• Title/Summary/Keyword: 영상 압축 표준

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Low-power Hardware Design of Deblocking Filter in HEVC In-loop Filter for Mobile System (모바일 시스템을 위한 저전력 HEVC 루프 내 필터의 디블록킹 필터 하드웨어 설계)

  • Park, Seungyong;Ryoo, Kwangki
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.21 no.3
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    • pp.585-593
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    • 2017
  • In this paper, we propose a deblocking filter hardware architecture for low-power HEVC (High-Efficiency Video Coding) in-loop for mobile systems. HEVC performs image compression on a block-by-block basis, resulting in blockage of the image due to quantization error. The deblocking filter is used to remove the blocking phenomenon in the image. Currently, UHD video service is supported in various mobile systems, but power consumption is high. The proposed low-power deblocking filter hardware structure minimizes the power consumption by blocking the clock to the internal module when the filter is not applied. It also has four parallel filter structures for high throughput at low operating frequencies and each filter is implemented in a four-stage pipeline. The proposed deblocking filter hardware structure is designed with Verilog HDL and synthesized using TSMC 65nm CMOS standard cell library, resulting in about 52.13K gates. In addition, real-time processing of 8K@84fps video is possible at 110MHz operating frequency, and operation power is 6.7mW.

Standard Technology for Digital Cable Stereoscopic 3DTV Broadcasting (디지털 케이블 양얀식 3DTV 방송 표준 기술)

  • You, Woong-Shik;Lee, Bong-Ho;Jung, Joon-Young;Yun, Kug-Jin;Choi, Dong-Joon;Cheong, Won-Sik;Hur, Nam-Ho;Kwon, Oh-Seok
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.36 no.9B
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    • pp.1126-1142
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    • 2011
  • This paper addresses the stereoscopic 3D broadcasting technology that delivers the 3DTV contents through the digital cable networks. In order to convey the 3D contents via DCA TV network, specifications of 3D video format, compression, multiplexing, signalling and transport are to be developed. Since 3D has some constraints unlike 2D, it is required to be well designed by considering the capacity of the additional view and the backward/forward compatibility. This paper goes with the latest trends of 3D standard, requirements and service scenarios and then covers the 3D format, compression, multiplexing and signaling, service information and transport/reception technologies.

FPGA Design of Motion JPEG2000 Encoder for Digital Cinema (디지털 시네마용 Motion JPEG2000 인코더의 FPGA 설계)

  • Seo, Young-Ho;Choi, Hyun-Jun;Kim, Dong-Wook
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.32 no.3C
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    • pp.297-305
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    • 2007
  • In the paper, a Motion JPEG2000 coder which has been set as the standard for image compression by the Digital Cinema Initiatives (DCI), an organization composed of major movie studios was implemented into a target FPGA. The DWT (Discrete Wavelet Transform) based on lifting and the Tier 1 of EBCOT (Embedded Block Coding with Optimized Truncation) which are major functional modules of the JPEG2000 were setup with dedicated hardware. The Tier 2 process was implemented in software. For digital cinema the tile-size was set to support $1024\times1024$ pixels. To ensure the real-time operations, three entropy encoders were used. When Verilog-HDL was used for hardware, resources of 32,470 LEs in Altera's Stratix EP1S80 were used, and the hardware worked stably at the frequency of 150Mhz.

An Algorithm with Low Complexity for Fast Motion Estimation in Digital Video Coding (디지털 비디오 부호화에서의 고속 움직임 추정을 위한 저복잡도 알고리즘)

  • Lee, Seung-Chul;Kim, Min-Ki;Jeong, Je-Chang
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.31 no.12C
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    • pp.1232-1239
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    • 2006
  • In video standards such as MPEG-1/2/4 and H.264/AVC, motion estimation / compensation(ME/MC) process causes the most encoding complexity of video encoder. The full search method, which is used in general video codecs, exhausts much encoding time because it compares current macroblock with those at all positions within search window for searching a matched block. For the alleviation of this problem, the fast search methods such as TSS, NTSS, DS and HEXBS are exploited at first. Thereafter, DS based MVFAST, PMVFAST, MAS and FAME, which utilize temporal or spacial correlation characteristics of motion vectors, are developed. But there remain the problems of image quality degradation and algorithm complexity increase. In this thesis, the proposed algorithm maximizes search speed and minimizes the degradation of image quality by determining initial search point correctly and using simple one-dimension search patterns considering motion characteristics of each frame.

An Efficient Partial Distortion Search Algorithm using the Spatial and Temporal Correlations for Fast Motion Estimation (고속 움직임 추정을 위한 시공간적 상관관계 기반의 효율적인 부분 왜곡 탐색 알고리즘)

  • Ha, Dong-Won;Cho, Hyo-Moon;Lee, Jong-Hwa
    • Journal of the Institute of Electronics Engineers of Korea SD
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    • v.47 no.1
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    • pp.79-85
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    • 2010
  • In video standards such as H.264/AVC, motion estimation (ME) / compensation (MC) is regarded as a vital component in a video coder as it consumes a large amount of computation resources. The full search technique, which is used in general video codecs, gives the highest visual quality but also has the problem of significant computational load. To solve this problem, many fast algorithm has benn proposed. Among them, NPDS show that can maintain its video quality very close to the full search technique while achieving computation reduction by using a halfway-stop technique in the calculation of block distortion measure. In this paper, we proposed algorithm by determining minimum distortion measure with predictive motion vector and using the new search order. As the result, we can check that the proposed algorithm reduces the computational load 95% in average compared to the full search, respectively with the PSNR lost about 0.04dB.

Adaptive Multi-view Video Service Framework for Mobile Environments (이동 환경을 위한 적응형 다시점 비디오 서비스 프레임워크)

  • Kwon, Jun-Sup;Kim, Man-Bae;Choi, Chang-Yeol
    • Journal of Broadcast Engineering
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    • v.13 no.5
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    • pp.586-595
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    • 2008
  • In this paper, we propose an adaptive multi-view video service framework suitable for mobile environments. The proposed framework generates intermediate views in near-realtime and overcomes the limitations of mobile services by adapting the multi-view video according to the processing capability of a mobile device as well as the user characteristics of a client. By implementing the most of adaptation processes at the server side, the load on a client can be reduced. H.264/AVC is adopted as a compression scheme. The framework could provide an interactive service with efficient video service to a mobile client. For this, we present a multi-view video DIA (Digital Item Adaptation) that adapts the multi-view video according to the MPEG-21 DIA multimedia framework. Experimental results show that our proposed system can support a frame rate of 13 fps for 320{\times}240 video and reduce the time of generating an intermediate view by 20 % compared with a conventional 3D projection method.

An Efficient Video Watermarking Using Re-Estimation and Minimum Modification Technique of Motion Vectors (재예측과 움직임벡터의 변경 최소화 기법을 이용한 효율적인 비디오 워터마킹)

  • Kang Kyung-won;Moon Kwang-seok;Kim Jong-nam
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.30 no.6C
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    • pp.497-504
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    • 2005
  • We propose an efficient video watermarking scheme using re-estimation and minimum modification technique of motion vectors. Conventional methods based on motion vectors do watermarking using modification of motion vectors. However, change of motion vectors results in the degradation of video quality. Thus, our scheme minimizes the modification of the original motion vectors and replaces an original motion vector by the adjacent optimal motion vector using re-estimation of motion vectors to avoid degradation of video quality. Besides, our scheme guarantees the amount of embedded watermark data using the adaptive threshold considering for an efficient video watermarking. In addition, this is compatible with current video compression standards without changing the bitstream. Experimental result shows that the proposed scheme obtains better video quality than other previous algorithms by about $0.6{\sim}1.3\;dB$.

A Performance Evaluation of Factors Influencing the ROI Coding Quality in JPEG2000 (JPEG2000에서 ROI 코딩 품질에 영향을 미치는 요소의 성능 평가)

  • Ki Jun-Kang;Kim Hyun-Joo;Lee Jum-Sook
    • Journal of the Korea Society of Computer and Information
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    • v.11 no.4 s.42
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    • pp.197-206
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    • 2006
  • One of the most significant characteristics of JPEG2000. the emerging still image standards. is the ROI (Region of Interest) coding. JPEG2000 provides a number of ROI coding mechanisms and ROI parameters. To apply them to an application, it must select the applicable values. In this paper, we evaluate how the ROI coding mechanisms and the ROI parameters influencing JPEG2000 qualify affect the ROI quality and the whole image quality. The ROI coding mechanisms are Maxshift and Implicit. and the parameters are tile size and ROI size, codeblock size, number of DWT decomposition levels and ROI importance. The bigger the tile size, the better the quality. The bigger the ROI size, the ROI importance and the number of DWT decomposition levels, the worse the qualify. In code block $32{\times}32$ of Maxshift and Implicit, it has the best qualify.

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Hardware Design for JBIG2 Encoder on Embedded System (임베디드용 JBIG2 부호화기의 하드웨어 설계)

  • Seo, Seok-Yong;Ko, Hyung-Hwa
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.35 no.2C
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    • pp.182-192
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    • 2010
  • This paper proposes the hardware IP design of JBIG2 encoder. In order to facilitate the next generation FAX after the standardization of JBIG2, major modules of JBIG2 encoder are designed and implemented, such as symbol extraction module, Huffman coder, MMR coder, and MQ coder. ImpulseC Codeveloper and Xilinx ISE/EDK program are used for the synthesis of VHDL code. To minimize the memory usage, 128 lines of input image are processed succesively instead of total image. The synthesized IPs are downloaded to Virtex-4 FX60 FPGA on ML410 development board. The four synthesized IPs utilize 36.7% of total slice of FPGA. Using Active-HDL tool, the generated IPs were verified showing normal operation. Compared with the software operation using microblaze cpu on ML410 board, the synthesized IPs are better in operation time. The improvement ratio of operation time between the synthesized IP and software is 17 times in case of symbol extraction IP, and 10 times in Huffman coder IP. MMR coder IP shows 6 times faster and MQ coder IP shows 2.2 times faster than software only operation. The synthesized H/W IP and S/W module cooperated to succeed in compressing the CCITT standard document.

Fast Mode Decision Algorithm for Scalable Video Coding (SVC) Using Directional Information of Neighboring Layer (스케일러블 비디오 코딩에서 방향성 정보를 이용한 모드 결정 고속화 기법)

  • Jung, Hyun-Ki;Hong, Kwang-Soo;Kim, Byung-Gyu;Kim, Chang-Ki;Yoo, Jeong-Ju
    • Journal of Broadcast Engineering
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    • v.17 no.1
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    • pp.108-121
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    • 2012
  • As Scalable Video Coding (SVC) is a video compression standard extended from H.264/AVC, it is a way to provide scalability in terms of temporal, spatial and quality. Although the compression efficiency of SVC is increased due to the scalability in many aspect, it is essential to reduce the complexity in order to efficiently use because the complexity is relatively increased. To reduce the complexity of SVC in the paper, we propose fast mode decision algorithm to reduce the complexity of encoding process using direction information of B-picture by efficiently performing inter-layer prediction. The proposed algorithm is a fast mode decision algorithm that makes different from detection mode number of forward and backward, bi-direction in the way using best mode of base-layer up-sampled after simply SKIP mode detection using the direction information of best mode of base-layer up-sampled. The experimental results show that the proposed algorithm approach can achieve the maximum computational time saving about 53% with almost no loss of rate distortion (RD) performance in the enhancement layer.