• Title/Summary/Keyword: 서버성능평가

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Authentication and Key Management Techniques for Secure Communication in IP Camera (IoT 환경에서 IP카메라의 효율적 운용을 위한 키 관리 및 보안 설계 프로토콜)

  • Min, So-Yeon;Lee, Jae-Seung
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.21 no.10
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    • pp.602-608
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    • 2020
  • Development of Internet technology and the spread of various smart devices provide a convenient computing environment for people, which is becoming common thanks to the Internet of Things (IoT). However, attacks by hackers have caused various problems, such as leaking personal information or violating privacy. In the IoT environment, various smart devices are connected, and network attacks that are used in the PC environment are occurring frequently in the IoT. In fact, security incidents such as conducting DDoS attacks by hacking IP cameras, leaking personal information, and monitoring unspecified numbers of personal files without consent are occurring. Although attacks in the existing Internet environment are PC-oriented, we can now confirm that smart devices such as IP cameras and tablets can be targets of network attacks. Through performance evaluation, the proposed protocol shows 11% more energy efficiency on servers than RSA, eight times greater energy efficiency on clients than Kerberos, and increased efficiency as the number of devices increases. In addition, it is possible to respond to a variety of security threats that might occur against the network. It is expected that efficient operations will be possible if the proposed protocol is applied to the IoT environment.

Audio Contents Adaptation Technology According to User′s Preference on Sound Fields (사용자의 음장선호도에 따른 오디오 콘텐츠 적응 기술)

  • 강경옥;홍재근;서정일
    • The Journal of the Acoustical Society of Korea
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    • v.23 no.6
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    • pp.437-445
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    • 2004
  • In this paper. we describe a novel method for transforming audio contents according to user's preference on sound field. Sound field effect technologies. which transform or simulate acoustic environments as user's preference, are very important for enlarging the reality of acoustic scene. However huge amount of computational power is required to process sound field effect in real time. so it is hard to implement this functionality at the portable audio devices such as MP3 player. In this paper, we propose an efficient method for providing sound field effect to audio contents independent of terminal's computational power through processing this functionality at the server using user's sound field preference, which is transfered from terminal side. To describe sound field preference, user can use perceptual acoustic parameters as well as the URI address of room impulse response signal. In addition, a novel fast convolution method is presented to implement a sound field effect engine as a result of convoluting with a room impulse response signal at the realtime application. and verified to be applicable to real-time applications through experiments. To verify the evidence of benefit of proposed method we performed two subjective listening tests about sound field descrimitive ability and preference on sound field processed sounds. The results showed that the proposed sound field preference can be applicable to the public.

An efficient cloud security scheme for multiple users (다중 사용자를 위한 효율적인 클라우드 보안 기법)

  • Jeong, Yoon-Su
    • Journal of Convergence for Information Technology
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    • v.8 no.2
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    • pp.77-82
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    • 2018
  • Recently, as cloud services become popular with general users, users' information is freely transmitted and received among the information used in the cloud environment, so security problems related to user information disclosure are occurring. we propose a method to secure personal information of multiple users by making personal information stored in the cloud server and a key for accessing the shared information so that the privacy information of the multi users using the cloud service can be prevented in advance do. The first key used in the proposed scheme is a key for accessing the user 's personal information, and is used to operate the information related to the personal information in the form of a multi - layer. The second key is the key to accessing information that is open to other users than to personal information, and is necessary to associate with other users of the cloud. The proposed scheme is constructed to anonymize personal information with multiple hash chains to process multiple kinds of information used in the cloud environment. As a result of the performance evaluation, the proposed method works by allowing third parties to safely access and process the personal information of multiple users processed by the multi - type structure, resulting in a reduction of the personal information management cost by 13.4%. The efficiency of the proposed method is 19.5% higher than that of the existing method.

Access Frequency Based Selective Buffer Cache Management Strategy For Multimedia News Data (접근 요청 빈도에 기반한 멀티미디어 뉴스 데이터의 선별적 버퍼 캐쉬 관리 전략)

  • Park, Yong-Un;Seo, Won-Il;Jeong, Gi-Dong
    • The Transactions of the Korea Information Processing Society
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    • v.6 no.9
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    • pp.2524-2532
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    • 1999
  • In this paper, we present a new buffer pool management scheme designed for video type news objects to build a cost-effective News On Demand storage server for serving users requests beyond the limitation of disk bandwidth. In a News On Demand Server where many of users request for video type news objects have to be serviced keeping their playback deadline, the maximum numbers of concurrent users are limited by the maximum disk bandwidth the server provides. With our proposed buffer cache management scheme, a requested data is checked to see whether or not it is worthy of caching by checking its average arrival interval and current disk traffic density. Subsequently, only granted news objects are permitted to get into the buffer pool, where buffer allocation is made not on the block basis but on the object basis. We evaluated the performance of our proposed caching algorithm through simulation. As a result of the simulation, we show that by using this caching scheme to support users requests for real time news data, compared with serving those requests only by disks, 30% of extra requests are served without additional cost increase.

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XML Fragmentation for Resource-Efficient Query Processing over XML Fragment Stream (자원 효율적인 XML 조각 스트림 질의 처리를 위한 XML 분할)

  • Kim, Jin;Kang, Hyun-Chul
    • The KIPS Transactions:PartD
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    • v.16D no.1
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    • pp.27-42
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    • 2009
  • In realizing ubiquitous computing, techniques of efficiently using the limited resource at client such as mobile devices are required. With a mobile device with limited amount of memory, the techniques of XML stream query processing should be employed to process queries over a large volume of XML data. Recently, several techniques were proposed which fragment XML documents into XML fragments and stream them for query processing at client. During query processing, there could be great difference in resource usage (query processing time and memory usage) depending on how the source XML documents are fragmented. As such, an efficient fragmentation technique is needed. In this paper, we propose an XML fragmentation technique whereby resource efficiency in query processing at client could be enhanced. For this, we first present a cost model of query processing over XML fragment stream. Then, we propose an algorithm for resource-efficient XML fragmentation. Through implementation and experiments, we showed that our fragmentation technique outperformed previous techniques both in processing time and memory usage. The contribution of this paper is to have made the techniques of query processing over XML fragment stream more feasible for practical use.

An Efficient Personal Information Collection Model Design Using In-Hospital IoT System (병원내 구축된 IoT 시스템을 활용한 효율적인 개인 정보 수집 모델 설계)

  • Jeong, Yoon-Su
    • Journal of Convergence for Information Technology
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    • v.9 no.3
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    • pp.140-145
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    • 2019
  • With the development of IT technology, many changes are taking place in the health service environment over the past. However, even if medical technology is converged with IT technology, the problem of medical costs and management of health services are still one of the things that needs to be addressed. In this paper, we propose a model for hospitals that have established the IoT system to efficiently analyze and manage the personal information of users who receive medical services. The proposed model aims to efficiently check and manage users' medical information through an in-house IoT system. The proposed model can be used in a variety of heterogeneous cloud environments, and users' medical information can be managed efficiently and quickly without additional human and physical resources. In particular, because users' medical information collected in the proposed model is stored on servers through the IoT gateway, medical staff can analyze users' medical information accurately regardless of time and place. As a result of performance evaluation, the proposed model achieved 19.6% improvement in the efficiency of health care services for occupational health care staff over traditional medical system models that did not use the IoT system, and 22.1% improvement in post-health care for users who received medical services. In addition, the burden on medical staff was 17.6 percent lower on average than the existing medical system models.

Deep Learning Based Group Synchronization for Networked Immersive Interactions (네트워크 환경에서의 몰입형 상호작용을 위한 딥러닝 기반 그룹 동기화 기법)

  • Lee, Joong-Jae
    • KIPS Transactions on Computer and Communication Systems
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    • v.11 no.10
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    • pp.373-380
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    • 2022
  • This paper presents a deep learning based group synchronization that supports networked immersive interactions between remote users. The goal of group synchronization is to enable all participants to synchronously interact with others for increasing user presence Most previous methods focus on NTP-based clock synchronization to enhance time accuracy. Moving average filters are used to control media playout time on the synchronization server. As an example, the exponentially weighted moving average(EWMA) would be able to track and estimate accurate playout time if the changes in input data are not significant. However it needs more time to be stable for any given change over time due to codec and system loads or fluctuations in network status. To tackle this problem, this work proposes the Deep Group Synchronization(DeepGroupSync), a group synchronization based on deep learning that models important features from the data. This model consists of two Gated Recurrent Unit(GRU) layers and one fully-connected layer, which predicts an optimal playout time by utilizing the sequential playout delays. The experiments are conducted with an existing method that uses the EWMA and the proposed method that uses the DeepGroupSync. The results show that the proposed method are more robust against unpredictable or rapid network condition changes than the existing method.

A study on the development of surveillance system for multiple drones in school drone education sites (학내 드론 교육현장의 다중드론 감시시스템 개발에 관한 연구)

  • Jin-Taek Lim;Sung-goo Yoo
    • The Journal of the Convergence on Culture Technology
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    • v.9 no.1
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    • pp.697-702
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    • 2023
  • Recently, with the introduction of drones, a core technology of the 4th industrial revolution, various convergence education using drones is being conducted in school education sites. In particular, drone theory and practice education is being conducted in connection with free semester classes and career exploration. The drone convergence education program has higher learner satisfaction than simple demonstration and practice education, and the learning effect is high due to direct practical experience. However, since practical education is being conducted for a large number of learners, it is impossible to restrict and control the flight of a large number of drones in a limited place. In this paper, we propose a monitoring system that allows the instructor to monitor multiple drones in real time and learners to recognize collisions between drones in advance when multiple drones are operated, focusing on education operated in schools. The communication module used in the experiment was equipped with GPS in Murata LoRa, and the server and client were configured to enable monitoring based on the location data received in real time. The performance of the proposed system was evaluated in an open space, and it was confirmed that the communication signal was good up to a distance of about 120m. In other words, it was confirmed that 25 educational drones can be controlled within a range of 240m and the instructor can monitor them.

ANC Caching Technique for Replacement of Execution Code on Active Network Environment (액티브 네트워크 환경에서 실행 코드 교체를 위한 ANC 캐싱 기법)

  • Jang Chang-bok;Lee Moo-Hun;Cho Sung-Hoon;Choi Eui-In
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.30 no.9B
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    • pp.610-618
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    • 2005
  • As developed Internet and Computer Capability, Many Users take the many information through the network. So requirement of User that use to network was rapidly increased and become various. But it spend much time to accept user requirement on current network, so studied such as Active network for solved it. This Active node on Active network have the capability that stored and processed execution code aside from capability of forwarding packet on current network. So required execution code for executed packet arrived in active node, if execution code should not be in active node, have to take by request previous Action node and Code Server to it. But if this execution code take from previous active node and Code Server, bring to time delay by transport execution code and increased traffic of network and execution time. So, As used execution code stored in cache on active node, it need to increase execution time and decreased number of request. So, our paper suggest ANC caching technique that able to decrease number of execution code request and time of execution code by efficiently store execution code to active node. ANC caching technique may decrease the network traffic and execution time of code, to decrease request of execution code from previous active node.

Performance Evaluation of Advance Warning System for Transporting Hazardous Materials (위험물 운송을 위한 조기경보시스뎀 성능평가)

  • Oh Sei-Chang;Cho Yong-Sung
    • The Journal of The Korea Institute of Intelligent Transport Systems
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    • v.4 no.1 s.6
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    • pp.15-29
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    • 2005
  • Truck Shipment Safety Information, which is a part of the development of NERIS is divided into Optimal Route Guidance System and Emergency Response System. This research is for establishing an advance warning system, which aims for preventing damages(fire, explosion, gas-escape etc.) and detecting incidents that are able to happen during transporting hazardous materials in advance through monitoring the position of moving vehicles and the state of hazardous materials in real-time. This research is peformed to confirm the practical possibility of application of the advance warning system that monitors whether the hazardous materials transport vehicles move the allowed routes, finds the time and the location of incidents of the vehicles promptly and develops the emergency system that is able to respond to the incidents as well by using the technologies of CPS, CDMA and CIS with testing the ability of performance. As the results of the test, communication accuracies are 99$\%$ in freeway, 96$\%$ in arterial, 97$\%$ in hilly sections, 99$\%$ in normal sections, 96$\%$ in local sections, 99$\%$ in urban sections and 98$\%$ in tunnels. According to those results, the system has been recorded a high success rate of communication that enough to apply to the real site. However, the weak point appeared through the testing is that the system has a limitation of communication that is caused in the rural areas and certain areas where are fewer antennas that make communication possible between on-board unit and management server. Consequently, for the practical use of this system, it is essential to develop the exclusive en-board unit for the vehicles and find the method that supplements the receiving limitation of the GPS coordinates inside tunnels. Additionally, this system can be used to regulate illegal acts automatically such as illegal negligence of hazardous materials. And the system can be applied to the study about an application scheme as a guideline for transporting hazardous materials because there is no certain management system and act of toxic substances in Korea.

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