• Title/Summary/Keyword: 실시간 전처리

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Online Handwritten Digit Recognition by Smith-Waterman Alignment (Smith-Waterman 정렬 알고리즘을 이용한 온라인 필기체 숫자인식)

  • Mun, Won-Ho;Choi, Yeon-Seok;Lee, Sang-Geol;Cha, Eui-Young
    • Journal of the Korea Society of Computer and Information
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    • v.16 no.9
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    • pp.27-33
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    • 2011
  • In this paper, we propose an efficient on-line handwritten digit recognition base on Convex-Concave curves feature which is extracted by a chain code sequence using Smith-Waterman alignment algorithm. The time sequential signal from mouse movement on the writing pad is described as a sequence of consecutive points on the x-y plane. So, we can create data-set which are successive and time-sequential pixel position data by preprocessing. Data preprocessed is used for Convex-Concave curves feature extraction. This feature is scale-, translation-, and rotation-invariant. The extracted specific feature is fed to a Smith-Waterman alignment algorithm, which in turn classifies it as one of the nine digits. In comparison with backpropagation neural network, Smith-Waterman alignment has the more outstanding performance.

Design and Implementation of a Big Data Analytics Framework based on Cargo DTG Data for Crackdown on Overloaded Trucks

  • Kim, Bum-Soo
    • Journal of the Korea Society of Computer and Information
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    • v.24 no.12
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    • pp.67-74
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    • 2019
  • In this paper, we design and implement an analytics platform based on bulk cargo DTG data for crackdown on overloaded trucks. DTG(digital tachograph) is a device that stores the driving record in real time; that is, it is a device that records the vehicle driving related data such as GPS, speed, RPM, braking, and moving distance of the vehicle in one second unit. The fast processing of DTG data is essential for finding vehicle driving patterns and analytics. In particular, a big data analytics platform is required for preprocessing and converting large amounts of DTG data. In this paper, we implement a big data analytics framework based on cargo DTG data using Spark, which is an open source-based big data framework for crackdown on overloaded trucks. As the result of implementation, our proposed platform converts real large cargo DTG data sets into GIS data, and these are visualized by a map. It also recommends crackdown points.

Real-Time Lane Detection Based on Inverse Perspective Transform and Search Range Prediction (역 원근 변환과 검색 영역 예측에 의한 실시간 차선 인식)

  • Jeong, Seung-Gweon;Kim, In-Soo;Kim, Sung-Han;Lee, Dong-Hwoal;Yun, Kang-Sup;Lee, Man-Hyung
    • Journal of the Korean Society for Precision Engineering
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    • v.18 no.3
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    • pp.68-74
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    • 2001
  • A lane detection based on a road model or feature all needs correct acquirement of information on the lane in an image. It is inefficient to implement a lane detection algorithm through the full range of an image when it is applied to a real road in real time because of the calculating time. This paper defines two (other proper terms including"modes") for detecting lanes on a road. First is searching mode that is searching the lane without any prior information of a road. Second is recognition mode, which is able to reduce the size and change the position of a searching range by predicting the position of a lane through the acquired information in a previous frame. It allows to extract accurately and efficiently the edge candidate points of a lane without any unnecessary searching. By means of inverse perspective transform which removes the perspective effect on the edge candidate points, we transform the edge candidate information in the Image Coordinate System(ICS) into the plan-view image in the World Coordinate System(WCS). We define a linear approximation filter and remove faulty edge candidate points by using it. This paper aims at approximating more correctly the lane of an actual road by applying the least-mean square method with the fault-removed edge information for curve fitting.e fitting.

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Extraction of Agricultural Land Use and Vegetation Information using KOMPSAT-3 Resolution Satellite Images (KOMPSAT-3급 위성영상을 이용한 농업 토지이용 및 식생 정보 추출)

  • Lee, Mi-Seon;Kim, Seong-Joon;Shin, Hyoung-Sub;Park, Jong-Hwa;Shin, Hyung-Jin;Jung, In-Kyun;Jung, Chul-Hoon
    • Proceedings of the KSRS Conference
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    • 2009.03a
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    • pp.31-34
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    • 2009
  • 본 연구에서는 KOMPSAT-3급 고해상도 위성영상을 이용하여 전처리 후 정밀 농업 주제정보를 추출하는 방법론을 제시하고자 하였다. 분석에 사용한 KOMPSAT-3급 고해상도 위성영상은 IKONOS (2001/5/25, 2001/12/25, 2003/10/23) 3개의 영상, QuickBird (2006/5/1, 2004/11/17) 2개의 영상, KOMPSAT-2 (2007/9/17) 1개의 영상 등 모두 6개의 영상을 확보 및 각각에 대한 현장 GCP자료 및 RPC, RPB 자료를 수집하여 정사보정을 실시하였다. RMSE는 약 $0.12\sim3.18$의 값으로 분포되었다. KOMPSAT근 급 영상자료로 부터 정밀농업물재배지도를 작성하기 위해 각 벤드별 Scatter기법을 이용하여 각 밴드간의 상간관계를 살펴보고, 3개의 최적의 밴드를 선정하였다. 또한 작물별 최적의 밴드 결정을 위해 각 밴드별 픽셀 값을 사용하여 Texture 분석을 실시하였다. 그 결과 논의 경우 모든 밴드에서 분석이 용이 한 것으로 분석되었으며, 4밴드의 경우 3개의 작물(고추, 옥수수, 벼)의 분석시 매우 적합한 밴드인 것으로 분석되었다. 각 영상별 필터링 기법과, ISODATA 방법을 이용한 정밀농업 토지이용도 작성하여 기존 스크린 디지타이징 기법으로 작성한 정밀토지이용도와 비교하였다. 다양한 식생정보를 추출하는 위하여 확보된 영상자료로부터 RVI, NDVI, ARVI, SAVI 식생지수 를 추출하였으며, 그 결과를 현장자료로부터 추출한 식생지수간의 결과 값과 비교분석하였다.

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A Study on Face Recognition System Using LDA and SVM (LDA와 SVM을 이용한 얼굴 인식 시스템에 관한 연구)

  • Lee, Jung-Jai
    • The Journal of the Korea institute of electronic communication sciences
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    • v.10 no.11
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    • pp.1307-1314
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    • 2015
  • This study proposed a more stable robust recognition algorithm which detects faces reliably even in cases where there are changes in lighting and angle of view, as well it satisfies efficiency in calculation and detection performance. The algorithm proposed detects the face area alone after normalization through pre-processing and obtains a feature vector using (PCA). Also, by applying the feature vector obtained for SVM, face areas can be tested. After the testing, the feature vector is applied to LDA and using Euclidean distance in the 2nd dimension, the final analysis and matching is performed. The algorithm proposed in this study could increase the stability and accuracy of recognition rates and as a large amount of calculation was not necessary due to the use of two dimensions, real-time recognition was possible.

Terrain Rendering Using Vertex Cohesion Map (정점 응집맵을 이용한 지형 렌더링)

  • Jo, In-Woo;Lee, Eun-Seok;Shin, Byeong-Seok
    • Journal of Korea Game Society
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    • v.11 no.1
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    • pp.131-138
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    • 2011
  • Recently in terrain rendeing, most researches introduce mipmap-based out-of-core methods for handling large sized DEM data which does not fit in main memory of general computer. However, mipmap-based LOD(level-of-detail) methods occur geometric errors which appear in data simplifying the higher LOD level. These geometric errors cause geometric popping effects where LOD level changes when viewpoint moves. In this paper, we propose vertex cohesion map for reducing geometric error. In preprocessing step, we generate vertex cohesion map, which is a texture that stores the vectors. By these vectors, each vertex will be cohered into the position in which the difference of gradient value is bigger than others. Therefore in terrain rendering, using vertex cohesion map can dramatically reduce the geometry popping effects rather than using mipmap.

Implementation of Korean TTS Service on Android OS (안드로이드 OS 기반 한국어 TTS 서비스의 설계 및 구현)

  • Kim, Tae-Guon;Kim, Bong-Wan;Choi, Dae-Lim;Lee, Yong-Ju
    • The Journal of the Korea Contents Association
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    • v.12 no.1
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    • pp.9-16
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    • 2012
  • Though Android-based smart phones are being released in Korea, Korean TTS engine is not built on them and Google has not announced service or software developer's kit related to Korean TTS officially. Thus, application developers who want to include Korean TTS capability in their application have difficulties. In this paper, we design and implement Android OS-based Korean TTS system and service. For speed, text preprocessing and synthesis libraries are implemented using Android NDK. By using Java's thread mechanism and the AudioTrack class, the response time of TTS is minimized. For the test of implemented service, an application that reads incoming SMS is developed. The test shows that synthesized speech are generated in real-time for random sentences. By using the implemented Korean TTS service, Android application developers can transmit information easily through voice. Korean TTS service proposed and implemented in this paper overcomes shortcomings of the existing restrictive synthesis methods and provides the benefit for application developers and users.

Hand Shape Detection and Recognition using Self Organized Feature Map(SOMF) and Principal Component Analysis (자기 조직화 특징 지도(SOFM)와 주성분 분석을 이용한 손 형상 검출 및 인식)

  • Kim, Kyoung-Ho;Lee, Kee-Jun
    • The Journal of the Korea Contents Association
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    • v.13 no.11
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    • pp.28-36
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    • 2013
  • This study proposed a robust detection algorithm. It detects hands more stably with respect to changes in light and rotation for the identification of a hand shape. Also it satisfies both efficiency of calculation and the function of detection. The algorithm proposed segmented the hand area through pre-processing using a hand shape as input information in an environment with a single camera and then identified the shape using a Self Organized Feature Map(SOFM). However, as it is not easy to exactly recognize a hand area which is sensitive to light, it has a large degree of freedom, and there is a large error bound, to enhance the identification rate, rotation information on the hand shape was made into a database and then a principal component analysis was conducted. Also, as there were fewer calculations due to the fewer dimensions, the time for real-time identification could be decreased.

Development of recognition system of a slab number in the steel production line (철강공정 슬라브번호 자동인식 시스템 개발)

  • 이종학;박상국;이문락
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2003.10a
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    • pp.986-989
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    • 2003
  • In the steel production line, the molten metal of a furnace is transformed into slab material and then move to the hot strip line, This paper describe about the real time recognition system of material management number, which is marked at the surface of a slab in the steel production line. This recognition processing should be performed before the slab is moved to the hot strip line. This system include following recognition steps. First, we remove noise from the captured slab image by use pre-filter. Second, we extract rough area, which is include slab number and then, we extract individual number area. Finally, we recognize material management number by use KLT(Karhunen-Loeve transform) algorithm. We applied our system to the real slave image, which was captured in the process line. In the results, we recognized slave number to the 94% accuracy.

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Real-time Activity and Posture Recognition with Combined Acceleration Sensor Data from Smartphone and Wearable Device (스마트폰과 웨어러블 가속도 센서를 혼합 처리한 실시간 행위 및 자세인지 기법)

  • Lee, Hosung;Lee, Sungyoung
    • Journal of KIISE:Software and Applications
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    • v.41 no.8
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    • pp.586-597
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    • 2014
  • The next generation mobile computing technology is recently attracting attention that smartphone and wearable device imbedded with various sensors are being deployed in the world. Existing activity and posture recognition research can be divided into two different ways considering feature of one's movement. While activity recognition focuses on catching distinct pattern according to continuous movement, posture recognition focuses on sudden change of posture and body orientation. There is a lack of research constructing a system mixing two separate patterns which could be applied in real world. In this paper, we propose a method to use both smartphone and wearable device to recognize activity and posture in the same time. To use smartphone and wearable sensor data together, we designed a pre-processing method and constructed recognition model mixing signal vector magnitude and orientation pattern features of vertical and horizontal. We considered cycling, fast/slow walking and running activities, and postures such as standing, sitting, and laying down. We confirmed the performance and validity by experiment, and proved the feasibility in real world.