• Title/Summary/Keyword: 스트리밍 콘텐츠

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A Study on Web-based Service Session Mobility (웹기반 서비스 세션 이동 기술 연구)

  • Kim, Geunhyung
    • Proceedings of the Korea Information Processing Society Conference
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    • 2009.11a
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    • pp.925-926
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    • 2009
  • All IP 기반 BcN(Broadband Convergence Network)의 발전과 단말 기술의 발전은 언제 어디에서나 임의의 단말을 통해 웹과 같은 데이터 서비스, 통화 서비스, 스트리밍 서비스를 동시에 이용하는 것을 가능하게 하였다. 주로 TV를 통한 멀티미디어 콘텐츠 서비스가 PC와 모바일 단말 상에서도 가능해 졌으며, PC를 중심으로 사용되던 웹 기반 서비스가 TV와 모바일 단말에서도 사용이 가능해지고 있다. 본 논문에서는 서비스 이용환경을 향상시키기 위해 특정 단말에서 이용 중인 서비스를 다른 단말에서 끊김 없이 이용할 수 있도록 하는 서비스 세션 이동성을 보장하는 메커니즘에 대해서 살펴보고, 웹 기반 서비스의 세션 이동성 보장에 관한 기존 연구를 비교 분석하고, 향후 연구 방향을 정립하고자 한다.

Mobile Relay System (이동형 중계 시스템)

  • Kim, Ji-hye;Ma, Yu-jin;Bak, Ji-min;Jeong, Da-bin;Jeong, Eun-he;Moon, Cha-hong;An, Ji-eun;Lee, Sang-un
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 2020.11a
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    • pp.297-300
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    • 2020
  • COVID-19로 인해 많은 사람들이 다양한 오프라인 활동을 즐기지 못하고 있다. 따라서 포터블 중계 시스템을 이용하여 온택트 시대에 맞는 소통 콘텐츠 제작이 요구되고 있다. 본 논문에서는 방송 송출 프로그램을 이해하고 그를 이용한 CG사용과 크기가 작은 포터블 중계 시스템의 장점을 살려 장소에 제약이 없는 실시간 유튜브 스트리밍 구현을 설계하였다.

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Prefix Caching for Playback Delay Reduction in Edge-Fog Caching Environment (엣지-포그 캐싱 환경에서 재생 지연 감소를 위한 Prefix 캐싱 기법)

  • Jeong, Junho;Seong, Eun San;Lee, Hyounsup;Youn, Joosang
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2021.05a
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    • pp.97-99
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    • 2021
  • Edge caching can provide high QoE by reducing traffic in the backhaul network and reducing latency in video streaming services. But due to the limited capacity of edge cache, large amounts of content cannot be cached. In this paper, we propose an edge-fog prefix caching that reduces playback delay by caching prefixes of video content on edges and storing the rest in fog cache.

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Research on the Development of North American Movie Industry in 2018 (2018년 북미영화산업 발전 연구)

  • Peng, Bo
    • Journal of Korea Entertainment Industry Association
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    • v.13 no.6
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    • pp.15-24
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    • 2019
  • Hollywood traditional movie companies are continuously challenged by new-type companies represented by the streaming content platforms. Based on the latest market statistics, and with a multidimensional approach involving the production, distribution, projection and overseas market, etc, this paper analyzes the changes and development of North American movie industry in its process of coping with the globalization and digitalization of media in 2018, and summarizes the effective measures for Hollywood mainstream movie companies to adjust their own structures and operation mechanism to maintain their development in the environment of new media consumption.

Loudness Normalization with Minimal Loss of Sound Source (음원 손실을 최소화한 음량정규화)

  • Hyeon Jin Jin;Deok Gyu Lee
    • Proceedings of the Korea Information Processing Society Conference
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    • 2023.05a
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    • pp.738-739
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    • 2023
  • 음원별 음량 차이가 심하여 청각적 불편함을 초래하는 상황을 음량정규화 기술을 통해 완화하려고 한다. 그러나 현재 상용화된 관련 기술을 보면 대부분 음량을 조정하는 경우에 음원의 품질을 보장할 수 없거나, 반대로 음원의 품질을 보장하는 경우에 음량 조정이 지극히 미세한 수준이다. 또한 음원 제공 플랫폼이나 음원의 형태에 따라 적용 가능한 대상이 제한되는 문제도 존재한다. 이러한 품질 문제를 해결하기 위해 본 논문에서는 쾌적최대음량(CML)과 절대음량 체계를 도입하고 음원 손실을 최소화한 음량평준화 시스템을 제안한다. 그리고 일반적인 음원 파일뿐만 아니라 실시간 스트리밍 콘텐츠의 음원을 음량정규화할 수 있도록 설계하여 기존 상용 기술의 대상 제한 문제를 완화하고자 한다. 본 논문은 청자 혹은 서비스 이용자의 만족스러운 음원 감상에 기여한다는 점에서 의의를 가진다.

Cooperative Video Streaming and Active Node Buffer Management Technique in Hybrid CDN/P2P Architecture

  • Lee, Jun Pyo
    • Journal of the Korea Society of Computer and Information
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    • v.24 no.11
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    • pp.11-19
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    • 2019
  • Recently, hybrid CDN/P2P video streaming architecture is specially designed and deployed to achieve the scalability of P2P networks and the desired low delay and high throughput of CDNs. In this paper, we propose a cooperative video streaming and active node buffer management technique in hybrid CDN/P2P architecture. The key idea of this streaming strategy is to minimize network latency such as jitter and packet loss and to maximize the QoS(quality of service) by effectively and efficiently utilizing the information sharing of file location in CDN's proxy server which is an end node located close to a user and P2P network. Through simulation, we show that the proposed cooperative video streaming and active node buffer management technique based on CDN and P2P network improves the performance of realtime video streaming compared to previous methods.

Real-time Optimized Composition and Broadcasting of Multimedia Information (다중 미디어 정보의 실시간 최적화 합성 및 방송)

  • Lee, Sang-Yeob;Park, Seong-Won
    • Journal of the Korea Society of Computer and Information
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    • v.17 no.2
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    • pp.177-185
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    • 2012
  • In this paper, we developed the composition system that it can efficiently edit camera recording data, images, office document such as powerpoint data, MS word data etc in real-time and broadcasting system that the file is made by the composition system. In this Study, we developed two kinds of algorithm; Approximate Composition for Optimization (ACFO) and Sequence Composition using Memory Que (SCUMQ). Especially, the system is inexpensive and useful because the system is based on mobile devices and PCs when lectures hope to make video institutional contents. Therefore, it can be contributed for e-learning and m-learning. In addition, the system can be applied to various fields, different kinds of multimedia creation, remote conferencing, and e-commerce.

A Study on Context Aware Vertical Handover Scheme for Supporting Optimized Flow Multi-Wireless Channel Service based Heterogeneous Networks (이기종 망간의 최적화된 플로우 기반 다중 무선 채널 지원을 위한 상황인지 수직핸드오버 네트워크 연구)

  • Shin, Seungyong;Park, Byungjoo
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.19 no.2
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    • pp.1-7
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    • 2019
  • Recently, multimedia streaming service has been activated, and the demand for high-quality multimedia convergence contents services is predicted to increase significantly in the future. The issues of the increasing network load due to the rise of multimedia streaming traffic must be addressed in order to provide QoS guaranteed services. To do this, an efficient network resource management and mobility support technologies are needed through seamless mobility support for heterogeneous networks. Therefore, in this paper, an MIH technology was used to recognize the network situation information in advance and reduce packet loss due to handover delays, and an ACLMIH-FHPMIPv6 is designed that can provide an intelligent interface through introducing a hierarchical mobility management technique in FPMIPv6 integrated network.

A Parallel Streaming Server for the Realtime 3D Internet Broadcasting (병렬 스트리밍 서버 기반 실시간 3D 인터넷 방송 서비스)

  • Kang, Mi-Young
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.24 no.7
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    • pp.879-884
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    • 2020
  • In the conventional video file system, videos are stored in a high performance server which has mass storage hard disks or disk arrays. For 3D internet broadcasting, real time operations are required to transmit video files to many clients. This paper describes the design of the 3D internet broadcasting system which can provide realtime streaming service to many users in the 5G environment. In reality, unicast is used to transmit multimedia contents over the internet rather than IP multicast since IP multicast has its own drawbacks in deployment, security, maintenance and so on. In addition, multimedia broadcasting service system like VoD has difficulties in applying to 3D internet broadcasting system since it requires a large amount of system and network resources. In this work, we develop a 3D internet broadcasting system which can construct effective data delivery by minimizing performance-degrading factors.

Realtime Media Streaming Technique Based on Adaptive Weight in Hybrid CDN/P2P Architecture

  • Lee, Jun Pyo
    • Journal of the Korea Society of Computer and Information
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    • v.26 no.3
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    • pp.1-7
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    • 2021
  • In this paper, optimized media data retrieval and transmission based on the Hybrid CDN/P2P architecture and selective storage through user's prediction of requestability enable seamless data transfer to users and reduction of unnecessary traffic. We also propose a new media management method to minimize the possibility of transmission delay and packet loss so that media can be utilized in real time. To this end, we construct each media into logical segments, continuously compute weights for each segment, and determine whether to store segment data based on the calculated weights. We also designate scattered computing nodes on the network as local groups by distance and ensure that storage space is efficiently shared and utilized within those groups. Experiments conducted to verify the efficiency of the proposed technique have shown that the proposed method yields a relatively good performance evaluation compared to the existing methods, which can enable both initial latency reduction and seamless transmission.