• Title/Summary/Keyword: 스트림 배포

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An Improved HORS for Stream Authentication (스트림 인증에 적합한 개선된 HORS기법)

  • 박용수;조유근
    • Journal of KIISE:Computer Systems and Theory
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    • v.30 no.7_8
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    • pp.417-425
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    • 2003
  • We propose an efficient one-time signature scheme for stream authentication by improving HORS. When one-time signatures are used for authenticating live streams, one of the most serious drawbacks is that its large signature size yields high communication overhead. Compared with the previous one-time signature schemes, proposed scheme has the smallest signature size. Moreover, verification overhead is very low. Compared with the previous schemes for stream authentication, signing overhead of our scheme is larger than that of HORS but much lower than those of BiBa or Powerball. Moreover, signing operation can be trivially parallelized without any additional risk because it does not require sharing of the secret key between distributed servers.

Implementation of Play and Copy Control of DMB contents using Watermarking and Encryption on PMP (워터마킹과 암호화를 이용한 DMB 콘텐츠의 재생 및 복사 제어를 PMP에 구현)

  • Jeong, Yong-Jae;Moon, Kwang-Seok;Kim, Jong-Nam
    • Journal of the Institute of Electronics Engineers of Korea CI
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    • v.46 no.2
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    • pp.52-57
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    • 2009
  • Recently, the regular service of a terrestrial digital multimedia broadcasting(T-DMB) made faster distribution of T-DMB receiver. The problem of an illegal distribution is increasing owing to a large distribution of T-DMB receiver. In this paper, we propose a watermarking and encryption method on T-DMB bit-stream for a copy and Play control to prevent an illegal distribution of T-DMB contents. We implement our proposed method on a portable multimedia player (PMP) which has T-DMB receiver. The proposed method insert the encrypted information for control of copy and play after finding padding area of program map table (PMT) and program association table (PAT) from analysis of transport stream (TS) of T-DMB. In implementation result, we can control use of contents according to information of copy and play control. The proposed method can be used to content Protection software for blocking of an illegal distribution of T-DMB contents on a mobile T-DMB receivers.

An Efficient Stream Authentication Scheme using Tree Authentication (인증 트리 기법을 이용한 효율적인 스트림 인증 기법)

  • Park, Yong-Su;Cho, Yoo-Kun
    • Journal of KIISE:Computer Systems and Theory
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    • v.29 no.8
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    • pp.484-492
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    • 2002
  • We propose an efficient stream authentication scheme using tree authentication. To reduce the computation cost of the sender, we design the authentication tree whose height is very short. We appropriately distribute authentication information over packets so the receiver can verify data with high probability. Moreover, we provide mathematical analysis on the verification probability. For the proposed scheme and previous schemes, we measured the elapsed time for generating authentication information and the proposed scheme has equal to or slightly larger than that of GM's scheme, which has the lowest computation overhead. We performed simulations, which show that the verification probability of the proposed scheme is much higher than that of any other scheme.

An Improvement of PCC Scheme by using Information Dispersal Algorithm (정보 분산 알고리즘을 이용한 PCC 기법의 개선)

  • Hyun Sangweon;Park Yongsu;Cho Yookun
    • Journal of KIISE:Computer Systems and Theory
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    • v.31 no.11
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    • pp.617-625
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    • 2004
  • We propose an efficient stream authentication scheme that is an improvement of PCC scheme by using information dispersal algorithm. The drawback of PCC scheme is that received packets for each group are verifiable only if the signature packet of the group is successfully received. The proposed scheme processes the signature packet by introducing some amount of redundancy and splitting the result into pieces, which are then transmitted. The receiver is able to reconstruct the signature packet if the number of the received pieces is larger than the threshold. It is shown that under the same communication overhead verification probability of the proposed scheme is higher than that of SAIDA. Moreover, its computational cost is lower than that of SAIDA.

Processing of Sensor Data Stream for OSGi Frameworks (OSGi를 위한 실시간 센서 데이터스트림 처리 방법)

  • Cha, Ji-Yun;Byun, Yung-Cheol;Lee, Dong-Cheal
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.13 no.5
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    • pp.1014-1021
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    • 2009
  • In an environment of home network where a number of technologies including heterogeneous hardware platforms, networking and protocols, middleware systems, and etc, exist, OSGi provides a platform for deployment and sharing of services managed in hardware and guarantees compatibility among applications. However, only simple control and processing of event data are considered in a home network using OSGi, and the consideration about real time processing of data stream generated by sensors is not enough. Therefore, researches allowing users to effectively develop OSGi applications by using various kinds of sensors generating data streams in the home network environment using OSGi are needed. In this paper, we propose an effective method of processing various types of real time data streams supplied to OSGi applications, including filtering, grouping, and counting, etc.

Combination of Set Top Box and Asymmetric Cryptosystem for Secure Storage of Digital Broadcasting Contents (디지털 방송 콘텐츠의 안전한 저장을 위한 Set Top Box와 비대칭 암호 시스템의 결합)

  • 이혜주;최형기;홍진우
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2003.05a
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    • pp.782-786
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    • 2003
  • It requires protection technologies to permit consumer to store a digital broadcasting content and at the same time to protect the intellectual property from illegal action. There is content encryption as one of protection technologies. In this paper, we proposed a protection scheme for digital broadcasting content that broadcasting server. Multiplexes the encryption key into MPEG-2 TS(transport stream) to be able to encrypt received TS at set top box. The proposed method is to modify PMT(program map table) for the information related encryption key and to multiplex key as TS packets. After then the encryption key is extracted from TS stream which is encrypted in set top box.

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Scrambling Technology using Scalable Encryption in SVC (SVC에서 스케일러블 암호화를 이용한 스크램블링 기술)

  • Kwon, Goo-Rak
    • Journal of Korea Multimedia Society
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    • v.13 no.4
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    • pp.575-581
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    • 2010
  • With widespread use of the Internet and improvements in streaming media and compression technology, digital music, video, and image can be distributed instantaneously across the Internet to end-users. However, most conventional Digital Right Management are often not secure and not fast enough to process the vast amount of data generated by the multimedia applications to meet the real-time constraints. The SVC offers temporal, spatial, and SNR scalability to varying network bandwidth and different application needs. Meanwhile, for many multimedia services, security is an important component to restrict unauthorized content access and distribution. This suggests the need for new cryptography system implementations that can operate at SVC. In this paper, we propose a new scrambling encryption for reserving the characteristic of scalability in MPEG4-SVC. In the base layer, the proposed algorithm is applied and performed the selective scambling. And it encrypts various MVS and intra-mode scrambling in the enhancement layer. In the decryption, it decrypts each encrypted layers by using another encrypted keys. Throughout the experimental results, the proposed algorithms have low complexity in encryption and the robustness of communication errors.