• Title/Summary/Keyword: 연속 질의 처리

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A Query Model for Consecutive Analyses of Dynamic Multivariate Graphs (동적 다변량 그래프의 연속적 분석을 위한 질의 모델 설계 및 구현)

  • Bae, Yechan;Ham, Doyoung;Kim, Taeyang;Jeong, Hayjin;Kim, Dongyoon
    • The Journal of Korean Association of Computer Education
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    • v.17 no.6
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    • pp.103-113
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    • 2014
  • This study designed and implemented a query model for consecutive analyses of dynamic multivariate graph data. First, the query model consists of two procedures; setting the discriminant function, and determining an alteration method. Second, the query model was implemented as a query system that consists of a query panel, a graph visualization panel, and a property panel. A Node-Link Diagram and the Force-Directed Graph Drawing algorithm were used for the visualization of the graph. The results of the queries are visually presented through the graph visualization panel. Finally, this study used the data of worldwide import & export data of small arms to verify our model. The significance of this research is in the fact that, through the model which is able to conduct consecutive analyses on dynamic graph data, it helps overcome the limitations of previous models which can only perform discrete analysis on dynamic data. This research is expected to contribute to future studies such as online decision making and complex network analysis, that use dynamic graph models.

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Linear Resource Sharing Method for Query Optimization of Sliding Window Aggregates in Multiple Continuous Queries (다중 연속질의에서 슬라이딩 윈도우 집계질의 최적화를 위한 선형 자원공유 기법)

  • Baek, Seong-Ha;You, Byeong-Seob;Cho, Sook-Kyoung;Bae, Hae-Young
    • Journal of KIISE:Databases
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    • v.33 no.6
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    • pp.563-577
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    • 2006
  • A stream processor uses resource sharing method for efficient of limited resource in multiple continuous queries. The previous methods process aggregate queries to consist the level structure. So insert operation needs to reconstruct cost of the level structure. Also a search operation needs to search cost of aggregation information in each size of sliding windows. Therefore this paper uses linear structure for optimization of sliding window aggregations. The method comprises of making decision, generation and deletion of panes in sequence. The decision phase determines optimum pane size for holding accurate aggregate information. The generation phase stores aggregate information of data per pane from stream buffer. At the deletion phase, panes are deleted that are no longer used. The proposed method uses resources less than the method where level structures were used as data structures as it uses linear data format. The input cost of aggregate information is saved by calculating only pane size of data though numerous stream data is arrived, and the search cost of aggregate information is also saved by linear searching though those sliding window size is different each other. In experiment, the proposed method has low usage of memory and the speed of query processing is increased.

Continuous Perspective Query Processing for 3D Objects on Road Networks (도로네트워크 기반의 3차원 객체를 위한 연속원근질의처리)

  • Kim, Joon-Seok;Li, Ki-Joune;Jang, Byung-Tae;You, Jae-Joon
    • Spatial Information Research
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    • v.15 no.2
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    • pp.95-109
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    • 2007
  • Recently people have been offered location based services on road networks. The navigation system, one of applications, serves to find the nearest gas station or guide divers to the shortest path based 2D map. However 3D map is more important media than 2D map to make sense friendly for the real. Although 3D map's data size is huge, portable devices' storage space is small. In this paper, we define continuous perspective queries to support 3D map to mobile user on road networks and propose this queries processing method.

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Nearest Neighbor Query Processing for Moving object (이동 객체에 대한 최근접 질의처리)

  • 강혜영;김경숙;이기준
    • Proceedings of the Korean Information Science Society Conference
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    • 2001.10a
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    • pp.190-192
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    • 2001
  • 시간에 따라 공간적 위치가 연속적으로 변하는 객체를 이동객체라 한다. 이동객체에 대한 최근접 질의는 시간에 따라 거리도 달라지게 됨으로써 기존의 방법을 그대로 이용하기 어렵다. 본 논문에서는 이동객체에 대한 최근접 질의를 3D R-tree를 이용한 최근접 탐색방법에 시간적 요소를 추가하여 처리하였다. 또, 3D R-tree를 구성하는 노드의 크기에 따른 사장공간(Dead Space)이 최근접 질의에 미치는 영향을 분석하였다. 실험결과에 따르면 이동객체를 하나의 노드에 저장하면 사장공간이 증가하여 불필요한 노드를 접근함으로써 성능이 떨어지고 여러 개로 분할하여 저장하게 되면 색인의 크기가 커짐으로써 질의 처리 성능이 떨어지게 된다. 따라서, 이동객체에 대한 적절한 분할 및 병합 정책이 필요하다는 것을 알 수 있다.

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Efficient k-Nearest Neighbor Query Processing Method for a Large Location Data (대용량 위치 데이터에서 효율적인 k-최근접 질의 처리 기법)

  • Choi, Dojin;Lim, Jongtae;Yoo, Seunghun;Bok, Kyoungsoo;Yoo, Jaesoo
    • The Journal of the Korea Contents Association
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    • v.17 no.8
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    • pp.619-630
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    • 2017
  • With the growing popularity of smart devices, various location based services have been providing to users. Recently, some location based social applications that combine social services and location based services have been emerged. The demands of a k-nearest neighbors(k-NN) query which finds k closest locations from a user location are increased in the location based social network services. In this paper, we propose an approximate k-NN query processing method for fast response time in a large number of users environments. The proposed method performs efficient stream processing using big data distributed processing technologies. In this paper, we also propose a modified grid index method for indexing a large amount of location data. The proposed query processing method first retrieves the related cells by considering a user movement. By doing so, it can make an approximate k results set. In order to show the superiority of the proposed method, we conduct various performance evaluations with the existing method.

Design of Multimedia Stream Service on a Standard Open Distributed Environments (표준 개방 분산환경에서의 멀티미디어 스트림 서비스의 설계)

  • 김종현;김재일
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 1998.05a
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    • pp.204-209
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    • 1998
  • OMG에서 제안된 CORBA는 표준 개방 분산환경의 플래트폼을 제공하며 객체지향적인 방법으로 최근 주목을 받고 있다. 일반적으로 CORBA는 원격 데이터베이스 질의 등과 같은 요구/응답형의 응용에 잘 적용이 된다. 그러나 과도한 처리부담, 실시간 처리 기능과 QOS 지원 등의 결여로 멀티미디어 스트림과 같은 연속미디어의 처리에는 부적합하다. 본 논문에서는 실시간 제약을 갖는 멀티미디어 스트림의 효율적인 전송을 위하여 기존의 CORBA를 확장하여 멀티미디어 서비스를 설계한다.

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Design of Moving Object Query Processing Based on UDF (UDF 기반 이동객체 질의 처리 설계 및 구현)

  • Yoo, Kihyun;Yang, Pyoung Woo;Nam, Kwang Woo
    • KIPS Transactions on Software and Data Engineering
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    • v.6 no.2
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    • pp.85-90
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    • 2017
  • Various mobile devices are spreading in recent developments in mobile computing environments. Especially the popularity of mobile devices equipped with GPS has become widespread, and various application services utilizing location information are born. In this paper, we propose a system model for storing and managing the trajectory of moving objects, which is the set of location information of moving objects acquired in continuous time, and the UDF (User-Defined Functions) based trajectory index method which can quickly query the large data set of moving object and the Pre-Materialized table method. Then we compare and evaluate the performance of each method through experiments. Experimental results show that the Pre-Materialized table method is about 1.2 times faster than the UDF based trajectory index method on execution time.

A Query Preprocessing Tool for Performance Improvement in Complex Event Stream Query Processing (복합 이벤트 스트림 질의 처리 성능 개선을 위한 질의 전처리 도구)

  • Choi, Joong-Hyun;Cho, Eun-Sun;Lee, Kang-Woo
    • KIISE Transactions on Computing Practices
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    • v.21 no.8
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    • pp.513-523
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    • 2015
  • A complex event processing system, becoming useful in real life domains, efficiently processes stream of continuous events like sensor data from IoT systems. However, those systems do not work well on some types of queries yet, so that programmers should be careful about that. For instance, they do not sufficiently provide detailed guide to choose efficient queries among the almost same meaning queries. In this paper, we propose an query preprocessing tool for event stream processing systems, which helps programmers by giving them the hints to improve performance whenever their queries fall in any possible bad formats in the performance sense. We expect that our proposed module would be a big help to increases productivity of writing programs where debugging, testing, and performance tuning are not straightforward.

A Method of Frequent Structure Detection Based on Active Sliding Window (능동적 슬라이딩 윈도우 기반 빈발구조 탐색 기법)

  • Hwang, Jeong-Hee
    • Journal of Digital Contents Society
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    • v.13 no.1
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    • pp.21-29
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    • 2012
  • In ubiquitous computing environment, rising large scale data exchange through sensor network with sharply growing the internet, the processing of the continuous stream data is required. Therefore there are some mining researches related to the extracting of frequent structures and the efficient query processing of XML stream data. In this paper, we propose a mining method to extract frequent structures of XML stream data in recent window based on the active window sliding using trigger rule. The proposed method is a basic research to control the stream data flow for data mining and continuous query by trigger rules.

A Study on the Korean Continuous Speech Recognition using Phonetic Decision Tree-based State Splitting (음소결정트리 상태분할을 이용한 한국어 연속음성인식에 관한 연구)

  • 오세진;황철준;김범국;정호열;정현열
    • Proceedings of the Korea Institute of Convergence Signal Processing
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    • 2001.06a
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    • pp.277-280
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    • 2001
  • 본 연구에서는 연속음성인식 시스템의 성능개선을 위한 기초 연구로서 음소결정트리 상태분할과 한국어 음성학적 지식을 이용하여 문맥의존 음향모델의 작성방법을 검토하고. 한국어 연속음성인식에 적용을 소개한다. 음소결정트리 상태분할 알고리즘은 각 노드에서 한국어 음성학적 지식으로 구성된 음소 질의어 집합에 따라 2진 트리로 SSS(Successive State Splitting) 알고리즘에 의해 상태분할 하는 방법으로서 상태분할 후 각 상태를 네트워크로 연결한 구조를 HM-Net(Hidden Markow Network)이라 하며 문맥의존 음향모델로 표현된다. 작성한 문맥의존 음향모델의 유효성을 확인하기 위해 본 연구실의 항공편 예약 문장(YNU200)에 대해 연속음성인식 실험을 수행하였다. 인식실험 결과, 문맥의존 음향모델에 대한 화자독립 연속음성인식률이 기존의 단일 HMM 모델보다 평균적으로 1-pass의 경우 9.9%, 2-pass의 경우 4.1% 향상된 인식률을 보였다. 따라서 문맥의존 음향모델을 작성하는데 음소결정트리 상태분할과 한국어 음성학적 지식이 유효함을 확인하였다.

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