• Title/Summary/Keyword: 실사고

Search Result 641, Processing Time 0.024 seconds

The Effects of e-Service Quality on Satisfaction and Continuance Intention in Cryptocurrency Exchange (암호화폐 거래소의 e-서비스품질이 만족과 지속사용의도에 미치는 영향)

  • Kim, Hyunchul
    • Journal of Korea Society of Industrial Information Systems
    • /
    • v.23 no.6
    • /
    • pp.113-123
    • /
    • 2018
  • There are no studies related to the cryptocurrency exchange, unlike the explosive topic and the active transaction of the cryptourrency around the world. In this study, variables were constructed based on the previous researches to examine the effects of e-service qualities(information quality, transaction quality, design quality, safety quality), satisfaction and continuance intention of cryptocurrency exchange. The samples consist of 180 survey data drawn from the users of cryptocurrency exchange. The collected data were analyzed by SPSS 24.0 and AMOS 21.0. According to results of the reliability and validity test, all were found reliable, and all items were included. As a result of hypothesis testing through path analysis, First, the e-service qualities (information quality, transaction quality, design quality, safety quality) of the cryptocurrency exchange showed positive effects on satisfaction at the significance level of 1% and 5%. Second, e-service qualities (information quality, transaction quality, design quality, safety quality) of the cryptocurrency exchange were found to have positive effects on continuance intention at the significance level of 1% and 5%. Third, the satisfaction of the cryptocurrency exchange has a positive effect on continuance intention at 1% level of significance.

A Study on Improvement of Launch Performance for Precision Guided Missile by Live-fire test results (사격시험 결과에 따른 정밀 유도무기 발사성능 개선에 관한 연구)

  • Seo, Bo-Gil;Choi, Nak-Sun;Yoon, Young Ho
    • Journal of the Korea Academia-Industrial cooperation Society
    • /
    • v.20 no.9
    • /
    • pp.488-494
    • /
    • 2019
  • Precision Guided Missiles after production and militarization have various characteristics that enable the final performance to be identified by conducting live-fire tests after long-term storage. Likewise, the performance and reliability of ${\bigcirc}{\bigcirc}$ Missiles, which are currently used by the Korean Navy, are also verified consistently by conducting live-fire tests after militarization. Specially, the live fire test at '00 year, which was conducted by Korean Navy, showed the result that 'Ring', which is a component of the canister's front cover, was jammed with wings for propulsion and then broke away from the canister during the missile launch process. This situation led to an interruption of the deployment of wings and finally affected the missile's flight performance. The results of a survey of the canisters of those missiles whose live fire tests were conducted successfully, based on the live fire test at '00 year, showed the 'Ring's separation from canisters. This raises recognition for the need to solve the problems of 'Ring's separation and breakaway. This study suggests an improvement derived by the result of live-fire tests and introduces the effect of final launch performance of ${\bigcirc}{\bigcirc}$ Missiles and test result after applying the improvement.

Development of LoRa IoT Automatic Meter Reading and Meter Data Management System for Smart Water Grid (스마트워터그리드를 위한 LoRa IoT 원격검침 및 계량데이터 시스템 개발)

  • Park, Jeong-won;Park, Jae-sam
    • Journal of Advanced Navigation Technology
    • /
    • v.26 no.3
    • /
    • pp.172-178
    • /
    • 2022
  • In this paper, water meter AMR(automatic meter reading), one of the core technologies of smart water grid, using LoRa IoT network is studied. The main content of the research is to develop the network system and show the test results that one PC server receives the readings of water meters from multiple households through LoRa communication and stores them in the database, and at the same time sends the data to the web server database through internet. The system also allows users to monitor the meter readings using their smartphones. The hardware and firmware of the main board of the digital water meter are developed. For a PC server program, MDMS(meter data management system) is developed using Visual C#. The app program running on the user's smartphone is also developed using Android Studio. By connecting each developed parts, the total network system is mounted on a flow test bench in the laboratory and tested. For the fields test, 5 places around the university are selected and the transmission distances are tested. The test result show that the developed system can be applied into the real field. The developed system can be expanded to various social safety nets such as monitoring the living alone or elderly with dementia.

A Study on Forecasting Industrial Land Considering Leading Economic Variable Using ARIMA-X (선행경제변수를 고려한 산업용지 수요예측 방법 연구)

  • Byun, Tae-Geun;Jang, Cheol-Soon;Kim, Seok-Yun;Choi, Sung-Hwan;Lee, Sang-Ho
    • The Journal of the Korea Contents Association
    • /
    • v.22 no.1
    • /
    • pp.214-223
    • /
    • 2022
  • The purpose of this study is to present a new industrial land demand prediction method that can consider external economic factors. The analysis model used ARIMA-X, which can consider exogenous variables. Exogenous variables are composed of macroeconomic variable, Business Survey Index, and Composite Economic Index variables to reflect the economic and industrial structure. And, among the exogenous variables, only variables that precede the supply of industrial land are used for prediction. Variables with precedence in the supply of industrial land were found to be import, private and government consumption expenditure, total capital formation, economic sentiment index, producer's shipment index, machinery for domestic demand and composite leading index. As a result of estimating the ARIMA-X model using these variables, the ARIMA-X(1,1,0) model including only the import was found to be statistically significant. The industrial land demand forecast predicted the industrial land from 2021 to 2030 by reflecting the scenario of change in import. As a result, the future demand for industrial land was predicted to increase by 1.91% annually to 1,030.79 km2. As a result of comparing these results with the existing exponential smoothing method, the results of this study were found to be more suitable than the existing models. It is expected to b available as a new industrial land forecasting model.

A study on the effect of perceived value, price and innovation characteristics perceived by wearable healthcare device customers on purchasing attitude and customer satisfaction (웨어러블 헬스케어 디바이스 고객이 인지하는 지각된 가치, 가격, 혁신 특성이 구매 태도 및 고객 만족도에 미치는 영향 연구)

  • Jeong, Gil-Hwa;Seo, Young-Wook
    • Journal of Digital Convergence
    • /
    • v.19 no.11
    • /
    • pp.525-536
    • /
    • 2021
  • This study investigated that customer satisfaction based on the effects of perceived value (innovative value, practical value, symbolic value) and innovation characteristics (innovative resistance, visibility) of wearable healthcare device users on purchase attitude. A survey was conducted on actual users who are currently using wearable healthcare devices, and the final 201 copies were analyzed using SPSS 25 and SmartPLS 3.0. The summary of research results is following here. First, it was found that the perceived values, innovative and practical values had a positive (+) effect on the user's purchasing attitude, while symbolic values did not affect the user's purchasing attitude. Second, among the innovation characteristics, innovation resistance was came out negative (-) effect on the user's purchasing attitude, and among the innovation characteristics, visibility did not affect the user's purchasing attitude. Third, it was found that perceived price had a positive (+) effect on the user's purchase attitude. Fourth, it was clarified that the perceived price and purchase attitude had a positive (+) effect on the user's customer satisfaction. Based on these research results, theoretical, practical, and future research directions were proposed.

A study on the effect of introducing EBS AR production system on content (EBS AR 실감영상 제작 시스템 도입이 콘텐츠에 끼친 영향에 대한 연구)

  • Kim, Ho-sik;Kwon, Soon-chul;Lee, Seung-hyun
    • The Journal of the Convergence on Culture Technology
    • /
    • v.7 no.4
    • /
    • pp.711-719
    • /
    • 2021
  • EBS has been producing numerous educational contents with traditional virtual studio production systems since the early 2000s and applied AR video production system in October 2020, twenty-years after. Although the basic concept of synthesizing graphic elements and actual image in real time by tracking camera movement and lens information is similar to the previous one but the newly applied AR video production system contains some of advanced technologies that are improved over the previous ones. Marker tracking technology that enables camera movement free and position tracking has been applied that can track the location stably, and the operating software has been applied with Unreal Engine, one of the representative graphic engines used in computer game production, therefore the system's rendering burden has been reduced, enabling high-quality and real-time graphic effects. This system is installed on a crane camera that is mainly used in a crane shot at the live broadcasting studio and applied for live broadcasting programs for children and some of the videos such as program introductions and quiz events that used to be expressed in 2D graphics were converted to 3D AR videos which has been enhanced. This paper covers the effect of introduction and application of the AR video production system on EBS content production and the future development direction and possibility.

A Study on the Self-identity and Satisfaction through Avatar Expression Process (아바타 표현과정 속 자기동일시와 만족도에 관한 연구)

  • Yeu, Ye Kang;Shin, Choon Sung
    • Smart Media Journal
    • /
    • v.11 no.6
    • /
    • pp.18-29
    • /
    • 2022
  • This study proposes an evaluation item model for the avatar expression process, satisfaction and self-identification for each expression element in order to investigate the expression attributes on the influence on the user in setting the avatar. The evaluation of avatar expression method was composed of self-identification and satisfaction by ease of expression and expression elements on the avatar production and expression process. To evaluate the proposed evaluation model, 17 people participated in the experiment. As a result, it was found that most of the participants had a high level of understanding of the production process, and the more diverse the expression elements, the higher the satisfaction with the avatar expression process. Hair shape and face shape were the most important expression factors, and clothes and overall harmony was the most concerned facotrs. Most of them tried to express themselves as realistically as possible. However, in self-identification, there was no significant correlation between expression and production process. In this study identify the decision-making factors that appear in the avatar expression process, the direction in which satisfaction can be formed, and the factors that affect self-identification. In addition, it will be a basic study on how avatars have a lasting influence on users in the future.

Selection of Artificial Sand Suitable for Manufacturing Steel Castings through Evaluation of Various Foundry Sand Properties (각종 주물사의 특성과 주강품 주조에 적합한 인공사 선택)

  • Gwang-Sik Kim;Jae-Hyung Kim;Myeong-Jun Kim;Ji-Tae Kim;Ki-Myoung Kwon;Sung-Gyu Kim
    • Journal of Korea Foundry Society
    • /
    • v.43 no.3
    • /
    • pp.107-136
    • /
    • 2023
  • Natural silica sand was commonly used for sand casting of cast steel products, and chromites sand was used to suppress seizure defects due to the lack of thermal properties of silica sand. However there are disadvantages such as deterioration by repeated use, system sand mixing problem, difficulty separating and removing, increased during mold according to high density and to being waste containing chrome. Recently, industrial waste reduction and atmospheric environment improvement have been highlighted as important tasks in the casting industry. In order to solve the problems that occur when using foundry Sand and to improve the environment of casting factories, various artificial sands that can be applied instead of natural silica sand have been developed and introduced. Artificial sands can be classified into artificial sand manufactured by the electric arc atomization or gas flame atomization, artificial sand manufactured by the spray drying & sintering process, artificial sand manufactured by the sintering & crushing process and exhibit different physical properties depending on the type of raw-minerals and manufacturing method. In this study, comparative evaluation tests were conducted on the physical properties of various foundry sands, mold strength, physical durability, thermal durability, and casting test pieces. When comprehensively considering the actual amount of molding sand used according to density, the mold strength according to the shape of sand, the physical and thermal durability of foundry sand, and the heat resistance characteristics of foundry sand, 'Molten artificial sand A1' or 'Molten artificial sand B' is judged to be the most suitable spherical artificial sand for casting of heavy steel castings.

Cognitive and Behavioral Effects of Augmented Reality Navigation System (증강현실 내비게이션의 인지적.행동적 영향에 관한 연구)

  • Kim, Kyong-Ho;Cho, Sung-Ik;Lee, Jae-Sik;Wohn, Kwang-Yun
    • Journal of the Korea Society for Simulation
    • /
    • v.18 no.4
    • /
    • pp.9-20
    • /
    • 2009
  • Navigation system providing route-guidance and traffic information is one of the most widely used driver-support system these days. Most of the navigation system is based on the 2D map paradigm so the information is ed and encoded from the real world. As a result it imposes a cognitive burden to the driver to interpret and translate the ed information to real world information. As a new concept of navigation system, augmented-reality navigation system (AR navigation) is suggested recently. It provides navigational guidance by imposing graphical information on real image captured by camera mounted on a vehicle in real-time. The ultimate goal of navigation system is to assist the driving task with least driving workload whether it is based on the abstracted graphic paradigm or realistic image paradigm. In this paper, we describe the comparative studies on how map navigation and AR navigation affect for driving tasks by experimental research. From the result of this research we obtained a basic knowledge about the two paradigms of navigation systems. On the basis of this knowledge, we are going to find the optimal design of navigation system supporting driving task most effectively, by analyzing characteristics of driving tasks and navigational information from the human-vehicle interface point of view.

Acceleration of Viewport Extraction for Multi-Object Tracking Results in 360-degree Video (360도 영상에서 다중 객체 추적 결과에 대한 뷰포트 추출 가속화)

  • Heesu Park;Seok Ho Baek;Seokwon Lee;Myeong-jin Lee
    • Journal of Advanced Navigation Technology
    • /
    • v.27 no.3
    • /
    • pp.306-313
    • /
    • 2023
  • Realistic and graphics-based virtual reality content is based on 360-degree videos, and viewport extraction through the viewer's intention or automatic recommendation function is essential. This paper designs a viewport extraction system based on multiple object tracking in 360-degree videos and proposes a parallel computing structure necessary for multiple viewport extraction. The viewport extraction process in 360-degree videos is parallelized by composing pixel-wise threads, through 3D spherical surface coordinate transformation from ERP coordinates and 2D coordinate transformation of 3D spherical surface coordinates within the viewport. The proposed structure evaluated the computation time for up to 30 viewport extraction processes in aerial 360-degree video sequences and confirmed up to 5240 times acceleration compared to the CPU-based computation time proportional to the number of viewports. When using high-speed I/O or memory buffers that can reduce ERP frame I/O time, viewport extraction time can be further accelerated by 7.82 times. The proposed parallelized viewport extraction structure can be applied to simultaneous multi-access services for 360-degree videos or virtual reality contents and video summarization services for individual users.