• 제목/요약/키워드: 의류 디자인

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상지 보조 소프트로봇의 의복화를 위한 디자인 개발 프로세스 (Design Development Process for Clothing of Upper Limb Assistive Wearable Soft Robot)

  • 홍유화;박주연;남윤자;박대근;조규진;김연주
    • 한국의류산업학회지
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    • 제23권1호
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    • pp.106-117
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    • 2021
  • This study proposes a design process for an upper limb assistive wearable soft robot that will enable the development of a clothing product for an upper limb assistive soft robot. A soft robot made of a flexible and soft material that compensates for the shortcomings of existing upper limb muscle strength assistive devices is being developed. Consequently, a clothing process of the upper limb assistive soft robot is required to increase the possibility of wearing such a device. The design process of the upper limb auxiliary soft robot is presented as follows. User analysis and required performance deduction-Soft robot design-upper limb assistive wearable soft robot prototype design and production-evaluation. After designing the clothing according to the design process, the design was revised and supplemented repeatedly according to the results of the clothing evaluation. In the post-production evaluation stage, the first and second prototypes were attached to actual subjects, and the second prototype showed better results. The developed soft robot evaluated if the functionality as a clothing function and the functionality as the utility of the device were harmonized. The convergence study utilized a process of reducing friction conducted through an understanding and cooperation between research fields. The results of this study can be used as basic data to establish the direction of prototype development in fusion research.

ZEPETO를 통한 패션 브랜드 경험이 브랜드 태도와 오프라인 패션 제품 구매의도에 미치는 영향 - 한국과 중국의 10-20대 소비자를 중심으로 - (Effect of Fashion Brand Experience on Brand Attitude and Offline Fashion Product Purchase Intention by using ZEPETO - A Case of Korean and Chinese Consumers in their 10s and 20s -)

  • 최다희;송수민;장등예;고리;신은정
    • 한국의류산업학회지
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    • 제24권5호
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    • pp.567-576
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    • 2022
  • This study aims to determine the effects of the experiences of ZEPETO platform users on their attitudes and purchase intentions. A survey on 10-20 Korean and Chinese virtual fashion consumers was conducted. Brand experiences were independent variables, and offline purchase was the dependent variable. The results showed that, first, among the four factors of the brand experience, Korea and China have the highest explanatory power. Second, the brand experience of Korean consumers significantly impacted their brand attitude. Additionally, cognitive and emotional experiences of the brand positively impacted their brand attitude. Third, the brand experience of Chinese consumers significantly affected their brand attitude, and among the sub-factors of brand experience, cognitive experience positively affected brand attitude. Fourth, the brand experience of Chinese consumers significantly influenced their offline purchase intention, and among the sub-factors of brand experience, cognitive experience positively influenced their offline purchase intention. Overall, an emotional branding strategy that provides brand and product information must be implemented for the Korean market encouraging consumers to develop a positive and emotional connection with the brand. The Chinese market would benefit from formulating a reliable branding strategy that easily provides a wide range of brand and product information focusing on cognitive experiences.

MZ세대의 제페토와 로블록스 패션 아이템 구매의사결정과정에 관한 연구 - 자아 표현을 중심으로 - (A Study on Fashion Item Purchase Decision-Making Process of ZEPETO and Roblox of MZ Generation - Focused on Self-expression -)

  • 이서원;김나윤;전다빈;한예림;신은정
    • 한국의류산업학회지
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    • 제24권4호
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    • pp.418-430
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    • 2022
  • This study aims to analyze consumers' purchase decision-making process of buying avatar fashion items on the Metaverse platform. Drawing on the connection between the self-expression tendency of the MZ generation and that of avatars in the Metaverse, this study uses a qualitative research method to analyze how consumers express their self-image through the appearance of their avatars. Unlike previous studies on the clothing purchase decision-making process, this study shows that purchasing and consumption behavior involve the following six stages: recognizing desire, collecting information, evaluating alternatives, making purchases, evaluating the consumption, and post-purchase action-taking. In the first stage of the purchase decision-making process, consumers' desire arises with self-image expression and confirmation. In the second stage, consumers have a high tendency to shop in the best item category. In the alternative evaluation stage, consumers tend to seek items that match their highest standard while considering their personal preferences. In the fourth stage, when making actual purchases, unplanned purchase behavior often occurs along with an active practice of alternative evaluation. In the fifth stage, the evaluation of the consumption shows that consumers achieve satisfaction by applying a style to their avatars that they are unable to try in the real world. In the last stage, consumers often use their purchases to communicate their various styles with other online consumers. Therefore, we conclude that the online purchase decision-making process differs from the offline process as it is divided into six stages.

안전과 장기적 사용을 고려한 환경미화원 발광형 유니폼의 시인성 향상 디자인 (Design for Enhancing the Visibility of Street Cleaners' Light-emitting Uniforms toward Safety and Long-term Usability)

  • 오유진;제갈미
    • 한국의류학회지
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    • 제48권4호
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    • pp.808-822
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    • 2024
  • This study aims to develop a smart uniform with embedded luminescence for street cleaners to enhance visibility, safety, and long-term usability, informed by real users' opinions. It employed mixed-methods research comprising three phases: first, a pre-interview to identify existing problems; second, experiments to evaluate the visibility and durability of the technology embedded in smart uniforms during machine washing; and third, a post-survey and observation to assess user satisfaction regarding safety, long-term usability, and aesthetic aspects. Prototypes were developed to evaluate long-term usability and safety based on users' opinions. The findings indicated users desired long-term usage without the need for additional wear and highlighted concerns about the glare from light-emitting devices. The developed prototypes demonstrated long-term usability, remaining functional after more than 25 machine washes without reducing brightness or structural integrity. Regarding participant satisfaction, 83.5% of users were satisfied with the design, both aesthetically and functionally. This study offers a viable approach to developing user-centered designs incorporating light-emitting devices, which enhance visibility and provide aesthetic satisfaction while ensuring long-term usability. The results hold significant implications for future design research focused on vulnerable populations, emphasizing integrated satisfaction in terms of safety and long-term usability.

디자인 발상 과정에 나타난 어휘와 디자인의 연관성 연구 -아방가르드 패션디자인을 중심으로- (Relationship between Vocabulary and Design in Design Ideation Process -Focusing on Avant-garde Fashion Design-)

  • 김윤경
    • 한국의류학회지
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    • 제45권4호
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    • pp.727-739
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    • 2021
  • The purpose of this study is to present the objective evaluation semantic scale of avant-garde design. Apparel majors were asked to express associative vocabulary, design development, and final design intentions for the avant-garde, and the final 70 copies were used for analysis. The results found the item style was shown often in the order of dress, coat, and combination of shirt and pants. In order, the silhouettes appeared as atypical, complex, square, and triangular; the decorations appeared as feathers, frills, and round sculptures; and the idea method appeared as extreme, association, and removal method. In examining the relations of associative words and idea designs, the dress had relations with associative words such as 'peculiar,' 'futuristic,' 'fancy,' 'Comme des Garcons,' and 'deconstruction.' As for the relationship between the idea design and the expression image vocabulary, it was found that 'one piece' recalled 'huge,' 'volume,' 'abundant,' 'peculiar,' and 'unknown,' while 'coat' recalled 'huge,' 'big silhouette,' and 'padding.' In conducting the word cloud technique, the overall design showed the central keywords were 'huge,' 'big silhouette,' 'unbalance,' 'feather,' 'structural,' 'unknown,' and 'frill,' in order.

소비자 요구 분석 기반의 미세먼지 차단 마스크 디자인 개발 -어린이 및 청년층을 중심으로- (Development of Design Prototypes and Needs Analysis of Consumers of Fine Dust Mask -Focused on Children and Young Adults-)

  • 이정순;고애란;류림정;황예린;이지현
    • 한국의류학회지
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    • 제43권4호
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    • pp.579-591
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    • 2019
  • This research investigated the needs analysis on consumers of fine dust masks to effectively develop a design prototype. Data were collected through focus group interviews on 32 individuals who have used fine dust masks. As a result, there is a new demand by consumers for technology based design changes that better fit the nose and face. Consumers preferred the smell and feel of traditional Korean paper. Young adults expressed the importance of masks that can be used for protection as well as fashion. The prototype improved the drawbacks of existing models using an origami-inspired design in a variety of colors, patterns and in sizes that are customized to fit the wearer. The proposed prototype is made of Dak felt fibers and jersey materials. It is characterized by downward-facing ear bands made of polyurethane to improve the fit around the ears and chin to more effectively block incoming air. The mask is foldable and has a crease that goes along the chin to increase the amount of enclosed space against the face making it easier to breathe compared to existing mask designs.

텍스트마이닝을 활용한 패브릭 관련 DIY 의류 상품 현황 연구 (A study on the current status of DIY clothing products related to fabric using text mining)

  • 이은혜;이하은;최정욱
    • 한국의상디자인학회지
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    • 제25권2호
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    • pp.111-122
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    • 2023
  • This study aims to collect Big Data related to DIY clothing, analyze the results on a year-by-year basis, understand consumers' perceptions, the status, and reality of DIY clothing. The reference period for the evaluation of DIY clothing trends was set from 2012 to 2022. The data in this study was collected and analyzed using Textom, a Big Data solution program certified as a Good Software by the Telecommunications Technology Association (TTA). For the analysis of fabric-related DIY products, the keyword was set to "DIY clothing", and for data cleansing following collection, the "Espresso K" module was employed. Also, via data collection on a year-by-year basis, a total of 11 lists were generated and the collected data was analyzed by period. The following are the findings of this study's data collection on DIY clothing. The total number of keywords collected over a period of ten years on search engines "Naver" and "Google" between January 1, 2012 and December 31, 2022 was 16,315, and data trends by period indicate a continuous upward trend. In addition, a keyword analysis was conducted to analyze TF-IDF (Term Frequency-Inverse Document Frequency), a statistical measure that reflects the importance of a word within data, and the relationship with N-gram, an analysis of the correlation concerning the relationship between words. Using these results, it was possible to evaluate the popularity and growing tendency of DIY clothing products in conjunction with the evolving social environment, as well as the desire to explore DIY trends among consumers. Therefore, this study is valuable in that it provides preliminary data for DIY clothing research by analyzing the status and reality of DIY products, and furthermore, contributes to the development and production of DIY clothing.

웨딩드레스에 대한 시각적 감성 연구 (A Study on Visual Sensibility of Wedding Dress)

  • 김봉주;이경희
    • 한국의류학회지
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    • 제26권5호
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    • pp.594-605
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    • 2002
  • The purpose of this study is to investigate the visual sensibility of wedding dress. There are 28 kinds of costume samples from photographs in wedding dress magazines. They were divided into simple, accent and decorative design. The Semantic Differential method was used in this study to measure them. The semantic scale was composed of 20 pairs of adjective words. The data were analyzed by factor analysis, ANOVA, MDS and regression analysis. The results are as follow; 1. Factor analysis has extracted five factors which consist of the visual sensibility of wedding dress. The factors are High quality, Cuteness, Femininity, Decoration and Modernness. 2. There were significant differences in the visual sensibility of wedding dress and demographics.3. The evaluative dimensions of the visual sensibility of wedding dress were identified by Cute-Adult and Simple-Decorative. 4. Preference was related to what are wearing-desirable, chic, cute, natural and beautiful, etc., and the wearing desire was related to what are favorite, lively, chic, special and gracious, etc. The noble sensibility was related to what are elegant, cute, feminine and chic, etc.

중고 데님 의류의 구조 변형을 통한 업사이클링 디자인 개발 -Liu Qing의 구조 변형법 적용을 중심으로- (Development of Upcycling Design Through Structural Transformation of Used Denim Clothing -Centered Around Liu Qing's Methodology of Structural Transformation-)

  • 이소방;이영재
    • 패션비즈니스
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    • 제28권1호
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    • pp.1-19
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    • 2024
  • This study explores application of upcycling design methods in structural transformation of second-hand denim clothing, aiming to achieve sustainable design objectives. By drawing inspiration from Liu Qing's research methods in the field of circular utilization of denim clothing, this study collected and analyzed cases of structural transformation of used denim clothing from 2020 to 2023. It summarized structural transformation design methods for used denim clothing. Through the development of design works, this study aims to find out the best upgrading and renovation design strategy by applying the method of structural renovation design. This study aims to support the development of a sustainable fashion industry and promote recycling and upcycling of discarded clothing fabrics, thereby reducing resource waste and environmental impact.