• Title/Summary/Keyword: 색깔상징

Search Result 9, Processing Time 0.039 seconds

Design of 3 Dimension Characteristics of Hoseo University with their Animations (호서대 3D 캐릭터 애니메이션 제작)

  • 김경식;최승관;박승호;강현구;김대현;나성남
    • Proceedings of the Korea Multimedia Society Conference
    • /
    • 2000.04a
    • /
    • pp.433-436
    • /
    • 2000
  • 학교의 상징인 독수리를 근거로 하여 13학부를 나타내는 13마리의 독수리 가족 (가족명 : 즈믄수리) 의3차원 캐릭터와 애니메이션을 제작했다. 각 학부의 구성원들에게 특징이 되는 사물과 색깔 등을 설문조사하여 자료를 수집하고 학교의 대표 성격인 벤처정신으로 나타내도록 독수리 가족을 디자인하고 Soft Image 로 모델링하여 애니메이션 작업을 수행했다. 즈믄수리 ; 천(1000)을 뜻하는 '즈믄'과 독수리를 뜻하는 '수리'의 합성어로 '새천년에 태어난 독수리'라는 뜻을 가지고 있다. 새로운 천년에 태어나 호서대학교의 희망과 비전을 상징하는 이름이다. 13개 학부 캐릭터 모두를 통칭하는 가족의 이름으로 불린다.

  • PDF

Zur Fabensymbolick im Deutschen, Englischen und Koreanischen -Rot, Gelb und Grun- (한국어, 독일어, 영어에 나타난 색깔의 상징의미(II) - 빨강, 노랑, 초록 -)

  • Cho Young-Soo
    • Koreanishche Zeitschrift fur Deutsche Sprachwissenschaft
    • /
    • v.8
    • /
    • pp.143-173
    • /
    • 2003
  • In dieser Arbeit wird versucht, einen weiteren theoretischen Rahmen $f\"{u}r$ die Farbensymbole(Rot, Gelb und Grun) in der deutschen, englischen und korearischen Sprache, vor allem in Idiomatik weiterzuentwickeln. Rot und Grun sind in diesen Sprachen reichlicher als Gelb vertreten. Die symbolische Bedeutung von Rot ist besonders ambivalent Es ist die Farbe der Gesundheit, aber auch die Farbe des Blutes, Krieges und Todes. Rot ist in den untersuchten Sprachen als 'sehr', 'gut', 'gesund' oder 'schlecht' belegt Rot zeigt aber einzelsprachliche Eigenschaften. Im Koreanischen ist Rot syrnbollisch mit 'Frau', im Englischen mit $'B\"{u}rokratismus'$ verbunden.. Gelb hat auch $widerspr\"{u}chliche$ Symbolbedeutung .Es ist die Farbe der $Fr\'{u}hlingsblumen$, der Sonne und des Lichtes. Aber Gelb kann die Farbe von 'Neid, Eifersucht' oder 'feige, schlecht' sein. Grun ist die wichtigste Farbe der Natur. So ist diese Farbe symbolisch mit 'gut', 'unreif, 'sehr, viel', 'Wachstum und Gedeihen' assozziert. Durch Vergleich und Analyse der Farbensymbole in diesen drei Sprachen und durch Resultat der Antwort auf Fragenbogen an denen 99 Deutschen, 100 Amerikaner und 101 Koreaner teilnahmen, zeichnen sich folgende Ergebnisse ab. Sprachsymbole von dieser Farbe hat auf die Farbenwahrnehmungen von diesen Leuten nicht direkte $Einfl\"{u}sse{\;} ausge\"{u}bt$. Rot assoziert in 89 Koreanern und 5 Amerikanern 'Leidenschaft': Gelb in 52 Amerikanem, 47 Deutschen und 38 Koreanern $'W\"{a}rme'$: Grun in 33 Amerikanern, '37 Deutschen und 11 Koreanern 'Frieden'. Im Englischen und Deutschen zeigt sich die Assoziation von Gelb mit 'Neid, Eifersucht', was mit kulturellen Vorstellungen $\"{u}bereinstimmt$. 38 Deutsche und 4 Amerikaner geben $f\"{u}r$ Gelb die Symbolbedeutung 'Neid' an. Hier bin ich mit sprachlichem Determinismus von Wharf-Hypothese einverstanden: Verschiroene Sprachgemeinschaften erfassen die Wirklichkeit in ganz verschiedener Weise. Sprachsymbol und Kul­tursymbol scheinen an die Farbenwahrnehmungen von untersuchten Leuten $anzukn\"{u}pfen$.

  • PDF

Development of Model for Video Media Music Therapy Program Using Body Expression -Based on Color, Harmony and Dynamics- (신체표현을 활용한 영상미디어 음악치료프로그램모형 개발 -색깔과 화음 및 다이나믹을 중심으로-)

  • Shin, Yeon-Sook;Cho, Sung-Hee
    • The Journal of the Korea Contents Association
    • /
    • v.12 no.8
    • /
    • pp.429-437
    • /
    • 2012
  • The purpose of this research aims to find the changes resulted from the collaboration of colors, harmonies, and dynamics within a music. Through this research model, psychologically change of color and harmony, dynamics have explored to collect the resources for the research of the visual media music therapy program. In video media, music is utilized as non-verbal communication in many areas. The connection between melodies and colors, especially, is one of the most effective instrument to reduce the gap between realities and imagination, thus leading emotional inspiration. Gim's(Guided Imagery and Music) model of musical therapy strives to understand inner-side of human nature, and gives an insight into self-understanding. We would like to promote active, and physical model of musical therapy aside from passive existing mode, and apply it as the base resource for our ever-changing society, and teenage education.

Visual Narrative as a Color Storytelling in DISNEY and GHIBLI Studios (디즈니와 지브리 애니메이션 비주얼 서사구조에 관한 비교 연구)

  • Brito, Yahaira Moreno;Cho, Dong-Min
    • Cartoon and Animation Studies
    • /
    • s.49
    • /
    • pp.221-246
    • /
    • 2017
  • Visual narrative or storytelling involve two important aspects of the cognitive perception: the conscious and subconscious. Color is one of the cognitive storytelling elements, its interpretation is captured by the subconscious and it is considered an emotional resource due to its psychological background. On the other hand, the character is also part of cognitive perception and storytelling tool, but this is interpreted consciously, character is considered as a logical resource. Ghibli and Disney have organized their cinematographic techniques in different ways, so it would be unfair to say that one narrative style is better than the other, it depends of perception of beauty which varies according to society. However the present study seeks to determine the differences between Ghibli and Disney narrative style, taking as reference color. Ghibli and Disney are perfect example about color effects as a storytelling agent, It can be classified in two aspects: dynamics of color and color as a narrative sequence. The dynamics of color analyzes how color acts and is perceived into a stage, its meaning and symbolism regardless of the character's actions. The narrative sequence studies how color thermologic evolves in scene's development.

Color-based Emotion Analysis Using Fuzzy Logic (퍼지 논리를 이용한 색채 기반 감성 분석)

  • Woo, Young-Woon;Kim, Chang-Kyu;Kim, Chee-Yong
    • Journal of Digital Contents Society
    • /
    • v.9 no.2
    • /
    • pp.245-250
    • /
    • 2008
  • Psychology of color is a research field of psychology for studying human's behavior connected with color. Color carries symbolism and image while sharing psychological consensus with human. Each color has a respective image such as hope, passion, love, life, death, and so on. Peculiar stimuli by colors on these images have great influence on human's emotion and psychology. We therefore proposed a method for understanding human's state of emotion based on colors in this paper. In order to understand human's state of emotion, we analyzed color information used to model a room by a user and then described frequencies of each color as percent using fuzzy inference rules by membership values of fuzzy membership functions for colors used for modeling the room. When we applied the proposed color-based emotion analysis method to emotional state based on colors of Alschuler and Hattwick, we could see the proposed method is efficient.

  • PDF

A Study on the Reorganization of Design by means of a Theme and a Style -for the Establishment of the Identity of Product Design- (테마와 스타일에 의한 디자인의 범주화 연구 -제품디자인의 정체성 확립을 위하여-)

  • 신완식
    • Archives of design research
    • /
    • v.16 no.3
    • /
    • pp.111-122
    • /
    • 2003
  • We must not consider a culture as means of economy. Specially, it is not possible that is supposed to incorporate a cultural identity in a shape of product, but also international competitiveness can not be raised by it. Because an identify is based on the system of symbol such as language, it can be understood only in a same cultural area. While, the value-in-use of technology can be accepted universally as a formative language of international style. Therefore, the competitiveness of design will say as a special quality that can be acquired in connection with technology. For instance, that Korean mobile telephone could be recognized worldwide is not because it has the Koreanized shape but has a high technology. The public have only a superficial understanding about design. Because that is limited in the visual aspect of product, so called 'the pretty design', which exclude the value-in-use and the organic correlation of form and function in general, it may be a cause of socio-ethical dysfunction. It is providing an elbowroom for making a mistake that can regard the product design as an artistic experiment and try to raise the international competitiveness simply with the visual aspect. And the distorted understanding about design has been diffused rapidly owing to spread of black box products because the over-designed shape is known to the public as a proper result of designing. That reorganize the design category will do as a starting point that can get rid of such a misunderstanding, and do to achieve an ideological role of design for human and society. And it will be a warning to the moral slackening that is due to regarding a style as means of competitiveness and the blindness due to thinking culture as means of economy, and we may expect to offer a basic understanding about design which can prevent products from being visualized.

  • PDF

The Causal Relationship among Vision-sharing, Communication, Management Competences and Performance of Agricultural Product Unit in Rural Village Level (마을단위 농업경영체의 비전공유, 의사결정과정, 실무경영역량과 경영성과와의 관계)

  • Park, Un Sun;Park, Joo Sub;Jo, Hyung Rae;Lee, Sang Young
    • Journal of Agricultural Extension & Community Development
    • /
    • v.20 no.1
    • /
    • pp.105-141
    • /
    • 2013
  • This study focuses on the vision-sharing practices, actual management capabilities and marketing competence for management which are supposed to be associated with the performance of village-based agricultural production sector. For this, vast literatures related to this issues were reviewed and analyzed. and which were used to establishment of research model. And then questionnaire were developed along the research model, survey were implemented using the questionnaire. In survey both of questionnaire and interview were used to obtain proper opinion. Total of 51 completed questionnaires were obtained and used to empirical analysis. The correlation method was used to investigate the relationships between factors affecting performance of agricultural production unit and performance. Major findings are as follows: (1) in overall, factors related to the vision-sharing or communication are not so important or even negative effects on the performance (2) in overall, factors of management competences are relatively associated with the performances positively (3) in overall, general management capabilities like planning or analyzing were positively related to the performance (4)significant factors which were related to the positive effects on the performances were alternatives considering risk of depreciation, securing stable customers, retention of professional personnels.

3D Digital Restoration of Koguryo Ceremonial Flag "Jeol" (고구려 의장기 절(節)의 3D 디지털 복원)

  • KONG, Jeonyoung;KONG, Seokkoo
    • Korean Journal of Heritage: History & Science
    • /
    • v.55 no.3
    • /
    • pp.6-20
    • /
    • 2022
  • The restoration of cultural heritage materials is an important research theme. This study improved the existing cultural heritage restoration method and attempted to establish a restoration system for cultural heritage data based on historical documents and visual materials. Recognizing the limitations of existing studies, this paper attempted to restore cultural heritage data through interdisciplinary research. In addition, 3D restoration was carried out after restoration in 2D form based on literature documents rather than existing visual sources. The object of restoration that was selected was "Jeol," which represents the power of the king of Koguryo. Koguryo's Jeol is a type of flag. Jeol appears in the mural in Anak Tomb No. 3. Rather than using only photographic materials of murals, the restoration was carried out through cross-validation of literature data and materials on archaeological art history. This is important in that the restoration carried out in this study is an accurate restoration with a historical understanding based on the literature of the relevant cultural heritage. In this study, a restoration process based on historical records was established. A 3D restoration process was performed by adding and applying visual materials after the object was first shaped based on the literature data. Restoration based on literature and visual materials was carried out based on interdisciplinary research. Therefore, this study aims to build a digital restoration system for cultural heritages and to contribute to spreading the 3D digital restoration research of cultural heritages that can be applied to various platforms.

Study on Korean Ancient Dietary Culture through Japanese Sacrificial Offering Kasugadaisha Wakamiyasai (I) (일본신찬(日本神饌)을 통(通)한 한국고대식(韓國古代食)의 추정연구(推定硏究) -일본춘일신사약궁제(日本春日神社若宮祭)-)

  • Kim, Chon-Ho
    • Journal of the Korean Society of Food Culture
    • /
    • v.6 no.3
    • /
    • pp.281-291
    • /
    • 1991
  • Kasugadaisha was built in the 9th century at Nara, Japan and it was the powerful Fujiwara's Shrine at that time. And also Wakamiyasai which has transmitted from generation to generation about for 1200 years at Kasugadaisha is typical sacrificial service of Nara Ages and it was built up with the historical background from Korean peninsula, especially Bekje. So it could be presumed to be important data to survey the sacrificial service in order to study on the ancient dietary culture of Korean and Japanese. 1) They used a live flower or paper flower in every sacrificial services. But in Korea, it has been used not only in the sacrificial services but also in happy events. And also it has been changed to use silk or developed rice cake instead of paper. 2) Steamed rice cake in Siru has been taken after boiled rice and unpolished rice. 3) Fried rice cake like doughnut was beginning of fried cake like Yak-kwa. 4) Four colors of red, yellow, green and white are symbolic at the high offering. There are a lot of cake, candy and some kind of biskuit four colors used in every events even now in Korea.

  • PDF