• Title/Summary/Keyword: 응시방향

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A Strategy for the Application of National Scholastic Achievement Test 2005 in University Entrance Process (2005학년도 수학능력시험 체제를 반영한 대입전형요소 활용전략)

  • 남보우
    • Proceedings of the Korean Operations and Management Science Society Conference
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    • 2003.11a
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    • pp.205-208
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    • 2003
  • 대학이 신입생을 선발하는 기준은 해당전공을 공부하는데 적합한 지원자를 선발하는 것이며, 해당모집단위에 많이 지원하게 하여 신입생 충원을 용이하게 하는 것 등이다. 대학은 입학전형을 거쳐서 신입생을 선발하게 되며, 선발기준으로 전형요소를 활용하게 된다. 전형요소 활용방법은 신입생 선발에 영향을 주기 때문에 전략적으로 중요하다. 2005학년도 신입생 선발에는 고등학교 7차 교육과정을 이수한 지원자들이 지원하게 되므로 전형요소에 있어서 변화가 있다. 대학입학수학능력 시험의 체제는 수험생들이 영역이나 과목을 선택하여 응시하는 방향으로 변화한다. 즉, 수리 영역을 가형 및 나형으로 응시하고, 하나의 탐구영역을 응시하되 사회탐구영역 및 과학탐구영역은 4과목 이내에서 선택하여 응시한다. 또한 수학능력시험의 성적표는 각 영역별 및 과목별 표준점수, 백분위점수 및 등급을 표시하여 통지한다. 본 연구는 변화된 수학능력시험의 체제와 고등학교 교육과정을 어떠한 방법으로 반영하여 학생을 선발하는 것이 바람직한가에 대한 전략을 도출하는 틀을 제시하고, 각 전형요소 활용의 대안과 문제점을 도출하고자 한다. 2005 수능시험 결과는 표준점수로 통지하기 때문에 만점 개념을 적용하기 어렵고, 표준점수를 전형요소로 활용할 때 전형총점 개념을 도입하기 어렵다. 또한 복수영역 및 과목의 선택에서 유리함과 불리함이 나타나게 된다. 과거의 수능시험결과를 분석하여 전형총점개념 도입의 방법과 불리함을 보정하여 주는 방법을 제시하고, 신입생을 선발하는 목적에 적합한 전형요소 결정전략을 도출하고자 한다.2; Learning Decisions, 2001) 연구모형을 설정하고 이를 근거로 실증연구를 수행 중에 있다.7.2 $e^{0.101}$x/, y = 70.01 $e^{0.030}$x/, 반감기는 12.0, 6.86, 23.0 일이고 폐장, 간장, 신장의 회복기간(x)별 크롬농도(y)의 소실속도 상관계수 (노출농도 0.50 mg/㎥군의 경우)는 y = 1808 $e^{0.004}$93x/, y = 12.02 $e^{0.029}$7x/, y = 67.61 $e^{0.029}$2x/ 반감기는 140.6, 23.3, 23.7 일로 평가되었다. 4. 고찰 : 실험동물의 전혈, 혈청, 뇨에서의 크롬농도와 시험물질 노출농도는 밀접한 상관을 가졌으나 농도에 정비례하지는 않았다. 뇨 중 흡수된 크롬의 경우 회복기간 초기 (12시간 내)에 대부분 배설이 일어나는 것으로 나타났다. 폐장이 간장, 신장 등 다른 장기에 비해 높은 축적량을 보였으며 축적된 크롬농도가 높을수록 크롬의 소실속도는 현저히 저하하는 경향을 보였다. 노출농도가 높을수록 각 장기조직 내 크롬의 소실속도 (clearance)는 크게 감소경향이 있었으며 이는 체내 과부하시 자정작용이 감소하는 것으로 판단되었다. 본 연구 결과 SD rat를 이용 반복흡입노출의 경우 생체의 무유해영향농도 (NOAEL)는 0.2mg/㎥이하이며 발암물질을 감안하여 안전계수를 100으로 할 경우 사람에 대한 NOAEL은 0.002mg/㎥이하로 판단되

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Driver Assistance System for Integration Interpretation of Driver's Gaze and Selective Attention Model (운전자 시선 및 선택적 주의 집중 모델 통합 해석을 통한 운전자 보조 시스템)

  • Kim, Jihun;Jo, Hyunrae;Jang, Giljin;Lee, Minho
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.16 no.3
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    • pp.115-122
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    • 2016
  • This paper proposes a system to detect driver's cognitive state by internal and external information of vehicle. The proposed system can measure driver's eye gaze. This is done by concept of information delivery and mutual information measure. For this study, we set up two web-cameras at vehicles to obtain visual information of the driver and front of the vehicle. We propose Gestalt principle based selective attention model to define information quantity of road scene. The saliency map based on gestalt principle is prominently represented by stimulus such as traffic signals. The proposed system assumes driver's cognitive resource allocation on the front scene by gaze analysis and head pose direction information. Then we use several feature algorithms for detecting driver's characteristics in real time. Modified census transform (MCT) based Adaboost is used to detect driver's face and its component whereas POSIT algorithms are used for eye detection and 3D head pose estimation. Experimental results show that the proposed system works well in real environment and confirm its usability.

An Implementation of Gaze Direction Recognition System using Difference Image Entropy (차영상 엔트로피를 이용한 시선 인식 시스템의 구현)

  • Lee, Kue-Bum;Chung, Dong-Keun;Hong, Kwang-Seok
    • The KIPS Transactions:PartB
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    • v.16B no.2
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    • pp.93-100
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    • 2009
  • In this paper, we propose a Difference Image Entropy based gaze direction recognition system. The Difference Image Entropy is computed by histogram levels using the acquired difference image of current image and reference images or average images that have peak positions from $-255{\sim}+255$ to prevent information omission. There are two methods about the Difference Image Entropy based gaze direction. 1) The first method is to compute the Difference Image Entropy between an input image and average images of 45 images in each location of gaze, and to recognize the directions of user's gaze. 2) The second method is to compute the Difference Image Entropy between an input image and each 45 reference images, and to recognize the directions of user's gaze. The reference image is created by average image of 45 images in each location of gaze after receiving images of 4 directions. In order to evaluate the performance of the proposed system, we conduct comparison experiment with PCA based gaze direction system. The directions of recognition left-top, right-top, left-bottom, right-bottom, and we make an experiment on that, as changing the part of recognition about 45 reference images or average image. The experimental result shows that the recognition rate of Difference Image Entropy is 97.00% and PCA is 95.50%, so the recognition rate of Difference Image Entropy based system is 1.50% higher than PCA based system.

Using POSTIT Eye Gaze Tracking in Real-time (POSTIT정보 이용한 실시간 눈동자 시선 추적)

  • Kim, Mi-Kyung;Choi, Yeon-Seok;Cha, Eui-Young
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2012.05a
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    • pp.750-753
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    • 2012
  • A method detecting the position of eyes and tracking a gaze point of eyes in realtime using POSIT is suggested in this paper. This algorithm find out a candidate area of eyes using topological characteristics of eyes and then decides the center of eyes using physical characteristics of eyes. To find the eyes, a nose and a mouth are used for POSIT. The experimental results show that proposed method effectively performed detection of eyes in facial image in FERET databases and gave high performance when used for tracking a gaze point of eyes.

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A current situation of qualifying examination to robotic technology and a proposal for Elementary School Students (로봇기술자격증 4급 현황 및 초등학생을 위한 제언)

  • Kim, Young-Eun;Han, Jeong-Hye;Back, Ju-Hoon;Kim, Jin-Oh
    • 한국정보교육학회:학술대회논문집
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    • 2010.08a
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    • pp.265-270
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    • 2010
  • The qualification test for robot technology is developed to provide a standard for evaluating professional knowledge on robotics and is currently under consideration to be one of the government-approved qualification tests. This test has a level to which elementary school students can apply, but is not recognized by most teachers in elementary school compared to so called "after school robot classes." This paper addresses and analyzes the current status of the test, in particular, the qualification standards, organizing committee, examples of problems used in the test, etc. It is suggested that the level of difficulty and contents covered should be properly adjusted. Moreover, it is essential to provide well organized supplementary material for students and wide range of contents on which a solid standard for evaluating robot technologies can be developed.

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A Study on the Visual Attention of Sexual Appeal Advertising Image Utilizing Eye Tracking (아이트래킹을 활용한 성적소구광고 이미지의 시각적 주의에 관한 연구)

  • Hwang, Mi-Kyung;Kwon, Mahn-Woo;Lee, Sang-Ho;Kim, Chee-Yong
    • Journal of the Korea Convergence Society
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    • v.11 no.10
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    • pp.207-212
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    • 2020
  • This study analyzes the Soju(Korean alcohol) advertisement image, which is relatively easy to interpret subjectively, among sexual appeal advertisements that stimulate consumers' curiosity, where the image is verified through AOI (area of interest) 3 areas (face, body, product), and eye-tracking, one of the psychophysiological indicators. The result of the analysis reveals that visual attention, the interest in the advertising model, was higher in the face than in the body shape. Contrary to the prediction that men would be more interested in body shape than women, both men and women showed higher interest in the face than a body. Besides, it was derived that recognition and recollection of the product were not significant. This study is significant in terms of examining the pattern of visual attention such as the gaze point and gaze time of male and female consumers on sexual appeal advertisements. In further, the study looks forward to bringing a positive influence to the soju advertisement image by presenting the expression method that the soju advertisement image should pursue as well as the appropriate marketing direction.

Clinical Convergence Study on Attention Processing of Individuals with Social Anxiety Tendency : Focusing on Positive Stimulation in Emotional Context (사회불안성향자의 주의 과정에 관한 임상 융합 연구 : 정서맥락에서 긍정 자극을 중심으로)

  • Park, Ji-Yoon;Yoon, Hyae-Young
    • Journal of the Korea Convergence Society
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    • v.9 no.3
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    • pp.79-90
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    • 2018
  • The purpose of this study was to investigate the difference of individuals with social anxiety tendency and normal people according to existence of emotional context in attention processing for positive facial stimulation. To do this, we investigated attentional processing for positive face stimuli in a condition without/with emotional context. SADS and CES-D were administered to 800 undergraduate students in D city and the social anxiety group (SA, n=24) and the normal control group (NC, n=24) were selected. In order to measure the two factors of attention process (attention engagement and attention disengagement), first gaze direction and first gaze time were measured through eye-movement tracking. The results show that the SA group exhibited faster attention disengagement from positive face stimuli compared to the NC group in the condition without context. But, when the positive context presented with positive face stimuli, there is no difference between SA and NC. This result suggests that the positive background affects emotional processing of social anxiety disorder.

Analysis of Effects of Rational and Emotional Advertising Appeals on Products from a View of Psychological Distance : Focusing on the Eye-Tracking Method (제품에 대한 심리적 거리감에 따른 이성적, 감성적 광고소구의 효과분석: 아이트래킹 방법을 중심으로)

  • Kang, Chang Min;Lee, Kun Chang
    • Journal of Digital Convergence
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    • v.17 no.11
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    • pp.97-104
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    • 2019
  • Consumers possess their own psychological distance towards products. Based on the construal-level theory, this study aims to analyze which type of advertising appeal is more effective according to psychological distance. Also this study conducts neurophysiology experiment through eye-tracker. By using eye-tracking methods, participants' responses to products was measured and analyzed accordingly. Results revealed that consumers prefer rational appeals when the psychological distance is perceived near, while emotional appeals are preferred when the psychological distance is perceived far. In addition, eye movements measured in Visit Count(VC), Fixation Count(FC), and Total Fixation Duration(TFD) showed significant difference when participants are viewing preferred and non-preferred appeals.

Behavior Analysis of Web Searching using Eye-Tracking (시선 추적을 이용한 웹 검색의 소비 행위 분석)

  • Park, Jong-Soon;Myung, Ro-Hae
    • 한국HCI학회:학술대회논문집
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    • 2008.02b
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    • pp.216-220
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    • 2008
  • 오늘날 인터넷은 사용자에게 수많은 정보와 다양한 선택의 기회를 제공하지만, 사용자는 급속하게 늘어난 수 많은 정보 중에서 자신에게 유용한 정보를 찾는데 더 많은 시간을 투자해야만 한다. 이러한 문제점을 극복하고 좀 더 효율적인 인터페이스를 제공하기 위해서는 사용자들이 원하는 정보를 획득하기까지, 어떠한 탐색 과정을 거쳐 의사 결정을 내리는지에 관한 이해가 선행되어야 할 것이다. 따라서 본 연구는 웹 검색 결과를 소비하는 사용자의 정보 탐색 패턴과 이에 수반되는 인지 과정을 시선의 움직임을 통하여 분석하였다. 실험 결과 일반적인 글읽기 형태와는 차별된 시선의 움직임을 관찰할 수 있었는데, 대부분의 시선 이동 궤적은 직선이 아닌 도처에 걸쳐 흩어진 의미 단위로 드문드문 이동함을 알 수 있었다. 또한 각 의미 단위를 중심으로 진행성(forward) 도약과 역행성(regressive) 도약이 관찰되었고, 제목 ${\rightarrow}$ 내용 순의 세밀한 응시가 이루어진 이후 Click 여부가 결정되었다. 하지만 평균 Scan path 는 타이틀과 내용의 구분 없이 전체 화면 길이/너비의 50%를 넘지 못하여 축소된 Golden Triangle 형태를 보였다. 본 연구 결과는 웹 검색 결과에 대한 사용자 소비 경향의 특성을 파악하여 향후 좀 더 효율적인 소비를 이끌어내기 위한 인터페이스 설계 방향의 기초 연구로 그 의의가 있다.

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A Gaze Tracking based on the Head Pose in Computer Monitor (얼굴 방향에 기반을 둔 컴퓨터 화면 응시점 추적)

  • 오승환;이희영
    • Proceedings of the IEEK Conference
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    • 2002.06c
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    • pp.227-230
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    • 2002
  • In this paper we concentrate on overall direction of the gaze based on a head pose for human computer interaction. To decide a gaze direction of user in a image, it is important to pick up facial feature exactly. For this, we binarize the input image and search two eyes and the mouth through the similarity of each block ( aspect ratio, size, and average gray value ) and geometric information of face at the binarized image. We create a imaginary plane on the line made by features of the real face and the pin hole of the camera to decide the head orientation. We call it the virtual facial plane. The position of a virtual facial plane is estimated through projected facial feature on the image plane. We find a gaze direction using the surface normal vector of the virtual facial plane. This study using popular PC camera will contribute practical usage of gaze tracking technology.

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