in terms of the store type, whereas the effect of utilitarian value on store loyalty was not moderated with the store type. Additional implications and directions for future research opportunities were discussed and suggested.