• Title/Summary/Keyword: 심리적 유사성

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The Report on Relaxation Therapy Application for Chronic Neck Pain with Tension Myositis Syndrome Trend (긴장성 근육통 증후군으로 인한 만성 경항통 환자에 대한 이완 요법 적용 1례(例))

  • Kim, Gyu-Tae;Kwon, Seung-Ro;Song, Joo-Hyun;Kim, Su-Yong;Lee, Je-Kyun
    • Journal of Oriental Neuropsychiatry
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    • v.16 no.2
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    • pp.277-285
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    • 2005
  • Tension Myositis Syndrome is defined as the muscle syndromes affected by brain signal as a result of stress. Furthermore, painful muscles cause tensional emotions in body system. Pain is the result of mutual co-operations between the brain and muscles. Unpleasant feelings increase the pain intensity. In addition, painful muscles were seen to have influences on the brain neurological system. Therefore, in spite of physical treatments, chronic pain has a tendency to be persistent and incurable. For psychological cures, We applied deep breathing, muscle relaxation therapy for anxious, sensitive chronic neck pain patient, then we evaluated her Visual Analogue Scale in reference to subjective feelings of pains every other day at 9 PM. In conclusion, We found that deep breathing and muscle relaxations helped reduce the feeling of pains for those who suffered from anxiety, tensional pains. Therefore, relaxation therapies are necessary methods for pain controls as well as physical treatments.

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Beneficial Effect of Forest Landscape on Relieving Stress Based on Psychological and Physiological Measures (심리적.생리적 측정에 근거한 산림경관의 스트레스 완화효과)

  • Kyoung, Yi-Young
    • Journal of the Korean Institute of Landscape Architecture
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    • v.31 no.2
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    • pp.70-82
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    • 2003
  • 본 연구의 목적은 산림경관의 스트레스 완화 효과를 생리측정(피부 돌출치와 심장박동시간)과 심리측정 (ZIPER 설문지)을 통하여 조사하는 것이다. 연구가설은 두 가지로 첫 번째 가설에서는 산림경관을 본 사람들의 스트레스 측정치가 인공경관을 본 사람들의 측정치보다 낮을 것이라고 예측되었다. 두 번째 가설에서는 산림경관을 본 사람들의 스트레스 해소가 인공경관을 본 사람들보다 보다 빠르고 완전하게 발생할 것으로 예측되었다. 실험에는 대학 학부학생 70명이 참여하였으며, 실험에 이용된 산림 및 인공경관은 예비설문을 거쳐 선정되었다. 실험결과를 보면 첫 번째 가설은 피부 돌출치와 긍정적인 심리요인 그리고 부정적인 심리요인에서 채택되었다. 두 번째 가설 중 스트레스 해소속도에 대한 가설은 피부 돌출치와 심장박동시간에서 모두 채택되었으나, 스트레스 해소의 완전성에 대한 가설은 피부 돌출치에서만 채택되었다. 비록 심장박동시간과 집중/호기심 요인에서 연구가설이 채택되지 못했지만 전반적으로 산림경관과 인공경관을 비교할 때 산림경관의 스트레스 완화효과가 더 크고 빠르고 완전함을 알 수 있다. 본 연구의 의의는 산림경관의 효과를 두 가지 측정(생리적, 심리적)을 이용하여 조사하였다는 점과 국외연구결과와 유사한 결과를 얻음으로써 이러한 효과가 지역에 관계없이 공통적임을 밝혔다는 점이다. 본 연구결과는 산림이 인간의 건강과 복지에 긍정적이라는 점을 입증함으로써 산림의 조성과 보존에 중요한 근거를 제공할 수 있다. 보다 발전적인 후속연구를 위해서는 다양한 종류의 인공경관과 일반시민들의 참여, 그리고 인지능력의 병행이 필요하다.

Human Sensibility and Emotion in Sensibility Ergonomics (감성과 감정의 이해를 통한 감성의 체계적 측정 평가)

  • 이구형
    • Science of Emotion and Sensibility
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    • v.1 no.1
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    • pp.113-122
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    • 1998
  • 인간의 감성은 감정과는 구분되는 심리적 현상으로, 감정이 강도가 높으며 생리적, 신체적 반응을 동반하는데 비하여, 감성은 강도가 낮으며 겉으로 나타나는 생리적 변화가 없다. 감정은 외부의 감각자극에 대하여 두뇌에서 단계적인 정보처리의 결과로 나타나지만 감성은 반사적이고 직관적으로 발생된다. 감정은 하나의 대상에 대하여 여러사람이 유사한 반응을 보이는 공통성과 객관성을 갖지만, 감성은 동일한 대상에 대해서도 개인에 따라 다양하게 나타나며 시간과 환경에 따하서도 변화한다. 감정은 일반성, 객관성, 반복성과 같은 학문적 연구대상으로서의 조건을 만족시키고 있으나, 감성은 그 특성이 학문이나 연구의 대상이 되기 위한 조건들을 충족시키지 못하며, 따라서 연구대상으로 인정받지 못하고 있다. 감성이 감정에 비하여 가장 두드러지는 점은 감정의 종류가 외부자극의 종류에 따라 결정되어지는 반면 감성의 발생은 개인의 재부상태, 즉 생활경험에 의한 기억에 의존한다는 점이다. 감성의 개인성, 변화성, 불확실성, 애매모호성등을 설명할 수 있기 위해서는 기존의 학문이 갖는 폐쇄성에서 벗어나 보다 많은 변수를 체계적이고 다각적으로 고려하는 새로운 접근이 필요하다. 학문과 연구대상에 대한 조건의 확대가 요구된다고 할 수 있다. 개인의 감성은 해당 시점에서 개인이 갖고 있는 심리상태와 함깨 연령, 성별, 교육정도, 건강상태와 같은 개인요소뿐만 아니라 개인의 의식과 생활에 영향을 미치는 가정과 사회특성, 나아가 전통과 관습, 종교, 환경등와 같은 문화적 특성에 의해서도 변화된다. 그리고 이들 요소들을 개인이 처한 상황에 따라 영향의 정도가 다양하게 변화한다. 많은 요인들에 의하여 다양하게 변화되는 감성은 감성의 영향을 받는 생활환경과 결합되고, 생활경험을 중심으로 한 기억은 두뇌의 Limbic system은 자율신경계를 조절하는 hypothalamus와 밀접한 관계를 갖고 있다. 따라서 감성의 측정평가를 위해서는 생활경험에 영향을 미치는 제반 요인들의 파악과 함께 자율신경계의 반응을 측정할 수 있는 방법의 개발이 요구된다.

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Word Sense Similarity Clustering Based on Vector Space Model and HAL (벡터 공간 모델과 HAL에 기초한 단어 의미 유사성 군집)

  • Kim, Dong-Sung
    • Korean Journal of Cognitive Science
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    • v.23 no.3
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    • pp.295-322
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    • 2012
  • In this paper, we cluster similar word senses applying vector space model and HAL (Hyperspace Analog to Language). HAL measures corelation among words through a certain size of context (Lund and Burgess 1996). The similarity measurement between a word pair is cosine similarity based on the vector space model, which reduces distortion of space between high frequency words and low frequency words (Salton et al. 1975, Widdows 2004). We use PCA (Principal Component Analysis) and SVD (Singular Value Decomposition) to reduce a large amount of dimensions caused by similarity matrix. For sense similarity clustering, we adopt supervised and non-supervised learning methods. For non-supervised method, we use clustering. For supervised method, we use SVM (Support Vector Machine), Naive Bayes Classifier, and Maximum Entropy Method.

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Structural Analysis on the Path of Problem Gambling among College Students - Using Jacob's General Theory of Addiction- (대학생의 문제도박 발달경로 구조분석 -Jacob의 중독의 일반이론 적용-)

  • Jang, Soomi
    • Korean Journal of Social Welfare
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    • v.65 no.2
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    • pp.231-254
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    • 2013
  • The growth of legal and illegal gambling industry in Korea has increased the gambling accessibility. Actually, the prevalence of gambling addiction in Korea is significantly higher than those in western countries. The problems related to gambling make negative consequences in the individual, familial and socio-economical aspect. Previous studies showed that the prevalence of problem gambling by college students was much higher than that by adolescence and adult due to the nature of psychosocial developmental stage. The purpose of this study is to explore the path of problem gambling among college students based on the Jacob's general theory of addiction. Participants are 366 male college students who have experienced on gambling behavior. The main results are as follows. First, the problem gambling prevalence of participants is 14%. Second, statistical analysis using structural equation modeling shows the significant pathway among psychological vulnerability, needs to escape and problem gambling. Instead, the physiological vulnerability is not significant on the path to problem gambling. On the basis of these findings, the implications for social welfare prevention and intervention to college students are discussed.

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Category-based Feature Inference in Causal Chain (인과적 사슬구조에서의 범주기반 속성추론)

  • Choi, InBeom;Li, Hyung-Chul O.;Kim, ShinWoo
    • Science of Emotion and Sensibility
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    • v.24 no.1
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    • pp.59-72
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    • 2021
  • Concepts and categories offer the basis for inference pertaining to unobserved features. Prior research on category-based induction that used blank properties has suggested that similarity between categories and features explains feature inference (Rips, 1975; Osherson et al., 1990). However, it was shown by later research that prior knowledge had a large influence on category-based inference and cases were reported where similarity effects completely disappeared. Thus, this study tested category-based feature inference when features are connected in a causal chain and proposed a feature inference model that predicts participants' inference ratings. Each participant learned a category with four features connected in a causal chain and then performed feature inference tasks for an unobserved feature in various exemplars of the category. The results revealed nonindependence, that is, the features not only linked directly to the target feature but also to those screened-off by other feature nodes and affected feature inference (a violation of the causal Markov condition). Feature inference model of causal model theory (Sloman, 2005) explained nonindependence by predicting the effects of directly linked features and indirectly related features. Indirect features equally affected participants' inference regardless of causal distance, and the model predicted smaller effects regarding causally distant features.

Uncanny Valley: Relationships Between Anthropomorphic Attribution to Robots, Mind Perception, and Moral Care (불쾌한 골짜기: 로봇 속성의 의인화, 마음지각 및 도덕적 처우의 관계)

  • Shin, Hong Im
    • Science of Emotion and Sensibility
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    • v.24 no.4
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    • pp.3-16
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    • 2021
  • The attribution of human traits, emotions, and intentions to nonhuman entities such as robots is known as anthropomorphism. Two studies were conducted to check whether human-robot interaction is affected by anthropomorphic framing of robots. In Study 1, participants were presented with pictures of robots that varied in human similarity in appearance. According to the results, uncanny feelings toward a robot increased with the higher levels of human similarity. Furthermore, as the level of mind attribution increased, participants tended to attribute more humanlike abilities to nonhuman agents. In Study 2, a robot was described as either a machine-like robot or a humanlike robot in a priming story; then, it was examined whether significant differences exist in mind attribution and moral care. The participants tended to perceive robots as more humanlike in the mind attribution when anthropomorphism was used in a robot's behavior, according to the findings. Furthermore, in the condition of increased anthropomorphism, a higher level of moral care could be observed compared with that in the other condition. This means that humanlike appearances may increase uncanny feelings, whereas anthropomorphic attribution may facilitate social interactions between humans and robots. Limitations as well as the implications for future research are discussed.

Perceived Controllability of the Ubiquitous Computing Devices as a Function of Design Familiarity and Complexity (유비쿼터스 컴퓨팅의 친밀감과 복잡성에 따른 사용자 통제감 지각 효과)

  • Lee, Ji-seon;Lee, Kyung-Soo;Lim, Seong-Joon;Sohn, Young-Woo
    • Science of Emotion and Sensibility
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    • v.10 no.4
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    • pp.555-569
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    • 2007
  • Ubiquitous computing environment is the new surroundings, currently being realized by modern technology. Since previous usability tests are not suitable for this new technological environment, new research on psychological factors needs to be conducted. The evaluation of service scenarios also will be required in tandem with traditional usability tests of operation devices. Consequently, this study classified usability factors from a scenario perspective and was conducted with a focus on the psychological elements of controllability from a mechanical perspective. Study 1 reclassified the factors of existing usability tests according to similarity and application scenarios, and ten important groups of factors were newly created. Study 2 focused specifically on the design side of a device and showed that the degree of familiarity with the ubiquitous computing device and its complexity brought about a difference in perceived controllability of the device.

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A Study on the Relational Analysis between GEOPIA and MBTI Preference Index (한국형도형심리검사 GEOPIA와 MBTI 선호지표간 관계연구)

  • Oh, Mi-Ra;Won, Sang-Bong
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.19 no.7
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    • pp.325-336
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    • 2018
  • The aim of this study was to provide fundamental information on the validity and credibility of the Korean geometric psychological assessment (GEOPIA) by investigating the degree of relation between the GEOPIA and the MBTI. Data was collected from 331 subjects aged 19 to 70, residing in Seoul, Gyeonggi Province, Jeolla Province, or Gyeongsang Province. Participants completed the GEOPIA and the MBTI during the period of May to September 2017. The study calculated Cronbach's ${\alpha}$ to verify the tests' validity and reliability through SPSS. For the relational analysis between the results of the tests, we conducted a one-way analysis of variance on the first group of the GEOPIA's personality types, and the Scheffe Test if significant relationship was found. The study found that the circle type was predisposed to ESFJ, the triangle type to ESTJ, the rectangle type to ISTJ, and S type to INFP. Higher scores of feeling (F) and perceiving (P) corresponded to circle and S types, thinking (T) and judging (J) for triangle and rectangle types, extroversion (E) for circle and triangle types, and introversion (I) for rectangle and S types. These confirmed the substantial relations between the GEOPIA and the MBTI.

Social Behaviors, Psychosocial Adjustments, and Language Ability of Aggressive Victims, Passive Victims, and Bullies in Preschool Children (또래 괴롭힘 공격적 피해, 수동적 피해 및 가해 유아의 사회적 행동, 심리사회적 적응과 언어능력)

  • Shin, Yoo-Lim
    • Journal of the Korean Home Economics Association
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    • v.49 no.6
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    • pp.1-12
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    • 2011
  • This study investigated prevalence rates and differences in social behaviors, psychosocial adjustments, and language ability of preschool children who engaged in bully/victim subgroups: aggressive victims, passive victims, bullies, and non-involved. The participants were 297 preschool children and their teachers in Jeju City. The teachers measured children's peer victimization, social behaviors, and teacher-child relationships. Children's language ability and self-concept were also assessed by individual interview. There were significant differences in social behaviors, psychosocial adjustments, and language ability among the bully/victim subgroups. Aggressive victims included in a high risk group characterized by a high level of aggression, ADHD, peer rejection as well as conflicted relationships with teachers. Moreover, they had limited language ability. The findings highlight behavioral heterogeneity among the bully/victim subgroups in early childhood.