• Title/Summary/Keyword: 스마트 어플리케이션

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Development of Smartphone Application to Calculate Calory using Motion Recognition on the iOS (iOS 스마트폰 환경에서 모션인식을 통한 칼로리 계산 헬스 케어 어플리케이션 서비스 개발)

  • Lim, Dae-whan;Kim, Hyun-soo;Song, Teuk-seob
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2013.10a
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    • pp.627-628
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    • 2013
  • Recently, many people interested in health care moreover, smart devices have been used widly areas. Hence there are many application for smartphone. In this paper, we will introduce some of applications which related with healthcare. We will introduce our application that caluate calory to consume using motion recognition using various smartphone sensors.

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The effect of smartphone usage motivation on application display advertising attitude and avoidance: Mediating effect of ad intrusion (스마트폰 이용동기가 어플리케이션 디스플레이 광고태도와 광고회피에 미치는 영향: 광고침입성의 매개효과)

  • Yu, Seung-Yeob
    • Journal of Digital Convergence
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    • v.20 no.5
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    • pp.559-567
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    • 2022
  • The effect of smartphone usage motivation on application display advertising attitude and advertising avoidance was investigated. In addition, the mediating effect of advertising intrusion was confirmed. The total number of participants in the study was 309, and the data collection method used a survey method. Covariate structural analysis was conducted to investigate the causal relationship between smartphone usage motivation and advertising attitude and the mediating effect of perceived intrusion on advertising avoidance. There are five results. First, the motivation for using smartphones had a significant effect on the display advertising attitude of smartphone applications. Second, the display advertising attitude of the smartphone application had a significant effect on the advertising avoidance behavior. Third, the display advertising attitude of smart phone application had a significant effect on perceived advertising intrusion. Fourth, the perception of intrusiveness of display advertising in smartphone applications had a significant effect on advertising avoidance behavior. Finally, it was confirmed that the perceived ad intrusion has a partial mediating effect in the causal relationship of the smartphone application display advertising attitude to the ad avoidance behavior. The results of this study will contribute to suggesting strategies to reduce advertising avoidance behavior.

SmartPhone-based Application Development for the Implementation of the Ubiquitous Livestock Barn (유비쿼터스 축사 구현을 위한 스마트폰 어플리케이션 개발)

  • Hwang, J.H.;Yoe, H.
    • Smart Media Journal
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    • v.1 no.1
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    • pp.53-57
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    • 2012
  • Smart phone and its applications are currently bringing about significant changes in our lives and it is expected that applying such technology in the area of agriculture could increase the value added and productivity of agriculture with its various uses. This paper proposed a smartphone-based application for monitoring and managing livestock barn in real-time anytime, anywhere. In the proposed application, the livestock barn environment and video information collected in ubiquitous livestock barn based on wireless sensor networks can be used by user to monitor the livestock barn in real-time through the use of smart phone to control the livestock barn facilities anytime, anywhere. This application can provide user convenience and increase productivity by allowing users to control their livestock barn facilities.

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Development of Smartphone Game Application using Android (Android를 이용한 스마트폰 게임 어플리케이션)

  • Kim, Kyungha;Lee, Aeri;Choi, Min
    • Proceedings of the Korea Information Processing Society Conference
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    • 2013.11a
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    • pp.376-377
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    • 2013
  • 스마트폰이 도입된지 불과 몇 년만에 모바일 컴퓨팅은 이제 생활과 밀접한 다양한 콘텐츠를 소비하고 공유할 수 있는 공간이자 도구가 되었다. 이제 우리의 일상은 스마트 폰의 어플리케이션이나 SNS 등을 이용해 보다 합리적인 정보 탐색을 위하여 얻고자 하는 정보를 검색하고 실시간으로 공유한다. 최근 선호하는 스마트폰 어플리케이션은 오락, 유틸리티, 소셜 네트워크의 비중이 크다. 본 논문에서는 이러한 스마트 폰의 흐름에 발 맞춰, Android기반 게임 애플리케이션을 구현하고자 한다. 본 애플리케이션은 컴퓨터에서만 즐길 수 있던 게임에서 벗어나 보다 접근성이 편리한 스마트폰에서 실행할 수 있을 뿐 아니라 커뮤니케이션 인프라(별점 주기, 랭킹)와 item shop 기능을 제공한다. 본 연구에서는 더블버퍼링, 각종 센서, Surface View 등을 활용하여 스마트폰 게임 애플리케이션을 제작한다.

A Study on Geodata Trace of Navigation Application in Smart Devices (스마트 기기에 설치된 내비게이션 어플리케이션의 위치 정보 흔적 연구)

  • Yeon, KyuChul;Kim, Moon-Ho;Kim, Dohyun;Lee, Sang-jin
    • Journal of the Korea Institute of Information Security & Cryptology
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    • v.26 no.1
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    • pp.109-115
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    • 2016
  • Nowadays, smart devices are the target of the digital forensic investigation. Among various smart devices, we can obtain much information from smart phone which is provided with continuous power and used for data communication. This paper deals with the traces to be left in Android smart phones after using the navigation applications with the GPS function. We selected navigation applications(domestic and overseas) which have a high number of download times, anaylzed them and discussed the meaning of the analysis result in digital forensic investigation.

A Study of Reproducing Internet Site Information in SmartPhone (스마트 폰에서 인터넷 사이트 정보 재가공에 대한 연구)

  • Lee, Tae-Woong;Son, Cheol-Su;Kim, Won-Jung
    • The Journal of the Korea institute of electronic communication sciences
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    • v.6 no.2
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    • pp.319-324
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    • 2011
  • Recently, development of app for smartphone is much and many apps provide information by reproduced with achieved information from internet site. There is a need of method dependent on reproduced data by app. For solving these requirements, this paper first identifies problems such as lower hardware performance and limited bandwidth when legacy web pages are accessed by smart phones. This paper suggests three methods, "real time," "cache," and "static" to develop application programs for smart phones by considering identified problems.

지식 협업 스마트워크 서비스 플랫폼 기술

  • Bae, Hyeon-Ju;Geum, Chang-Seop;Sin, Yeong-Mi
    • Information and Communications Magazine
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    • v.29 no.12
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    • pp.18-24
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    • 2012
  • 스마트 폰을 비롯한 다양한 모바일 단말들이 사회 생활 전반에 널리 사용됨에 따라 소프트웨어 서비스 산업은 모바일 어플리케이션을 통한 새로운 기회를 맞이하고 있으며, 기업은 이러한 업무 환경 변화에 대비하기 위해 다양한 환경에서의 소통-협업을 지원하기 위한 프레임워크가 필요하게 되었다. 본 고에서는 네트워크에 산재되어 있는 여러 웹 서비스 기능들을 융합하여 다양한 어플리케이션을 생성-실행-관리할 수 있는 공통프레임워크 기반 서비스 플랫폼 기술을 소개하며, 이를 기반으로 지식 협업 스마트워크에 적용하기 위한 지식 협업 서비스 플랫폼의 구조, 기능, 어플리케이션 시나리오를 소개한다.

An Efficient Smart Phone Applications Executing Method by ART2 Algorithm (ART2 알고리즘을 이용한 효율적인 스마트폰 어플리케이션 실행 방법)

  • Kim, Kwang-Beak
    • The Journal of the Korea institute of electronic communication sciences
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    • v.8 no.4
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    • pp.569-574
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    • 2013
  • With probably too many smart phone applications downloaded, it is sometimes frustrating to find frequently used applications quickly. In this paper, we propose a learning application that learns what applications a user frequently uses and match them with several signals that user designated. This learning applications uses ART2 algorithm that is good for stable real-time learning. By executing this learning application, a user simply chooses an application that is to be quickly searched and then draw a figure that would match the designated application at the upper left corner of our learning application. The proposed learning application transforms the background with 0's and the figure with 1's and normalize them to be used as inputs for ART2 and ART2 does clustering to setup a match table between applications and figures. After learning, a user simply draws a figure to execute one's frequently used application.

A New Model for Verifying Smartphone Applications in the Open Market (스마트폰 어플리케이션 오픈마켓의 새로운 검증모델 제안)

  • Lee, Ki-hong;Min, Jae-won;Cho, Shin-Young;Park, Min-Woo;Chung, Tai-Myoung
    • Proceedings of the Korea Information Processing Society Conference
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    • 2010.11a
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    • pp.1008-1011
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    • 2010
  • 스마트폰 어플리케이션 오픈마켓은 누구나 자유롭게 어플리케이션을 개발하여 등록하고, 사용자가 원하는 어플리케이션을 구매하여 사용할 수 있다. 이러한 시스템은 어플리케이션 시장을 활성화시킨 반면 많은 보안상의 위협을 야기한다. 이러한 문제점을 해결하기 위해 여러 방안이 제시되고 있는데, 본 논문에서는 어플리케이션을 등록할 때의 검증절차를 보다 효율적으로 개선하기 위한 보안등급 세분화를 연구하였다. 개발자가 어플리케이션을 마켓에 등록 시 적절한 검증 등급을 설정하여 검증시스템의 효율을 높이고, 마켓에서 등록된 어플리케이션에 검증된 보안 등급 정보를 제공함으로써 사용자에게 구매할 어플리케이션의 안정성을 판단할 근거를 제공해 준다.

Security Policy Issue in Application Software Development Process of Smart Phone Environment (스마트폰 환경의 응용 소프트웨어 개발과정에서 보안정책 이슈)

  • Hong, Jin-Keun
    • Journal of Digital Convergence
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    • v.10 no.10
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    • pp.319-324
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    • 2012
  • The application software, which is developed on smart phone environment, is applied to according to system development methodology. This paper presents security consideration, that is required to major application program, which is developed in smart phone environment. First it reviews security issues in application program, and the next it considered to security policy for secure application program.