• Title/Summary/Keyword: 실시간 데이터 저장

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Development of Realtime Temperature & Humidity Logging and Monitoring System using Ubiquitous Sensor Network (유비쿼터스 센서 네트워크를 이용한 실시간 온.습도 기록 및 모니터링 시스템 개발)

  • Cheon, Seong-Sim;Kim, Jung-Ja;Won, Yong-Gwan;Pham, Hai Trieu
    • Journal of the Institute of Electronics Engineers of Korea CI
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    • v.48 no.2
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    • pp.96-105
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    • 2011
  • Ubiquitos sensor network(USN) is a technology which is widely used in our life. This paper introduces an example of design and implementation for a system which is based on the USN technology and can provide an efficient management tool for a space that should be precisely controlled for a certain range of uniformity in temperature and humidity. This introduced system builds a wireless sensor network using a number of sensor modules that are equipped with temperature and humidity sensors, and collects temperature and humidity information in real-time while simultaneously providing a method for monitoring the status of temperature and humidity by the graphical user interface. Also, the system will give a warning signal if the monitored values are differ from the pre-specified values of temperature and humidity for each sensor module more than a certain amount of tolerance. This temperature and humidity logging and monitoring system can perform better management for the space easily and efficiently by automating the existing manual method for data collection and management. Furthermore, using the stored data, it can make possible to perform post-analysis on the problems caused by temperature and humidity and to obtain information for environmental enhancement for the space.

A Camera Tracking System for Post Production of TV Contents (방송 콘텐츠의 후반 제작을 위한 카메라 추적 시스템)

  • Oh, Ju-Hyun;Nam, Seung-Jin;Jeon, Seong-Gyu;Sohn, Kwang-Hoon
    • Journal of Broadcast Engineering
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    • v.14 no.6
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    • pp.692-702
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    • 2009
  • Real-time virtual studios which could run only on expensive workstations are now available for personal computers thanks to the recent development of graphics hardware. Nevertheless, graphics are rendered off-line in the post production stage in film or TV drama productions, because the graphics' quality is still restricted by the real-time hardware. Software-based camera tracking methods taking only the source video into account take much computation time, and often shows unstable results. To overcome this restriction, we propose a system that stores camera motion data from sensors at shooting time as common virtual studios and uses them in the post production stage, named as POVIS(post virtual imaging system). For seamless registration of graphics onto the camera video, precise zoom lens calibration must precede the post production. A practical method using only two planar patterns is used in this work. We present a method to reduce the camera sensor's error due to the mechanical mismatch, using the Kalman filter. POVIS was successfully used to track the camera in a documentary production and saved much of the processing time, while conventional methods failed due to lack of features to track.

Research on Light Application System for the Dynamic Moving Effect of The Design on Porcelain (도자기 표면의 문양을 역동적으로 움직이는 효과를 갖는 광응용 시스템연구)

  • Ryoo, Hee Soo
    • Journal of the Institute of Electronics and Information Engineers
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    • v.51 no.11
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    • pp.205-210
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    • 2014
  • This is concerned with the technology to display the design on Porcelain and adjust malfunction for moving effect and light intensity by curator. More precisely, the technology makes it possible that the porcelain is connected to Light module which is the device for controlling light emission and rotating rolling plate, etc that are connected to LED light module, optical fiber and controller that is for scenario from the given storytelling. In addition, with a WiFi portable device (Smart-phone, other mobile device). equipped with a scenario programs, information for operation, failure and malfunction can be obtained and analyzed in real-time, and menu color and alarm is alerted when the displaying design is in abnormal status, which makes the early reactions to the status. Furthermore, the collected data can be sent through WiFi network to the device and PC managed by the curator specialized in managing the design on the Porcelain, thus the technology could help the curator who have less knowledge about moving pattern on the Porcelain. There is always a possibility of malfunction due to various condition that are caused by wring-harness when modules are wired-connected. In this research, in order to overcome this problem, we propose a system configuration that can do monitoring and diagnosis with a device for collecting data from LED control module, Light emission sensor and a personal WiFi device. Also, we performed connection between optical Fiber and LED and interlock for the system defined by the definition for information and storytelling scenario.

Remote Multi-control Smart Farm with Deep Learning Growth Diagnosis Function

  • Kim, Mi-jin;Kim, Ji-ho;Lee, Dong-hyeon;Han, Jung-hoon
    • Journal of the Korea Society of Computer and Information
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    • v.27 no.9
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    • pp.49-57
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    • 2022
  • Currently, the problem of food shortage is emerging in our society due to climate problems and an increase population in the world. As a solution to this problem, we propose a multi-remote control smart farm that combines artificial intelligence (AI) and information and communication technology (ICT) technologies. The proposed smart farm integrates ICT technology to remotely control and manage crops without restrictions in space and time, and to multi-control the growing environment of crops. In addition, using Arduino and deep-learning technology, a smart farm capable of multiple control through a smart-phone application (APP) was proposed, and Ai technology with various data securing and diagnosis functions while observing crop growth in real-time was included. Various sensors in the smart farm are controlled by using the Arduino, and the data values of the sensors are stored in the built database, so that the user can check the stored data with the APP. For multiple control for multiple crops, each LED, COOLING FAN, and WATER PUMP for two or more growing environments were applied so that the user could control it conveniently. And by implementing an APP that diagnoses the growth stage through the Tensor-Flow framework using deep-learning technology, we developed an application that helps users to easily diagnose the growth status of the current crop.

Development of Retargetable Hadoop Simulation Environment Based on DEVS Formalism (DEVS 형식론 기반의 재겨냥성 하둡 시뮬레이션 환경 개발)

  • Kim, Byeong Soo;Kang, Bong Gu;Kim, Tag Gon;Song, Hae Sang
    • Journal of the Korea Society for Simulation
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    • v.26 no.4
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    • pp.51-61
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    • 2017
  • Hadoop platform is a representative storing and managing platform for big data. Hadoop consists of distributed computing system called MapReduce and distributed file system called HDFS. It is important to analyse the effectiveness according to the change of cluster constructions and several parameters. However, since it is hard to construct thousands of clusters and analyse the constructed system, simulation method is required to analyse the system. This paper proposes Hadoop simulator based on DEVS formalism which provides hierarchical and modular modeling. Hadoop simulator provides a retargetable experimental environment that is possible to change of various parameters, algorithms and models. It is also possible to design input models reflecting the characteristics of Hadoop applications. To maximize the user's convenience, the user interface, real-time model viewer, and input scenario editor are also provided. In this paper, we validate Hadoop Simulator through the comparison with the Hadoop execution results and perform various experiments.

A Study on Durability Enhancement of Hopper of the Transplanter (정식기 호퍼 내구성 향상에 관한 연구)

  • Lee, Dongkeun;Kim, Young-Joo;Yang, Seung-Hwan;Lee, Sangdae;In, Hyunki
    • Proceedings of the Korean Society for Agricultural Machinery Conference
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    • 2017.04a
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    • pp.51-51
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    • 2017
  • 정식기는 주로 노외에서 사용되므로 사용자에 따라 극심한 작업환경 하에 놓일 수 있다. 사용 중 정식기 호퍼에 토양이나 자갈, 돌 등에 의해 반복적인 하중이 가해지거나 순간적인 충격하중이 가해져 취약부가 파손될 가능성이 있으므로, 토양과 직접 맞닿는 삽날부의 경우 내구성을 고려한 설계/제작이 필수적이다. 본 연구에서는 보행형 반자동 정식기 개발에서 고추묘와 같은 초장이 긴 작물의 묘를 효과적으로 이식할 수 있도록 개선된 삽날에 대해 기존 삽날과 강도 및 강성을 비교하고, 그 결과가 삽날의 내구성에 미칠 영향에 대하여 고찰하였다. 실험에는 양날 개폐 방식의 기존 및 개선삽날 2종이 사용되었으며, 각각 3회씩 정적 강도를 평가하였다. 실제 정식기 사용시 하중이 가해지는 방향은 삽날에 수직한 방향의 압축하중으로 이를 모사하여 일정변위 속도로 삽날에 하중을 가하였으며, 시험 진행시 DAQ 시스템을 통해 실시간으로 하중 및 변위 데이터를 저장하여 시험 종료 후 해당 데이터를 이용하여 $P-{\delta}$ 선도를 도출하였다. 시험 결과 기존삽날의 평균 최대하중이 개선삽날에 비해 높은 것으로 나타났으며, 최대 하중이 나타나는 지점의 변위의 경우, 기존삽날이 개선삽날에 비해 짧게 나타났다. 정적 강도측면에서 개선삽날이 기존삽날에 비해 최대 강도가 낮은 것으로 판단할 수 있으나, 실제 호퍼의 내구성에 영향을 줄 수 있는 주요 인자는 반복적으로 가해지는 비교적 낮은 수준의 충격하중으로 볼 수 있다. 이러한 관점에서 볼 때 일정 수준 이상의 강도를 가지면서, 기존삽날에 비해 낮은 강성을 가지는 개선삽날이 변형을 통한 충격에너지 흡수로 오히려 삽날 조립체(호퍼)의 내구성 측면에서 유리할 수 있다. 따라서 향후에는 기존 및 개선삽날을 적용한 호퍼에 대해 피로시험을 수행하여 관련 내용을 실험적으로 검증하고자 한다.

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A JPEG Input Buffer Architecture for Real-Time Applications (실시간 JPEG 입력 버퍼 아키텍처)

  • Im, Min-Jung
    • Journal of the Institute of Electronics Engineers of Korea SD
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    • v.39 no.2
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    • pp.7-13
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    • 2002
  • When a USB digital camera is used for PC video-conference applications, motion picture data need to be transferred to the PC through the USB port. Due to the mismatch between the data rates of the USB and the motion picture, data compression should be performed before the transmission from the USB. While many motion picture compression algorithms require large intermediate memory space, the JPEG algorithm does not need to store an entire frame for the compression. Instead, a relatively small buffer is required at the input of the JPEG compression engine to resolve the inconsistency between the orders of the inputted data and the consumed data. Data reordering can be easily implemented using a double buffering scheme, which still requires a considerable size of memory. In this paper, a novel memory management scheme is proposed to avoid the double buffering. The proposed memory architecture requires a small amount of memory and a simple address generation scheme, resulting in overall cost reduction.

Vibration Pattern Editor and Controller for Sound-driven Vibration System (사운드 기반 진동 시스템을 위한 진동 패턴 에디터와 컨트롤러)

  • Oh, Sung-Jin;Cho, Dong-Hyun;You, Yong-Hee;Sung, Mee-Young;Jun, Kyung-Koo
    • 한국HCI학회:학술대회논문집
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    • 2008.02a
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    • pp.564-568
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    • 2008
  • In this paper, we develop a vibration pattern editor and a vibration pad controller for a sound-driven vibration system, which can generate diverse vibration effects in realtime by analyzing signals from the sound output of PC. It consists of a DSP system to analyze the sound, a wrist-wearable vibration pad, and its controller. For the vibration pattern editor, we define four elements to describe the pattern the locations of vibrating elements, start time, duration, and vibration intensity. The editor provides a GUI through which users can create such patterns fast and easily, and store them for reuse. We also propose a pattern-interpreting controller. It is able to interpret patterns created by the editor and control the pad accordingly. It can avoid the need to change the controller firmware whenever desired patterns change.

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Design and Implementation of Real-time Moving Picture Encoder Based on the Fractal Algorithm (프랙탈 알고리즘 기반의 실시간 영상 부호화기의 설계 및 구현)

  • Kim, Jae-Chul;Choi, In-Kyu
    • The KIPS Transactions:PartB
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    • v.9B no.6
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    • pp.715-726
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    • 2002
  • In this paper, we construct real-time moving picture encoder based on fractal theory by using general purpose digital signal processors. The constructed encoder is implemented using two fixed-point general DSPs (ADSP2181) and performs image encoding by three stage pipeline structure. In the first pipeline stage, the image grabber acquires image data from NTSC standard image signals and stores digital image into frame memory. In the second stage, the main controller encode image dada using fractal algorithm. The last stage, output controller perform Huffman coding and result the coded data via RS422 port. The performance tests of the constructed encoder shows over 10 frames/sec encoding speed for QCIF data when all the frames are encoded. When we encode the images using the interframe and redundency based on the proposed algorithms, encoding speed increased over 30 frames/sec in average.

Worst Case Response Time Analysis for Demand Paging on Flash Memory (플래시 메모리를 사용하는 demand paging 환경에서의 태스크 최악 응답 시간 분석)

  • Lee, Young-Ho;Lim, Sung-Soo
    • Journal of the Korea Society of Computer and Information
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    • v.11 no.6 s.44
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    • pp.113-123
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    • 2006
  • Flash memory has been increasingly used in handhold devices not only for data storage, but also for code storage. Because NAND flash memory only provides sequential access feature, a traditionally accepted solution to execute the program from NAND flash memory is shadowing. But, shadowing has significant drawbacks increasing a booting time of the system and consuming severe DRAM space. Demand paging has obtained significant attention for program execution from NAND flash memory. But. one of the issues is that there has been no effort to bound demand paging cost in flash memory and to analyze the worst case performance of demand paging. For the worst case timing analysis of programs running from NAND flash memory. the worst case demand paging costs should be estimated. In this paper, we propose two different WCRT analysis methods considering demand paging costs, DP-Pessimistic and DP-Accurate, depending on the accuracy and the complexity of analysis. Also, we compare the accuracy butween DP-Pessimistic and DP-Accurate by using the simulation.

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