• Title/Summary/Keyword: 시간과 움직임

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Humor Elements Analysis of Pixar Short Films Based on Henri Bergson's Theory of the Comic (픽사 단편 애니메이션에서 나타나는 유머요인 분석: 앙리 베르그송의 희극론을 중심으로)

  • Kim, Yun-Jung
    • Cartoon and Animation Studies
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    • s.19
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    • pp.51-64
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    • 2010
  • Although there has been a significant technological and representational achievements in domestic animation industry since the beginning of the 21th century due to the high expectation and boost in production, domestic long and short film animations have been less favored compared to foreign animations because they are less entertaining. For small scale productions including students, it is easier to create short film animations due to small budget and short time frame. In addition, as shown in Pixar animation studios case, production of short film animations can lead to success in production of long film animations from better ideas and technology improvements. This research studies factors that contribute to entertainment and humor of short film animation by examining Pixar's short film animations based on Henri Bergson's comedy factors, which are shape, movement, situation and language, and personality. The most noticeable fact is that the humor by situation is found in all short films. Comedy aspect shown in the form of character's internal characteristic is something that has to be considered from the beginning of character design. Contribution of language is minor compared to movement or gesture, which are more often used to cause humor. Finally, character's personality has to be clear and decided beforehand in order to create comedy situations. After studying various short film animations, I found out that the more successfully humorous an animation is, the more it uses various combinations of the above mentioned comedy factors. By fully analyzing and adopting commercially and artistically successful Pixar's short film animations as the benchmark, planning and production of domestic short film animations can perform entertainment role both domestically and globally.

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A study on computer based work by human based on evolutionary biology (진화생물학을 기초로 한 인간의 컴퓨터기반 작업에 관한 연구)

  • Lee, Ook;Choi, Jung-Woon;Choi, Bo-Yoen
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.19 no.7
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    • pp.283-304
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    • 2018
  • mankind has evolved to stand upright a million years ago. However entering an industrial society, much has changed in only a few decades. Human beings spend more time sitting down and working, which negatively affects their bodies. Leading medical studies have shown that the prolonged working conditions have significantly affected the causes of adult illnesses that we have known. Human beings have evolved in a moving direction. So, like modern societies, sitting or standing in one space for long periods of time without movement brings various side effects to the body. Reflecting this background, this study has led to think of work in an environment that is taking the evolutionary biology perspective from a traditional standing, standing work environment. They also plan to conduct an experiment to handle work with smartphones in the hopes of expanding their mobile office environment to use smartphones in the field, which is a type of smart work. The study could help build and establish a mobile office environment, a type of smart work. In addition to using smartphones, a working environment can be created that works by moving around. Furthermore, the paradigm of the work environment of businesses and students could be changed.

Design and Implementation of FMCW Radar Signal Processor for Drone Altitude Measurement (드론 고도 측정용 FMCW 레이다 신호처리 프로세서 설계 및 구현)

  • Lim, Euibeen;Jin, Sora;Jung, Yongchul;Jung, Yunho
    • Journal of Advanced Navigation Technology
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    • v.21 no.6
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    • pp.554-560
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    • 2017
  • Accurate altimetry is required for the reliable flight control of drones or unmanned air vehicles (UAVs), and the radar altimeter is commonly used owing to its accuracy for the ground level. Due to the limitation for size, weight and power consumption, the frequency modulated continuous wave (FMCW) radar is appropriate for drone because it has lower complexity than that of pulse Doppler (PD) radar. Especially, fast-ramp FMCW radar, which transmits linear FM signal during very short period, is generally utilized, because it is robust for the ego-motion of drone. Therefore, we present the design and implementation results of the radar signal processor (RSP) for fast-ramp FMCW radar system. The proposed RSP was designed with Verilog-HDL and implemented with Altera Cyclone-IV FPGA device. Implementation results show that the proposed RSP includes 27,523 logic elements, 15,798 registers and memory of 138Kbits and can measure the altimeter at the rate of 100Hz with the operating frequency of 50MHz.

3D Visual Attention Model and its Application to No-reference Stereoscopic Video Quality Assessment (3차원 시각 주의 모델과 이를 이용한 무참조 스테레오스코픽 비디오 화질 측정 방법)

  • Kim, Donghyun;Sohn, Kwanghoon
    • Journal of the Institute of Electronics and Information Engineers
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    • v.51 no.4
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    • pp.110-122
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    • 2014
  • As multimedia technologies develop, three-dimensional (3D) technologies are attracting increasing attention from researchers. In particular, video quality assessment (VQA) has become a critical issue in stereoscopic image/video processing applications. Furthermore, a human visual system (HVS) could play an important role in the measurement of stereoscopic video quality, yet existing VQA methods have done little to develop a HVS for stereoscopic video. We seek to amend this by proposing a 3D visual attention (3DVA) model which simulates the HVS for stereoscopic video by combining multiple perceptual stimuli such as depth, motion, color, intensity, and orientation contrast. We utilize this 3DVA model for pooling on significant regions of very poor video quality, and we propose no-reference (NR) stereoscopic VQA (SVQA) method. We validated the proposed SVQA method using subjective test scores from our results and those reported by others. Our approach yields high correlation with the measured mean opinion score (MOS) as well as consistent performance in asymmetric coding conditions. Additionally, the 3DVA model is used to extract information for the region-of-interest (ROI). Subjective evaluations of the extracted ROI indicate that the 3DVA-based ROI extraction outperforms the other compared extraction methods using spatial or/and temporal terms.

Efficient Vibration Analysis of Stadium Stands (경기장 관람석의 효율적인 진동해석)

  • 김기철;이동근
    • Journal of the Computational Structural Engineering Institute of Korea
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    • v.15 no.2
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    • pp.293-303
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    • 2002
  • Recently, the use of the high strength materials and development of construction techniques have resulted in more flexible and longer spanning in the stadium systems. So the natural frequency of stadium structures are became low. Stadium stand could be led to significant dynamic response as like resonance due to spectator rhythmical activities. The accurate analysis of dynamic behavior of stadium systems and the precise investigation of the dynamic loads on stadium structures are demanded for effective design. It is desirable to apply measured dynamic loads created by spectator activities because these dynamic loads are not easy to express numerical formula. As the floor mesh of stadium stand is refined, the number of divided elements increases in numerical analysis. the rise of the number of elements makes the numbers of nodal points increased and numerous computer memory required. So it is difficult to analysis refine full model of stadium structures by using the commercial programs. In this study, the various dynamic loads induced by spectator movements are measured and analyzed. And a new modeling method that reduce the nodal points are introduced. Vibration analysis of stadium stands is executed to inspect accuracy and efficiency of proposed method in this paper.

Design of a pen-shaped input device using the low-cost inertial measurement units (저가격 관성 센서를 이용한 펜 형 입력 장치의 개발)

  • Chang, Wook;Kang, Kyoung-Ho;Choi, Eun-Seok;Bang, Won-Chul;Potanin, Alexy;Kim, Dong-Yoon
    • Journal of the Korean Institute of Intelligent Systems
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    • v.13 no.2
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    • pp.247-258
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    • 2003
  • In this paper, we present a pen-shaped input device equipped with accelerometers and gyroscopes that measure inertial movements when a user writes on 2 or 3 dimensional space with the pen. The measurements from gyroscope are integrated once to find the attitude of the system and are used to compensate gravitational effect in the accelerations. Further, the compensated accelerations are integrated twice to yield the position of the system, whose basic concept stems from the field of inertial navigation. However, the accuracy of the position measurement significantly deteriorates with time due to the integrations involved in recovering the handwriting trajectory This problem is common in the inertial navigation system and is usually solved by the periodic or aperiodic calibration of the system with external reference sources or other information in the filed of inertial navigation. In the presented paper, the calibration of the position or velocity is performed on-line and off-line. In the on-line calibration stage, the complementary filter technique is used, where a Kalman filter plays an important role. In the off-line calibration stage, the constant component of the resultant navigational error of the system is removed using the velocity information and motion detection algorithm. The effectiveness and feasibility of the presented system is shown through the experimental results.

Entropy-based Discrimination of Hand and Elbow Movements Using ECoG Signals (엔트로피 기반 ECoG 신호를 이용한 손과 팔꿈치 움직임 추론)

  • Kim, Ki-Hyun;Cha, Kab-Mun;Rhee, Kiwon;Chung, Chun Kee;Shin, Hyun-Chool
    • Journal of IKEEE
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    • v.17 no.4
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    • pp.505-510
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    • 2013
  • In this paper, a method of estimating hand and elbow movements using electrocorticogram (ECoG) signals is proposed. Using multiple channels, surface electromyogram (EMG) signals and ECoG signals were obtained from patients simultaneously. The estimated movements were those to close and then open the hand and those to bend the elbow inward. The patients were encouraged to perform the movements in accordance with their free will instead of after being induced by external stimuli. Surface EMG signals were used to find movement time points, and ECoG signals were used to estimate the movements. To extract the characteristics of the individual movements, the ECoG signals were divided into a total of six bands (the entire band and the ${\delta}$, ${\Theta}$, ${\alpha}$, ${\beta}$, and ${\gamma}$ bands) to obtain the information entropy, and the maximum likelihood estimation method was used to estimate the movements. The results of the experiment showed the performance averaged 74% when the ECoG of the gamma band was used, which was higher than that when other bands were used, and higher estimation success rates were shown in the gamma band than in other bands. The time of the movements was divided into three time sections based on movement time points, and the "before" section, which included the readiness potential, was compared with the "onset" section. In the "before" section and the "onset" section, estimation success rates were 66% and 65%, respectively, and thus it was determined that the readiness potential could be used.

Rate Control based on linear relation for H.264/MPEG-4 AVC (선형 관계를 이용한 H.264/MPEG-4 AVC 비트율 제어 방법)

  • Na Hyeong-Youl;Lim Sung-Chang;Lee Yung-Lyul
    • Journal of the Institute of Electronics Engineers of Korea SP
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    • v.43 no.1 s.307
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    • pp.27-38
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    • 2006
  • The main purpose of rate control is to achieve the highest video quality when bandwidth or storage capacity is limited. For this purpose, we need a rate control algorithm which is adaptively controlled by the motion information of sequences, scene change, buffer capacity and time-varing bandwitdh channels. A rate-control method in the encoder requires the accurate estimation of target bit for each frame and the low end-to-end delay for transmitting video data by intelligent selection of encoding parameters. In this paper, we suggest three kinds of linear relation in the encoder to satisfy the characteristics of rate control. The first relation is that between the percentage of zero quantized transformed coefficients(p) and coded bits. Second relation is that between the PSNR of encoded frame and its Quantization parameter(QP). Finally, we can find out a linear approximation between QP and p. According to the experimental analysis, the proposed method results in an efficient rate control in terms of the bit estimation, the buffer capacity, and PSNR compared with the existing rate control in the H.264 JM 9.3.

Facial Contour Extraction in Moving Pictures by using DCM mask and Initial Curve Interpolation of Snakes (DCM 마스크와 스네이크의 초기곡선 보간에 의한 동영상에서의 얼굴 윤곽선 추출)

  • Kim Young-Won;Jun Byung-Hwan
    • Journal of the Institute of Electronics Engineers of Korea CI
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    • v.43 no.4 s.310
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    • pp.58-66
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    • 2006
  • In this paper, we apply DCM(Dilation of Color and Motion information) mask and Active Contour Models(Snakes) to extract facial outline in moving pictures with complex background. First, we propose DCM mask which is made by applying morphology dilation and AND operation to combine facial color and motion information, and use this mask to detect facial region without complex background and to remove noise in image energy. Also, initial curves are automatically set according to rotational degree estimated with geometric ratio of facial elements to overcome the demerit of Active Contour Models which is sensitive to initial curves. And edge intensity and brightness are both used as image energy of snakes to extract contour at parts with weak edges. For experiments, we acquired total 480 frames with various head-poses of sixteen persons with both eyes shown by taking pictures in inner space and also by capturing broadcasting images. As a result, it showed that more elaborate facial contour is extracted at average processing time of 0.28 seconds when using interpolated initial curves according to facial rotation degree and using combined image energy of edge intensity and brightness.

An Effective of Rate Control for Scene Change in H.264/AVC (장면전환에 효율적인 H.264/AVC 비트율 제어 기법)

  • Son, Nam-Rye;Shin, Yoon-Jeong;Lee, Guee-Sang
    • Journal of the Institute of Electronics Engineers of Korea SP
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    • v.44 no.1
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    • pp.26-39
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    • 2007
  • In recent years, rate control is an important technique in real time video communication applications using H.264/AVC. Many existing rate control algorithms employ the quadratic rate-distortion model, which is determine the target bits for each P frame. In this paper, a new rate control algorithm for transmission of H.264/AVC video bit stream through CBR(Constant Bit Rate) channel is proposed. The proposed algorithm predicts an adaptive QP(Quantization Parameter) for improving video distortion, due to high motion and abruptly scene change, which target bit rate and MAD(Mean of Absolute Difference) for current frame considering image complexity variance between previous and current frames. Additionally, it uses frame skip technique to maintain bit stream within a manageable range and protect buffer from overflow or underflow. Experimental results show that the proposed method gives a quality improvement of about 0.5dB when compared to previous rate control algorithm. Also our proposed algorithm encodes the video sequences with less frame skipping compared to the existing rate control for H.264/AVC.