• Title/Summary/Keyword: 연속매체

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The review on standard method of microplastics in soil and groundwater (토양, 지하수 중 미세플라스틱 분석법에 관한 고찰)

  • JongBeom Kwon;Hyeonhee Choi;Sunhwa Park
    • Analytical Science and Technology
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    • v.37 no.3
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    • pp.174-188
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    • 2024
  • This review summarized research trends regarding sample collection methods, pretreatment method, and types of analysis devices for microplastics (MPs) in soil and groundwater matrices. Soil sampling considers the selection of sampling location, depth, and volume. The typically sampling depth is within 15 cm (topsoil), and about 1 kg of mixed each sample. Among spot sampling and continuous flow sampling, groundwater sampling mainly used a continuous flow sampling, with collection rates 2 to 6 L/min in the range of 300~1,000 L, and followed by immediate on-situ filtration. Pretreatment method, applied to soil and groundwater, consist of organic digestion and density separation. In the organic digestion method, H2O2 is recommended among H2O2, acidic, alkaline, and enzymatic method. NaCl is primarily used as a reagent in density separation. However, depending on the density of MPs, other regents can be selectively used like ZnCl2, ZnBr2, and etc. Representative analysis device includes Fourier Transform Infrared (FTIR) and Raman spectroscopy for non-destructive analysis and Pyrolysis Gas Chromatography Mass Spectrometry (Py-GC/MS) for destructive analysis. µ-FTIR and Raman can count MPs of larger than 10 and 1 ㎛, and analyze MPs materials. However, it is need to sufficiently remove interference, like organic matter, in spectroscopic analysis using essential pretreatment method. Py-GC/MS is being continuously researched because it doesn't require complex pretreatment method and allows quantitative analysis of specific materials.

A Wave Propagation Analysis in the Layered Systems (적층계(積層係)를 통과하는 소성응력파(塑性應力波)의 전파(傳波))

  • Lee, Sang Ho;Ahn, Byoung Ki;Kang, Young Goo
    • KSCE Journal of Civil and Environmental Engineering Research
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    • v.13 no.2
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    • pp.61-71
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    • 1993
  • The stress waves generated by the mechanical energies by impact or the chemical energies by the explosions are transmitted through medium. The wave propagation process through medium is a very complicated procedure due to the reflections and refractions of the waves at the free surfaces and interfaces. In this study the pressure independent Von-Mises model is employed for the wave propagation analysis in the layered systems. Governing equations of this study are conservation equations of momentum and mass in Lagrangian coordinate system which is fixed to the material. Due to the shock-front which violates the continuity assumptions inherent in the differential equations numerical artificial viscosity is used to spread the shock front over several computational zones. These equations are solved by Finite Difference Method with discretized time and space coordinates. The associate normality flow rule as a plastic theory is implemented to find the plastic strains.

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A Web-based Remote Instruction System on Real-time using Action Synchronization between the Instructor and Learners (교수와 학습자간의 행동 동기화를 이용한 웹 기반의 실시간 원격 강의 시스템)

  • 이부권;박규석;서영건
    • Journal of Korea Multimedia Society
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    • v.3 no.6
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    • pp.611-616
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    • 2000
  • By the most important media to deliver the contents on a remote instruction we commonly use audio and documents. A number of remote instruction system are trying to offer the video, but they did not acquire satisfiable results because of the limited network and width. Also, they use the general web browsers that have a lot of unspecific users access the contents. Also, they use the general web browsers that have a lot of unspecific users access the contents. Like this most systems that use the continuous media have not offer the satisfiable contents because of the network limitation. Moreover, because they use the web browser, they offer the contents having documents(web pages) only. In this paper, we propose a web-based remote instruction system on real-time using audio and documents which are the most important media for a information delivery. In addition to the system, we use a action synchronization mechanism between the web browsers. If the instructor uses web pages on his computer and explains the contents of them, the learners see the same web pages as the instructor's and listens to his voice.

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Analyzing animation techniques used in webtoons and their potential issues (웹툰 연출의 애니메이션 기법활용과 문제점 분석)

  • Kim, Yu-mi
    • Cartoon and Animation Studies
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    • s.46
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    • pp.85-106
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    • 2017
  • With the media's shift into the digital era in the 2000s, comic book publishers attempted a transition into the new medium by establishing a distribution structure using internet networks. But that effort shied from escaping the parallel-page reading structure of traditional comics. On the other hand, webtoons are showing divers changes by redesigning the structure of traditional sequential art media; they tend to separate and allot spaces according to the vertical scroll reading method of the internet browser and include animations, sound effects and background music. This trend is also in accordance with the preferences of modern readers. Modern society has complicated social structures with the development of various media; the public is therefore exposed to different stimuli and shows characteristics of differentiated perceptions. In other words, webtoons display more relevant and entertaining characteristics by inserting sounds and using moving texts and characters in specific frames, while traditional comics require an appreciation of withdrawal and immersion like other published media. Motions in webtoons are partially applied for dramatic tension or to create an effective expression of action. For example, hand-drawn animation is adopted to express motions by dividing motion images into many layers. Sounds are also utilized, such as background music with episode-related lyrics, melodies, ambient sounds and motion-related sound effects. In addition, webtoons provide readers with new amusement by giving tactile stimuli via the vibration of a smart phone. As stated above, the vertical direction, time-based nature of animation motions and tactile stimuli used in webtoons are differentiated from published comics. However, webtoons' utilization of innovative techniques hasn't yet reached its full potential. In addition to the fact that the software used for webtoon effects is operationally complex, this is a transitional phenomenon since there is still a lack of technical understanding of animation and sound application amongst the general public. For example, a sound might be programmed to play when a specific frame scrolls into view on the monitor, but the frame may be scrolled faster or slower than the author intended; in this case, sound can end before or after a reader sees the whole image. The motion of each frame is also programmed to start in a similar fashion. Therefore, a reader's scroll speed is related to the motion's speed. For this reason, motions might miss the intended timing and be unnatural because they are played out of context. Also, finished sound effects can disturb the concentration of readers. These problems come from a shortage of continuity; to solve these, naturally activated consecutive sounds or animations, like the simple rotation of joints when a character moves, is required.

Design and Implementation of MMT PI-based Scene Composition Information for Hierarchically Encoded UHD Contents (계층 부호화된 UHD 콘텐츠의 MMT PI 기반 장면구성 정보 설계 및 구현)

  • Hong, Sunyoung;Paik, Jongho
    • Journal of Broadcast Engineering
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    • v.22 no.5
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    • pp.560-569
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    • 2017
  • Recently as the studies on the combined delivery over multiple transmission media are progressed, studies using MMT which is next-generation multimedia transport standard are underway. They are about transmitting video data layered by SHVC through broadcasting network and communication network based on MMT. However, it is difficult to serve synchronized UHD contents in heterogeneous network environment based on MMT, because MMT standard doesn't fully specify the information to indicate the relationship between media. Also, the service that we want to propose in this paper is a broadcasting-based service such as terrestrial broadcasting. Therefore the user must be able to watch various contents continuously. However, the MMT PI(Presentation Information) that controls the spatio-temporal layout of a content has been described as providing only one content. In this paper, we propose the structure of MXD document and MMT PI to provide continuous UHD contents service based on heterogeneous network.

Design and Implementation of Scalable VOD System on Linux (Linux상에서 확장 가능한 VOD시스템의 설계 및 구현)

  • 김정원;김인환;정기동
    • Journal of Korea Multimedia Society
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    • v.2 no.3
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    • pp.265-276
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    • 1999
  • Video on Demand (VOD) system is definitely one of main applications in upcoming multimedia era. In this research, we have designed and implemented a host-based scalable VOD system (SVOD) which is composed of low cost PC servers and runs on Linux kernel that is currently spotlighted in enterprise and research domains. Our contribution is as follows: first, the previous Ext2 file system was modified to efficiently support continuous media like MPEG stream. Second, the storage server features a host-based scalable architecture. Third, a software MPEG decoder was implemented using Microsoft's DirectShow$\circledR$COM. Finally, flow control between client and server is provided to suppress overflow and underflow of client circular buffer and supports FF VCR operation. We have known that it is possible to develop a thread-based and scalable VOD system on low cost PC servers and free Linux kernel.

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Evaluating Level of Information Provided According to User Satisfaction of VMS on the Continuous Traffic Flow (연속류 도로 VMS의 이용자를 고려한 정보제공수준 평가)

  • Sin, So-Yeong;Lee, Su-Beom;Im, Jun-Beom;Hong, Ji-Yeon
    • Journal of Korean Society of Transportation
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    • v.29 no.3
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    • pp.49-58
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    • 2011
  • As a part of the ITS, the traffic information system is more widely adopted to deliver traffic information to vehicle drivers via various types of media. As the ITS system establishment has been recognized as somewhat accomplished, the focus has shifted to the efficient operation and maintenance of the system. In this paper, we propose a method for evaluating a VMS traffic information service system from a user's perspective. In particular, relational expressions for the level of information provided and the level of user satisfaction are generated for the evaluation to take place from the user psychological satisfaction aspect of all other beneficial features of the system. As continuous flow facility is the one that has limited entry and exit, the traffic information of VMS plays a significant role for vehicle drivers to make their decisions. A method suggested in this paper could be used for evaluating an existing system as well as setting up the target service level of the system of a new system. If individual system properties are considered along with various VMS functions being as supplement of this research, more systematic evaluation method could be arranged.

Analysis of Disk Array Architecture as a Storage Server of a Small-Sacle VOD Server (소규모 VOD 시스템의 저장 서버로서 디스크 배열 구조의 분석)

  • Go, Jeong-Guk;Kim, Gil-Yong
    • The Transactions of the Korea Information Processing Society
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    • v.4 no.3
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    • pp.811-820
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    • 1997
  • Disk arrays are using to enhance data trandfer rate and I/O performance in multimedia applications which need a high-performance storage device with large storage capacity and high-speed network.As performance varies with configuration and data layout scheme,disk array characteristic variables must be approrpriately deter-mined in desibning disk array archetecture for a speciffic applicatoin. In this paper,in order to design a disk array architecturte as a storage server of a small-scale VOD system,we evaluate performance of a disk array to chose the number of disks in the array,disk array cinfiguration,a degree of declustering for a given data block size of continous media file system and I/D request size through simulation.Simulation result shows that RAID level 5 with 5 disks ios a suitable candidate for the disk array architecture which privides MPEG-2 files with a rate of 6 Mbps,Moreover,we whow that stripe unit is 64 KB and a layout scheme is contigous placement.

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Design of Wireless Power Transmission Antennas for Railway High-Speed Transponder System (철도교통용 고속 트랜스폰더 시스템 무선전력전송 안테나 설계)

  • Lee, Jae-Ho;Park, Sungsoo;Kim, Seong Jin;Ahn, IL Yeup
    • Journal of the Korean Society for Railway
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    • v.20 no.5
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    • pp.602-611
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    • 2017
  • In railway systems, the exchange of information between running trains and wayside equipment is a very important role in various applications such as position detection and train control. Track circuits have been used as the medium for information transmission between trains and wayside. However, track circuits must be installed continuously along the track on the ground, resulting in an inevitable increase in installation and maintenance costs. One of the most promising solutions to reduce these costs is to mix continuous information transmission (via wireless communication) and discontinuous information transmission (via transponder). In this study, we designed antennas of railway high-speed transponder readers and tags for wireless power transmission, which can be used to transmit information from ground to high-speed trains with a maximum speed of 400km/h. We also verified system performance through computational simulation and prototyping.

Effect Analysis of Media Pole on Pedestrian Satisfaction for Walking -Focused on Media Pole in Gang Nam U-street- (가로변 미디어폴이 보행만족도에 미치는 영향분석 - 서울시 강남 U-street를 중심으로 -)

  • Cho, Jeong-Phil;Park, Tae-Won
    • The Journal of the Korea Contents Association
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    • v.14 no.7
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    • pp.518-528
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    • 2014
  • The purpose of this study is to observe the effects of road facilities that have adopted digital media such as total road facility called L.E.D media pole installed on U-street, Gangnam-gu on the pedestrians' satisfaction. Through the study, we would like to improve the brand competitiveness, increase the revisiting decision factors and suggest the fundamental development direction for the digital media road facilities on the typical pedestrian road, Gangnam street. The three factors from the studies came out to be spatial component, design component, and functional component. In order to analyze the factors, the pedestrians' behaviors were observed through a direct survey which provided 35 reserved factors. Also, the preliminary factors derived through survey questionnaires were revised by experts which compressed the result into 20 factors. The result of the regression analisis states that the 'Factor of the spatial component' is the statistically significant factor among the five elicited factors of the effect of the media pole on the pedestrian satisfaction. U-street's media pole provides the comfortable and various contents and application methods and will provide the new perspective on the purpose of pedestrians by new experience that is based on digital technology.