• Title/Summary/Keyword: 서술논리

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and Historical Allegory (<친절한 금자씨>와 역사적 알레고리)

  • Han, Sang-Eon
    • The Journal of the Korea Contents Association
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    • v.13 no.6
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    • pp.86-94
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    • 2013
  • 2000s Korean cinema was influenced by capital, so it chose the way of Allegory instead of talking directly about sensitive issues. A representative movie director is Park Chan Wook who directed The Vengeance Trilogy. , The final part of Park Chan Wook's The Vengeance Trilogy, reflected Baroque Aesthetics. I analyzed focusing on Walter Benjamin's Allegory notion in this paper. Walter Benjamin said Allegory is different from a symbol which is represented by totality. Allegory means to reconstruct the fragment instinctively and to expose something repressed. The German Tragic Drama during the baroque period reflects this well. It is my argument that Park Chan Wook incorporated these underlying themes from German Tragic Drama into . He deconstructed the liberation and the birth myth of a nation, and he restored the socialist and anarchist who were completely excluded from history.

A Study on Synchronization Effect of A Multi-dimensional Event Database for Big Data Information Sharing (빅 데이터 분석정보 공유를 위한 다차원 이벤트 데이터베이스의 동기화 효과 연구)

  • Lee, Choon Y.
    • Journal of Digital Convergence
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    • v.15 no.10
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    • pp.243-251
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    • 2017
  • As external data have become important corporate information resources, there are growing needs to combine them with internal data. This paper proposes an ontology-based scheme to combine external data with multi-dimensional databases, which shall be called multi-dimensional event ontology. In the ontology, external data are represented as events. Event characteristics such as actors, places, times, targets are linked to dimensions of a multi-dimensional database. By mapping event characteristics to database dimensions, external event data are shared via multi-dimensional hierarchies. This paper proposes rules to synchronize information sharing in multi-dimensional event ontology such as upward event information sharing, downward event information sharing and complex event information sharing. These rules are implemented using Protege. This study has a value in suggesting Big Data information sharing processes using an event database framework.

A Study on the Western European Regionalism since 1970's (서유럽의 지역주의론에 관한 고찰)

  • Ahn, Young-Jin;Park, Young-Han
    • Journal of the Korean Geographical Society
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    • v.33 no.1
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    • pp.57-74
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    • 1998
  • The essay examines the development and characteristics of regionalism as new social-political conflicts in Western Europe since 1970's and explores theoretical approaches of regionalism in terms of modemization theory of social sciences. There are various types of regionalistic movements: separatism, regional equity development, federalism, autonomy, nationalism, and so on. These different orientations have already shown serious problems, theoretical and conceptional, conceming the analysis of regionalism. But in conceptualizing this phenomenon, five competitive theses could be distinguished: persistence thesis, differentiation thesis, political procedure thesis, convergence thesis, and counter-differentiation thesis. Although the heuristic theses are still elaborated on the base of empirical studies and actual data, they indicate that each thesis ontologises the region as one of the key concepts explaining regionalism very differently.

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The Interface Test between LEO Satellite and Ground Station (저궤도위성과 지상국 간 접속 검증 시험)

  • Kwon, Dong-Young;Jung, Ok-Chul;Kim, HeeSub
    • Aerospace Engineering and Technology
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    • v.11 no.2
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    • pp.49-56
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    • 2012
  • LEO Satellite performs the operations and missions by FSW(Flight Software) after separation from a launch vehicle. Many of the operations by FSW are automatically conducted by the algorithms of FSW. In the case of the IAC(Initial Activation and Checkout) operations, a mission scheduling, an orbit transition, etc, however, a decision and a control of the satellite operators or manufacturers are required in order to operate the satellite safely. For this, the wireless communication channel between a satellite and a ground station should be prepared to receive telemetries and to transmit tele-commands for controlling FSW properly. Therefore, the verification of the interface between KOMPSAT-3 and a ground station is essential. This verification test is named the satellite end-to-end test. In this paper, we show the design process of the satellite end-to-end test and test results.

Implementation of Visual Contents on Mandala's Twining Rite (만다라 결연 의식의 시각 콘텐츠 구현)

  • Kim, Kyungdeok;Kim, Youngduk
    • The Journal of the Korea Contents Association
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    • v.15 no.10
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    • pp.37-45
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    • 2015
  • The importance of cultural contents industry is steadily growing owing to the Korean wave etc. and Buddhist cultural contents is a part of the cultural contents. However, the development of Buddhist cultural contents in many ways has left much to be desired. That is because, it is difficult for the public, who is not Buddhist scholar, to understand and take interest in conventional contents on Buddhist books themselves which are digitalized. Also, most contents researches are discussed on the necessity of contents development and just stay in these subjects, but it is insufficient to study a semantic analysis and visualizing contents on Buddhist books. So, in this paper, we analyse mandala's twinning rite in the Buddhist books and implement visual contents on the rite. The mandala is using toohadeokbul in a special way as the abhisinca rite. We analyse concept of the toohadeokbul and implement its visual contents which visualize ideological logic of Buddhism. The implemented contents are able to provide the public with Buddhist cultural experience of the yard. Additional, by trying to visualize descriptive expressions of Buddhist books, this paper could be a precedent for developing visual contents of unlimited data comprised in Buddhist books.

Adaptive Software Framework based on Acquiring Context Information using Plane Image Processing (평면 영상 분석을 통한 상황 정보 획득 기반의 적응형 소프트웨어 프레임워크)

  • Kim, Ki-Mun;Jung, Woo-Sung;Lee, Byung-Jeong;Wu, Chi-Su
    • Journal of KIISE:Software and Applications
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    • v.34 no.8
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    • pp.763-771
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    • 2007
  • As software is widely used on various environments today, there is an increasing need for adaptive software. Adaptive software is robust and flexible software that modifies its own behavior in response to the changes in its environment. Due to time constraints, high complexity and so on, it is hard to acquire context information from environment. So, when implementing software, it is common to think easily acquired data to be the environments. This research proposes an adaptive software framework that assumes plane images to be environments. Plane images are easy to acquire and have enough complexity. From this, our framework is able to acquire context information, reasons with action rule, and acts on the result of reasoning. Stand on this framework, implements software that plays a simple game automatically.

A Case Study of the Result Analysis of Selection Test Items of Gifted Children in mathematics (초등수학영재 선발시험 문항의 결과 분석에 관한 사례 연구)

  • Ryu, Sung-Rim
    • Communications of Mathematical Education
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    • v.23 no.2
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    • pp.349-381
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    • 2009
  • The purpose of this study is to propose issues in selecting gifted children in mathematics by in-depth analysis of the selection process and items. In order to accomplish the purpose, the rate of right and wrong answers were examined based on the reaction of the students by 1st, 2nd and 3rd selection test. Also, the types of the errors were identified for the 2nd and 3rd selection test. According to the study results, the rate of right answers was low in short response questions and essay questions rather than in multiple-choice questions. In addition, the academic achievements were lower in the fields other than number & operations and logic. The conclusion of this study is that following studies regarding selection of gifted children are required linked with the project tasks and programs.

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Two Perspectives in Developing a Visualization Environment (시각화 환경의 개발에 대한 두 관점)

  • 고상숙
    • Journal of Educational Research in Mathematics
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    • v.8 no.2
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    • pp.745-752
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    • 1998
  • 컴퓨터의 급속한 보급으로 시각화는 수학 교육자사이의 논의에 자주 등장하는 소재가 되었다. 우리는 다양한 소프트웨어를 사용하여 준비한 수업에 학생들로 임하게는 하지만 거의 그들의 사고 발달과정에는 관심을 갖지 못하고 있다. 이 논문은 구성주의(Constructivism)와 정보처리체계(Information-Processing System)에 입각하여 수학의 시각화를 생각해보고 어떻게 시각화 환경을 준비해야하는지 논해보고자 하였다. 구성주의의 시각화에서는 반영적 추상(reflective abstraction), 반복되는 경험(repeated experience), 그리고 지식 위계성이 학습의 기능 체계를 이루므로 발견적 학습을 통해 학생 스스로 의미를 구성할 수 있도록 Thomas (1992)의 세 가지 제안을 이용하여 수업을 준비할 수 있다. 정보처리체계에서는 지식은 서술적인 것과 과정적인 것으로 나뉘어지고, 시각적 표상을 수록하고 삭제하는 과정과 조작 가능한(manipulative) 환경과의 상호작용으로 기호적 시각으로 표상을 변화하는 과정을 통해 개념을 습득하게된다. 시각화는 스키마와 개념상을 통해서 일어난다. 그래프, 애니메이션, 그리고 다른 시각적 표상 등은 이 개념상에 직접적 효과를 주므로 매우 중요하다. 이런 논란을 바탕으로 교사는 반영적 추상화를 위해 시간을 충분히 제공해야하고, 비슷한 문제를 가지고 여러번 시도를 할 수 있게 하며, 학생을 잘 관찰하여 그들의 지식 위계성을 이해하고 방향을 제시하며, 논리적이고 잘 연결된 시각적 표상을 제공하고, 상징적 사관으로 확장할 수 있게 조작할 수 있는 환경에서 시각화에 대해 학생과 많은 대화를 하도록 수업을 준비해야한다. 그한 예로 타원을 가르치기 위해 몇 가지 테크놀로지를 활용한 시각화 환경을 구성해보았다.ates of bisected bovine embryos by micromanipulator and micropipett were 29.2% and 19.1%, respectively. The rates of non-bisection embryos(46.7%) were significantly higher than those of bisection embryos. 2. The in vitro developmental rates of bisected bovine embryos by micromanipulator, micropipett and pipetting method were 32.4%, 19.4% and 25.6%, respectively.3. The in vitro developmental rates of with and without-zona pellucida of bisected bovine embryos by raicromanipulator were 30.8% and 25.0%, respectively. The rates of nonbisection embryos(53.1%) were significantly higher than those of bisection embryos.랑크톤 군집내 종 천이와 일차생산력에 크게 영향을 미칠 수 있음을 시사한다.TEX>5.2개)였으며, 등급별 회수율은 각각 GI(8.5%), GII(13.4%), GIII(43.9%), GIV(34.2%)로 나타났다.ments of that period left both in Japan and Korea. "Hyojedo" in Korea is supposed to have been influenced by the letter design. Asite- is also considered to

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Ontology and Sequential Rule Based Streaming Media Event Recognition (온톨로지 및 순서 규칙 기반 대용량 스트리밍 미디어 이벤트 인지)

  • Soh, Chi-Seung;Park, Hyun-Kyu;Park, Young-Tack
    • Journal of KIISE
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    • v.43 no.4
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    • pp.470-479
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    • 2016
  • As the number of various types of media data such as UCC (User Created Contents) increases, research is actively being carried out in many different fields so as to provide meaningful media services. Amidst these studies, a semantic web-based media classification approach has been proposed; however, it encounters some limitations in video classification because of its underlying ontology derived from meta-information such as video tag and title. In this paper, we define recognized objects in a video and activity that is composed of video objects in a shot, and introduce a reasoning approach based on description logic. We define sequential rules for a sequence of shots in a video and describe how to classify it. For processing the large amount of increasing media data, we utilize Spark streaming, and a distributed in-memory big data processing framework, and describe how to classify media data in parallel. To evaluate the efficiency of the proposed approach, we conducted an experiment using a large amount of media ontology extracted from Youtube videos.

Development of the Tool for Software Re-engineering and Maintenance (소프트웨어 재공학과 유지보수 지원을 위한 툴의 개발)

  • Kim, Haeng-Gon;Hwang, Seon-Myeong
    • The Transactions of the Korea Information Processing Society
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    • v.1 no.3
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    • pp.299-310
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    • 1994
  • Re-engineering tools can substantially increase software maintenance productivity and the quality of maintenance work. Re-engineering usually involves changing the form(e.g.changining objects names and definitions, restructuring process logic) of a program. In this paper, we describe the design and implementation of InMaC++ that is a software tool oriented towards maintenance of C++ object oriented programs. With InMaC++, programms can be displayed and edited in two forms : as the code and as the diagram InMaC++ also contains transformations in both directions, i,e. from code to diagram and from diagram to skeletons of code. Hence, it is suitable for re-engineering and maintenance of existing code. Specially designed browsers implement the graphical interface. InMaC++ contains a database that is based on a simple but effective data model of InMaC++ programs. The model contains only four object classes and three relations, which makes the tool small, and easy to implement and use. A simple query language allows browsing through the database.

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