• Title/Summary/Keyword: 스크립트 언어

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Using PHP on the Internet Design and Implementation of Used Transaction System (인터넷 상에서 PHP를 이용한 중고거래 시스템의 설계 및 구현)

  • Hwang, Ho-yeon;kwon, Se-hyun;Jo, Su-jang;Hwang, Seung-jin;Yoo, Ji-yeon;Shin, Seong-Yoon
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 한국정보통신학회 2018년도 춘계학술대회
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    • pp.353-355
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    • 2018
  • The system of this paper designs and implements a used trading system that is commonly used on the Internet. In order to pursue local transactions based on location, we designed the system by dividing the region in consideration of the general characteristics of used transactions that are restricted by transactions through distance and location. To do this, I used MySQL as the database engine and I used PHP, an Internet server-based scripting language, for database interworking. Due to the characteristics of secondary transactions, information security and design of each product are considered.

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A Design and Implementation of Graphic Component for Function Learning in Mathematics (수학과 함수 학습을 위한 그래픽 컴포넌트 설계 및 구현)

  • Shin, Woo-Chang;Kim, Kap-Su
    • The Journal of Korean Association of Computer Education
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    • 제10권4호
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    • pp.51-59
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    • 2007
  • There is the meager level of applying computers to mathematics education. It is because the effective mathematics educational softwares and the various contents that make students' spontaneous participation through the interaction with computers are insufficient. As a solution to solve it, we design and implement the graphic component, graphic entities and function types that are supported in the component was identified through analyzing the mid/high school curriculum, using a simple script language to invoke the functionality of the component improves reusability and extendability. The component can be used to produce the mathematics educational softwares and contents easily that need the facility to draw various functions and geometric figures.

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A Case Study of Developing a Subsurface Information and Visualization System Using ArcView (ArcView를 이용한 지하 정보 및 시각화 시스템 구축 사례 연구)

  • Kim, Hyeon-Gyu;Lee, Doo-Sung
    • Geophysics and Geophysical Exploration
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    • 제4권4호
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    • pp.101-109
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    • 2001
  • In order to develop a spatial information system that can efficiently manage various subsurface data and produce information in a proper form for a user, we established a database of the well cores and built 3-D shapes that visualize the subsurface objects such as wells, ore bodies, tunnels, and mine cavities. We also made analysis tools available for three-dimensional ore bodies constructed here, such as vertical cross-section generator and mass computing tool. This system was developed by coding Avenue, a scripting language incorporated in ArcView, which is a commercial GIS software. Using the system, it is expected that users can make fast and accurate analysis and interpretation through real-time queries and by contemplating various objects in 3-D perspective.

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An SVG Code Generator for Algorithm Visualization (알고리즘 시각화를 위한 SVG 코드 생성 시스템)

  • Lee, Hyang-Sug;Lee, Su-Hyun
    • Journal of Korea Multimedia Society
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    • 제13권3호
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    • pp.359-368
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    • 2010
  • Algorithm visualization is useful for program testing, debugging and evaluating, as well as visual aids in education. When teaching algorithms and data structures, showing exact behaviors by graphics or animation is more suitable than just explaining them. Current systems for algorithm animation are limited to a couple of specific applications and need a special environment. In the proposed system, programmer writes source program in C and animator embeds visualization scripts in the appropriate location of the program. Then user can get an animation code in form of SVG and see a graphical representation on the web browser. Generated SVG animation code is platform independent and can also interact with other XML applications or HTML.

Implementation and Performance Valuation of SWT Builder Using GroovyMarkup Extension (GroovyMarkup 확장을 이용한 SWT Builder의 구현 및 성능 평가)

  • Lee, Gun-Woo;Go, Dong-Jin;Lee, Dong-Ju;Woo, Gyun;Kim, Won-Young;Choi, Wan
    • Proceedings of the Korean Information Science Society Conference
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    • 한국정보과학회 2006년도 가을 학술발표논문집 Vol.33 No.2 (B)
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    • pp.600-603
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    • 2006
  • Java 플랫폼 기반의 스크립트 언어인 Groovy는 GroovyMarkup을 이용하여 컴포넌트 및 콘테이너, 객체가 중첩된 구조로 이루어져 있는 GUI 프로그램을 간결하고 쉽게 작성할 수 있다. 본 논문에서는 GroovyMarkup을 확장해 고성능의 GUI 프로그램을 구현할 수 있는 SWT Builder를 구현하였다. 본 논문에서 구현한 SWT Builder의 성능 및 기능 평가를 위해 기존에 구현된 SWT Builder, Swing Builder와 비교하여 실험하였다. 테스트 한 결과, 구현한 SWT Builder는 GUI 구성 시간에 있어 기존 SWT Builder보다 1.4배 더 빠른 속도를 가진다. 또한 기능 부분에서는 Factory 클래스 소스 코드의 자동 생성, 클래스 기능 문서 자동 생성 등 으로 프로그래머에게 더 많은 편의성을 제공한다.

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Design and Implementation of ECMAScript Interpreter for VXML Execution (VXML 수행을 위한 ECMAScript 인터프리터의 설계 및 구현)

  • Shin, Dong-Hyeok;Yun, Young-Sun;Eun, Sung-bae
    • The KIPS Transactions:PartA
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    • 제10A권2호
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    • pp.101-110
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    • 2003
  • ECMAScript can support VXML in utilizing the system information, analysis of complex equation, iterative execution, declaration of functions and their call, etc. However, since the ECMAScript is the standard script language for Internet, there is no way that the script lithely connects with VXML. In this paper, we presented the design and implemented the interpreter that meets the requirement of ECMAScript for its flexible connection with VXML. For connections, we added some functions in modified ECMAScript : management of VXML variables, execution of system functions, analysis of equations and function calls. From the result of connection, it is shown that new ECMAScript can handle the various algorithms of VXML.

XML Modeling based on RDB using transformation from UML classes to XML DTD (UML 클래스의 XML DTD로의 변환을 이용한, 관계형 데이터베이스 기반의 XML 모델링)

  • Kim, Kyung-Soo;Lim, Jong-Seon;Joo, Kyung-Soo
    • Proceedings of the Korea Information Processing Society Conference
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    • 한국정보처리학회 2002년도 춘계학술발표논문집 (상)
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    • pp.39-42
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    • 2002
  • XML을 가장 효율적으로 활용할 수 있는 B2B 시스템 구축 시 가장 중요한 부분은 모델링을 어떻게 하느냐 일 것이다. 기존의 관계형 데이터베이스에 저장된 정보를 XML 문서로 변환하는 것뿐만 아니라 신규로 정의하여 사용하는 정보에 대하여서도 확장성 있고 만족할 만한 성능을 보장하도록 구조화시킬 것인지가 관건이다. XML 문서는 그 자체로 하나의 객체이며 객체지향 모델링의 표준인 UML을 사용하여 문서정보 뿐만 아니라 시스템 전체를 모델링하는 것이 가장 바람직한 접근 방법이다. 따라서 본 논문은 계층구조를 갖는 XML 데이터를 관계형 데이터베이스로 저장이 가능하도록 하는 모델링 방법론을 제안하였다. 이를 위하여 우선적으로 객체지향 설계언어인 UML를 이용해서 클래스 다이어그램을 도출한 후, 클래스 다이어그램에 의해서 XML DTD 설계를 위한 XML 모델링을 소개하고 이들의 모델링으로 교환되는 XML 데이터를 효율적으로 저장하기 위하여 관계형 데이터베이스 스키마 설계를 위한 데이터 모델링 방법을 제안하였다. 아울러 변환 방법에 의해 관계형 데이터베이스 스키마 스크립트를 구현했다.

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Ubiquitous Healthcare Monitoring System based on Web 2.0 (웹 2.0 기반의 유비쿼터스 헬스케어 모니터링 시스템)

  • Jeong, Pil-Seong;Oh, Young-Hwan
    • The Journal of Korean Institute of Communications and Information Sciences
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    • 제37권4C호
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    • pp.321-328
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    • 2012
  • The Mobile device like smart phone is a small computing device and easy to carry around. The Mobile devices are wildly being used as desktop personal computer and can served individual services. Because of compatibility of applications working on mobile devices are not good, so developer need to develop it that match changes in platform fetures. In this paper, we design and implementate ubiquitous healthcare monitoring system that can be runs on many different platforms using HTML5 as a standard web development language and jQuery as a javascript library. Ubiquitous healthcare monitoring system is runs on on many different platforms like mobile platforms and desktop web browsers.

HSM(Hierarchical State Machine) based LOD AI for Computer GamesS (게임을 위한 계층적 상태 기계 기반의 인공지능 LOD)

  • Seo, Jinseok
    • Journal of Digital Contents Society
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    • 제14권2호
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    • pp.143-149
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    • 2013
  • Many researchers and developers take a greater interest on the LOD AI techniques as users demand more elaborate and sophisticated game AI in recent years. However, contrary to the traditional geometry LOD, existing LOD AI techniques can be used only to a limited extent. Therefore, in this paper, I propose an LOD AI technique, which uses HSM(Hierarchical State Machine) and the Lua script language as the method to control game objects. Using the proposed approach, we can easily produce multilevel AI models for LOD and design various objects without hard-coding state machines. Moreover, in order to show the effectiveness of the presented technique, this paper exemplifies the results of the efficiency test through the prototype engine.

Development of a Simulator for Automated Manufacturing Systems (객체지향방식에 의한 자동화제조시스템 시뮬레이터의 설계 및 구현)

  • 이진규;이진환;이태억;오부경;오석찬
    • Proceedings of the Korea Society for Simulation Conference
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    • 한국시뮬레이션학회 1997년도 춘계 학술대회 발표집
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    • pp.23-28
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    • 1997
  • We discuss development of a simulator for automated manufacturing systems (AMSs) which have sophisticated automated material handling equipments and complicated work flows. The simulator is designed to satisfy the following requirements. A user should be able to easily configure or specify an AMS through a graphical user interface (GUI) and minimal data input. The user should be able to model diverse and complied control logic for automated material handling systems like automated guided vehicle (AGV) systems, robot workcell systems and conveyor systems as well as complicated job flow program. Real time animation is desired. Finally, the simulator should be easily maintained and extended. To satisfy the requirements, we use an object-oriented paradigm for modeling, designing, and programming of the simulator. We use an object-oriented modeling framework to design the modeling elements library, and take the process interaction approach for scheduling processes and events. To model a user-defined diverse control logic, we also develop a script language and its interpreter. We explain design and implementation strategies. We implement the simulator using Visual C++ 4.2 and Open GL on Windows NT and the Windows95. Some modeling examples will be demonstrated.

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