• Title/Summary/Keyword: 영화시나리오

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The Analysis of the Film Cooperation Mode of "One text, two productions" in China and South Korea - Take Extreme Job and Lobster cop as Examples - (중국 한국 "하나의 시나리오로 두개를 찍는" 협력방식분석 - <극한직업>과 <랍스타 캅>을 중심으로 -)

  • Li, Hai-Long
    • Journal of Korea Entertainment Industry Association
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    • v.13 no.8
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    • pp.157-165
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    • 2019
  • With the deepening cooperation between China and South Korea in the field of film, the ways of cooperation between China and South Korea are becoming more and more diversified. "One text, two productions" film cooperation mode refers to the filmmakers of two countries sharing script resources, using the same script to create films separately. South Korean Extreme Job(극한직업) and Chinese Lobster cop(龙虾刑警) are the products of this cooperation model. The scripts of the two films originated from the China and South Korea story joint development plan(중한시나리오공통개발프로젝트) in 2015. After winning the award, the script were filmed by Korean and Chinese filmmakers. Filmmakers in two countries adapted the script to different degrees according to their respective cultural backgrounds and aesthetic characteristics. The film cooperation mode of "One text, two productions" promotes the development of transnational cooperation and opens up a new way of film cooperation.

Study on the Systems and Structures of Writing for Television Dramas and Movies in Korea -Focusing on its Characteristics and Problems (드라마작가와 시나리오작가의 구조적 시스템 연구 -특성과 문제점 중심으로)

  • Lee, Sang-Bum
    • The Journal of the Korea Contents Association
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    • v.15 no.10
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    • pp.66-82
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    • 2015
  • This study looks into the differences between the two different genres of dramatic renditions on film- television dramas and movies, by studying the respective characteristics of screenplays for television and movies, and comparing the disparity in status between the powerful television drama writer and the powerless movie screenwriters as well as actual power structures within the Korean media industry. It explores the intensifying problems of high cost drama productions and poor treatment of screenwriters, as well as established practices in the movie and television industries so as to analyze problems comprehensively and seek balanced growth within these industries. The Hollywood screenwriting system is taken as a point of comparison in seeking solutions and exploring the direction that Korean film and television industries should take in the future.

4D event extraction from subtitles and scenario information (자막과 시나리오 정보로부터 4D 이벤트 추출)

  • Lee, Jin-Kyu;Jang, In-Seon;Kang, Hang-Bong
    • Proceedings of the Korea Information Processing Society Conference
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    • 2013.11a
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    • pp.1510-1512
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    • 2013
  • 3D 영화 산업 발전과 함께 4D 영화에 관한 수요가 증가했지만, 4D 영화 제작은 복잡한 시스템과 오랜 제작 시간을 요구한다. 본 논문에서는 기존의 4D 영화 제작 방식의 문제점을 해결하기 위해 자막과 시나리오 정보를 이용한 4D 이벤트 추출 방법을 제안한다. 자막과 시나리오의 문장으로 부터 4D 이벤트와 관련된 특징을 추출하고 4D 사전과 비교하여 4D 이벤트를 분류한다. 또한, 자막과 시나리오 각각의 4D 이벤트 추출 성능을 비교한다.

The Playwriting Characteristic Analysis of American Contemporary Suspense Thriller - Based on the Gone Girl - (미국 당대 미스터리 스릴러의 시나리오 창작특성분석 - 미국 드라마 '나를 찾아줘 (Gone Girl)'를 예로 -)

  • Fang, Wang
    • Journal of Korea Entertainment Industry Association
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    • v.13 no.7
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    • pp.145-153
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    • 2019
  • As a category of film types, suspense thriller is constantly introducing a new element in the endless historical development and owns new vitality. The long-standing essence is that it doesn't vulgarly cater to the public, but stimulates more creativity. In this thesis, starting from theoretical foundation of creation in American contemporary suspense thriller, the author analyzes playwriting characteristics of suspense thriller and analyzes the exquisite description of characters' mental world and external presentation in detail from multiple structure modes to multiple perspectives. Also, the author comprehensively elaborates playwriting characteristic features of American contemporary suspense thriller by combining with playwriting theme, structure and viewpoint and takes the classic work of American suspense thriller by David Fincher as an example to analyze the unique value of thriller playwriting.

Analysing Scenario by Animation Genre and Development Plan (애니메이션 장르별 시나리오 분석 및 발전방안)

  • Lee, Tae-Gu;Lee, Hwa-Ja
    • The Journal of the Korea Contents Association
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    • v.6 no.10
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    • pp.41-52
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    • 2006
  • Animation, presenting laughing, tears and inspiration to the audience, can be classified into several genres according to the structure of scenario and storytelling in the same ways as for movie. This classification of scenario genre and scenario writing is based on the writing for a play. Scenario writing and genre classification that were discussed mainly in the movie theory books has been applied to the animation in spite of the difference of the production technique and storylines. Animation finds its academic values as a movie art due to its frame-by-frame filming technique and the diversity in the production. Since the number of scenario writers for animation is much smaller than that of movie in Korea, it is needed to set an academic basis for the classification of genre and scenario writing. In this study, academic basis for the classification of the genre by the analyzing the animation works.

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The Return of Modern Cinema to the Classic Film : The Storytelling of the Film Asako I & II (모던한 방식으로 찍은 고전적 영화 : 영화 <아사코>의 스토리텔링)

  • Han, Dong-Gyun
    • Journal of Korea Entertainment Industry Association
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    • v.15 no.7
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    • pp.59-70
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    • 2021
  • This research studies the specific cases of Ryusuke Hamaguchi's re-arrangement of the original novel Net emo Samite mo(2010) by Tomoka Shibasaki to his 2018 film Asako I&II. The study focuses on the difference that has been made between the original novel and the film, which occurred after Ryusuke adapted the novel's "Telling" to the film's "Showing." The presence of the passive protagonist and the repetitions are the elements that have been avoided from the traditional Screenwriting theory for a long. Instead of avoiding it, Ryusuke Hamaguchi inherits these traits of the original novel when re-arranging to his film. Despite the presence of a passive protagonist, Hamaguchi's method of adaption increases the attention of the audience by using the other tools of Hollywood's tradition: the use of goal and want of the protagonist. In addition, Hamaguchi's storytelling strategy captivates both the modern cinema audiences and the classical film audiences by creating a story, which both repetitive structure and normative narrative structure were applied.

Utilizing Shutter and Storytelling in Motion Picture Taking (영화촬영에서의 셔터의 활용과 스토리텔링)

  • Ryu, Jae-Hoon
    • The Journal of the Korea Contents Association
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    • v.14 no.12
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    • pp.574-585
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    • 2014
  • Filming of movie is not working for translating scenario of story or character's moving. Director of Photography accumulates emotion in scenario through image. The accumulation of continuation is the essence of movie. Therefore, cinematographer strives consistently to analysis scenario and to express through visual which operation of the most basis can be filming technology. Eventually, Filming of movie is based on mean of technology to show artistry work. Accordingly, searching the most fundamental of filming's technical factor considerably help to understand movie art. There are variation technology factors to expose character's emotion. And the most simple and influential try by only using the pure function of camera is utilizing shutter without supporting lighting and production design. As a result, this thesis discuss about essential and basic factors of utilizing shutter.

Recommand Movie Based on Scenario in Movie Characters' Social Networks (영화 등장인물의 사회관계망에서 시나리오를 기반으로 하는 영화 추천 기법)

  • Heo, Joo-Seong;Kim, Tae-Hyeong;Seo, Jang-Won;Lee, Ye-Young;Han, Youn-Hee
    • Proceedings of the Korea Information Processing Society Conference
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    • 2015.10a
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    • pp.1134-1137
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    • 2015
  • '영화 시나리오를 기반으로 영화를 어떻게 추천할 수 있는가'에서 본 논문에서는 전통적인 사회관계망 분석 지표 중 그래프의 평균 길이와 평균 군집도 그리고 밀도를 이용하여 3차원의 데이터 집합을 산출했고, 산출한 데이터 집합을 기반으로 k-means 군집화 알고리즘을 활용하여 각 k 값에 따른 영화를 추천해보았다. 그 결과 기타 여느 추천들과 다른 추천결과를 도출해냈다.

A Study on the Influence of Filmmaking Factors and Promotions on the Intention of Watching Movies (영화제작요소와 프로모션이 영화 인지 및 관람의도에 미치는 영향에 관한 연구)

  • Lee, Ji-Hun;Kim, Hee-Goon
    • Journal of Korea Entertainment Industry Association
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    • v.13 no.7
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    • pp.87-98
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    • 2019
  • This study sought to identify the impact of scenarios, capital, manpower (directors, actors), media promotion, oral communication, and recognition on the intention of watching movies, and to present marketing and policy implications to film producers for ways to revitalize their films. Therefore, the implications of this study are as follows: First, if you watch a movie with a friend or introduce a movie, you should set up a marketing strategy to promote the movie as a oral message to the people around you through double points and free admission at the 10th movie. It will also require the promotion of the scenario to be strengthened so that people around them can recognize it naturally. Second, film production companies will have to improve the quality of their movies by readjusting the distribution of capital in the event of capital investment. In addition, the movie should be encouraged by the oral publicity that the huge amount of capital has enhanced the quality of the movie, as well as pre-experience events to help the audience recognize it. Third, filmmakers will have to choose directors and actors who can digest novel and experimental material over the director's or actor's reputation. Fourth, the movie promotion company should set up strategies to cater to visitors through a contest for ideas for promoting visitors, which can arouse interest among visitors. Fifth, movie promoters will have to set a sufficient promotional period for visitors to be aware of the film in advance. Finally, movie writers will have to create scenarios with a variety of materials that meet the needs of visitors. Also, movie officials will have to develop or create a mechanism for those who watch the movie to practice oral and cognitive skills.

Implementation of a Scenario Editing Tool on the Web (웹에서의 시나리오 편집기 구현)

  • Shin, Ki-Ho;Park, Sung-Eun;Lee, Yong-Kyu
    • Proceedings of the Korea Information Processing Society Conference
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    • 2002.04b
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    • pp.997-1000
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    • 2002
  • 기존의 문서 편집기는 시나리오 작성에 편리한 기능을 제공하지 않으므로 영화나 연극의 시나리오를 작성하는데 불편하였다. 또한 시나리오 작가가 웹 표준인 XML 형태로 시나리오를 작성하려 하여도 웹 기술에 익숙하지 않으므로 어려움이 많았다. 본 논문에서는 이러한 문제를 해결하기 위해서 시나리오 작가가 XML에 대해 모르더라도 웹을 통해 XML 기반의 시나리오를 쉽게 작성, 수정할 수 있으며, 쇼 기능을 통해 작성된 시나리오를 확인할 수 있는 웹 기반의 시나리오 편집 시스템을 구현한다. 이 시스템은 웹에서 XML 형태의 시나리오를 작성할 수 있어 표준화와 데이터 공유 등의 장점이 있다.

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