• Title/Summary/Keyword: 수중 시뮬레이션

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A New Path Control Algorithm for Underwater Robots Using Fuzzy Logic (퍼지 로직을 이용한 수중 로봇의 새로운 경로 제어 알고리즘)

  • Kwon, Kyoung-Youb;Joung, Tae-Whee;Jo, Joong-Seon
    • Journal of the Korean Institute of Intelligent Systems
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    • v.15 no.4
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    • pp.498-504
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    • 2005
  • A fuzzy logic for collision avoidance of underwater robots is proposed in this paper. The VFF(Virtual Force Field) method, which is widely used in the field of mobile robots, is modified for application to the autonomous navigation of underwater robots. This Modified Virtual Force Field(MVFF) method using the fuzzy logic can be used in either track keeping or obstacle avoidance. Fuzzy logics are devised to handle various situations which can be faced during autonomous navigation of underwater robots. The obstacle avoidance algorithm has the ability to handle multiple static obstacles. Results of simulation show that the proposed method can be efficiently applied to obstacle avoidance of the underwater robots.

Development of Battle Space Model Based on Combined Discrete Event and Discrete Time Simulation Model Architecture for Underwater Warfare Simulation (수중운동체 교전 시뮬레이션을 위한 이산 사건 및 이산 시간 혼합형 시뮬레이션 모델 구조 기반의 전투 공간 모델 개발)

  • Ha, Sol;Ku, Namkug;Lee, Kyu-Yeul;Roh, Myung-Il
    • Journal of the Korea Society for Simulation
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    • v.22 no.2
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    • pp.11-19
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    • 2013
  • This paper presents the battle space model, which is capable of propagating various types of emissions from platforms in underwater warfare simulation, predicting interesting encounters between pairs of platforms, and managing environmental information. The battle space model has four components: the logger, spatial encounter predictor (SEP), propagator, and geographic information system (GIS) models. The logger model stores brief data on all the platforms in the simulation, and the GIS model stores and updates environmental factors such as temperature and current speed. The SEP model infers an encounter among the platforms in the simulation, and progresses the simulation to the time when this encounter will happen. The propagator model receives various emissions from platforms and propagates these to other "within-range" platforms by considering the propagation losses and delays. The battle space model is based on the discrete event system specification (DEVS) and the discrete time system specification (DTSS) formalisms. To verify the battle space model, simple underwater warfare between a battleship and a submarine was simulated. The simulation results with the model were the same as the simulation results without the model.

Media Access Control Mechanism for Efficient Wireless Communication in Underwater Environments (수중 환경에서 효율적인 무선 통신을 위한 매체접근제어 메커니즘)

  • Jeong, Yoo-Jin;Shin, Soo-Young;Park, Soo-Hyun
    • Journal of the Korea Society for Simulation
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    • v.15 no.4
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    • pp.79-86
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    • 2006
  • Data transmission in poor environment like underwater has considerably serious delay rate and ewer rate. Like this environment usually has heavy fluctuation of error rate and limited wireless communication state. Therefore, mechanism using in such environment has to be efficient and simple. This paper suggests a new block ack mechanism, called the Pervasive Block ACK (PBA), which transmits aggregated ACKs. This mechanism takes effect on reducing number of traffic, decreasing overhead and delay rate in poor environment networks like underwater. Additionally, we can expect energy consumption. We verify propriety and efficiency of PBA through describing numerical result based analytical formula in this paper.

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Modeling and Simulation for the Initial Dynamics of a High Speed Underwater Vehicle Ejected from a Submerged Mother Ship (수중모함에서 사출되는 고속 수중운동체의 초기 거동 모델링 및 시뮬레이션)

  • Yoon, Hyeon Kyu;Cho, Hyeonjin
    • Journal of the Korea Institute of Military Science and Technology
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    • v.19 no.2
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    • pp.227-235
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    • 2016
  • Heavy-weight high speed underwater vehicle(HSUV) is launched from the submerged mother ship. For the safety point of view, it is important to confirm whether the HSUV would touch the launching mother ship. In this paper, the hydrodynamic force and moment were modeled by the polynomials of motion variables and the simple lift and drag acting on a plate and cylinder which consist of the HSUV's several parts. The mother ship was assumed as the Rankine half body to consider the flow field near the moving ship. Such hydrodynamic force and moment were included in the 6 DOF equations of motion of the HSUV and the dynamic simulations for the various conditions of the HSUV until the propeller activation were performed. Developed simulation program is expected to reduce the number of expensive sea trial test to develop safety logic of the HSUV at the initial firing stage.

Analysis of Dynamics Characteristics of an Underwater Platform System (수중 플랫폼 시스템의 동특성 해석 연구)

  • Byun, Hong-Seok
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.13 no.8
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    • pp.3345-3351
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    • 2012
  • In this study, simulation of an underwater platform system which is able to perform the underwater test is implemented to predict its dynamic characteristics. Accordingly, its governing equations are derived to construct the mathematical model. From the proposed model, the time in flooding and the pressure of ballast tank in blowing air to come up are predicted. In addition, simulation of the stability of the system for repulsive force of the tube by compressed air is carried out. Their results will be used to select valves, air tanks as well as design the system including ballast tanks. And they will help users operate it efficiently.

Tuning of Roll Controller for Small AUV Using Field Experiment Results (해상 시험 결과를 이용한 소형 수중 운동체의 롤 제어기 튜닝)

  • Hyun, Chul
    • Proceedings of the KIEE Conference
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    • 2015.07a
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    • pp.1288-1289
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    • 2015
  • 본 논문은 고속 주행하는 소형의 수중 운동체의 롤 제어기에 대한 연구를 정리한 결과이다. 모형 PMM 시험의 롤 관련 유체력 계수 값의 오차가 커서 실해역 시험에서 시뮬레이션 결과와는 다른 진동현상이 발생하였으나, 시험 결과를 이용한 튜닝과정을 통하여 안정적인 롤 제어 성능을 획득할 수 있었다.

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병렬기구의 개발현황

  • Cha, Yeong-Yeop
    • ICROS
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    • v.15 no.1
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    • pp.22-28
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    • 2009
  • 병렬기구는 조립, 포장, 기계가공, 크레인, 수중공학, 항공 및 해양구조, 비행 및 3D 시뮬레이션, 위성 접시안테나 위치제어, 망원경 자세제어, 그리고 정형외과 수술 등 여러 분야에 사용되고 있다.

A berthing control for underwater vehicle with velocity constraints (속도구속조건을 이용한 수중 이동체의 접안제어)

  • Nam Taek-Kun;Kim Chol-Seong;Roh Young-Oh;Park Young-San
    • Proceedings of the Korean Institute of Navigation and Port Research Conference
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    • 2004.11a
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    • pp.41-46
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    • 2004
  • In this paper, we study the stabilization control if an underwater vehicle from its initial posture to its desired one. We assume tint the underwater vehicle has velocity constraint, i.e. it has no velocity component for some direction. Our approach is based on the nonholonomic system which am derived from velocity constraints that cannot integrable. We proposed a control strategy for posture control of the underwater vehicle using multi-rate digital control. The proposed control scheme is applied to the berthing control if an underwater vehicle and verified the effectiveness if control strategy by numerical simulation.

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Movement Pattern Analysis based on Transmission Performance over Underwater MANET (수중 MANET에서 전송성능기반 이동패턴분석)

  • Kim, Young-Dong
    • The Journal of the Korea institute of electronic communication sciences
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    • v.14 no.6
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    • pp.1083-1088
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    • 2019
  • Even though the transmission performance is very important factor for not only study and development but also for design, implementation, and operation of underwater MANET. There is a trend of using it as a measurement factor for comparing and analyzing degree of network performance. In this paper, movement pattern using transmission performance is analyzed to enlarge the use of transmission performance in underwater MANET. The relation between transmission performance and movement pattern is firstly considered and then through this consideration, causing effects of movement pattern to transmission performance is studied. Results of this study can be used as an important base to predict and analyze movement pattern through measuring of transmission performance of moving objects in underwater environments.