• Title/Summary/Keyword: 시각재현

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A Study on The Desire of Subject and Digital Image (주체의 욕망과 디지털 영상에 관한 연구)

  • Choi, Won-Ho
    • Journal of Korea Multimedia Society
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    • v.16 no.12
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    • pp.1475-1481
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    • 2013
  • A subject always follows desire caused by primal lack which exceeds its desire on survival. At this time, the immediacy provided by vision and the excellence of information become important means in mediating the object of the desire. The subject who is attracted to the vision and image toward desire cannot get out of the trap of the image. When the film raised unconsciousness to pleasure while reproducing the desire of 'mirror image', the digital image presents a virtual experience on the desire of subject by dominating audience with its perfect image regardless of the existence of the object. This study attempted to prove that unconsciousness of subject has close relation with digital image, which takes other's desire as its own by wrongly identifying other's desire as its own desire and captivates subject by the experience of desiring. According to the result of study, digital image escalates the imaginary desire of subject through the virtuality of image close to reality and captivates subject by giving pleasure to the unconsciousness of subject as a path in going along with the desire of other.

고해상도 Icosahedral-Hexagonal 격자 전구모형 GME를 이용한 태풍예측에 관한 연구

  • Lee, Kyung-Min;Oh, Jae-Ho;Majewski, Detlev
    • Proceedings of the Korea Water Resources Association Conference
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    • 2008.05a
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    • pp.304-309
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    • 2008
  • 기존의 태풍예측과 관련된 연구들은 전 지구적인 흐름이 직접적으로 계산되지 않은 중규모 기상모형이나 태풍모형들을 이용하여왔다. 하지만 최근 전 세계적으로 전구 규모의 모형들이 40km 이하의 고해상도 모형들이 개발되어 20km이하의 초고해상도 시물레이션이 가능해짐에 따라 지역적인 기상현상들을 전구모형을 통해서 재현해 내고 있다. 따라서 본 연구에서는 고해상도 전구모형을 이용하여 태풍 실험을 하고자 하며, 독일기상청에서 개발된 Icosahedral-hexagonal 격자체계의 GME전구 모형을 이용한 태풍모의 결과를 기상청 태풍 best track과 비교 분석 하였다. 실험에 사용된 모형 분해능은 연직 47layer (7 soil layer 포함), 수평 약 40km와 20km으로 구성되었다. 최근 3년($2005{\sim}2007$)간의 동아시아지역을 지나간 태풍을 대상으로 하였다. 태풍모의 시작시간은 각 TD(Tropical Depression)발생 24시간 전 자료를 이용하였으며, 각 태풍의 소멸 24시간 후까지 모의하였다. GME 모형을 이용한 태풍모의 결과에서 best track의 경우 모의 시작 후 약 168시간 forcast 결과가 매우 유사한 경로를 따라 진행해 가고 있으며, 태풍의 전향이 이루어지는 시각은 ${\pm}3$시간 내외의 오차를 보이고 있다. 태풍경로의 경우 40km 결과에 비해 20km 모의 결과가 best track에 더 가까운 결과를 보이고 있다. 중심기압변화의 경우 40km의 결과가 20km 결과에 비해 변화경향이 유사한 형태를 보이고 있으며, 20km 결과의 경우 중심기압의 변화가 다소 급하게 나타나는 경향을 보이는 특성을 가지고 있지만 40km결과에 비해 최저 중심기압이 더욱 뚜렷하게 나타나고 있으며 특히, MANYI case의 경우 관측값 930hPa보다 더 낮은 911.4hPa의 결과를 보이고 있다. 풍속의 경우도 중심기압변화와 유사한 결과를 보이고 있으나, 최대 풍속의 경우 40km 결과에 비해 20km결과가 관측과의 오차범위가 $2{\sim}3\;m/s$ 내외로 나타나고 있다. 그리고 GME모형의 경우 태풍(TD) 발생 약168시간 이전에 예측이 가능한 결과를 보인다. 이 연구의 결과는 다른 기상모형에서 태풍 강도가 약하게 모의되던 현상이 상당히 개선된 것을 알 수 있으며, 이는 20km 고해상도 GME 모형이 태풍예측모형으로 활용이 간능 할 것으로 사료 된다.

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Complete denture rehabilitation of edentulous patient with severe alveolar bone resorption and condyle fracture using gothic arch tracing and closed mouth impression technique: A case report (하악 과두 골절과 심한 잔존치조제 흡수를 보이는 완전 무치악 환자에서 폐구 인상법과 고딕아치 묘기법을 이용한 총의치 수복 증례)

  • Choi, In-Ho;Kim, Seong-A;Kim, Na-Hong;Lee, Yong-Sang
    • The Journal of Korean Academy of Prosthodontics
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    • v.58 no.2
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    • pp.145-152
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    • 2020
  • It is essential to record maxillomandibular relationship accurately for the harmony of esthetic and function in complete denture. Gothic arch tracing visually demonstrates the movement of the mandible, and is useful to establish accurate and reproducible centric relation. Proper retention and stability of complete denture in patients with severe alveolar bone resorption is difficult to attain. In such case, the closed mouth impression technique might be recommended. The denture border and impression are determined by patient's physiologic movement in the closed mouth impression technique. And, denture peripheral border is entirely closed with oral mucous membrane. This report presents satisfactory complete denture restoration using closed mouth impression technique and gothic arch tracing in patients with mandibular condyle fracture and severe absorption of mandibular alveolar ridge.

An Alternative Method for Assessing Local Spatial Association Among Inter-paired Location Events: Vector Spatial Autocorrelation in Housing Transactions (쌍대위치 이벤트들의 국지적 공간적 연관성을 평가하기 위한 방법론적 연구: 주택거래의 벡터 공간적 자기상관)

  • Lee, Gun-Hak
    • Journal of the Economic Geographical Society of Korea
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    • v.11 no.4
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    • pp.564-579
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    • 2008
  • It is often challenging to evaluate local spatial association among onedimensional vectors generally representing paired-location events where two points are physically or functionally connected. This is largely because of complex process of such geographic phenomena itself and partially representational complexity. This paper addresses an alternative way to identify spatially autocorrelated paired-location events (or vectors) at a local scale. In doing so, we propose a statistical algorithm combining univariate point pattern analysis for evaluating local clustering of origin-points and similarity measure of corresponding vectors. For practical use of the suggested method, we present an empirical application using transactions data in a local housing market, particularly recorded from 2004 to 2006 in Franklin County, Ohio in the United States. As a result, several locally characterized similar transactions are identified among a set of vectors showing various local moves associated with communities defined.

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Let's feel warmth with VR sensing modeling (온기를 느끼게 하는 VR 센싱 모델링)

  • Moon, Dongmin;Chin, Seongah
    • The Journal of the Convergence on Culture Technology
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    • v.6 no.3
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    • pp.341-346
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    • 2020
  • Motion sickness or dizziness caused by visual and other sensory inconsistencies In virtual reality content seems to be a major problem. To solve the problem, research has been actively underway to satisfy the five senses. Among them, the most researches on the touch are many studies on hardness and texture, but the studies on temperature seem relatively small. Therefore, in this paper, we present a calculation model that can sense the temperature derived from the principle of heat energy moving from high temperature to low temperature, not the temperature of the material. Because heat energy is determined by the heat conductivity, temperature, and area of contact, which are the inherent characteristics of a material, the degree of heat felt by a person depends on the type of material, the temperature of the material and the area of contact with the object. The thermal energy shift per unit time of the material was calculated using the thermal conductivity law and the specific heat formula, and the thermal energy reproduction method that changes per unit time of the material was studied using the thermoelectric element.

Contrast Enhancement Based on Weight Mapping Retinex Algorithm (Contrast 향상을 위한 가중치 맵 기반의 Retinex 알고리즘)

  • Lee, Sang-Won;Song, Chang-Young;Cho, Seong-Soo;Kim, Seong-Ihl;Lee, Won-Seok;Kang, June-Gill
    • 전자공학회논문지 IE
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    • v.46 no.4
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    • pp.31-41
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    • 2009
  • The Image sensor of digital still camera has a limited dynamic range. In high dynamic range scenes, a picture often turns out to be underexposed or overexposed. Retinex algorithm based on the theory of the human visual perception is known to be effective contrast enhancement technique. However, it happens the unbalanced contrast enhancement which is the global contrast increased, and the local contrast decreased in the high dynamic range scenes. In this paper, to enhance the both global and local contrast, we propose the weight mapping retinex algorithm. Weight map is composed of the edge and exposure data which are extracted in the each retinex image, and merged with the retinex images in the fusion processing. According to the output picture comparing and numerical analysis, the proposed algorithm gives the better output image with the increased global and local contrast.

Effective Decision of the Route Alignment with Digital Terrain (수치지형모형을 이용한 효율적인 노선결정)

  • Kang, Joon-Mook;Yoon, Hee-Cheon;Lee, Hyung-Seok;Lee, Sung-Soong
    • Journal of Korean Society for Geospatial Information Science
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    • v.4 no.2 s.8
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    • pp.195-203
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    • 1996
  • The 3-D analysis of terrain for route design and selection is being used as important basic data for effective judgement of political draft. This study is to decide efficient alignment of the entry route and design bridge by modeling, analyzing and displaying surface with digital terrain data. In this study we analyze slope, aspect, shaded-relief, line of sight and watershed on the base of DTM such as contour, TIN and grid. And we can not only esti mate end-area volume for road construction by calculating cut and fill and displaying mass-curve but also recognize the scene after execution with simulation of road and terrain. The result of this study reveals that visual effects of the 3-D terrain data are very effective for designer and decisionmaker to select and review alternative route with regard to terrain characteristics.

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An image used by cross concept of two images - Gap of image space2 - (두가지 영상의 교차개념을 도입한 영상설치작품 - 상 공간의 틈새2 -)

  • Cho Ok-Hue;Lee Jun-Eui;Kim Hyung-Gi
    • Archives of design research
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    • v.19 no.4 s.66
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    • pp.205-208
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    • 2006
  • This work is a interactive digital art work which used the multiplex of jitter. It is an work which used a cross concept of two images. This work shows two kinds of images. One is on the wall through the gap of fluorescent lamp screen, and the other is on the fluorescent lamp screen. Two images are intercepted and comes out to the length as the multiplex of the jitter. The appearance of the spectator be recognized on the fluorescent lamp screen or on the wall, by two branch image which comes out intersecting of a length with multiplex function of the jitter. Two branch features of the image which it produces and the spectator which is input at real-time is equally divided, or in impression of juxtaposition goes in the spectator. It expresses the duplicity of the human being, with physical existence space divides the time space which we feel and there is a governing grammar which is different with each other and to express the thing it becomes. It used the image of the screen which it produces with the fluorescent lamp and cross concept.

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Robert Zemeckis's Realistic Animation and Audience Acceptance (로버트 저메키스의 사실적인 애니메이션과 관객의 수용성)

  • Lee, Jung-Ho
    • The Journal of the Korea Contents Association
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    • v.12 no.6
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    • pp.142-150
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    • 2012
  • The development of technology in traditional media is affecting a variety of ways. In particular, the influence of digital images, the animation turned to a realistic 3D animation. With the release of realistic 3D animation , Robert Zemeckis received much attention but the audience did not like the animation of this style gradually. Robert Zemeckis gave up 3D animation after that drew attention for having a huge production budget while failing at a record-setting proportion in the American box-office. A digital actor in realistic 3D animation looks like real but the audience know that it is not real and they know that realistic 3D animations and live-action movies are different. So the audience will experience an emotional conflict like confusion, hesitation. The visual completion in realistic 3D animation is due to the development of technology and technology must develop to connect the audience acceptance and movie.

Improved Broadcast Algorithm in Distributed Heterogeneous Systems (이질적인 분산 시스템에서의 개선된 브로드캐스트 알고리즘)

  • 박재현;김성천
    • Journal of the Institute of Electronics Engineers of Korea CI
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    • v.41 no.3
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    • pp.11-16
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    • 2004
  • Recently, collaborative works are increased more and more over the distributed heterogeneous computing environments. The availability of high-speed wide-area networks has also enabled collaborative multimedia applications such as video conferencing, distributed interactive simulation and collaborative visualization. Distributed high performance computing and collaborative multimedia applications, it is extremely important to efficiently perform group communication over a heterogeneous network. Typical group communication patterns are broadcast and Multicast. Heuristic algorithms such as FEF, ECEF, look-ahead make up the message transmission tree for the broadcast and multicast over the distributed heterogeneous systems. But, there are some shortcomings because these select the optimal solution at each step, it may not be reached to the global optimum In this paper, we propose a new heuristic algerian that constructs tree for efficiently collective communication over the previous heterogeneous communication model which has heterogenity in both node and network. The previous heuristic algorithms my result in a locally optimal solution, so we present more reasonable and available criterion for choosing edge. Through the performance evaluation over the various communication cost, improved heuristic algorithm we proposed have less completion time than previous algorithms have, especially less time complexity than look-ahead approach.