• Title/Summary/Keyword: 시각피질

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Study on Neuron Activities for Adversarial Examples in Convolutional Neural Network Model by Population Sparseness Index (개체군 희소성 인덱스에 의한 컨벌루션 신경망 모델의 적대적 예제에 대한 뉴런 활동에 관한 연구)

  • Youngseok Lee
    • The Journal of Korea Institute of Information, Electronics, and Communication Technology
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    • v.16 no.1
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    • pp.1-7
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    • 2023
  • Convolutional neural networks have already been applied to various fields beyond human visual processing capabilities in the image processing area. However, they are exposed to a severe risk of deteriorating model performance due to the appearance of adversarial attacks. In addition, defense technology to respond to adversarial attacks is effective against the attack but is vulnerable to other types of attacks. Therefore, to respond to an adversarial attack, it is necessary to analyze how the performance of the adversarial attack deteriorates through the process inside the convolutional neural network. In this study, the adversarial attack of the Alexnet and VGG11 models was analyzed using the population sparseness index, a measure of neuronal activity in neurophysiology. Through the research, it was observed in each layer that the population sparsity index for adversarial examples showed differences from that of benign examples.

Functional Brain Mapping Using $H_2^{15}O$ Positron Emission Tomography ( I ): Statistical Parametric Mapping Method ($H_2^{15}O$ 양전자단층촬영술을 이용한 뇌기능 지도 작성(I): 통계적 파라메터 지도작성법)

  • Lee, Dong-Soo;Lee, Jae-Sung;Kim, Kyeong-Min;Chung, June-Key;Lee, Myung-Chul
    • The Korean Journal of Nuclear Medicine
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    • v.32 no.3
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    • pp.225-237
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    • 1998
  • Purpose: We investigated the statistical methods to compose the functional brain map of human working memory and the principal factors that have an effect on the methods for localization. Materials and Methods: Repeated PET scans with successive four tasks, which consist of one control and three different activation tasks, were performed on six right-handed normal volunteers for 2 minutes after bolus injections of 925 MBq $H_2^{15}O$ at the intervals of 30 minutes. Image data were analyzed using SPM96 (Statistical Parametric Mapping) implemented with Matlab (Mathworks Inc., U.S.A.). Images from the same subject were spatially registered and were normalized using linear and nonlinear transformation methods. Significant difference between control and each activation state was estimated at every voxel based on the general linear model. Differences of global counts were removed using analysis of covariance (ANCOVA) with global activity as covariate. Using the mean and variance for each condition which was adjusted using ANCOVA, t-statistics was performed on every voxel To interpret the results more easily, t-values were transformed to the standard Gaussian distribution (Z-score). Results: All the subjects carried out the activation and control tests successfully. Average rate of correct answers was 95%. The numbers of activated blobs were 4 for verbal memory I, 9 for verbal memory II, 9 for visual memory, and 6 for conjunctive activation of these three tasks. The verbal working memory activates predominantly left-sided structures, and the visual memory activates the right hemisphere. Conclusion: We conclude that rCBF PET imaging and statistical parametric mapping method were useful in the localization of the brain regions for verbal and visual working memory.

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The Change of Cortical Activity Induced by Visual Disgust Stimulus (시각혐오자극으로 유발된 대뇌 피질 활성도 변화)

  • Jung, Wook;Park, Doo-Heum;Yu, Jae-Hak;Ryu, Seung-Ho;Ha, Ji-Hyeon;Shin, Byoung-Hak
    • Sleep Medicine and Psychophysiology
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    • v.20 no.2
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    • pp.75-81
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    • 2013
  • Objectives: There are a lot of studies that analyze the interaction between the emotion of disgust and the functional brain images using fMRI and PET. But studies using sLORETA (standardized low resolution brain electromagnetic tomography) almost do not exist. The aim of this research is to explore the relationship of the emotion of disgust and the cortical activation using sLORETA analysis. Methods: Forty five healthy young adults ($27.1{\pm}2.6$ years) participated in the study. While they were watching 4 neutral images and 4 disgusting images associated with mutilation selected from the international affective picture system (IAPS), participants' EEGs were taken for 30 seconds per one picture. Through these obtained EEG data, sLORETA analysis was performed to compare EEGs associated with neutral and negative images. Results: During looking for visual disgusting stimulus, all participants reported unpleasantness, arousal and stress. In sLORETA analysis, the decrease of current density in theta wave was shown at left frontal superior gyrus (BA10) and middle gyrus (BA10, 11). This voxel cluster consists of a total of 11 voxels and the threshold of t value indicating statistically significant decreases in the current density (p<0.05) was -1.984. There were no differences between male and female in the degree of being disgusted by the stimuli. Conclusion: This finding may suggest that the activation of dorsolateral prefrontal cortex might be associated with regulating disgust emotion.

Study on ERP Detection Algorithm Using SVM with wavelet feature vector (웨이블릿 특징 벡터 기반 SVM을 이용한 ERP 검출 알고리즘에 관한 연구)

  • Lee, Young-Seok
    • The Journal of Korea Institute of Information, Electronics, and Communication Technology
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    • v.10 no.1
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    • pp.9-15
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    • 2017
  • In this study we performed the experiment to detect the ERP using SVM with wavelet features. The EEG signal that is generated visual stimulated ERP database in SCCN applied for the experiment. The feature vectors for experiment are categorized frequency and continuous wavelet- based vectors. In experimental results, the detection rate of SVM with wavelet feature vectors improved above 10% comparing with frequency- based feature vector. Based on the experimental results we analyzed the relation between the activity degree of the ERP and the band split characteristics of the ERP by wavelet transform.

Acoustic Effects on fMRI : A Study on Auditory, Motor and Visual cortices (소음이 뇌기능 영상에 미치는 영향 : 청각, 운동, 시각 피질에 관한 연구)

  • Chung, S.C.;Cho, Z.H.
    • Proceedings of the KOSOMBE Conference
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    • v.1997 no.11
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    • pp.71-74
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    • 1997
  • MR acoustic sound or noise due to gradient pulsings has been one of the problems in MRI, both in patient scanning as well as in many areas of psychiatric and neuroscience research, such as brain fMRI. Especially in brain fMRI, sound noise is one of the serious noise sources which obscures the small signals obtainable from the subtle changes occurring in oxygenation status in the cortex and blood capillaries. Therefore, we have studied the effects of acoustic or sound noise arising in fMR imaging of the auditory, motor and visual cortices. The results show that the acoustical noise effects on motor and visual responses are opposite. That is, for the motor activity, it shows an increased total motor activation while for the visual stimulation, corresponding (visual) cortical activity has diminished substantially when the subject is exposed to a loud acoustic sound. Although the current observations are preliminary and require more experimental confirmation, it appears that the observed acoustic-noise effects on brain unctions, such as in the motor and visual cortices, are new observations and could have significant consequences in data observation and interpretation in future fMRI studies.

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A comparison of functional MRI and MRSI on occipital cortex by visual stimulation (시각자극에 의한 후두엽 피질에서의 기능적 자기공명영상법과 양성자 대사물질영상의 비교)

  • Kim, T.;Suh, T.S.;Choe, B.Y.;Shinn, K.S.
    • Proceedings of the KOSOMBE Conference
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    • v.1998 no.11
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    • pp.291-292
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    • 1998
  • The purpose of the study was aimed to evaluate the BOLD contrast fMRI in occipital lobe and compare this imaging with metabolite changes based on $^1H$ MRS and MRSI before and after visual stimulation. As a result, the activation map were sucessfully produced by thresholding with minimum cross-correlate value of 0.45. In MRS, NAA/Cr ratio is almost same. however, latate was elevated almost 9 times higher than before activation. Lactate metabolic images were consistent with the BOLD effect map. The BOLD contrast fMRI is not enough to detect the activation area in human brain. so, the other modality was required such as lactate metabolic map.

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Difference of total activation depends on stimulation paradigm at motor and visual cortices and cerebellum (운동과 시각 피질, 소뇌에서 자극변화에 따른 총활성화의 차이)

  • Chung, S.C.;Song, I.C.;Chang, K.H.;Yu, B.K.;Mun, C.W.;Cho, Z.H.
    • Proceedings of the KOSOMBE Conference
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    • v.1998 no.11
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    • pp.289-290
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    • 1998
  • Purpose To investigate the difference of total activation in visual area, motor area, and cerebellum according to the stimulation paradigm. Materials and Methods Functional MR imaging was performed in 5 healthy volunteers with visual and motor activity using EPI technique. LED and Checker-Board stimulation were performed for visual activity. Thumb motion and Finger tapping were performed for motor and cerebellum activity. Time course data was obtained by calculating the total activation which was defined as the number of activated pixels x averaged pixel intensity. Results In the case of visual activity with LED stimulation, we found increased total activity of more than 100% compared with Checker-Board stimulation. In the case of motor area and cerebellum with Finger tapping stimulation, we found increased total activity of more than 100% and 150%, respectively compared with Thumb motion stimulation.

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Brain Computer Interaction Based on Steady-State Visually Evoked Potential Evoked by High Frequencies (고주파수 시유발지속전위를 이용한 뇌-컴퓨터 인터랙션)

  • Mun, Sungchul;Park, Min-Chul
    • Proceedings of the Korea Information Processing Society Conference
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    • 2015.10a
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    • pp.1765-1768
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    • 2015
  • 3D 디스플레이 기술이 발달함에 따라 3 차원 공간에서의 뇌-컴퓨터 인터랙션 기술에 대한 관심이 높아지고 있다. 3D 디스플레이 기술은 사용자에게 실재감과 몰입감을 부여하여 특정 태스크를 수행할 때 사용자 태스크 퍼포먼스를 향상시킬 수 있다. 이와 같은 3D 입체감이 주는 긍정적 효과에 대한 연구는 교육, 주의력 향상, 엔터테인먼트를 목적으로 하는 뇌-컴퓨터 인터랙션 분야에서도 활발히 이루어지고 있다. 뇌-컴퓨터 인터랙션을 구성하는 뇌파성분에는 시각, 청각, 촉각 유발지속전위, 사건유발전위, 사건관련 동기/비동기화 성분, 느린 피질전위 등이 있다. 이 중 시유발 지속전위를 이용한 뇌-컴퓨터 인터랙션 기술은 오브젝트 콘트롤을 위한 사전훈련이 거의 요구되지 않으며 높은 정보전달율을 가지는 것을 특정으로 하기 때문에 최근 널리 사용되고 있다. 그러나 저주파수 대역의 명멸자극이 유발하는 피로감으로 인해 사용시간이 제한적인 한계점이 있다. 따라서, 본고에서는 유발뇌파의 일종인 시유발지속전위를 이용한 뇌-컴퓨터 인터랙션 기술을 소개하고 3D 홀로그램 인터랙션 수행 시 피로감을 최소화할 수 있는 방안에 대해 논의 하고자 한다.

Simulator Development and Analysis for Signal Flow Pathway in Vertebrate Retina (척추동물 망막의 신호 전달 경로 시뮬레이터 개발 및 분석)

  • Baek, Seungbum;Jang, Young-Jo;Cho, Kyoungrok
    • The Journal of the Korea Contents Association
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    • v.18 no.11
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    • pp.655-664
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    • 2018
  • Retina transforms the external light into electrical signal that stimulates visual cortex of the brain. Electrical modeling of the retina is useful to understand its structure and action that is a prerequisite to implement the retina as a hardware device. This paper introduces a 2-D electrical network model of vertebrate's retina considering signal pathway of retinal cells and synapses. We implemented a simulator of the retina based on the electrical network model to analyze its operation under various circumstances. Compared to the prior studies, It might contribute designing of artificial retina device in terms of that this study specifically observed input and output reactions of each cell and synapse node under various light intensity on the retina.

The Influence of Number of Targets on Commonness Knowledge Generation and Brain Activity during the Life Science Commonness Discovery Task Performance (생명과학 공통성 발견 과제 수행에서 대상의 수가 공통성 지식 생성과 뇌 활성에 미치는 영향)

  • Kim, Yong-Seong;Jeong, Jin-Su
    • Journal of Science Education
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    • v.43 no.1
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    • pp.157-172
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    • 2019
  • The purpose of this study is to analyze the influence of number of targets on common knowledge generation and brain activity during the common life science discovery task performance. In this study, 35 preliminary life science teachers participated. This study was intentionally made a block designed for EEG recording. EEGs were collected while subjects were performing common discovery tasks. The sLORETA method and the relative power spectrum analysis method were used to analyze the brain activity difference and the role of activated cortical and subcortical regions according to the degree of difficulty of common discovery task. As a result of the study, in the case of the Theta wave, the activity of the Theta wave was significantly decreased in the frontal lobe and increased in the occipital lobe when the difficult difficulty task was compared with the easy difficulty task. In the case of Alpha wave, the activity of Alpha decreased significantly in the frontal lobe when performing difficult task with difficulty. Beta wave activity decreased significantly in the frontal lobe, parietal lobe, and occipital lobe when performing difficult task. Finally, in the case of Gamma wave, activity of Gamma wave decreased in the frontal lobe and activity increased in the parietal lobe and temporal lobe when performing the difficult difficulty task compared to the task of easy difficulty. The level of difficulty of the commonality discovery task is determined by the cingulate gyrus, the cuneus, the lingual gyrus, the posterior cingulate, the precuneus, and the sub-gyral where it was shown to have an impact. Therefore, the difficulty of the commonality discovery task is the process of integrating the visual information extracted from the image and the location information, comparing the attributes of the objects, selecting the necessary information, visual work memory process of the selected information. It can be said to affect the process of perception.