• Title/Summary/Keyword: 오프라인 수업

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A Study on Effectiveness of Online Interactive Cinematherapy Course Due to COVID-19: Emotional Intelligence and Empathic Ability (COVID-19로 인한 비대면 상호작용적 영화심리치료 수업의 효과성 연구: 감성지능과 공감능력)

  • Lim, Ae-Ryon
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.22 no.2
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    • pp.57-66
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    • 2021
  • The purpose of this study was to verify whether the Interactive Cinematherapy Course developed based on discussion is still effective for emotional intelligence and empathic ability, even in a college lecture environment where courses are given online due to COVID-19. The subjects were enrolled in the Interactive Cinematherapy Course and experienced either an online (N=139) or offline (N=212) course before and after COVID-19. To the offline course, students were given structural questions and conducted discussions, whereas the online course students were given feedback via e-mail to substitute discussion. The results were as follows. Compared to the offline courses, students in both online/offline courses commonly showed an increase in "Other's emotion appraisal", "Cognitive Empathy", "Perspective taking", "Fantasy", and "Emphatic Concern". The online course students showed an increase in the "Use of emotion", while offline course students showed an increase in "Self emotion appraisal". This shows that online and offline courses do not have a significant difference in effects. In qualitative research, the lecturer's communication ability and concern helped enhance the effectiveness of the Interactive Cinematherapy Course given online. This implies that communication between the lecturer and students and role of the lecturer are more important than the online environment.

A Qualitative Study on the Improvement of Online Physical Education in the COVID-19 Situation (코로나-19 상황에 따른 온라인 체육교육 개선에 관한 질적 연구)

  • Jung, Hyun;Ahn, Chan-Woo
    • Journal of Korea Entertainment Industry Association
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    • v.15 no.4
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    • pp.217-227
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    • 2021
  • The study aims to explore the rapidly changing university sports-related lecture environment from the perspective of professors and seek comprehensive and practical improvements in the online lecture environment for both professors and learners. In order to achieve the purpose of this study, six professors related to physical education at the university were selected as research participants, and in-depth interviews were used for about four months from September 2020 to December 2020. Examples of the problems, counterplans, and the improvement plans of professors who related to sports were shown as the results. First, the difficulties faced by professors have been divided into online and offline lecture problems, which are Internet and media possession, online lecture place amulet, professor-learner communication disorder, attendance verification and evaluation, COVID-19 infection, and face-to-face lecture place restriction since the outbreak of COVID-19. Second, professors' response to online and offline lecture problems was diversification of communication media, telecommuting, providing online learning videos, replacing and reinforcing practical classes, which were found to be somewhat lacking in government and school support systems. Finally, since the COVID-19 outbreak, Sports-related lecture's continuous problems and the professor's responses require the improvements such as government-level guidelines, university-level expansion of the venues for on- and off-line lecture, devising online lecture programs that enhance professor's convenience, and adjusting the number of participants for on- and off-line lecture.

Design and Implementation of Plant's Life Cycle Educational Application (식물의 한살이 교육용 어플리케이션 설계 및 구현)

  • Kim, Kapsu;Kim, Hyosung
    • Journal of The Korean Association of Information Education
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    • v.17 no.3
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    • pp.357-365
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    • 2013
  • The purpose of this paper is to implement the educational application related to the Plant's Life Cycle Unit in 4th Grade Science Textbook, based on the National Curriculum. This should lead to teachers incorporating them into classes and for students to get practical help when they are studying about plants. Through this application, teachers will be able to experience the so-called Blended Learning while using both off-line and mobile teaching methods. It will also be possible for students to review what they learn during the classes and do their projects regardless of time and place. This type of learning is expected to motivate learners and enhance the learning experience by stimulating the students' interest.

Correlation Between Social Network Centrality and College Students' Performance in Blended Learning Environment (블렌디드 러닝 환경에서 사회 연결망 중심도와 학습자 성과 간의 상관관계)

  • Jo, II-Hyun
    • The Journal of Korean Association of Computer Education
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    • v.10 no.2
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    • pp.77-87
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    • 2007
  • The purpose of the study was to investigate the effects of social network centrality variables on students' performance in blended learning environment in a higher educational institution. Using data from 36-student course on Learning Theories and Their Implications on Instructional Design Practices, the researcher empirically tested how social network centrality variables - such as friendship network centrality, advice network centrality, and adversary network centrality - are correlated with academic achievement measures. Results indicate, as hypothesized, the friendship and advice centrality positively correlate with, whereas the adversary centrality being negatively correlate with application performance measures and test scores. The size and quality of posted online discussions are positively and strongly correlated with the advice network centrality.

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A study on the System for Online education by Mobile (모바일 기반의 온라인교육 시스템에 관한 연구)

  • Song Eun-Jee
    • Journal of Digital Contents Society
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    • v.6 no.3
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    • pp.149-155
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    • 2005
  • The various kinds of contents have been developed with the explosive increase of the internet users. The advantage of the contents could be extended to the extension of education. For the reason of no limit on space, on-line education such as cyber lecture and cyber university is getting popular. On-line education, however, could be faced to the problem of the management for attendance, homework and the exam. Therefore the proper supervision is requested so that students may get all the information for the calendar of test and other program which are necessary for the lesson. This study is to propose the system of education by mobile which is able to promote the efficiency of the study for the on-line education. The information of the lesson for cyber lecture could be accessed regardless the place and time by using the mobile phone which is usually carried.

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A Case Study of Python Programming Error in an Online Learning Environment (온라인 학습 환경에서 발생하는 파이썬 프로그래밍 오류 사례 분석)

  • Jung, Hye-Wuk
    • The Journal of the Convergence on Culture Technology
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    • v.7 no.3
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    • pp.247-253
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    • 2021
  • There are various programming errors that occur in the course of programming practice for beginners in computer programming. At this time, since it is difficult for learners to recognize errors by themselves, they correct program errors through the instructor's feedback. However, as students learn programming techniques in an online learning environment due to the COVID-19 pandemic, there is a limit to interaction between the students and the instructor in comparison with offline classes, so it is necessary for learners to develop their own ability to solve programming errors by themselves. Therefore, in this study, error cases in online programming classes using the Python language are analyzed and an online programming education method that can improve learners' ability to correct programming errors is proposed based on the analysis results.

Current status of use in the LMS education (LMS 온라인 교육의 이용 현황)

  • Lee, Hyun-jung;Son, ji-youn;Kim, Han-byeol;Choi, Hun;Choi, Yoo-jung;Lee, Yong-Seol
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2022.05a
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    • pp.609-611
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    • 2022
  • LMS is software that automatically manages educational and learning activities, and is being used in most educational institutions these days when online education is increasing due to the spread of Corona. LMS covers a wide range of methods that are so versatile that they can be used in connection with offline classes as well as online classes. Therefore, it was confirmed that the software is useful not only for educational institutions but also for office workers who want to do online work such as telecommuting during the period of social distancing. This LMS function will be of great help to the development of the education market and online classes in the future.

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A Study on Status and Perception of Class Operation by Elementary School Science Specialized Teachers in COVID-19 Situation (COVID-19 상황에서 초등 과학 전담 교사의 수업 운영 실태 및 인식)

  • Kim, Seong-Un;Yang, Il-ho;Lim, Sung-man
    • Journal of the Korean Society of Earth Science Education
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    • v.13 no.3
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    • pp.317-329
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    • 2020
  • The purpose of this study is to investigate how elementary science specialized teachers operate and how they have a perception of the science class in the COVID-19 situation. The number of participants in the study is 21 who are dedicated to science subjects in 2020. 21 teachers were given an open survey of science classes and future directions in the COVID-19 situation, and 8 out of 21 teachers were interviewed in-depth on how and why they did so. As a result of the study, first, the science classes before and after COVID-19 of primary science teachers were different. Under the COVID-19 situation, teachers identified the characteristics of online and offline classes and operated them in a way that was specific to their characteristics. Second, there was a common perception of teachers' classes on the basis of this science class operation style, which is that science classes should be operated as activities, that I would like to have classes that suit my taste as long as the policy allows, and that online classes cause students to lose motivation and widen their educational gap.

Strategy and Effect on Interdisciplinary Project-based Learning based Blended Learning (블랜디드 학습에 기반한 통합교과 프로젝트 학습 전략 및 효과)

  • Shin, Soo-Bum;Han, Hee-Jung
    • The Journal of Korean Association of Computer Education
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    • v.9 no.4
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    • pp.25-34
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    • 2006
  • Although the e-learning system is being introduced in elementary and secondary education, incorporating it into the regular curriculum is difficult. Other problems include the lack of sessions and connection to regular courses in realistically applying project-based learning in the regular school curriculum. Therefore. this study established, applied, and analyzed the blended learning strategy to resolve such issues. Specifically, a theoretical investigation on the concept of blended learning and IT-oriented, project-based learning was conducted. The theme for learning based on integrated courses was also selected, and the 5-stage project-based teaching and learning strategy, concretized. The concretization strategy involved discussion, role division, and alternative evaluation strategy. The class progressed in formats of on-class online, on-class offline and off-class online. As a result, students experienced inconvenience since the project only lasted for a short period of time. Nonetheless, they responded positively to the effect of project-based learning in general. This study was able to suggest the possibility of applying e learning in regular school curriculum and propose the direction for digital and learner oriented teaching.

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A Case Study on Application of Flipped Learning in Medical Humanities: Focus on Instructional Design and Learners' Perspective (의료인문학 수업의 플립 러닝 적용 사례 연구: 수업설계와 학습자 인식을 중심으로)

  • Oh, Heejin
    • Journal of Science Education
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    • v.44 no.2
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    • pp.240-258
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    • 2020
  • The advances in science technology brought about a new form of learning called flipped-learning: a combination of on-line and off-line learning. A flipped learning is a form of blended learning which has become quite popular, nowadays, in the field of education. Despite the emphasis on the importance of medical humanities in medical education program, there are no effective teaching and learning models to realize the purpose of medical humanities education. This study explores the possibility of flipped-learning to apply medical humanities classes. The class was designed based on the ADDIE model consisting of five stages, analysis - design - development - execution - evaluation. In order to do 'flipped-learning,' the instructor reconstructs the purpose of medical humanities education, instructional purpose and content, and analyzed learner. The contents of the medical humanities class were structured considering the purpose of the introduction to the medical humanities in the medical education program and the competencies that medical personnel should have in the developed health care environment. The instructor produces a video of the lecture and makes it possible to use LMS (Learning Management System) before and after classes, and conducts discussion activities so that learner-learner and learner-teacher interaction could actively occur during the class. The result of applying medical humanities lesson as flipped learning is as follows: First, it can realize the essence of medical humanities education. Second, it contributes to strengthening the competencies of health care provider. Third, flip learning can be used as a new teaching strategy for medical humanities education. The result of this study is expected to suggest new ways of introduction to teaching method in the traditional medical humanities class and contribute to the practice of designing and doing flipped learning of medical humanities class in the future.