• Title/Summary/Keyword: 시뮬레이션 툴

Search Result 396, Processing Time 0.028 seconds

Design for Receive Unit of System Packet Interface Level 4 Phase 2 (System Packet Interfae Level 4 Phase 2의 수신부 설계)

  • 박노식;손승일;이범철
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
    • /
    • 2004.05b
    • /
    • pp.642-646
    • /
    • 2004
  • 시스템 패킷 인터페이스 4레벨 2단계(System Packet Interface Leve1 4 Phase 2)는 10Gbps 이더넷 응용뿐만 아니라, OC-192 대역폭의 ATM 및 POS를 통한 패킷 또는 셀 전송을 위한 물리계층과 링크계층 소자간의 인터페이스이다. 본 논문에서는 시스템 패킷 인터페이스 4레벨 2단계(SPI-4.2)에 대한 연구와 C언어를 이용한 성능평가를 토대로 모듈을 VHDL언어를 이용하여 설계하였다. 성능평가시 확인된 짧은 패킷이 유입되었을 때 PCW와 다음 PCW의 거리를 16바이트 이상을 유지하기 위해 ICW가 삽입되어 많은 오버헤드를 발생시켰다. 작은 패킷이 유입되었을 때 오버헤드를 최소화하기 위해 ICW생성을 최대한 제한하게 설계하여 짧은 패킷 유입시의 오버헤드를 감소하는 SPI-4.2 인터페이스 수신부 모듈을 설계하였다. 설계한 모듈은 라인당 720Mbps를 지원하여 총 대역폭이 11.52Gb/s의 전송률을 나타내어 더욱 안정적으로 패킷을 인터페이스 할 수 있다. XilinxISE 5.1i 툴을 이용하여 VHDL언어로 설계하였고, Model_SIM 5.6a를 이용하여 시뮬레이션 하였다. SPI-4.2 인터페이스 모듈은 기가비트/테라비트 라우터, 광학 크로스바 스위치 및 SONET/SDH 기반의 수신 시스템에서 라인카드로 사용할 경우 적합할 것으로 사료된다.

  • PDF

Data-link Antenna Design for Drone Control (드론 제어용 데이터링크 안테나 설계)

  • Yeo, Su-Cheol;Hong, Su-Woon;Choi, Hyo-Gi;Yoon, Chang-Bae
    • The Journal of the Korea institute of electronic communication sciences
    • /
    • v.13 no.6
    • /
    • pp.1169-1176
    • /
    • 2018
  • The C-band omni-directional antenna for drone control is mounted on the top or bottom and used to configure the communication link. The communication link is affected by the LOS depending on the mounting position of the omni-directional antenna. In this paper, two kinds of embedded antennas were designed with a commercial simulation tool CST MWS, and EM analysis was performed to consider the mounting environment. Also, we propose the PTMP ground antenna to control a large number of drones. The ground antenna has a communication link of 30km, and it consists of four sector antennas in the horizontal direction and one directional antenna at the top.

A Development of Amusement park Game using Virtual Reality (가상현실을 이용한 놀이공원 게임 개발)

  • Lee, Jeong Min;Park, So Ri;Yoon, Dong Won;Lee, Jong Moo;Kim, Sung Soo;Suh, Dong hee
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
    • /
    • 2014.10a
    • /
    • pp.555-556
    • /
    • 2014
  • ICT 기술이 발전하면서 놀이동산 같은 체험이 필요한 것들까지도 디지털화 하는 것이 가능하게 되었다. 최근에는 가상현실 기술을 이용하여 컴퓨터 시뮬레이션으로 창출된 3차원 가상공간에서 사용자의 오감 경험을 확장하고 공유함으로서, 기존의 놀이동산 게임에서 느낄 수 없는 3차원 현실세계와 유사한 경험을 추구할 수 있게 되었다. 따라서 본 논문에서는 가상현실을 이용하여 유저와 상호작용하고, 사용자에게 현실과 유사한 즐거움을 줄 수 있는 놀이동산 테마파크 게임을 개발하였다. 본 연구의 놀이동산 테마파크 게임은 Eon Studio 개발툴과 JavaScript를 이용하여 구현되었으며, Eon I-CUBE안에서 1인칭 주인공 시점으로 게임을 진행하도록 하였다. 또한 유저가 선택한 스토리 중심으로 놀이동산 테마파크를 구현하였다.

  • PDF

The FPGA Implementation of The Viterbi Algorithm for Error Correcting (에러 정정을 위한 Viterbi 알고리즘의 FPGA 구현)

  • 조현숙;한승조;이상호
    • Journal of the Korea Institute of Information Security & Cryptology
    • /
    • v.9 no.1
    • /
    • pp.115-126
    • /
    • 1999
  • As the processing speed of communication and computer system has been improved, high speed data processing is required to correct error of data. In this paper, decoding algorithm which is applicable to the wireless communication system is proposed and encoder and decoder are designed by using the proposed decoding algorithm. We design the encoder and decoder by using the VHDL(VHSIC Hardware Description Language) and simulate the designed encoder and decoder by using V-system. Designed algorithm is synthesized by using synopsys tools and is made to one chip by means of XILINX XC4010EPC84-4. When 20MHz was used as the input clock, data arrival time was 29.20ns and data require time was 48.70ns.

Development of Dynamic Vehicle Service Simulation Tool based on Node-RED (Node-RED 기반 동적 차량 서비스 시뮬레이션 툴 개발)

  • Ryu, Minwoo;Lee, Jongeon;Cha, Si-Ho
    • Journal of Korea Society of Digital Industry and Information Management
    • /
    • v.18 no.4
    • /
    • pp.77-83
    • /
    • 2022
  • As users' needs for customized services increase, the service provision method is changing from a vertical structural service provision method to a horizontal structural service provision method. This paradigm shift has led to a change from the way existing users find the content they want to find and provide customized needs of users by content providers. With the recent development of smartphones and various AI technologies, demand for providing seamless services such as smartphones is increasing in automobiles. However, it is difficult to provide services in line with changes in this service paradigm because automobile services provide services centered on finished car manufacturers rather than individually providing services tailored to user needs. In this paper, we develop a Node-RED-based dynamic vehicle service simulation tool so that users can use the service they want in cars. The simulation tool developed provides a simulation environment for services authored by the user using NodeRed by writing, registering, and using NodeRed.

Digital Logic Extraction from QCA Designs (QCA 설계에서 디지털 논리 자동 추출)

  • Oh, Youn-Bo;Kim, Kyo-Sun
    • Journal of the Institute of Electronics Engineers of Korea SD
    • /
    • v.46 no.1
    • /
    • pp.107-116
    • /
    • 2009
  • Quantum-dot Cellular Automata (QCA) is one of the most promising next generation nanoelectronic devices which will inherit the throne of CMOS which is the domineering implementation technology for large scale low power digital systems. In late 1990s, the basic operations of the QCA cell were already demonstrated on a hardware implementation. Also, design tools and simulators were developed. Nevertheless, its design technology is not quite ready for ultra large scale designs. This paper proposes a new approach which enables the QCA designs to inherit the verification methodologies and tools of CMOS designs, as well. First, a set of disciplinary rules strictly restrict the cell arrangement not to deviate from the predefined structures but to guarantee the deterministic digital behaviors is proposed. After the gate and interconnect structures of. the QCA design are identified, the signal integrity requirements including the input path balancing of majority gates, and the prevention of the noise amplification are checked. And then the digital logic is extracted and stored in the OpenAccess common engineering database which provides a connection to a large pool of CMOS design verification tools. Towards validating the proposed approach, we designed a 2-bit adder, a bit-serial adder, and an ALU bit-slice. For each design, the digital logic is extracted, translated into the Verilog net list, and then simulated using a commercial software.

A Feasibility Study on the Development of Multifunctional Radar Software using a Model-Based Development Platform (모델기반 통합 개발 플랫폼을 이용한 다기능 레이다 소프트웨어 개발의 타당성 연구)

  • Seung Ryeon Kim ;Duk Geun Yoon ;Sun Jin Oh ;Eui Hyuk Lee;Sa Won Min ;Hyun Su Oh ;Eun Hee Kim
    • Journal of the Korea Society for Simulation
    • /
    • v.32 no.3
    • /
    • pp.23-31
    • /
    • 2023
  • Software development involves a series of stages, including requirements analysis, design, implementation, unit testing, and integration testing, similar to those used in the system engineering process. This study utilized MathWorks' model-based design platform to develop multi-function radar software and evaluated its feasibility and efficiency. Because the development of conventional radar software is performed by a unit algorithm rather than in an integrated form, it requires additional efforts to manage the integrated software, such as requirement analysis and integrated testing. The mode-based platform applied in this paper provides an integrated development environment for requirements analysis and allocation, algorithm development through simulation, automatic code generation for deployment, and integrated requirements testing, and result management. With the platform, we developed multi-level models of the multi-function radar software, verified them using test harnesses, managed requirements, and transformed them into hardware deployable language using the auto code generation tool. We expect this Model-based integrated development to reduce errors from miscommunication or other human factors and save on the development schedule and cost.

On a High-speed Implementation of LILI-II Stream Cipher (LILI-II 스트림 암호의 고속화 구현에 관한 연구)

  • 이훈재;문상재
    • The Journal of Korean Institute of Communications and Information Sciences
    • /
    • v.29 no.8C
    • /
    • pp.1210-1217
    • /
    • 2004
  • LILI-II stream cipher is an upgraded version of the LILI-128, one of candidates in NESSIE. Since the algorithm is a clock-controlled, the speed of the keystream data is degraded structurally in a clock-synchronized hardware logic design. Accordingly, this paper proposes a 4-bit parallel LFSR, where each register bit includes four variable data routines for feedback or shifting within the LFSR. furthermore, the timing of the proposed design is simulated using a Max+plus II from the ALTERA Co., the logic circuit is implemented for an FPGA device (EPF10K20RC240-3), and apply to the Lucent ASIC device (LV160C, 0.13${\mu}{\textrm}{m}$ CMOS & 1.5v technology), and it could achieve a throughput of about 500 Mbps with a 0.13${\mu}{\textrm}{m}$ semiconductor for the maximum path delay below 1.8㎱. Finally, we propose the m-parallel implementation of LILI-II, throughput with 4, 8 or 16 Gbps (m=8, 16 or 32).

Development Status of Military Search and Rescue System M&S Software (군 탐색구조 시스템 M&S 소프트웨어 개발 현황)

  • Kim, Jaehyun;Lee, Sanguk;Kim, Jaehoon;Ahn, Woo-Geun
    • Journal of Satellite, Information and Communications
    • /
    • v.9 no.3
    • /
    • pp.121-126
    • /
    • 2014
  • ETRI(Electronics and Telecommunication Research Institute) has joined National GNSS Research Center program of Defense Acquisition Program Administration and Agency for Defense Development in 2010. The research subject is technology for MSAR(Military Search and Rescue) system configuration. In this project, we analyses the ways in order to improve the accuracy, reliability, availability for MSAR system from M&S(Modeling and Simulation). The MSAR System M&S Software can be used for performance analysis of new elements, such as ground elements and satellite elements without any hardware development. In this paper, after introduction of the architecture design and functional scope of the simulator, the performance analysis result for MSAR M&S software is presented.

Dual-band reconfigurable monopole antenna using a PIN diode (PIN 다이오드를 이용한 WLAN용 재구성 모노폴 안테나)

  • Mun, Seung-Min;Yoong, Joong-Han;Kim, Gi-Re
    • Journal of the Korea Institute of Information and Communication Engineering
    • /
    • v.20 no.9
    • /
    • pp.1633-1640
    • /
    • 2016
  • In this paper, we propose a open-ended rectangular microstirp patch antenna with fork-shaped feeding structure. This antenna extends the effective bandwidth by transforming single or multi resonant frequency and is designed planar monopole structure with microstrip line to satisfy the WLAN bands (2.4 - 2.484, 5.15 - 5.35, 5.25-5.825 GHz). The substrate is printed in 0.8 mm thickness on an FR-4 board. A commercial 3D simulation tool was used to analyze surface current and electromagnetic field distribution in order to analyze the operation mode and reconfiguration principle of antenna. According to the lengths of individual patches, simulated reflection loss was compared to obtain optimized values. When it was designed with the optimized values, it satisfied WLAN bands (2.380 - 2.710, 4.900 - 5.950 GHz), if the switch is off, and 2.4 WLAN band (2.380 - 2.710 GHz). From the fabricated and measured results, measured results of return loss, gain and radiation patterns characteristics displayed for operating bands.