• Title/Summary/Keyword: 엔진컴퓨터

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A Development of Intelligent Simulation Tools based on Multi-agent (멀티 에이전트 기반의 지능형 시뮬레이션 도구의 개발)

  • Woo, Chong-Woo;Kim, Dae-Ryung
    • Journal of the Korea Society of Computer and Information
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    • v.12 no.6
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    • pp.21-30
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    • 2007
  • Simulation means modeling structures or behaviors of the various objects, and experimenting them on the computer system. And the major approaches are DEVS(Discrete Event Systems Specification). Petri-net or Automata and so on. But, the simulation problems are getting more complex or complicated these days, so that an intelligent agent-based is being studied. In this paper, we are describing an intelligent agent-based simulation tool, which can supports the simulation experiment more efficiently. The significances of our system can be described as follows. First, the system can provide some AI algorithms through the system libraries. Second, the system supports simple method of designing the simulation model, since it's been built under the Finite State Machine (FSM) structure. And finally, the system acts as a simulation framework by supporting user not only the simulation engine, but also user-friendly tools, such as modeler scriptor and simulator. The system mainly consists of main simulation engine, utility tools, and some other assist tools, and it is tested and showed some efficient results in the three different problems.

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Design and Implementation of a Specific Search Engine for Systematic Concept Learning (체계적 개념 학습을 위한 전문검색시스템의 설계 및 구현)

  • Kang, Seong-Guk;Lee, Young-Houn;Kang, Sung-Hyun;Kim, Seong-Sik
    • The Journal of Korean Association of Computer Education
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    • v.4 no.1
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    • pp.11-18
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    • 2001
  • As the usage of computer and internet is growing, ICT-based teaching is required in education. So far almost web-based coursewares are learner-based individual teaching. Current learning theories and learning model in WBI are too focusing on courseware or too general to apply in education directly. In this view, learning model with subject-specific search engine might be a solution. In this thesis, we developed systematic concept learning model, promoting traditional concept learning to suitable model in education field and also, we developed CEhunt(Computer Education Hunter), that is computer education search engine providing the teaching materials and supporting the design of teaching and effective concept learning environment to learners. Also, we verified that this model could have a positive effect in systematic concept forming process of learners for subject concerned.

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Structure Method for IOT Middle Ware with Plug-in module for Automation & Smart processing of Ppuri Manufacturing Factory (뿌리기업 자동화·스마트 공정을 위한 Plug-in 구조의 IOT 미들웨어 구축 방법)

  • Lee, Jeong-Hoon;Kim, Eui-Ryong;Kim, Sin-Ryeong;Kim, Young-Gon
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.19 no.2
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    • pp.229-236
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    • 2019
  • IOT middleware is required to play a pivotal role in interpreting, managing, and controlling data information of Internet devices (sensors, etc.). In particular, the root industry has different process flows for different industries, and there are various data processing requirements for each company. Therefore, a general purpose IOT middleware is needed to accommodate this. The IOT middleware structure proposed by this paper is a plug-in that can be used as an engine part for middleware basic processes such as communication, data collection, processing and service linkage, We propose a flexible and effective smart process for root industry. In addition, we propose a method to strengthen prevention and security against tampering, deodorization, etc. through encryption of network data between middleware plug - in and related service layer. We propose a system that will be developed as an IOT middleware platform that is specialized in the root industry so that it can be extended in various network protocols such as MQTT, COAP, XAMP.

Deep Learning-based Vehicle Anomaly Detection using Road CCTV Data (도로 CCTV 데이터를 활용한 딥러닝 기반 차량 이상 감지)

  • Shin, Dong-Hoon;Baek, Ji-Won;Park, Roy C.;Chung, Kyungyong
    • Journal of the Korea Convergence Society
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    • v.12 no.2
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    • pp.1-6
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    • 2021
  • In the modern society, traffic problems are occurring as vehicle ownership increases. In particular, the incidence of highway traffic accidents is low, but the fatality rate is high. Therefore, a technology for detecting an abnormality in a vehicle is being studied. Among them, there is a vehicle anomaly detection technology using deep learning. This detects vehicle abnormalities such as a stopped vehicle due to an accident or engine failure. However, if an abnormality occurs on the road, it is possible to quickly respond to the driver's location. In this study, we propose a deep learning-based vehicle anomaly detection using road CCTV data. The proposed method preprocesses the road CCTV data. The pre-processing uses the background extraction algorithm MOG2 to separate the background and the foreground. The foreground refers to a vehicle with displacement, and a vehicle with an abnormality on the road is judged as a background because there is no displacement. The image that the background is extracted detects an object using YOLOv4. It is determined that the vehicle is abnormal.

Building Fire Monitoring and Escape Navigation System Based on AR and IoT Technologies (AR과 IoT 기술을 기반으로 한 건물 화재 모니터링 및 탈출 내비게이션 시스템)

  • Wentao Wang;Seung-Yong Lee;Sanghun Park;Seung-Hyun Yoon
    • Journal of the Korea Computer Graphics Society
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    • v.30 no.3
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    • pp.159-169
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    • 2024
  • This paper proposes a new real-time fire monitoring and evacuation navigation system by integrating Augmented Reality (AR) technology with Internet of Things (IoT) technology. The proposed system collects temperature data through IoT temperature measurement devices installed in buildings and automatically transmits it to a MySQL cloud database via an IoT platform, enabling real-time and accurate data monitoring. Subsequently, the real-time IoT data is visualized on a 3D building model generated through Building Information Modeling (BIM), and the model is represented in the real world using AR technology, allowing intuitive identification of the fire origin. Furthermore, by utilizing Vuforia engine's Device Tracking and Area Targets features, the system tracks the user's real-time location and employs an enhanced A* algorithm to find the optimal evacuation route among multiple exits. The paper evaluates the proposed system's practicality and demonstrates its effectiveness in rapid and safe evacuation through user experiments based on various virtual fire scenarios.

Game Physics Technology (게임 물리 기술 동향)

  • Lee, Gi-Seok;Lee, Dong-Chun;Kim, Hang-Gi;Park, Sang-Uk;Park, Chang-Jun
    • Electronics and Telecommunications Trends
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    • v.22 no.4 s.106
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    • pp.53-63
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    • 2007
  • 게임 물리 기술은 컴퓨터 그래픽스의 한 분야로써 오랫동안 연구되어 왔던 물리 기반모델링(physically-based modeling) 분야의 다양한 연구 성과를 게임에 적용한 것이다. 게임 물리는 실제와 유사한 게임 환경을 구현하기 위한 필수적인 게임 요소 기술로써 그동안 연산의 복잡도에 따른 실시간성의 제약에 의해 게임에 부분적인 활용이 이루어져 왔으나 하드웨어의 성능향상과 더불어 그 중요성이 더욱 높아지고 있다. 본 논문에서는 게임 물리 기술들의 발전과 주요 기술들에 대해서 설명하고 현재 시장에서 많이 사용되는 상용 물리 엔진의 특징과 연구 동향을 통하여 앞으로의 발전 방향을 제시하고자 한다.

A Study on the Development of Information Management System On the Heterogeneous-Distributed Environment (이종 분산환경하에서의 정보관리시스템 구축에 관한 연구)

  • 정석찬;조장혁;우훈식;주경준
    • Proceedings of the CALSEC Conference
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    • 1997.11a
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    • pp.113-126
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    • 1997
  • 현재의 기업간 비즈니스의 대상은 정차 대규모화되며, 범위도 지역적으로 넓은 지역에 분산되고 있다. 이러한 지리적 한계를 극복하기 위하여 현재 네트워크의 표준 사양이 되고 있는 인터넷/웹의 사용이 적극적으로 검토되고 있다. 그리고, 분산환경하에서의 응용 소프트웨어의 통합을 위하여 미들웨어로서 CORBA의 적용이 검토되고 있다. 본 연구에서는 컴퓨터 환경이 서로 상이하며 분산된 환경하에서의 정보관리 및 공유시스템에 대하여 CALS의 CITIS 개념을 사용하여 구현한다. 이 시스템은 다사용자간의 정보관리를 위한 DM(Document management) 엔진과 기업간 업무 프로세스의 진행에 따라 정보의 흐름과 사용자간의 업계 연계를 지원하며 정보의 유연한 전달을 지원하는 워크플로우 관리기(Workflow Management System), 사용자간의 정보 사용에 관한 이력을 관리하는 CM(Configuration Management) 관리기 및 분산환경하에서 다기업간에 수행되는 프로젝트를 관리하는 글로벌 프로젝트 관리기(Global Project Management)로 구성된다.

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A Study on Engine Control System Using Micro-Computer (마이크로 컴퓨터를 이용한 차량용 엔진 제어에 관한 기초 연구)

  • 강기문;전병실;황준택
    • Journal of the korean Society of Automotive Engineers
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    • v.7 no.3
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    • pp.64-73
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    • 1985
  • In order to control ignition advance angle, this system is designed with Z-80 CPU, CTC (counter Timer Circuit), PIO(Parallel Input Output), A/D Converter and Memory, etc. Serial pulses from speed sensor and analog voltage from pressure sensor are converted to digital data. In order to reduce the error of ignition advance angle output, the reference of ignition advance angle output is set 56.25 before TDC(Top Dead Center). The table of ignition advance angle and program which have a main routine and subroutines are written into ROM ( 1 K-byte). The experimental result of this system is correspondent to the theoretical values of proposed ignition advance angle table. This system can be utilized to any other type of 4 cylinder vehicles for advance angle control by changing software.

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Computer Simulation to Predict Operating Behavior of a Gas Engine Driven Micro Combined Heat and Power System (소형 가스엔진 열병합발전의 운전거동 예측을 위한 컴퓨터 시뮬레이션)

  • Cho, Woo-Jin;Lee, Kwan-Soo;Kim, In-Kyu
    • Korean Journal of Air-Conditioning and Refrigeration Engineering
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    • v.22 no.12
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    • pp.873-880
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    • 2010
  • The present study developed a computer simulation program to determine the optimum strategy and capacity of a micro combined heat and power(CHP) system. This simulation program considered a part-load electrical/thermal efficiency and transient response characteristics of CHP unit. The result obtained from the simulation was compared with the actual operation of 30 kW gas engine driven micro CHP system. It was found that the simulation could reproduce the daily operation behavior, such as operating hours and mean load factor, closely to the actual behavior of the system and could predict the amount of electrical/thermal output and fuel consumption with the error of less than 12%.

Timer Handling Technique for Real-Time Middleware on Linux (Linux 기반의 실시간 시스템 지원 Middleware를 위한 Timer Handling 기법)

  • 박호준;김문회;이창훈
    • Proceedings of the Korean Information Science Society Conference
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    • 2002.04a
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    • pp.373-375
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    • 2002
  • 리눅스 컴퓨터 시스템에 실시간 웅용프로그램들을 실행할 경우, 실시간 응용프로그램 자체의 내부나 하부에 실시간 시스템 지원을 위한 엔진을 내장하고 있어야 만다. 그러나 기존의 리눅스 시스템들에 실시간 웅용프로그램을 적용하기 위만 실시간성을 보장 받기 위해서는 스케줄러의 실시간성 빈약 등으로 인해 운영체제의 수정이 불가피한 상황이다. 또한 운영체제의 수정은 호환성의 결여라는 문제를 야기시킨다. 이를 위해 사용하는 방식이 Middleware 방식이다. 실시간 시스템 지원 Middleware 는 운영체제와 실시간 지원 응용프로그램 사이에 위치하여 운영체제 자제가 가지고 있는 부족한 실시간성을 보완하여 주고, 응용프로그램이 적절하고 효과적으로 시스템 서비스들을 이용할 수 있게 해준다. 본 논문에서는 Middleware가 부족간 실시간성을 보완하기 위하여 사용할 수 있는 Middleware 스케줄러의 방식에 대하여 논하고, 효율적인 설계방식을 제안한다.

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