• Title/Summary/Keyword: 원격접속 프로토콜

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Formal Analysis of Authentication System based on Password using Smart Card (스마트카드를 이용한 패스워드 기반 인증시스템 정형분석)

  • Kim, Hyun-Seok;Kim, Ju-Bae;Jeong, Yeon-Oh;Han, Keun-Hee;Chai, Jin-Young
    • Journal of KIISE:Computer Systems and Theory
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    • v.36 no.4
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    • pp.304-310
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    • 2009
  • Due to widely use of internet, a lot of users frequently access into remote server in distributed computing environment. However, transmitting the information using vulnerable channel without authentication security system can be exposed to replay attack, offline password attack, and impersonation attack. According to this possibility, there is research about authentication protocol to prevent these hostile attacks using smart card. In this paper, we analyze vulnerability of user authentication system based on password and propose modified user authentication system.

Implementation of Wireless Contents Access PMP using ARM 9 Embedded System (ARM 9 임베디드 시스템에 의한 무선 컨텐츠 액세스 PMP 구현)

  • Han, Kyong-Ho;Kim, Hee-Su
    • Journal of the Korean Institute of Illuminating and Electrical Installation Engineers
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    • v.21 no.2
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    • pp.99-105
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    • 2007
  • In this paper, diskless personal multimedia player(PMP) that can access and decode the remote large multimedia data is implemented via wireless network. To implement this, WLAN based NFS protocol is used to connect PMP to the remote server and text image and movie files are decoded and played using ARM9 cored PXA255 embedded processor and Linux OS. The fuction and performance of the PMP is evaluated and verified using variuos types of contents. Linux kernel elements are configured and built in according to the hardware and software on the target board to install on the target board. The confirming result shows the required functions and performances.

Security Enhancement of Lightweight User Authentication Scheme Using Smartcard (스마트카드를 이용한 안전한 경량급 사용자 인증 스킴의 설계)

  • Lee, Youngsook
    • Convergence Security Journal
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    • v.20 no.4
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    • pp.209-215
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    • 2020
  • The environment of the Internet provides an efficient communication of the things which are connected. While internet and online service provide us many valuable benefits, online services offered and accessed remotely through internet also exposes us to many different types of security threats. Most security threats were just related to information leakage and the loss of authentication on client-server environment. In 2016, Ahmed et al. proposed an efficient lightweight remote user authentication protocol. However, Kang et al. show that it's scheme still unstable and inefficient. It cannot resist offline identity guessing attack and cannot provide session key confirmation property. Moreover, there is some risk of biometric information's recognition error. In this paper, we propose an improved scheme to overcome these security weaknesses by storing secret data in device. In addition, our proposed scheme should provide not only security, but also efficiency since we only use hash function and XOR operation.

Performance evaluation of Multicast in an Integrated Services Packet Network (종합 서비스 패킷망에서의 멀티캐스트의 성능 평가)

  • Lee, Wang-Bong;Kim, Young-Han
    • Journal of the Korean Institute of Telematics and Electronics S
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    • v.36S no.1
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    • pp.9-19
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    • 1999
  • An increase of the number of the real time applications and the Internet hosts make the Internet architecture changed. Current Internet architecture has some problems to process the real time traffics. To solve these problem, a new Internet architecture is proposed as the Integrated Service model. In the current Internet, as multicast protocols, the QoS multicast and the best-effort multicast have been studied in their separate network environments. But, the Integrated Service Packet Network is a heterogeneous network composed of the QoS delivery domain and the best-effort delivery domain. Thus, those separated multicast protocols have limitations in an ISPN. In this paper, we propose a multicast protocol for the ISPN with the QoS and the best-effort multicasting, and analyze the performance of this protocol. As a result, we find that the packet losses are same for hybrid multicast and best-effort multicast when the bandwidth is sufficient. But, if there exist some background traffics, the hybrid multicast has less packet loss than of the best-effort multicast.

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Real-time Streaming and Remote Control for the Smart Door-Lock System based on Internet of Things (스마트 도어록 시스템을 위한 IoT 기반의 실시간 스트리밍 및 원격 제어)

  • Lee, Sung-Won;Yu, Je-Hun;Sim, Kwee-Bo
    • Journal of the Korean Institute of Intelligent Systems
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    • v.25 no.6
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    • pp.565-570
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    • 2015
  • In this paper, we implemented the smart door lock system that control remotely devices using the concept of internet of things. Internet of things is intelligent system that can help devices to communicate with people and devices. And recently internet of things is getting attention because of advance of hardware technology and big data. The smart doorlock system based on internet of things used raspberry pi, sensor and doorlock. Using the smart phone, doorlock can be controlled from the raspberry pi server. And the user can identify some people that is in front of doorlock. also user can check around of doorlock in realtime using the raspberry pi camera.

Performance Analysis of Smartphone based u-NMS (스바트폰 기반의 u-NMS 성능 분석)

  • Kim, Chae-Hwan;Sohn, Woo-Jin;Lee, Kyung-Geun
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.36 no.6B
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    • pp.608-617
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    • 2011
  • ubiquitous network management system (u-NMS) is the network management system based on smartphone which are recently of wide use. The purpose of the u-NMS is to provide convenience for network administrator utilizing the mobility of smartphone and to manage the network efficiently. This paper proposes the smart NMS agent and the mobility management server (MMS). The smart NMS agent enables to use the monitoring web server and remote control application on the smartphone in wireless network. The MMS is developed to reduce the problems such as handover latency and packet loss, which can be taken place in wireless network. The network manager can monitor traffic in real time through the smart NMS agent and remotely control the network efficiently when sudden failures happen in the u-NMS. In this paper, performance evaluation is carried out with our test-bed system implemented. We focus on the measurement of the MMS performance. When the MMS is compared to previous mobility management protocol, our mobility management server reduces the average latency up to 65% in initial access, handover latency and processing delay to the network management center.

Implementation of Agricultural Multi-UAV System with Distributed Swarm Control Algorithm into a Simulator (분산군집제어 알고리즘 기반 농업용 멀티 UAV 시스템의 시뮬레이터 구현)

  • Ju, Chanyoung;Park, Sungjun;Son, Hyoung Il
    • Proceedings of the Korean Society for Agricultural Machinery Conference
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    • 2017.04a
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    • pp.37-38
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    • 2017
  • 최근 방제 및 예찰과 같은 농작업에 단일 UAV(Unmanned Aerial Vehicle)시스템이 적용되고 있지만, 가반하중과 체공시간 등 기존시스템의 문제가 점차 대두되면서 작업 시간을 보다 단축시키고 작업 효율을 극대화 할 수 있는 농업용 멀티 UAV시스템의 필요성이 증대되고 있다. 본 논문에서는 작업자가 다수의 농업용 UAV를 효과적으로 제어할 수 있는 분산군집제어 알고리즘을 제안하며 알고리즘 검증 및 평가를 위한 시뮬레이터를 소개한다. 분산군집제어는 UAV 제어 계층, VP(Virtual Point) 제어 계층, 원격제어 계층으로 이루어진 3계층 제어구조를 가진다. UAV 제어 계층에서 각 UAV는 point mass로 모델링 되는 VP의 이상적인 경로를 추종하도록 제어한다. VP 제어 계층에서 각 VP는 입력 $p_i(t)=u^c_i+u^o_i+u^{co}_i+u^h_i$-(1)을 받아 제어되는데 여기서, $u^c_i{\in}{\mathbb{R}}^3$는 VP 사이의 충돌방지제어, $u^o_i{\in}{\mathbb{R}}^3$는 장애물과의 충돌방지제어, $u^{co}_i{\in}{\mathbb{R}}^3$는 UAV 상호간의 협조제어, $u^h_i{\in}{\mathbb{R}}^3$는 작업자로부터의 원격제어명령이다. (1)의 제어입력에서 충돌방지제어는 각 $u^i_c:=-{\sum\limits_{j{\in}{\eta}_i}}{\frac {{\partial}{\phi}_{ij}^c({\parallel}p_i-p_j{\parallel})^T}{{\partial}p_i}}$-(2), $u^o_c:=-{\sum\limits_{r{\in}O_i}}{\frac {{\partial}{\phi}_{ir}^o({\parallel}p_i-p^o_r{\parallel})^T}{{\partial}p_i}}$-(3)로 정의되면 ${\phi}^c_{ij}$${\phi}^o_{ir}$는 포텐셜 함수를 나타낸다. 원격제어 계층에서 작업자는 햅틱 인터페이스를 통해 VP의 속도를 제어하게 된다. 이때 스케일변수 ${\lambda}$에 대하여 VP의 원격제어명령은 $u^t_i(t)={\lambda}q(t)$로 정의한다. UAV 시뮬레이터는 리눅스 환경에서 ROS(Robot Operating Systems)를 기반한 3차원 시뮬레이터인 Gazebo상에 구축하였으며, 마스터와 슬레이브 간의 제어 명령은 TCPROS를 통해 서로 주고받는다. UAV는 PX4 기반의 3DR Solo 모델을 사용하였으며 MAVROS를 통해 MAVLink 통신 프로토콜에 접속하여 UAV의 고도, 속도 및 가속도 등의 상태정보를 받을 수 있다. 현재 멀티 드론 시스템을 Gazebo 환경에 구축하였으며, 추후 시뮬레이터 상에 분산군집제어 알고리즘을 구현하여 검증 및 평가를 진행하고자 한다.

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A Design and Implementation of the Management Sever for the Gateway Supporting Home Networking Using the UML (UML을 이용한 흠 네트워킹 지원 게이트웨이 관리 서버 설계 및 구현)

  • 권진혁;민병조;강명석;남의석;김학배
    • Journal of the Korea Computer Industry Society
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    • v.5 no.3
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    • pp.393-404
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    • 2004
  • Recently, public home have used a more than two computer connected with network, and several home appliances using independently with internet or network are developing to be related closely with the network. Therefore, the home utilized for a simple terminal of the global network in the past is being expanded to another part of the sub network. For a variety of connecting home-area protocols with the existing existing network, we require a new Residential Gateway(RG) that does not only make the home-area network operating in the sub network but also connects to the external network. In this paper, RG has intrinsic limits against flexible service due to IP address assignment and hardware capacity. In order to solve this problem in the RG, we propose a Management Server(MS). The MS that offers the integrated managements and control services for a variety of devices connected the RG in the home-area. It can not only solve the dynamic IP address assigning problem but also assigns private IP addresses to the home network devices through the Network Address Translation(NAT). It also provides somewhat useful functions for the home network and the RG for other additional services. <중략> The MS is using a SNMP protocol for managing the RG in the domain, a polling method of the MS and the RG compose a sequence polling method, a polling method using a multi-process and a multi-thread. In this paper, we introduce a problem with polling method separately, show a polling method between the MS and the RG using a multi-thread.

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