• Title/Summary/Keyword: 위치 핑거프린트

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The Indoor Localization Algorithm using the Difference Means based on Fingerprint in Moving Wi-Fi Environment (이동 Wi-Fi 환경에서 핑거프린트 기반의 Difference Means를 이용한 실내 위치추정 알고리즘)

  • Kim, Tae-Wan;Lee, Dong Myung
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.41 no.11
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    • pp.1463-1471
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    • 2016
  • The indoor localization algorithm using the Difference Means based on Fingerprint (DMFPA) to improve the performance of indoor localization in moving Wi-Fi environment is proposed in this paper. In addition to this, the performance of the proposed algorithm is also compared with the Original Fingerprint Algorithm (OFPA) and the Gaussian Distribution Fingerprint Algorithm (GDFPA) by our developed indoor localization simulator. The performance metrics are defined as the accuracy of the average localization accuracy; the average/maximum cumulative distance of the occurred errors and the average measurement time in each reference point.

Wi-Fi Fingerprint Location Estimation System Based on Reliability (신뢰도 기반 Wi-Fi 핑거프린트 위치 추정 시스템)

  • Son, Sanghyun;Park, Youngjoon;Kim, Beomjun;Baek, Yunju
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.38C no.6
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    • pp.531-539
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    • 2013
  • Fingerprinting technique uses the radio signal strength measured reference locations is typically used, although there are many Wi-Fi based location tracking techniques. However, it needs numerous reference locations for precision and accuracy. This paper the analyzes problems of previous techniques and proposes a fingerprinting system using reliability based on a signal strength map. The system collects the signal strength data from a number of reference locations designated by the developer. And then it generates path-loss models to one of the access points for each reference location. These models calculate the predicted signal strength and reliability for a lattice. To evaluate proposed method and system performance, We perform experiments in a $20m{\times}22m$ real indoor environment installed access points. According to the result, the proposed system reduced distance error than RADAR. Comparing the existing system, it reduced about 1.74m.

Wireless LAN Based Indoor Positioning Using Received Signal Fingerprint and Propagation Prediction Model (수신 신호 핑거프린트와 전파 예측 모델을 이용한 무선랜 기반 실내 위치추정)

  • Kim, Hyunsu;Bae, Jimin;Choi, Jihoon
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.38A no.12
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    • pp.1021-1029
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    • 2013
  • In this paper, we propose a new indoor location estimation method which combines the fingerprint technique with the propagation prediction model. The wireless LAN (WLAN) access points (APs) deployed indoors are divided into public APs and private APs. While the fingerprint method can be easily used to public APs usually installed in fixed location, it is difficult to apply the fingerprint scheme to private APs whose location can be freely changed. In the proposed approach, the accuracy of user location estimation is improved by simultaneously utilizing public and private APs. Specifically, the fingerprint method is used to the received signals from public APs and the propagation prediction model is employed to the signals from private APs. The performance of the proposed method is compared with that of conventional indoor location estimation schemes through measurements and numerical simulations in WLAN environments.

FingerPrint building method using Splite-tree based on Indoor Environment (실내 환경에서 WLAN 기반의 Splite-tree를 이용한 가상의 핑거 프린트 구축 기법)

  • Shin, Soong-Sun;Kim, Gyoung-Bae;Bae, Hae-Young
    • Journal of the Korea Society of Computer and Information
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    • v.17 no.6
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    • pp.173-182
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    • 2012
  • A recent advance in smart phones is increasing utilization of location information. Existing positioning system was using GPS location for positioning. However, the GPS cannot be used indoors, if GPS location has an incorrectly problem. In order to solve indoor positioning problems of indoor location-based positioning techniques have been investigated. There are a variety of techniques based on indoor positioning techniques like as RFID, UWB, WLAN, etc. But WLAN location positioning techniques take advantage the bond in real life. WLAN indoor positioning techniques have a two kind of method that is centroid and fingerprint method. Among them, the fingerprint technique is commonly used because of the high accuracy. In order to use fingerprinting techniques make a WLAN signal map building that is need to lot of resource. In this paper, we try to solve this problem in an Indoor environment for WLAN-based fingerprint of a virtual building technique, which is proposed. Proposed technique is classified Cell environment in existed Indoor environment, all of fingerprint points are shown virtual grid map in each Cell. Its method can make fingerprint grid map very quickly using estimate virtual signal value. Also built signal value can take different value depending of the real estimate value. To solve this problem using a calibration technique for the Splite-tree is proposed. Through calibration technique that improves the accuracy for short period of time. It also is improved overall accuracy using predicted value of around position in cell.

Clustering Method for Classifying Signal Regions Based on Wi-Fi Fingerprint (Wi-Fi 핑거프린트 기반 신호 영역 구분을 위한 클러스터링 방법)

  • Yoon, Chang-Pyo;Yun, Dai Yeol;Hwang, Chi-Gon
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2021.05a
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    • pp.456-457
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    • 2021
  • Recently, in order to more accurately provide indoor location-based services, technologies using Wi-Fi fingerprints and deep learning are being studied. Among the deep learning models, an RNN model that can store information from the past can store continuous movements in indoor positioning, thereby reducing positioning errors. When using an RNN model for indoor positioning, the collected training data must be continuous sequential data. However, the Wi-Fi fingerprint data collected to determine specific location information cannot be used as training data for an RNN model because only RSSI for a specific location is recorded. This paper proposes a region clustering technique for sequential input data generation of RNN models based on Wi-Fi fingerprint data.

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A Preliminary Cut-off Indoor Positioning Scheme Using Beacons (비콘을 활용하여 실내위치 찾는 사전 컷-오프 방식)

  • Kim, Dongjun;Park, Byoungkwan;Son, Jooyoung
    • KIISE Transactions on Computing Practices
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    • v.23 no.2
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    • pp.110-115
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    • 2017
  • We propose a new indoor positioning algorithm named Cut-off algorithm. This algorithm cuts off candidates of beacons and reference points in advance, before looking for K neighbor reference points which are guessed to be closest to the user's actual location. The algorithm consists of two phases: off-line phase, and on-line phase. In the off-line phase, RSSI and UUID data from beacons are gathered at reference points placed in the indoor environment, and construct a fingerprint map of the data. In the on-line phase, the map is reduced to a smaller one according to the RSSI data of beacons received from the user's device. The nearest K reference points are selected using the reduced map, which are used for estimating user's location. In both phases, relative ranks of the peak signals received from each beacon are used, which smoothen the fluctuations of the signals. The algorithm is shown to be more efficient in terms of accuracy and estimating time.

An indoor localization approach using RSSI and LQI based on IEEE 802.15.4 (IEEE 802.15.4기반 RSSI와 LQI를 이용한 실내 위치추정 기법)

  • Kim, Jung-Ha;Kim, Hyun-Jun;Kim, Jong-Su;Lee, Sung-Geun;Seo, Dong-Hoan
    • Journal of Advanced Marine Engineering and Technology
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    • v.38 no.1
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    • pp.92-98
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    • 2014
  • Recently, Fingerprint approach using RSSI based on WLAN has been many studied in order to construct low-cost indoor localization systems. Because this technique is relatively evaluated non-precise positioning technique compared with the positioning of Ultra-Wide-Band(UWB), the performance of the Fingerprint based on WLAN should be continuously improved to implement various indoor location. Therefore, this paper presents a Fingerprint approach which can improve the performance of localization by using RSSI and LQI contained IEEE 802.15.4 standard. The advantages of these techniques are that the characteristics of each location is created more clearly by utilizing RSSI and LQI and Fingerprint technique is improved by using the modified Euclidean distance method. The experimental results which are applied in NLOS indoor environment with various obstacles show that the accuracy of localization is improved to 22% compared to conventional Fingerprint.

Search speed improved minimum audio fingerprinting using the difference of Gaussian (가우시안의 차를 이용하여 검색속도를 향상한 최소 오디오 핑거프린팅)

  • Kwon, Jin-Man;Ko, Il-Ju;Jang, Dae-Sik
    • Journal of the Korea Society of Computer and Information
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    • v.14 no.12
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    • pp.75-87
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    • 2009
  • This paper, which is about the method of creating the audio fingerprint and comparing with the audio data, presents how to distinguish music using the characteristics of audio data. It is a process of applying the Difference of Gaussian (DoG: generally used for recognizing images) to the audio data, and to extract the music that changes radically, and to define the location of fingerprint. This fingerprint is made insensitive to the changes of sound, and is possible to extract the same location of original fingerprint with just a portion of music data. By reducing the data and calculation of fingerprint, this system indicates more efficiency than the pre-system which uses pre-frequency domain. Adopting this, it is possible to indicate the copyrighted music distributed in internet, or meta information of music to users.

Performance Analysis of Indoor Localization Algorithm Using Virtual Access Points in Wi-Fi Environment (Wi-Fi 환경에서 가상 Access Point를 이용한 실내 위치추정 알고리즘의 성능분석)

  • Labinghisa, Boney;Lee, Dong Myung
    • KIPS Transactions on Computer and Communication Systems
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    • v.6 no.3
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    • pp.113-120
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    • 2017
  • In recent years, indoor localization has been researched for the improvement of its localization accuracy capability in Wi-Fi environment. The fingerprint and RF propagation models has been the main approach in determining indoor positioning. With the use of fingerprint, a low-cost, versatile localization system can be achieved without the use of external hardware. However, only a few research have been made on virtual access points (VAPs) among indoor localization models. In this paper, the idea of indoor localization system using fingerprint with the addition of VAP in Wi-Fi environment is discussed. The idea is to virtually add APs in the existing indoor Wi-Fi system, this would mean additional virtually APs in the network. The experiments of the proposed algorithm shows the positive results when 2VAPs are used compared with only APs. A combination of 3APs and 2VAPs in the 3rd case had the lowest average error of 3.99 among its 4 scenarios.

Wi-Fi Fingerprint-based Indoor Movement Route Data Generation Method (Wi-Fi 핑거프린트 기반 실내 이동 경로 데이터 생성 방법)

  • Yoon, Chang-Pyo;Hwang, Chi-Gon
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2021.05a
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    • pp.458-459
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    • 2021
  • Recently, researches using deep learning technology based on Wi-Fi fingerprints have been conducted for accurate services in indoor location-based services. Among the deep learning models, an RNN model that can store information from the past can store continuous movements in indoor positioning, thereby reducing positioning errors. At this time, continuous sequential data is required as training data. However, since Wi-Fi fingerprint data is generally managed only with signals for a specific location, it is inappropriate to use it as training data for an RNN model. This paper proposes a path generation method through prediction of a moving path based on Wi-Fi fingerprint data extended to region data through clustering to generate sequential input data of the RNN model.

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