• Title/Summary/Keyword: 스마트로봇

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A Communication Framework for the Robotic Mediator collaborating with Smart Environments (스마트 환경과 협업하는 중재 로봇을 위한 통신 프레임워크)

  • Suh, Young-Ho;Lee, Kang-Woo;Cho, Eun-Sun
    • Journal of the Institute of Electronics Engineers of Korea CI
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    • v.49 no.2
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    • pp.75-82
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    • 2012
  • In order to enable network robots to effectively collaborate with smart environments, it is crucial that various types of heterogeneous device platforms can communicate each other in flexible and efficient manners. Most of existing software platforms for network robots adopted general-purpose middlewares such as CORBA, which are not suitable to the communication between robots and smart environments due to their heavy size and complexity. Moreover, they do not provide network robot-specific features. Therefore, we propose a new TCP-based Remote Method Invocation framework. We devide the middleware into two layers i. e. transport layers and rmi layers and provide key features to each layer so that network robots can effectively communicate with various devices in smart environments.

Implementation of Humanoid Toy using Arduino (아두이노를 이용한 휴머노이드 장난감의 구현)

  • Park, Cha-Hun;Choi, Myeong-Rak;Tae, Mun-Gyu;Kim, Young-Dea
    • Proceedings of the Korean Society of Computer Information Conference
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    • 2018.07a
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    • pp.293-294
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    • 2018
  • 본 과제는 Arduino를 이용한 휴머노이드 로봇으로써 놀이의 방식은 NFC리더기로 카드에 미리 저장 되어있는 로봇의 행동 모양을 인식시킨 후 스마트폰을 이용하여 로봇을 조종하여 그 행동과 일치하면 성공하여 아이에게 성취감을 준다. 메인부는 Arduino MEGA ADK 를 이용하였고 서보모터를 다중제어 하기 위해 서보모터 다중제어 모듈인 PCA9685를 이용했고 부족한 전력을 보충하기 위해 6V의 전력을 추가했다. 통신은 블루투스 모듈인 HC-06 을 이용하였고 NFC모듈인 RFID모듈을 이용한다. 로봇 프레임은 3D 프린터를 이용하여 자체제작 하였으며 현재는 상체만 움직이는 로봇을 계획 중 인데 점차 개선하여 하체까지 움직일 수 있도록 할 예정입니다.

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A Study on the Technological Priorities of Manufacturing and Service Companies for Response to the 4th Industrial Revolution and Transformation into a Smart Company (4차 산업혁명 대응과 스마트 기업으로의 변화를 위한 제조 및 서비스 기업의 기술적용 우선순위에 대한 연구)

  • Park, Chan-Kwon;Seo, Yeong-Bok
    • Journal of Convergence for Information Technology
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    • v.11 no.4
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    • pp.83-101
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    • 2021
  • This study is to investigate, using AHP, what technologies should be applied first to Korean SMEs in order to respond to the 4th industrial revolution and change to a smart enterprise. To this end, technologies related to the 4th industrial revolution and smart factory are synthesized, and the classification criteria of Dae-Hoon Kim et al. (2019) are applied, but additional opinions of experts are collected and related technologies are converted to artificial intelligence (AI), Big Data, and Cloud Computing. As a base technology, mobile, Internet of Things (IoT), block chain as hyper-connected technology, unmanned transportation (autonomous driving), robot, 3D printing, drone as a convergence technology, smart manufacturing and logistics, smart healthcare, smart transportation and smart finance were classified as smart industrial technologies. As a result of confirming the priorities for technical use by AHP analysis and calculating the total weight, manufacturing companies have a high ranking in mobile, artificial intelligence (AI), big data, and robots, while service companies are in big data and robots, artificial intelligence (AI), and smart healthcare are ranked high, and in all companies, it is in the order of big data, artificial intelligence (AI), robot, and mobile. Through this study, it was clearly identified which technologies should be applied first in order to respond to the 4th industrial revolution and change to a smart company.

Smart seving robot using arduino (아두이노를 활용한 스마트 서빙로봇)

  • Tae-Seon Kim;Min-Gyu Lee;Seung-Ju Kim;Hyeon-Seung Seo;Sang-Woo Min;Seung-Bin Lee;Jun-Min Chol
    • Proceedings of the Korean Society of Computer Information Conference
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    • 2024.01a
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    • pp.261-262
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    • 2024
  • 현재 국내뿐만이 아니라 전세계적으로 서비스 로봇의 수요가 늘어가고 있다. 이중에 서빙로봇은 그 성장 속도가 가파르게 올라가고 있다. 이에 국내의 다양한 기업은 여러 가지 모델의 서빙로봇을 출시하고 있다. 현재 출시되고 있는 모델의 경우 어느정도 자율주행이 가능하고 적재하중도 좋은 장점이 있으나, 실 사용에 있어서 스펙이 맞이 않을뿐 아니라, 크기와 가격에 비해 부족한 기능과 운행에 있어 사람의 도움이 필수적으로 필요하단 한계점이 있다. 이 한계점을 극복하여 매장운영의 효율을 극대화 하기위한 서빙로봇을 개발하고자 한다. 아두이노를 활용한 스마트 서빙로봇에서는 다양한 센서와 모듈을 이용해 자동화 시켜 여러 매장환경에서 최적의 행동을 취할 수 있다. 이 서빙로봇은 기존의 문제점을 해결하고 발전시켜 영업자로 하여금 효율적으로 매장울 운영할수있게 한다.

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Educational Insect Robot Content use of play(Game) for the Nuri Process Education of Creative in Smartphone (스마트폰을 활용한 로봇 교육 콘텐츠 게임 활용 연구)

  • Park, Young-suk;Park, Dea-woo
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2013.10a
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    • pp.131-134
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    • 2013
  • Nuri process is a common process of childcare and education for infants to 5 years old in 2012 has been carried out. In order to operate a paint program, teachers not only easy to take advantage in the field, education robot, taking into account developmental compatibility in accordance with stable, physical stability, age psychological infant, the diversity, education robot that can be worn thinking, creativity, scientific thinking is required. In this paper, I will study the applications and Internet services to infants through your favorite smartphones. To the study of development in the smartphone educational insect robot application with the educational environment that infants are environmentally friendly. Utilizing the game smartphone, Nari proceed to step 15, place the questions and answers for enhancing the education effect on the way, to enhance the creative effect of the robot and education. In this paper, I will continue to contribute to the development of content for the education of taste creative.

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