• Title/Summary/Keyword: 얼굴 이미지

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Representation of Dynamic Facial ImageGraphic for Multi-Dimensional (다차원 데이터의 동적 얼굴 이미지그래픽 표현)

  • 최철재;최진식;조규천;차홍준
    • Journal of the Korea Computer Industry Society
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    • v.2 no.10
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    • pp.1291-1300
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    • 2001
  • This article come to study the visualization representation technique of eye brain of person, basing on the ground of the dynamic graphics which is able to change the real time, manipulating the image as graphic factors of the multi-data. And the important thought in such realization is as follows ; corresponding the character points of human face and the parameter control value which obtains basing on the existing image recognition algorithm to the multi-dimensional data, synthesizing the image, it is to create the virtual image from the emotional expression according to the changing contraction expression. The proposed DyFIG system is realized that it as the completing module and we suggest the module of human face graphics which is able to express the emotional expression by manipulating and experimenting, resulting in realizing the emotional data expression description and technology.

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An Integrated Face Detection and Recognition System (통합된 시스템에서의 얼굴검출과 인식기법)

  • 박동희;이규봉;이유홍;나상동;배철수
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2003.05a
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    • pp.165-170
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    • 2003
  • This paper presents an integrated approach to unconstrained face recognition in arbitrary scenes. The front end of the system comprises of a scale and pose tolerant face detector. Scale normalization is achieved through novel combination of a skin color segmentation and log-polar mapping procedure. Principal component analysis is used with the multi-view approach proposed in[10] to handle the pose variations. For a given color input image, the detector encloses a face in a complex scene within a circular boundary and indicates the position of the nose. Next, for recognition, a radial grid mapping centered on the nose yields a feature vector within the circular boundary. As the width of the color segmented region provides an estimated size for the face, the extracted feature vector is scale normalized by the estimated size. The feature vector is input to a trained neural network classifier for face identification. The system was evaluated using a database of 20 person's faces with varying scale and pose obtained on different complex backgrounds. The performance of the face recognizer was also quite good except for sensitivity to small scale face images. The integrated system achieved average recognition rates of 87% to 92%.

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An Integrated Face Detection and Recognition System (통합된 시스템에서의 얼굴검출과 인식기법)

  • 박동희;배철수
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.7 no.6
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    • pp.1312-1317
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    • 2003
  • This paper presents an integrated approach to unconstrained face recognition in arbitrary scenes. The front end of the system comprises of a scale and pose tolerant face detector. Scale normalization is achieved through novel combination of a skin color segmentation and log-polar mapping procedure. Principal component analysis is used with the multi-view approach proposed in[10] to handle the pose variations. For a given color input image, the detector encloses a face in a complex scene within a circular boundary and indicates the position of the nose. Next, for recognition, a radial grid mapping centered on the nose yields a feature vector within the circular boundary. As the width of the color segmented region provides an estimated size for the face, the extracted feature vector is scale normalized by the estimated size. The feature vector is input to a trained neural network classifier for face identification. The system was evaluated using a database of 20 person's faces with varying scale and pose obtained on different complex backgrounds. The performance of the face recognizer was also quite good except for sensitivity to small scale face images. The integrated system achieved average recognition rates of 87% to 92%.

A Study on Creation of 3D Facial Model Using Fitting by Edge Detection based on Fuzzy Logic (퍼지논리의 에지검출에 의한 정합을 이용한 3차원 얼굴모델 생성)

  • Lee, Hye-Jung;Kim, Ju-Ri;Joung, Suck-Tae
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.14 no.12
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    • pp.2681-2690
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    • 2010
  • This paper proposes 3D facial modeling system without using 3D scanner and camera or expensive software. This system enables efficient 3D facial modeling to cost reduction and effort saving for natural facial modeling. It detects edges of component of face using edge detection based on fuzzy logic from any 2D image of front face. It was mapped fitting position with 3D standard face model by detected edge more correctly. Also this system generates 3D face model more easily through floating and flexible control and texture mapping after fitting that connection of control point on detected edge from 2D image and mesh of 3D standard face model.

A Facial Morphing Method Using Delaunay Triangle of Facial Landmarks (얼굴 랜드마크의 들로네 삼각망을 이용한 얼굴 모핑 기법)

  • Park, Kyung Nam
    • Journal of Digital Contents Society
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    • v.19 no.1
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    • pp.213-220
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    • 2018
  • Face morphing, one of the most powerful image processing techniques that are often used in image processing and computer graphic fields, as it is a technique to change the image progressively and naturally from the original image to the target image. In this paper, we propose a method to generate Delaunay triangles using the facial landmark vertices generated by the Dlib face landmark detector and to implement morphing through warping and cross dissolving of Delaunay triangles between the original image and the target image. In this paper, we generate vertex points for face not manually but automatically, which is the major feature of the face such as eye, eyebrow, nose, and mouth, and is used to generate Delaunay triangles automatically which is the main characteristic of our face morphing method. Simulations show that we can add vertices manually and get more natural morphing results.

A Study on Deep Learning Structure of Multi-Block Method for Improving Face Recognition (얼굴 인식률 향상을 위한 멀티 블록 방식의 딥러닝 구조에 관한 연구)

  • Ra, Seung-Tak;Kim, Hong-Jik;Lee, Seung-Ho
    • Journal of IKEEE
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    • v.22 no.4
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    • pp.933-940
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    • 2018
  • In this paper, we propose a multi-block deep learning structure for improving face recognition rate. The recognition structure of the proposed deep learning consists of three steps: multi-blocking of the input image, multi-block selection by facial feature numerical analysis, and perform deep learning of the selected multi-block. First, the input image is divided into 4 blocks by multi-block. Secondly, in the multi-block selection by feature analysis, the feature values of the quadruple multi-blocks are checked, and only the blocks with many features are selected. The third step is to perform deep learning with the selected multi-block, and the result is obtained as an efficient block with high feature value by performing recognition on the deep learning model in which the selected multi-block part is learned. To evaluate the performance of the proposed deep learning structure, we used CAS-PEAL face database. Experimental results show that the proposed multi-block deep learning structure shows 2.3% higher face recognition rate than the existing deep learning structure.

Facial image visualization using voice Big Data (Big Data를 활용한 얼굴 이미지 시각화 연구)

  • Kwak, Dong-Ryul;Kim, Min-Cheol;Kim, Chang-Soo
    • Proceedings of the Korea Information Processing Society Conference
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    • 2018.10a
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    • pp.634-636
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    • 2018
  • 최근 들어 Big Data를 활용한 기술들이 많이 개발되고 있다. 본 연구에서는 Machine Learning과 Deep Learning을 이용하여 음성 Big Data를 활용한 이미지 시각화를 통해 보이스 피싱 등 여러 범죄에 도움이 되게 하고 그 외의 음성과 얼굴 매칭을 통한 새로운 보안시스템 및 다양한 시너지 효과들을 기대하는 서비스를 기술한다.

Age and gender prediction model using CNN (CNN 알고리즘을 이용한 나이와 성별 구분 모델)

  • Sung Han Shin;Heung Seok Jeon
    • Proceedings of the Korean Society of Computer Information Conference
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    • 2023.07a
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    • pp.47-50
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    • 2023
  • 본 논문에서는 딥러닝 CNN 알고리즘을 이용하여 사람의 얼굴 이미지를 학습한 다음 나이와 성별을 예측하는 시스템을 제안한다. 이 시스템은 개개인 마다 각기 다른 외형적 특성을 고려하여 이를 분석한 다음 이에 맞는 헤어 스타일, 옷차림을 추천할 수 있다. 해당 기술을 활용하여 메타버스 아바타 생성에 사용자의 얼굴과 같은 신체적 특성을 고려할 수 있다. 향후에는 신체 전체를 이미지화하여 보다 더 다양한 정보를 인식할 수 있도록 연구를 진행할 것이다.

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Pose Estimation of Face Using 3D Model and Optical Flow in Real Time (3D 모델과 Optical flow를 이용한 실시간 얼굴 모션 추정)

  • Kwon, Oh-Ryun;Chun, Jun-Chul
    • 한국HCI학회:학술대회논문집
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    • 2006.02a
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    • pp.780-785
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    • 2006
  • HCI, 비전 기반 사용자 인터페이스 또는 제스쳐 인식과 같은 많은 분야에서 3 차원 얼굴 모션을 추정하는 것은 중요한 작업이다. 연속된 2 차원 이미지로부터 3 차원 모션을 추정하기 위한 방법으로는 크게 외형 기반 방법이나 모델을 이용하는 방법이 있다. 본 연구에서는 동영상으로부터 3 차원 실린더 모델과 Optical flow를 이용하여 실시간으로 얼굴 모션을 추정하는 방법을 제안하고자 한다. 초기 프레임으로부터 얼굴의 피부색과 템플릿 매칭을 이용하여 얼굴 영역을 검출하고 검출된 얼굴 영역에 3 차원 실린더 모델을 투영하게 된다. 연속된 프레임으로 부터 Lucas-Kanade 의 Optical flow 를 이용하여 얼굴 모션을 추정한다. 정확한 얼굴 모션 추정을 하기 위해 IRLS 방법을 이용하여 각 픽셀에 대한 가중치를 설정하게 된다. 또한, 동적 템플릿을 이용해 오랫동안 정확한 얼굴 모션 추정하는 방법을 제안한다.

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3D Face Modeling based on 3D Morphable Shape Model (3D 변형가능 형상 모델 기반 3D 얼굴 모델링)

  • Jang, Yong-Suk;Kim, Boo-Gyoun;Cho, Seong-Won;Chung, Sun-Tae
    • The Journal of the Korea Contents Association
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    • v.8 no.1
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    • pp.212-227
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    • 2008
  • Since 3D face can be rotated freely in 3D space and illumination effects can be modeled properly, 3D face modeling Is more precise and realistic in face pose, illumination, and expression than 2D face modeling. Thus, 3D modeling is necessitated much in face recognition, game, avatar, and etc. In this paper, we propose a 3D face modeling method based on 3D morphable shape modeling. The proposed 3D modeling method first constructs a 3D morphable shape model out of 3D face scan data obtained using a 3D scanner Next, the proposed method extracts and matches feature points of the face from 2D image sequence containing a face to be modeled, and then estimates 3D vertex coordinates of the feature points using a factorization based SfM technique. Then, the proposed method obtains a 3D shape model of the face to be modeled by fitting the 3D vertices to the constructed 3D morphable shape model. Also, the proposed method makes a cylindrical texture map using 2D face image sequence. Finally, the proposed method builds a 3D face model by rendering the 3D face shape model with the cylindrical texture map. Through building processes of 3D face model by the proposed method, it is shown that the proposed method is relatively easy, fast and precise than the previous 3D face model methods.