• Title/Summary/Keyword: 온라인 학습자 특성

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A Study no the On-line Cyber Contents Managing Platform Considering Web-based Study Characteristics (온라인 학습 특성을 고려한 콘텐츠 제공 플랫폼에 관한 연구)

  • 송은성;오용선
    • Proceedings of the Korea Contents Association Conference
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    • 2004.05a
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    • pp.63-69
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    • 2004
  • Information society, which requires knowledge-workers having creative and active problem-solving ability, needs development of on-line educational contents technique from existing teacher-oriented to learner-oriented education. Special quality of most on-line studying contents is real condition that is not satisfying on-line studying special quality that learner-oriented becomes center by lacking functions of lecture progress of teacher-oriented, contents manufacture and contents offer platform than learner-oriented. Wish to propose about way to compose existent contents offer platform and complementary situation about contents offer platform for on-line education of learner- oriented that is on-line studying special quality in this research.

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Analysis of Learner's Characteristics and Relationship between Learning Styles and Achievements in Online Programming Course (온라인 프로그래밍 학습에서 학습자 특성 및 학습양식과 성취도간의 관계 분석)

  • Kim, Ji Seon;Kim, Yungsik
    • The Journal of Korean Association of Computer Education
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    • v.18 no.3
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    • pp.59-68
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    • 2015
  • The purpose of this study is to analyze the learner's characteristics, and relationship between learning styles and achievements in online programming learning environment. For the analysis, after performing the inspection of learning styles of Grasha-Reichmann for 104 middle and high school students, online programming learning were performed for 12 weeks. First, according to learner's variable, boy was higher than girls in dependent learning style. Middle school student higher than high school student in competitive and avoid learning styles. Independent and participant learning styles show a significant difference in achievement level. Analysis of the relationship between learning styles and achievements show that independent(r=.253, p<.01) and participant(r=.303, p<.01) have the positive correlations. As a result, independent and participant learning styles are confirmed to be related with achievements. In addition, we analyzed each learning style characteristics by writing survey of the impression of the learners by main learning styles, through which we could derive teaching and learning strategies for the online programming by learning styles.

Analysis of learning Effects according to the Structure Component of Transactional Distance in Online Course (온라인 과정에서 교류적 거리의 구조 지각수준과 학습효과의 관계)

  • Kim, Jeong-Kyoum;Lee, Sung-Il
    • 한국정보교육학회:학술대회논문집
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    • 2007.08a
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    • pp.108-113
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    • 2007
  • 온라인 학습 환경을 효율적으로 구성하는 것은 학습자의 학습 성공을 촉진할 뿐만 아니라 학습과정의 이해에 절대적으로 필요한 일이다. 만일 학습자와 교수자가 효율적으로 교류하면 학습자가 느끼는 심리적 거리감은 상당히 최소화될 수 있을 것이다. 이 연구는 학습자들의 온라인 학습에서 교류적 거리의 구조 지각은 성별에 따라 달라지는가를 알아보고 온라인 환경에서의 수업만족도, 지속성, 학업성취도에 가장 큰 영향을 미치는 구조의 하위영역이 무엇인지를 밝혀 학습자들의 학습효과를 체계적으로 높일 수 있는 온라인 환경의 요소를 탐색하는데 있다. 설문을 통해 수집된 자료는 연구 목적에 따라 다양한 분석을 실시하였다. 이 연구 결과 학습자의 일반적 특성인 성별에 따른 교류적 거리의 구조 지각수준은 의의있는 차이가 없었다(p>.05). 교류적 거리의 구조 지각수준과 학습자가 지각하는 수업만족도간에 의의있는 상관이 있었으며, 학습자의 학습 지속성과도 통계적으로 의의있는 상관이 있는 것으로 나타났다. 그러나 학업성취도와 교류적 거리의 구조 지각수준 간에는 유의의한 차이가 발견되지 않았다(p>.05). 교류적 거리의 구조 하위영역 중 수업만족도에 대한 영향력이 큰 하위영역은 과정 상호 작용이며, 학습 지속성에 대한 영향력이 큰 하위영역은 내용 구성요인으로 나타났다.

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A Study on the Factors Affecting Learning Satisfaction and Continuous Use Intention of Real-Time Online Education Platform (실시간 온라인 교육 플랫폼의 학습만족도와 지속사용의도에 영향을 미치는 요인에 관한 연구)

  • Mei, Si-Yang;Lee, Dong-Myung
    • The Journal of the Korea Contents Association
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    • v.22 no.6
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    • pp.342-353
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    • 2022
  • This study aims to help revitalize the real-time online education platform market by analyzing the instructor characteristics, content characteristics, and platform characteristics of real-time online education platforms for local learners in China. A total of 670 questionnaires were collected through an online survey and an empirical analysis was conducted. As a result of the analysis, first, except for attractiveness, which is the characteristic of the instructor, professionalism and sincerity had a significant positive influence on both learning satisfaction. Second, the usefulness, abundance, and appropriateness of content characteristics had a significant positive influence on learning satisfaction. Third, except for interaction, which is a platform characteristic, technology and convenience confirmed a significant positive influence relationship on both learning satisfaction. Fourth, learning satisfaction had a significant positive effect on the intention to continue using. This study presented practical implications for real-time online education platform and future research directions.

Effective communication method for e-learning under the COVID-19 pandemic: Focusing on ITO (코로나19 기간 중의 비대면 온라인 교육의 효과적인 커뮤니케이션 방안 연구: ITO를 중심으로)

  • Lee, DonHee;Lee, Dong Hyun
    • Journal of Korea Society of Industrial Information Systems
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    • v.26 no.1
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    • pp.67-82
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    • 2021
  • Both universities and professors are eagerly seeking effective communication method for e-learning under the COVID-19 pandemic. In order to achieve this goal, it is necessary to understand the differences in requirements according to the characteristics of students. In this study, the relationship between the demographic characteristics of learners and important/preferred types and methods of communication in terms of learning or expression of opinion was analyzed through chi-square tests. The results showed that communication importances/preferences vary significantly based on learner's characteristics.

Investigating Online Learning Types Based on self-regulated learning in Online Software Education: Applying Hierarchical Cluster Analysis (온라인 소프트웨어 교육에서 학습자의 자기조절학습 관련 특성에 기반한 온라인 학습 유형 분석: 계층적 군집 분석 기법을 활용하여)

  • Han, Jeongyun;Lee, Sunghye
    • The Journal of Korean Association of Computer Education
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    • v.22 no.5
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    • pp.51-65
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    • 2019
  • This study aims to provide educational implications for more strategic online software education by the types of online learning according to learners' self-regulated learning characteristics in the online software education environment and examining the characteristics of each type. For this, variables related to self-regulated learning characteristic were extracted from the log data of 809 students participating in the online software learning program of K University, and then analyzed using hierarchical cluster analysis. Based on hierarchical cluster analysis learner clusters according to the characteristics of self-regulated learning were derived and the differences between learners' learning characteristics and learning results according to cluster types were examined. As a result, the types of self-regulated learning of online software learners were classified as 'high level self-regulated learning type (group 1)', 'medium level self-regulated learning type (group 2)', and 'low level self-regulated learning type (group 3)'. The achievement level was found to be highest in 'high-level self-regulated learning type (group 1)' and 'low-level self-regulated learning type (group 3)' was the lowest. Based on these results, the implications for effective online software education were suggested.

Analysis of Learners' Characteristics and Preferences for Effective Online Learning (효과적인 온라인 학습을 위한 학습자특성과 선호도 분석)

  • Lee, Young Lim;Im, Hee-Joo
    • Journal of Convergence for Information Technology
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    • v.11 no.12
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    • pp.138-147
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    • 2021
  • This study aims to analyze the characteristics and preferences of learners who participated in college online classes for effective online learning. A total of 101 college students who participated in online classes completed the survey including personal characteristics of students and learning factors that affect online classes. The results showed that male students were more likely than female students to respond that online classes were more effective. Likewise students who learned from video recordings compared to those who learned from real-time lectures. As a result of analyzing the difficulties of online learning, there was a high probability that online learning was ineffective for students who had difficulties in self-learning and asking questions to their lecturers. Likewise, students who spent a lot of time studying online lectures, there was a high probability that online classes would be more effective for students who spent a lot of time on assignments. The results suggest that online learning is more effective for students who learn actively and self-directedly than those who passively participate in classes. This study implies that it is necessary to design online classes based on the characteristics and preferences of learners to improve the quality of education.

Design and Implementation of a Learning Disorder Diagnosis System using Ontology (온톨로지를 이용한 학습 장애 진단시스템 설계 및 구현)

  • 한국정보교육학회
    • Journal of The Korean Association of Information Education
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    • v.9 no.4
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    • pp.571-579
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    • 2005
  • 교수-학습과정에서 학습자가 가지고 있는 학습 장애는 학습 결과에 많은 영향을 미친다. 학습자의 학습 장애를 정확하게 진단하고 이를 고려한 수업 활동이 전개되어야 효과적인 교수-학습 활동이 이루어 질 수 있다. 학습 장애의 특성상 장애 진단과 처방과정에서는 비공개적인 접근이 요구된다. 인터넷 기반의 온라인 학습 장애 진단과 처방시스템은 이와 같은 문제를 해결할 수 있는 유용한 방안 중의 하나가 될 것이다. 하지만 기 구축되어 운영 중인 온라인 기반 학습 장애 관련 사이트들은 학습 장애를 진단해 주고 처방해 주기 보다는 학습 장애 정보를 안내해 주는 정도의 수준에 에 그치고 있다. 단순히 웹문서 형태의 정보제공 체제이거나 텍스트 기반의 지식 전달 체계로 인하여 학습자 개개인의 특성을 고려한 장애 진단에 한계점을 가지고 있다. 학습 장애에 대한 지식을 체계화함과 동시에 일정한 기준에 의해 연관성을 지어 줄 수 있는 의미 분석과 추론 등의 방법에 사용되어지는 온톨로지를 활용하게 되면 기존의 시스템이 가지는 제한점들을 극복할 수 있을 것이다. 이에 본 연구에서는 온라인 상황에서 학습자의 학습 장애를 정확하게 진단하기 위해 온톨로지를 이용하여 학습장애 진단 시스템을 설계하고 구현하였다. 온톨로지의 구축에 사용된 도구는 protege-2000을 사용하였다. 진단시스템 개발 환경으로 학습자의 인터페이스는 Visual C++, 교사의 인터페이스는 Visual Studio.NET을 사용하였으며, DBMS는 Microsoft Office Access와 MS-SQL Server를 사용하였다. 이 연구는 OWL 온톨로지를 사용하여 보다 지능화된 학습 장애 진단시스템을 개발함으로써 실현 가능성을 제안하고 있는 것이 연구의 의의이다.

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Advanced Consultant Type Educational System based on Agent (개선된 에이전트 기반 문의형 교육 시스템)

  • Kim, Boon-Hee
    • Proceedings of the Korea Information Processing Society Conference
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    • 2010.11a
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    • pp.365-366
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    • 2010
  • 기존의 교육 시스템은 그 특성상 온라인 교육 시스템의 보완적인 요소로써 혹은 독창적인 특성을 직간접적으로 도입하고 있다. 온라인 교육 시스템의 역할이 확고해지는 과정에서 다양한 연구 결과를 적용하여 도입 초기에 비해 많은 발전을 보이고 있다. 본 논문에서는 온라인 교육 시스템을 개발한 개발자와 학습자 간의 문의형 상호작용 유형을 채택하에 개발자가 상호작용의 내용을 만들고 학습자에 의해 교육 내용의 전달 과정을 주도하는 과정에서 학습 효과를 높이기 위해 기존의 에이전트 기반 학습시스템에서 발생할 수 있는 단순 적용성을 개선한 에이전트 기반 문의형 온라인 교육 시스템을 제안한다.

The Design and Implementation of On-Line Quiz Game Learning System for Learning Motivation (학습동기 유발을 위한 온라인퀴즈게임형 학습시스템의 설계 및 구현)

  • 한병래;구정모
    • Journal of the Korea Computer Industry Society
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    • v.4 no.12
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    • pp.911-922
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    • 2003
  • Nowadays, we can easily find student who study through computer in e-teaming environment. But, although e-teaming system has strong point that overcomes limitation of distance and time, many students give up their study through on-line learning. In this study, we developed On-Line learning motivation model, and designed and developed on-line quiz game loaming system. Thus we can find student's teaming motivation was grow up through student's interaction. Also, we find on-line quif game learning system had many information that explain student's status about their knowledge.

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