• Title/Summary/Keyword: 예술전문인

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Glass ceiling in arts and culture professionals: Between J and R industries (문화예술분야 전문인력에 대한 유리천장효과 분석: J산업과 R산업 중심으로)

  • Chan, Jong-Sub;Heo, Shik
    • Review of Culture and Economy
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    • v.21 no.2
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    • pp.3-28
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    • 2018
  • This study focuses on analyzing the glass ceiling effect in arts and culture professionals through the quintile decomposition applied to the RIF unconditional quantile regression and Oaxaca-Blinder decomposition technique. From the industrial viewpoint, we divide arts and culture professionals into cultural contents professionals(large category J industry) and arts professionals(large category R industry). For our analysis, we employ the pooling data of 'Wage Structure Survey' from 2009 to 2016. Our results are summarized as follows. First, as OLS wage decomposition showed that the gender wage gap among the arts professionals was lower than cultural contents professionals, but the discrimination portion of total gender wage gap was larger. Second, from quintile regression decompositions, the glass ceiling effects of two types of professionals showed different results. Cultural contents sector was observed with the "steady glass ceiling effect" as the portion of the discrimination was continuously increased, while the arts sector was observed with the "limited glass ceiling effect" as the discrimination had drastically increased in the 80s and 90s.

A Current Conditions and Improvement Directions of the Certification System for Performing Arts Professionals (무대예술전문인 자격제도의 현황 분석 및 발전 방향)

  • Lee, Jang-Weon;Im, Jee-Weon
    • The Journal of the Korea Contents Association
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    • v.10 no.6
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    • pp.258-274
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    • 2010
  • Along with hardware implementation of cultural arts, the importance of cultivating and securing professionals who are able to operate and mange it from the political perspective is highlighted as a political issue. In addition, with growing public demand for culture, performing arts are enlarged and professionalized, and this increased the number of large-scale musicals and activated exchanges with overseas performances, which raised the demand for personnel of performing technology. Like this, growing theaters require professionals in the performing technology field for technically safe and quality performance. The certification system for performing arts professionals is to develop quality of theaters and performing arts by increasing vocational professionalism and safety in the performing technology field. This system performed since 2000 is getting positioned, and employees who worked for the performing technology field at this time showed a lot of attentions with certainty they would receive credit for artistic professionalism and raise pride as a performing arts professional. However, the government's political strategy to secure professionals of cultural arts and interest in human resource(HR) policy in the performing arts field were relatively insufficient. Therefore, this study examined the problems by looking into actual conditions regarding operation and role under the initial purpose of the certification system, and purposed the improvement plan as a first certification system to cultivate Korean performing arts professionals.

문화예술교육으로서 만화애니메이션교육과 영화교육 : 예술강사 지원사업과 교직과정을 중심으로

  • Lee, A-Ram-Chan
    • 한국만화애니메이션학회:학술대회논문집
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    • 2011.05a
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    • pp.66-77
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    • 2011
  • 1895년 영화가 탄생하면서부터 영화가 예술로서 인정받기까지 오랜 시간이 걸렸듯이 영화가 그 교육적 가치를 인정받기까지도 상당히 오랜 시간이 걸렸다. 즉, 영화가 소비 지향적이라는 비판에서부터 영화는 집에서만 봐도 충분하다는 식의 편견까지 이러한 오해를 불식시키기까지 짧지 않은 시간이 흘렀다. 영화 자체가 교육적 대상으로 인정받기 시작한 것은 1964년 영국영화연구소에서 나온 "영화교육(Film Teaching)"에서 영화교육의 필요성이 논의된 이후에 자연스럽게 그 가치를 인정받기 시작했다. 한편 2004년부터 예술강사 지원사업에 의해 영화교육의 대중화가 본격적으로 이루어졌고, 한 해 뒤인 2005년 만화애니메이션교육이 대중화시대를 열었다. 이렇듯 만화애니메이션교육과 영화교육은 그 교육적 접근은 오래되지 않았지만, 교육과 관련해서 전문적인 동시에 대중적인 측면도 함께 지니고 있다. 다시 말해서, 대학교육에서 이론적이고 실제적인 교육이 이루어지고 있지만, 대중적인 영향력을 통해서 초 중등학교에서 많은 관심을 가지고 있는 교육영역이다. 이렇게 다양한 층위에서 진행되고 있는 만화애니메이션교육과 영화교육을 문화예술교육이라는 범주에서 살펴볼 것이다. 이는 전문예술인 양성을 위한 전문교육인 아닌 초 중등학교에서 이루어지고 있는 문화예술교육이라는 관점에서 바라볼 것이다. 특히 한국문화예술진흥원의 예술강사 지원사업을 중심으로 현재 진행되고 있는 만화애니메이션교육과 영화교육을 점검할 것이다. 그리고 영화교육에서 진행되고 있는 교직과정을 살펴봄으로써 만화애니메이션교육도 이러한 제도적 뒷받침의 필요성을 밝힐 것이다.

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Design and Implementation of an Application for an Exhibition of Disabled Artists (장애인 예술 작품 전시 애플리케이션 설계 및 구현)

  • Won Joo Lee;Seung Gyeom Kim;Ha Ram Kang;Tae Hun Kim;Jun Hyeok Lee
    • Proceedings of the Korean Society of Computer Information Conference
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    • 2023.07a
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    • pp.227-228
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    • 2023
  • 본 눈문에서는 안드로이드 플랫폼 기반의 스마트폰에서 장애 예술인 활동에 도움이 되는 애플리케이션을 설계 및 구현하였다. 이 애플리케이션의 특징은 TTS, STT 기능을 이용한다. STT 기능은 청각 장애인이 예술 작품을 올리면 작품에 대한 정보를 입력받고, TTS 활용하여 작품에 대한 설명을 음성으로 서비스하도록 구현한다. Naver Map을 사용하여 사용자가 전시회에 대한 위치를 등록하면 Naver Map을 통하여 전시회를 찾아올 수 있도록 길 안내 서비스를 구현한다.

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Research on Computer-Based Convergence Performing Arts - The Impact of Digital Technology on the Performing Arts-

  • Jin-hee gong
    • Journal of the Korea Society of Computer and Information
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    • v.29 no.9
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    • pp.99-107
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    • 2024
  • This study analyzed how computer-based digital technology affects convergence performing arts according to the trend of the times of domestic performing arts. Based on the analyzed contents, the purpose of the study was to propose an appropriate use plan for performing arts and technology and a plan for future development of convergence performing arts. Looking at the analysis results according to the purpose of the study, as a first step, the use of video technology developed in the performing arts stage using video technology evolved into holograms, media art, and 3D techniques. In the second step, technology and art were fused using artificial intelligence and robots. Artificial intelligence composed music, choreographed dance, and wrote a play script. In addition, robots performed and played with humans on stage. Third, virtual space was also used in performing arts. It was possible to direct spaces in various places using virtual spaces rather than performance halls and stage spaces. In this way, performing arts using digital technology will become more diverse and professional, and things that are possible in imagination that cross boundaries will be developed into reality. This study proposes a convergence that appropriately utilizes various technologies of digital and computer while maintaining the area of creation that humans can do and the expressiveness and artistry they express. In preparation for these changes in the times, future convergence performing artists should be able to acquire a combination of artistry and technology of stage technology experts who can use digital technology, professional actors who can express artistry along with AI, and professionals who can create art by manipulating AI.

Performing Work Subject to the Busan Area Theatre Arts professionals Activation Plan (부산지역 무대예술전문인 현황과 공연작품 제작 시스템에 의한 공연문화 활성화 방안)

  • Jang, Jun-Kyu
    • The Journal of the Korea Contents Association
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    • v.13 no.2
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    • pp.175-187
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    • 2013
  • Because of the governments policy to promise the cultural homesickness of citizens, national and public culture centers are under construction all over the country. The interest of watching plays are increasing. But the existing culture center's facilities operating in the construction of emphasized. It's made up of public officials in technical service, are having a hard time breaking their limits. In consequence, to solve these problems it will be done with people who have qualifications of stage art professional in the center. Productions raise a support system of the city and venues subject to theatre arts professionals as a way of solving these problems. These are the efficient ways to develop performance cultures of issues presented and the Busan area performing arts Activation Plan is proposed.

Problems on Support Policy for Domestic Dance Performing Arts (국내 무용공연예술 지원 정책 문제점)

  • Kim, Tae Rang;Cho, Sunghee
    • Proceedings of the Korea Contents Association Conference
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    • 2017.05a
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    • pp.429-430
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    • 2017
  • 본 연구는 무용공연예술의 지원 정책의 문제점을 알아보기 위해 무용 예술 공연의 사업 지원 실태에 초점을 맞추어 재정 지원현황을 알았다. 지원정책의 현황조사는 문화체육관광부, 서울문화재단, 한국문화예술위원회, 한국메세나협회를 대상으로 한정하였다. 연구 결과 기관들의 지원이 지속적으로 증가하고 있음에도 홍보부족, 전문인력부족, 수혜에 대한 무용예술단체의 수동적 태도의 문제로 실질적인 지원을 받는데 어려움이 있는 것으로 나타났다. 이에 본 연구는 토대로 국가의 재정지원 정책을 토대로 문제점과 사례의 개선방안을 도출해 볼 수 있는 기반이 될 것이다.

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출발 1999 전망과 회고-문화일반

  • Lee, Jung-Han
    • The Korean Publising Journal, Monthly
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    • s.249
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    • pp.11-11
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    • 1999
  • 이제까지 문화관련서들은 각 장르의 예술작품 비평서와 에세이가 주류였다. 이들을 전문예술 영역으로 분류한다면 이제는 삶의 양식과 기반의, 보다 포괄적인 삶의 조건으로 문화를 파악하려는 시도가 필요할 때다.

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Policy Model for the Development of the Arts Educator in the field of the Comic & Animation Education (만화애니메이션 교육 강사의 전문직종화를 위한 지원모델 연구 - 만화애니메이션 강사 지원 사업을 중심으로 -)

  • Yim, Hak-Soon
    • Cartoon and Animation Studies
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    • s.11
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    • pp.11-28
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    • 2007
  • The article concerns the public policy for the development of the arts educator in the field of the comic and animation education. The comic and animation education programs are focused on the promotion of the creativity and communication skills of the student in terms of the arts education. The article seeks to examine the case on the support program for the comic and animation educators, which has been managed by Korea Arts & Culture Education Service(KACES) since 2005. The forty two educators were surveyed. As a result, the support program of the KACES has an effect on the educator's recognition of the comic and animation education in the positive way. The most of the educators suggest that the support program should try to develop the comic and animation educator job as a special work with the full time job. In this repect, the article recommend the policy alternatives such as the promotion of the education program R & D, the knowledge and information system, training system and the establishment of the governance system.

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