• 제목/요약/키워드: 영사식 무아레 측정법

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2중파장 영사식 무아레의 N-Buckets 알고리즘 오차비교에 관한 실험적 연구

  • 유원재;박낙규;강영준
    • 한국정밀공학회:학술대회논문집
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    • 한국정밀공학회 2004년도 춘계학술대회 논문요약집
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    • pp.181-181
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    • 2004
  • 3 차원 형상측정기술(3-D Profile Measurement Method)은 가공품의 치수검사 및 형상측정 등의 공학분야뿐만 아니라 최근에는 의류산업 및 의학산업은 물론 오락산업의 가상현실 구현 등 여러 분야로 점차 사용이 확대되고 있다. 이러한 요구를 만족시킬 수 있는 광학을 바탕으로 한 비접촉 3 차원 형상측정방법(Non-contacting 3-D Profile Measuring Method)은 고속, 고정밀도 측정이 가능하기 때문에 활발히 연구되고 있다. 광학을 이용한 대표적인 3 차원 비접촉 측정방법의 하나인 영사식 무아레는 그림자식 무아레의 단점인 격자의 크기가 측정물체보다 커야 한다는 점과 측정물체와 격자사이의 거리 제한 문제를 해결하였으며, 위상이동법을 사용함으로서, 무아레 무늬 형태의 영향을 받지 않고 측정이 가능해졌다.(중략)

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영사식 무아레 토포그래피에서 격자 주기에 따른 물체거리와 광원의 위치에 대한 무늬 민감도 변화 (Fringe Sensitivity of Projection Moire Topography Due to Position of Light Source and Object Distance According to Grating Periods)

  • 오현석;주윤제;조재흥
    • 한국광학회지
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    • 제27권2호
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    • pp.67-72
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    • 2016
  • 영사식 무아레 토포그래피에서 실제 물체에 대한 측정오차를 줄이기 위해서는 물체높이에 따른 무늬차수의 변화율인 무늬 민감도에 대한 조사가 필수적이며, 또한 무늬 민감도를 활용을 하면 절대 차수 결정이 매우 편리하고 정확해진다. 영사기를 사용한 영사식 무아레 토포그래피에서 무늬차수를 결정하기 위한 변수는 광원의 위치와 물체의 위치, 격자주기이다. 이 변수들 중에서 광원의 위치를 횡축으로 움직이는 광원 횡축 이동법과 물체를 종축으로 움직인 물체 종축 이동법에 따른 무늬 민감도를 격자주기에 따라 서로 비교하고 이를 분석하였다. 그 결과 광원 횡축 이동법에서 광원과 상검출기 사이의 간격이 클수록 민감도가 높았으나, 물체 종축 이동법에서 물체와 결상렌즈 사이의 거리가 작을수록 민감도가 높았다. 그리고 두 방법에서 격자주기가 작을수록 민감도가 더 높았으며 변수 변화에 따른 무늬 민감도 변화량은 더 컸다.

인체형상 측정을 위한 가상격자 영사식 무아레 방법에 관한 연구 (A Study on the Virtual Grating Projection Moire Topography for the Shape Measurement of Human Face)

  • 유원재;최정표;안중근;강영준
    • 한국정밀공학회:학술대회논문집
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    • 한국정밀공학회 2001년도 춘계학술대회 논문집
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    • pp.49-52
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    • 2001
  • Moire topography method is a well-known non-contacting 3-D measurement method. Recently, the automatic 3-D measurement by moire topography has been required since the method was frequently applied to the engineering and medical fields. 3-D measurement using projection moire topogrphy is very attractive because of it s high measuring speed and high sensitivity. In this paper, using two-wavelength method of projection moire topography tested to measuring object with the $2\pi$-ambiguity problem. Experimental results prove that the proposed scheme is capable of finding absolute fringe orders, so that the $2\pi$-ambiguity problem can be effectively overcome so as to treat large step discontinuities in measured objects.

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Digital moire 형상측정 시스템의 보정에 관한 연구 (A Study on the Calibration of Shape Measurement System Using Digital moire)

  • 유원재;김도훈;안재웅;강영준;노형민
    • 한국정밀공학회:학술대회논문집
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    • 한국정밀공학회 2002년도 춘계학술대회 논문집
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    • pp.199-202
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    • 2002
  • Moire topography method is a well-known non-contacting 3-D measurement method. Recently, the automatic 3-D measurement by moire topography has been required since the method was frequently applied to the engineering and medical fields. 3-D measurement using digital projection moire topography is very attractive because of its high measuring speed and high sensitivity. In this paper, using different N-bucket algorithm method of digital projection moire topography is tested to measuring object with the 2$\pi$-ambiguity problem. Experimental results prove that the proposed scheme is capable of finding measurement errors that decreased more by using the flour-three step algorithm method than the same step in the phase shifting of different pitchs.

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Digital Moire를 이용한 임의의 영사면에 대한 투영보정에 관한 연구 (A Study on Projective Calibration for Arbitrary Display Surface using Digital Moire Method.)

  • 유원재;김도훈;강영준;백성훈
    • 한국정밀공학회:학술대회논문집
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    • 한국정밀공학회 2003년도 춘계학술대회 논문집
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    • pp.292-295
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    • 2003
  • Moire topography method is a well-known non-contacting 3-D measurement method. the automatic 3-D measurement by moire topography has been required since the method was frequently applied to the engineering and medical fields. 3-D measurement using digital projection moire topography is very attractive because of its high measuring speed and high sensitivity. In this study, digital two-wavelength phase shilling moire is applied to the entertainment fields. recently. as promoting the growth of the VR-Game, display devices which attract public attention such as HMD or Projector are being appeared in order to deliver effectively the absorption sense. this study realized the Auto-calibrating system for arbitrary display surface using digital moire method which satisfied the shape measurement of display surface and the request of FOV(Field of View) output. also when large screen wasn't prepared, this auto-calibrating system was applied to enjoy games or movies at home with a projector and walls

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Digital moire 형상측정 시스템의 보정에 관한 연구 (A Study on the Calibration of Shape Measurement System Using Digital moire)

  • 김도훈;유원재;박낙규;강영준
    • 한국공작기계학회:학술대회논문집
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    • 한국공작기계학회 2003년도 춘계학술대회 논문집
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    • pp.255-259
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    • 2003
  • Moire topography method isa well-known non-contacting 3-D measurement method as afast non-contact test for three-dimension shape measuring method. Recently, it's important to study the automatic three-dimension measurement by moire topography because it is frequently applied to the reverse engineering , the medical , the entertainment fields. Three-dimension measurement using projection of moire topography is very attractive because of its high measuring speed and high sensitivity. In this paper, the classical moire method is computerized-so called digital moire when a virtual grating pattern is projected on a surface, the captured image by the CCD camera has three-dimension information of the objects. The moire image can be obtained through a simple image processing and a reference grating pattern. and it provides similar results without physical grating pattern. digital projection moire topography turn out to be very effective for the three-dimension measurement of objects. Using different N-bucket algorithm method of digital projection moire topography is tested to measuring object with the 2-ambiguity problem. Experimental results prove that the proposed scheme is capable of finding measurement errors that decreased more by using the four-three step algorithm method instead of the same step in the phase shifting of different pitch.

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