• Title/Summary/Keyword: 소프트웨어(SW)교육

Search Result 222, Processing Time 0.02 seconds

The Effects of Characteristics of Information Gifted Students on the Selection of Science Gifted Students (정보영재의 특성이 영재학생 선발에 미치는 영향 분석)

  • Kim, Kapsu;Min, Meekyung
    • Journal of The Korean Association of Information Education
    • /
    • v.22 no.3
    • /
    • pp.367-374
    • /
    • 2018
  • In order to cultivate the human resources needed in the 4th industrial revolution era, it is necessary to select the gifted students and educate them systematically. Although excellent gifted students are important in a specific field, more convergent talents in the fields of mathematics, science, and information are required. The purpose of this study is to investigate how evaluation factors reflecting the characteristics of information gifted students affect the selection of science gifted students of a university gifted education center. In the characteristics of information gifted students, the cognitive factors such as Rule creation ability, Reasoning ability, Efficiency ability, Generalization ability, Structuring ability and Abstraction ability were highly correlated in selecting the science gifted students. Correlations in the applicants group of students for science gifted education center are higher than those in the first passers group and higher than those in the final successful candidates group. This means that the factors that shows the characteristics of the information gifted have a great influence on the selection of the science gifted.

AI Education Programs for Deep-Learning Concepts (딥러닝 개념을 위한 인공지능 교육 프로그램)

  • Ryu, Miyoung;Han, SeonKwan
    • Journal of The Korean Association of Information Education
    • /
    • v.23 no.6
    • /
    • pp.583-590
    • /
    • 2019
  • The purpose of this study is to develop an educational program for learning deep learning concepts for elementary school students. The model of education program was developed the deep-learning teaching method based on CT element-oriented teaching and learning model. The subject of the developed program is the artificial intelligence image recognition CNN algorithm, and we have developed 9 educational programs. We applied the program over two weeks to sixth graders. Expert validity analysis showed that the minimum CVR value was more than .56. The fitness level of learner level and the level of teacher guidance were less than .80, and the fitness of learning environment and media above .96 was high. The students' satisfaction analysis showed that students gave a positive evaluation of the average of 4.0 or higher on the understanding, benefit, interest, and learning materials of artificial intelligence learning.

A Method for Measuring and Evaluating for Block-based Programming Code (블록기반 프로그래밍 코드의 수준 및 취약수준 측정방안)

  • Sohn, Wonsung
    • Journal of The Korean Association of Information Education
    • /
    • v.20 no.3
    • /
    • pp.293-302
    • /
    • 2016
  • It is the latest fashion of interesting with software education in public school environment and also consider as high priority issue of curriculum for college freshman with programming 101 courses. The block-based programming tool is used widely for the beginner and provides several positive features compare than text-based programming language tools. To measure quality of programming code elaborately which is based script language, it is need to very tough manual process. As a result the previously research related with evaluation of block-based script code has been focused very simple methods in which normalize the number of blocks used which is related with programming concept. In such cases in this, it is difficult to measure structural vulnerability of script code and implicit programming concept which does not expose. In this research, the framework is proposed which enable to measure and evaluate quality of code script of block-based programming tools and also provides method to find of vulnerability of script code. In this framework, the quality metrics is constructed to structuralize implicit programming concept and then developed the quality measure and vulnerability model of script to improve level of programming. Consequently, the proposed methods enable to check of level of programming and predict the heuristic target level.

A Study on Information Science Curriculum of Productivity Tools to Increase Ability for Problem Solving in Elementary and Middle School (문제해결력 향상을 위한 초.중학교 정보교과의 생산성 도구에 대한 교육과정 구성 연구)

  • Ahn, Seonghun
    • Journal of The Korean Association of Information Education
    • /
    • v.18 no.2
    • /
    • pp.235-242
    • /
    • 2014
  • Many famous institutes or associations select ICT ability by major ability to need in 21C's information-oriented society. Korea Association of Information Education have studied a new curriculum and suggest a new plan that content of information education classify by 'computer system', 'SW production' and 'fusion activity'. Therefore we study on productivity tools of elementary and middle school. In this paper we firstly suggest object to achieve on productivity tools of elementary and middle school. Next we suggest teaching learning method and evaluation method on productivity tools. we expect that the object to achieve on productivity tools we suggest will contribute to develop the curriculum of ICT subject.

The Effects of Middle School Mathematical Statistics Area and Python Programming STEAM Instruction on Problem Solving Ability and Curriculum Interest (중학교 수학 통계 영역과 파이썬(Python) 프로그래밍 융합수업이 문제해결력과 교과 흥미도에 미치는 영향)

  • Lee, Do-Young;Chung, Jong-In
    • Journal of the Korea Academia-Industrial cooperation Society
    • /
    • v.20 no.4
    • /
    • pp.336-344
    • /
    • 2019
  • The Ministry of Education (2015) announced the "2015 Revised Curriculum for Elementary and Secondary Schools" and announced that SW (Software) training for elementary and junior high school students to develop Computational Thinking will be gradually introduced from 2018. In addition, 'problem solving' and 'programming' have become important areas. Furthermore, the ability to analyze and utilize big data is becoming more emphasized. We developed and applied the statistical - Python programming convergence curriculum based on the idea that convergence education combining information and mathematics, programming and statistical literacy is needed according to current trends. Before and after the experiment, problem solving ability test and programming / mathematical interest test were conducted and compared with the corresponding sample t-test. According to the analysis results, there were significant differences in the pre- and post-test on problem solving ability, programming interest and mathematical interest at the significance level of 0.05.

A Study on Computation of the Reduction Rate in the Total Cost of Ownership of the Open Source Software in Comparison to the Commercial Software (상용소프트웨어대비 공개소프트웨어 총소유비용 절감비율 산정에 관한 연구)

  • Kim, Shin-Pyo;Kim, Tae-Yeol;Park, Keun-Ha
    • Journal of Digital Convergence
    • /
    • v.11 no.3
    • /
    • pp.115-126
    • /
    • 2013
  • The purpose of this study was to confirm the extent of the reduction in the total cost of ownership of the open source software in comparison to the commercial software installed for information system, PC and cloud computing. Accordingly, the actual reduction rates in the total cost of ownership, when open source software is installed in the information system, PC and cloud computing, were computed and analyzed for 51 companies in the area of information system, 18 companies in the area of PC and 6 companies in the area of cloud computing, which included government institution, educational institution and private enterprises. The results of expert survey illustrated that the reduction rates are (1)63.3% on the average for the 4areas of information system, namely, DBMS, WAS, Web and OS, (2) 59.4% on the average for the 6 areas of PC, namely, OS, Documentation Program, Back-up and Restoration, Screen Capture, Vaccine and Others and (3) 61.2% on the average for the 6 areas of cloud computing, namely, Virtualization, OS, WEM/WAS, DBMS, DFS and Cloud Management.

Training Model Analysis of SW Programmers in BLE Fields through Industry-University Cooperation (산학협력을 통한 BLE분야 SW개발 인력양성 모델 분석)

  • Oh, Sun-Jin
    • The Journal of the Institute of Internet, Broadcasting and Communication
    • /
    • v.17 no.4
    • /
    • pp.203-208
    • /
    • 2017
  • Recently, the youth unemployment becomes the significant social problems and various industry-university cooperation projects those reflect the job site oriented education are planned and fulfilled at the university in order to help graduates to get the job easily. These efforts, however, becomes job hunting failure or suffers lots of trials and errors without reflecting the correct circumstances of the job market properly. In this paper, we propose the business model for training the 4th grade students as a job site oriented software engineers in BLE fields through tight industry-university cooperation and fulfill the related project. After then, we search for the problems and failure factors of the business model through the correspondence strategy analysis for weaknesses and threat factors and propose the improved and successful business model.

Design of Algorithm Thinking-Based Software Basic Education for Nonmajors (비전공자를 위한 알고리즘씽킹 기반 소프트웨어 기초교육 설계)

  • PARK, So-Hyun
    • The Journal of Industrial Distribution & Business
    • /
    • v.10 no.11
    • /
    • pp.71-80
    • /
    • 2019
  • Purpose: The purpose of this study is to design the curriculum of Basic College Software Programming to develop creative and logical-thinking. This course is guided by algorithmic thinking and logical thinking that can be solved by computing for problem-solving, and it helps to develop by software through basic programming education. Through the stage of problem analysis, abstraction, algorithm, data structure, and algorithm implementation, the curriculum is designed to help learners experience algorithm problem-solving in various areas to develop diffusion thinking. For Learners aim to achieve the balanced development of divergent and convergent-thinking needed in their creative problem-solving skills. Research design, data and methodology: This study is to design a basic software education for improving algorithm-thinking for non-major. The curriculum designed in this paper is necessary to non-majors students who have completed the 'Creative Thinking and Coding Course' Design Thinking based are targeted. For this, contents were extracted through advanced research analysis at home and abroad, and experts in computer education, computer engineering, SW education, and education were surveyed in the form of quasi-openness. Results: In this study, based on ADD Thinking's algorithm thinking, we divided the unit college majors into five groups so that students of each major could accomplish the goal of "the ability to internalize their own ideas into computing," and extracted and designed different content areas, content elements and sub-components from each group. Through three expert surveys, we established a strategy for characterization by demand analysis and major/textbook category and verified the appropriateness of the design direction to ensure that the subjects and contents of the curriculum are appropriate for each family in order to improve algorithm-thinking. Conclusions: This study helps develop software by enhancing the ability of students who practice various subjects and exercises to explore creative expressions in various areas, such as 'how to think like a computer' that can implement and execute their ideas in computing. And it helps increase the ability to think logical and algorithmic computing based on creative solutions, improving problem-solving ability based on computing thinking and fundamental understanding of computer coding and development of logical thinking ability through programming.

A Research on the Mid- and Long-term Strategic Plan for Developing Gangwon Metropolitan Office of Education (강원도 교육문화관(도서관) 운영 활성화를 위한 중·장기 발전계획 연구)

  • Kwack, Dong-Chul;Yoon, Cheong-Ok;Kim, Yong-hwan
    • Journal of the Korean Society for Library and Information Science
    • /
    • v.54 no.3
    • /
    • pp.21-39
    • /
    • 2020
  • The purpose of this research is to build a mid- and long-term strategic plan for strengthening the status of Gangwon Metropolitan Office of Education as public libraries with the main functions of education, knowledge and culture in the community and helping facilitate the local growth. The current status and needs of Gangwon Metropolitan Office of Education was analyzed with a review of literature and websites, various library statistics, and user surveys and professional focus group interviews conducted during November and December 2019. Based on this analysis, a mission, vision, objectives, strategies, and main tasks of Gangwon Metropolitan Office of Education were established, and 4 strategic goals and 16 major projects were drawn to strengthen the strategic basis of 22 libraries, build specialized collections with a focus on education, recreate user-friendly spaces, and promote services, distinguished from public libraries under the supervision of Gangwon local government. It was necessary for Gangwon Metropolitan Office of Education to enhance and strengthen all of Hardware, Software and Human-ware, equipped with well-organized library building and facilities, collection and services, and professional librarians. In this research, the direction of a mid- and long-term strategic plan was presented for its dynamic operation and sustainable development in the future.

Development of Digital and AI Teaching-learning Strategies Based on Computational Thinking for Enhancing Digital Literacy and AI Literacy of Elementary School Student (초등학생의 디지털·AI 리터러시 함양을 위한 컴퓨팅 사고력 기반 교수·학습 전략 개발)

  • Ji-Yeon Hong;Yungsik Kim
    • Journal of The Korean Association of Information Education
    • /
    • v.26 no.5
    • /
    • pp.341-352
    • /
    • 2022
  • The wave of a knowledge and information society led by AI, Big Data, and so on is having an all-round impact on our way of life. Therefore the Ministry of Education is in a hurry to strengthen Digital Literacy, including AI and SW Education, by improving the curriculum that can cultivate basic knowledge and capabilities to respond to changes in the future society. It can be seen that establishing a foundation for cultivating Digital Literacy through all subjects and improving basic and in-depth learning in new technology fields such as AI linked to the information curriculum is an essential part for future society. However, research on each content for cultivating Digital and AI literacy is relatively active, while research on teaching and learning strategies is insufficient. Therefore in this study, a CT-based Digital and AI teaching and learning strategy that can foster that was developed and Delphi expert verification was conducted, and the final teaching and learning strategy was completed after evaluating instructor usability and analyzing learner effectiveness.