• Title/Summary/Keyword: 속도 영상화

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A Parallel Implementation of JPEG2000 4K Ultra High Definition Image using OpenCL (OpenCL을 이용한 JPEG2000 4K 초고화질 영상처리의 병렬고속화 구현)

  • Park, Daeseung;Kim, Cheong Ghil
    • Journal of Satellite, Information and Communications
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    • v.10 no.1
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    • pp.1-5
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    • 2015
  • With the help of fast growing multimedia technology and high preference for users of large screens, the newest video coding standard, HEVC (High Efficiency Video Coding) high-quality video compression), has been introduced. Therefore, the high definition image services which are four times more clear than conventional HD video, are getting popular. JPEG 2000 also has stated to support 4K and 8K UHD. As a result, it requires fast processing technology to read and write UHD images. This paper introduces a study on fast parallel processing technology for UHD images. For this purpose, first, JPEG 2000 is reviewed and a GPU based parallel implementation is proposed for a preprocessing of color conversion stage. The parallelled algorithm is implemented with OpenCL (Open Computing Language). The simulation results show that the proposed method shows 5 times performance improvements on processing speed for 4K UHD over the method using threads.

Face Recognition using Fuzzy-EBGM(Elastic Bunch Graph Matching) Method (Fuzzy Elastic Bunch Graph Matching 방법을 이용한 얼굴인식)

  • Kwon Mann-Jun;Go Hyoun-Joo;Chun Myung-Geun
    • Journal of the Korean Institute of Intelligent Systems
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    • v.15 no.6
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    • pp.759-764
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    • 2005
  • In this paper we describe a face recognition using EBGM(Elastic Bunch Graph Matching) method. Usally, the PCA and LDA based face recognition method with the low-dimensional subspace representation use holistic image of faces, but this study uses local features such as a set of convolution coefficients for Gabor kernels of different orientations and frequencies at fiducial points including the eyes, nose and mouth. At pre-recognition step, all images are represented with same size face graphs and they are used to recognize a face comparing with each similarity for all images. The proposed algorithm has less computation time due to simplified face graph than conventional EBGM method and the fuzzy matching method for calculating the similarity of face graphs renders more face recognition results.

Design of Special Function Unit for Vectorized SIMD Programmable Unified Shader (벡터화된 SIMD 프로그램어블 통합 셰이더를 위한 특수 함수 유닛 설계)

  • Jung, Jin-Ha;Kim, Kyeong-Seob;Yun, Jeong-Hee;Seo, Jang-Won;Choi, Sang-Bang
    • Journal of the Institute of Electronics Engineers of Korea SD
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    • v.47 no.5
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    • pp.56-70
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    • 2010
  • Rendering technique generating 2 dimensional image to give reality and high performance graphical processor for efficient processing of massive data are necessary to support realistic 3 dimensional graphical image. Recently, graphical hardwares have evolved rapidly. This enables high quality rendering effect that we were unable to process in realtime. Improving shading technique enabled us to render realistic images but still much time is required for this process. Multiple operational units are being integrated in a graphical processor for effective floating point operation using massive data to process almost real looking images. In this paper, we have designed and implemented a special functional unit to support high quality 3 dimensional computer graphic image on programmable integrated shader processor. We have done evaluation through functional level simulation of designed special functional unit. Hardware resource usage rate and execution speed are measured implementing directly on FPGA Virtex-4(xc4vlx200).

The Research of Efficient Context Coding Method for compression of High-resolution image in JPEG 2000 (고해상도 정지영상 압축을 위한 효율적인 JPEG2000용 Context 추출부의 연산 방법 연구)

  • Lee, Sung-Mok;Song, Jin-Gun;Ha, Joo-Young;Lee, Min-Woo;Kang, Bong-Soon
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2007.10a
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    • pp.97-100
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    • 2007
  • In order to overcome many defects in the current JPEG standard of still image compression, the new JPEG2000 standard has been development. The JPEG2000 standard is based on the principles of DWT and EBCOT Entropy Coding. EBCOT(Embedded block coding with optimized truncation) is the most important technology in the latest image-coding standard, JPEG2000. However, EBCOT occupies the highest computation time to operate bit-level processing. Therefore, many researches have achieved methods to minimize computation speed of EBCOT. Thus, this paper proposes the method of context-extraction that improves computational architecture. This paper proposes efficient context coding method. The proposed algorithm would apply to hard-wired JPEG2000 Encoder that is used for compression of high resolution image.

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Fingerprint Verification System Using Improved Preprocessing (개선된 전처리 과정을 이용한 지문 인식 시스템)

  • Lee Dong-Wook;Ahn Do-Rang;Lee Jee-Won
    • Journal of the Institute of Convergence Signal Processing
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    • v.7 no.2
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    • pp.73-80
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    • 2006
  • Fingerprint-based verification system has been used for a very long time. Because of their well-known uniqueness and immutability, fingerprint is one of the most widely used biometric features. However, fingerprint identification system has such a critical weakness that the performance of verification is reduced drastically for a poor input fingerprint. In this paper, an image enhancement algorithm using enhanced direction and enhanced binary and aiming image is used to mitigate the problem in the preprocessing. The goal of image enhancement is to estimate the quality of input fingerprint image and to improve the clarity of ridge and valley structures of input fingerprint image. Also, a ridge orientation extraction method using index table is proposed to improve the speed of verification. It is shown by the experiments that proposed fingerprint verification system improves the minutiae extraction accuracy and performance of verification.

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Implementation of an alarm system with AI image processing to detect whether a helmet is worn or not and a fall accident (헬멧 착용 여부 및 쓰러짐 사고 감지를 위한 AI 영상처리와 알람 시스템의 구현)

  • Yong-Hwa Jo;Hyuek-Jae Lee
    • Journal of the Institute of Convergence Signal Processing
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    • v.23 no.3
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    • pp.150-159
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    • 2022
  • This paper presents an implementation of detecting whether a helmet is worn and there is a fall accident through individual image analysis in real-time from extracting the image objects of several workers active in the industrial field. In order to detect image objects of workers, YOLO, a deep learning-based computer vision model, was used, and for whether a helmet is worn or not, the extracted images with 5,000 different helmet learning data images were applied. For whether a fall accident occurred, the position of the head was checked using the Pose real-time body tracking algorithm of Mediapipe, and the movement speed was calculated to determine whether the person fell. In addition, to give reliability to the result of a falling accident, a method to infer the posture of an object by obtaining the size of YOLO's bounding box was proposed and implemented. Finally, Telegram API Bot and Firebase DB server were implemented for notification service to administrators.

기술혁신이 정보통신 사업구도에 미치는 영향 및 전망

  • 임명환;오길환
    • Proceedings of the Korea Technology Innovation Society Conference
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    • 1998.05a
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    • pp.21-21
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    • 1998
  • 최근의 정보통신은 하루가 다르게 기술혁신에 의한 변화를 맞이하고 있는 가운데, 기술이 시장을 주도하여 신기술이 시장구조를 변화시킴은 물론 정보통신 사업구조를 크게 개편시키고 있다. 정보통신망기술은 다양한 멀티미디어 정보를 대량, 고속으로 전송·교환할 수 있는 방향으로 발전되고 있으며, 단말기는 유·무선전화서비스를 비롯하여 영상정보까지 다양하게 송수신할 수 있는 보다 작고 간편한 멀티미디어 일체형으로 발전하고 있다. 서비스분야에서는 디지털화, 고속화, 광역화에 따라 문자, 음성, 영상 등이 통합된 멀티미디어서비스가 보급되고 있으며, 특히 '7년부터 상용화된 인터넷을 통한 전화와 방송서비스는 정보통신분야에 새로운 사업영역으로 등장하고 있다. 이로인해 기존의 통신사업 질서인 “유선통신 대 무선통신”, “기본통신 대 고도통신”, “통신 대 방송”의 개념은 무너져 버리고, 기술과 시장이 상호 융항되어 새로운 통신사업 구도를 형성시키고 있다. 이의 대표적인 사례는 인터넷분야이며, 기존의 전화사업은 물론 CATV등 방송사업에까지 시장잠식과 구도변화라는 형태로 커다란 영향 미치고 있다. 국내 정보통신 사업정책도 이러한 세계적인 추세에 따라 이미 지난해 별정통신 사업자의 신설 등 정책과 제도를 바꾸었으나, 기술혁신 속도보다 늦게 반응하여 사업초기에 혼란을 주고 있는 실정이다. 최근 기술에 의한 시장구조 변화에 대응하기 위하여 정부는 기존 국가 초고속망구축사업도 대폭 수정하여, 즉 모든 가입자선로를 광케이블로 연결하는 당초의 계획을 ADSL 등 기존 전화선의 활용과 WLL기술을 선택적으로 적용시키고 있다. 통신사업자들도 유선위주의 전송망과 가입자망을 LMDS, WLL 등의 무선통신망으로 구축하려는 현상이 나타나고 있으며, 정보통신 정책도 과거의 유·무선통신을 별개로 취급하던 정책에서 선회하여 겸업 또는 연계를 권장하는 방향으로 전환되고 있다. 이와같이 정보통신분야의 기술혁신과 새로운 서비스의 도입은 기존 서비스시장의 시장잠식은 물론 유·무선영역을 무너뜨리고, 고정사업자와 무선사업자간의 영역이 허물어지는 등 사업자구도를 크게 변화시키고 있다. 이러한 기술혁신의 영향으로 시장경쟁은 심화되어 단기적으로 기존 통신사업자의 경영수지가 악화되기도 하지만, 요금인하를 수반한 신기술서비스의 공급은 이용자 입장에서 저렴하고 양질의 정보통신서비스를 제공받을 수가 있으며, 장기적으로는 서비스이용 증가로 인해 전체적인 시장크기는 더욱 확대되어 통신사업자와 이용자 모두 효율성을 나타낼 수 있을 것으로 전망된다.

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A Study on the Underwater Target Detection Using the Waveform Inversion Technique (파형역산 기법을 이용한 수중표적 탐지 연구)

  • Bae, Ho Seuk;Kim, Won-Ki;Kim, Woo Shik;Choi, Sang Moon
    • The Journal of the Acoustical Society of Korea
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    • v.34 no.6
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    • pp.487-492
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    • 2015
  • A short-range underwater target detection and identification techniques using mid- and high-frequency bands have been highly developed. However, nowadays the long-range detection using the low-frequency band is requested and one of the most challengeable issues. The waveform inversion technique is widely used and the hottest technology in both academia and industry of the seismic exploration. It is based on the numerical analysis tool, and could construct more than a few kilometers of the subsurface structures and model-parameters such as P-wave velocity using a low-frequency band. By applying this technique to the underwater acoustic circumstance, firstly application of underwater target detection is verified. Furthermore, subsurface structures and it's parameters of the war-field are well reconstructed. We can confirm that this technique greatly reduces the false-alarm rate for the underwater targets because it could accurately reproduce both the shape and the model-parameters at the same time.

Acceleration of Intrusion Detection for Multi-core Video Surveillance Systems (멀티 코어 프로세서 기반의 영상 감시 시스템을 위한 침입 탐지 처리의 가속화)

  • Lee, Gil-Beom;Jung, Sang-Jin;Kim, Tae-Hwan;Lee, Myeong-Jin
    • Journal of the Institute of Electronics and Information Engineers
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    • v.50 no.12
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    • pp.141-149
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    • 2013
  • This paper presents a high-speed intrusion detection process for multi-core video surveillance systems. The high-speed intrusion detection was designed to a parallel process. Based on the analysis of the conventional process, a parallel intrusion detection process was proposed so as to be accelerated by utilizing multiple processing cores in contemporary computing systems. The proposed process performs the intrusion detection in a per-frame parallel manner, considering the data dependency between frames. The proposed process was validated by implementing a multi-threaded intrusion detection program. For the system having eight processing cores, the detection speed of the proposed program is higher than that of the conventional one by up to 353.76% in terms of the frame rate.

Remarks on Visualizations of 3D Virtual Reality (3차원 가상현실 시각화에 관한 고찰)

  • Kimn, Ha-Jine
    • Korea Multimedia Society
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    • v.14 no.4
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    • pp.88-98
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    • 2010
  • It is now the era of ubiquitous which is highly integrated on the convergence technologies with not only ICT bul also BT, CT, NT and ST. Through this convergence technology, the understanding on visualization of 3D virtual reality which make more human's 5 feelings activate beyond the wall of time and space is recently very important. We search the visualization technology of 3D virtual reality and estimate the future development, and give the perspectives. Since the visualization technology of virtual reality is strongly depended on 3D computer graphics representations, 3D image visualization technology being able to get immersion has been possible. The new paradym on computer interactions is implemented by making images augment on the base of the PC and display equipments. The studies is established on the direction of more intensity on humanity. And also, these technologies will be able to achieve actively the implementations for ubiquitous society dueing to get the high-technology on the superhighway networks.

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