• Title/Summary/Keyword: 윤곽선도

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Real-Time Object Tracking Algorithm based on Adaptive Color Model in Surveillance Networks (서베일런스 네트워크에서 적응적 색상 모델을 기초로 한 실시간 객체 추적 알고리즘)

  • Kang, Sung-Kwan;Lee, Jung-Hyun
    • Journal of Digital Convergence
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    • v.13 no.9
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    • pp.183-189
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    • 2015
  • In this paper, we propose an object tracking method using the color information of the image in surveillance network. This method perform a object detection using of adaptive color model. Object contour detection plays an important role in application such as object recognition. Experimental results demonstrate successful object detection over a wide range of object's variation in color and scale. In applications to detect an object in real time, when transmitting a large amount of image data it is possible to find the mode of a color distribution. The specific color of an object is modified at dynamically changing color in image. So, this algorithm detects the tracking area information of object within relevant tracking area and only tracking the movement of that object.Through experiments, we show that proposed method is more robust than other methods under certain ideal situations.

Vision and Depth Information based Real-time Hand Interface Method Using Finger Joint Estimation (손가락 마디 추정을 이용한 비전 및 깊이 정보 기반 손 인터페이스 방법)

  • Park, Kiseo;Lee, Daeho;Park, Youngtae
    • Journal of Digital Convergence
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    • v.11 no.7
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    • pp.157-163
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    • 2013
  • In this paper, we propose a vision and depth information based real-time hand gesture interface method using finger joint estimation. For this, the areas of left and right hands are segmented after mapping of the visual image and depth information image, and labeling and boundary noise removal is performed. Then, the centroid point and rotation angle of each hand area are calculated. Afterwards, a circle is expanded at following pattern from a centroid point of the hand to detect joint points and end points of the finger by obtaining the midway points of the hand boundary crossing and the hand model is recognized. Experimental results that our method enabled fingertip distinction and recognized various hand gestures fast and accurately. As a result of the experiment on various hand poses with the hidden fingers using both hands, the accuracy showed over 90% and the performance indicated over 25 fps. The proposed method can be used as a without contacts input interface in HCI control, education, and game applications.

A Dominant Feature based Nomalization and Relational Description of Shape Signature for Scale/Rotational Robustness (2차원 형상 변화에 강건한 지배적 특징 기반 형상 시그너쳐의 정규화 및 관계 특징 기술)

  • Song, Ho-Geun;Koo, Ha-Sung
    • Journal of the Korea Society of Computer and Information
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    • v.16 no.11
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    • pp.103-111
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    • 2011
  • In this paper, we propose a Geometrical Centroid Contour Distance(GCCD) which is described by shape signature based on contour sequence. The proposed method uses geomertrical relation features instead of the absolute angle based features after it was normalized and aligned with dominant feature of the shape. Experimental result with MPEG-7 CE-Shape-1 Data Set reveals that our method has low time/spatial complexity and scale/rotation robustness than the other methods, showing that the precision of our method is more accurate than the conventional desctiptors. However, performance of the GCCD is limited with concave and complex shaped objects.

A Car License Plate Recognition Using Colors Information, Morphological Characteristic and Neural Network (컬러 정보 및 형태학적 특징과 신경망을 이용한 차량 번호판 인식)

  • Cho, Jae-Hyun;Yang, Hwang-Kyu
    • The Journal of the Korea institute of electronic communication sciences
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    • v.5 no.3
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    • pp.304-308
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    • 2010
  • In this paper, we propose a new method of recognizing the vehicle license plate using color space, morphological characteristics and ART2 algorithm. Morphological characteristics of old and/or new style vehicle license plate among the candidate regions are applied to remove noise areas using 8-directional contour tracking algorithm, then follow by the extraction of vehicle plate. From the extracted license plate area, plate morphological characteristics of each region are removed. After that, labeling algorithm to extract the individual characters are then combined. The classified individual character and numeric codes are applied to the ART2 algorithm for the learning and recognition. In order to evaluate the performance of our proposed extraction and recognition of vehicle license method, we have run experiments on 100 green plates and white plates. Experimental results shown that the proposed license plate extraction and recognition method was effective.

A Study on the Delaunay Triangulation Reconstruction using the Modified EVS (수정된 EVS를 이용한 Delaunay 삼각형 재구성에 관한 연구)

  • Kwon E.C.;Shin D.K.;Kim D.Y.
    • Journal of Biomedical Engineering Research
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    • v.21 no.3 s.61
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    • pp.225-231
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    • 2000
  • The Delaunay triangulation. which is one of the surface rendering methods. have been evaluated as a good algorithm which can solve the geometrical connection problems and make high quality images. However this method also have the problem that is the 'non-solid' connection between slices. In this paper, we proposed a new method for the Delaunay triangulation for the surface rendering from 2D medical images in the PC environment. The proposed method was designed to eliminate 'non-solid' tetrahedra. which had no correspondence to the geometric closeness, and used elimination algorithm with modified External Voronoi Skeleton path. This method enabled us to eliminate 'non-solid' tetrahedra without affecting other regions. Thus we could effectively reconstruct the complex shaped objects which were compactly connected with tetrahedra.

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Image Filter Optimization Method based on common sub-expression elimination for Low Power Image Feature Extraction Hardware Design (저전력 영상 특징 추출 하드웨어 설계를 위한 공통 부분식 제거 기법 기반 이미지 필터 하드웨어 최적화)

  • Kim, WooSuk;Lee, Juseong;An, Ho-Myoung;Kim, Byungcheul
    • The Journal of Korea Institute of Information, Electronics, and Communication Technology
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    • v.10 no.2
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    • pp.192-197
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    • 2017
  • In this paper, image filter optimization method based on common sub-expression elimination is proposed for low-power image feature extraction hardware design. Low power and high performance object recognition hardware is essential for industrial robot which is used for factory automation. However, low area Gaussian gradient filter hardware design is required for object recognition hardware. For the hardware complexity reduction, we adopt the symmetric characteristic of the filter coefficients using the transposed form FIR filter hardware architecture. The proposed hardware architecture can be implemented without degradation of the edge detection data quality since the proposed hardware is implemented with original Gaussian gradient filtering algorithm. The expremental result shows the 50% of multiplier savings compared with previous work.

Algorithm for Extract Region of Interest Using Fast Binary Image Processing (고속 이진화 영상처리를 이용한 관심영역 추출 알고리즘)

  • Cho, Young-bok;Woo, Sung-hee
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.22 no.4
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    • pp.634-640
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    • 2018
  • In this paper, we propose an automatic extraction algorithm of region of interest(ROI) based on medical x-ray images. The proposed algorithm uses segmentation, feature extraction, and reference image matching to detect lesion sites in the input image. The extracted region is searched for matching lesion images in the reference DB, and the matched results are automatically extracted using the Kalman filter based fitness feedback. The proposed algorithm is extracts the contour of the left hand image for extract growth plate based on the left x-ray input image. It creates a candidate region using multi scale Hessian-matrix based sessionization. As a result, the proposed algorithm was able to split rapidly in 0.02 seconds during the ROI segmentation phase, also when extracting ROI based on segmented image 0.53, the reinforcement phase was able to perform very accurate image segmentation in 0.49 seconds.

Non-Photorealistic Rendering Using CUDA-Based Image Segmentation (CUDA 기반 영상 분할을 사용한 비사실적 렌더링)

  • Yoon, Hyun-Cheol;Park, Jong-Seung
    • KIPS Transactions on Software and Data Engineering
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    • v.4 no.11
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    • pp.529-536
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    • 2015
  • When rendering both three-dimensional objects and photo images together, the non-photorealistic rendering results are in visual discord since the two contents have their own independent color distributions. This paper proposes a non-photorealistic rendering technique which renders both three-dimensional objects and photo images such as cartoons and sketches. The proposed technique computes the color distribution property of the photo images and reduces the number of colors of both photo images and 3D objects. NPR is performed based on the reduced colormaps and edge features. To enhance the natural scene presentation, the image region segmentation process is preferred when extracting and applying colormaps. However, the image segmentation technique needs a lot of computational operations. It takes a long time for non-photorealistic rendering for large size frames. To speed up the time-consuming segmentation procedure, we use GPGPU for the parallel computing using the GPU. As a result, we significantly improve the execution speed of the algorithm.

3D Reconstruction System of Teeth for Dental Simulation (치과 진료 시뮬레이션을 위한 3차원 치아의 재구성 시스템)

  • Heo, Hoon;Choi, Won-Jun;Chae, Ok-Sam
    • The KIPS Transactions:PartB
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    • v.11B no.2
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    • pp.133-140
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    • 2004
  • Recently, the dental information systems were rapidly developed in order to store and process the data of patients. But, these systems should serve a doctor a good quality information against disease for diagnostic and surgery purpose so as to success in this field. This function of the system it important to persuade patients to undergo proper surgical operation they needed. Hence, 3D teeth model capable of simulating the dental surgery and treatment is necessary Teeth manipulation of dentistry is performed on individual tooth in dental clinic. io, 3D teeth reconstruction system should have the techniques of segmentation and 3D reconstruction adequate for individual tooth. In this paper, we propose the techniques of adaptive optimal segmentation to segment the individual area of tooth, and reconstruction method of tooth based on contour-based method. Each tooth can be segmented from neighboring teeth and alveolar bone in CT images using adaptive optimal threshold computed differently on tooth. Reconstruction of individual tooth using results of segmentation can be manipulated according to user's input and make the simulation of dental surgery and treatment possible.

Blocking artifacts reduction for improving visual quality of highly compressed images (압축영상의 화질향상을 위한 블록킹 현상 제거에 관한 연구)

  • 이주홍;김민구;정제창;최병욱
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.22 no.8
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    • pp.1677-1690
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    • 1997
  • Block-transform coding is one of the most popular approaches for image compression. For example, DCT is widely used in the internaltional standards standards such as MPEG-1, MPEG-2, JPEG, and H.261. In the block-based transform coding, blocking artifacts may appear along block boundaries, and they can cause severe image degradation eqpecially when the transform coefficients are coarsely quantized. In this paper, we propose a new method for blocking artifacts reduction in transform-coded images. For blocking artifacts reduction, we add a correction term, on a block basis, composed of a linear combination of 28 basis images that are orthonormal on block boundaries. We select 28 DCT kernel functions of which boundary values are linearly independent, and Gram-Schmidt process is applied to the boundary values in order to obtain 28 boundary-orthonormal basis images. A threshold of bolock discontinuity is introduced for improvement of visual quality by reducing image blurring. We also investigate the number of basis images needed for efficient blocking artifacts reduction when the compression ratio changes.

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