• Title/Summary/Keyword: 사인인식

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Pictogram Sign Recognition in Subway using HOG and SVM (HOG와 SVM을 사용한 지하철 실내 픽토그램 인식)

  • Kim, Sul-Ho;Choi, Hyung-Il;Kim, Gye-Young
    • Proceedings of the Korean Society of Computer Information Conference
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    • 2012.01a
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    • pp.205-208
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    • 2012
  • 지하철 실내의 표지판은 다양한 정보들을 포함하고 있다. 그 중에서 시설물의 형상을 단순화하여 나타낸 픽토그램 사인은 국제적으로 표준화 되어 있어 검출이 용이하다고 볼 수 있다. 일반적으로 객체를 인식하는 방법은 후보영역을 설정하는 검출단계와 후보영역을 인식하는 단계로 나뉘어 진다. 본 논문에서는 후보영역 검출단계에서 단일 값을 가지는 이진화로 픽토그램 영역이 분리가 잘 안되는 문제점을 해결하기 위하여 적응적 이진화를 사용하였고 인식을 위한 특징추출로 HOG서술자를 사용하고 학습과 인식에는 SVM을 사용하였다. 실험 결과를 통하여 HOG서술자로 픽토그램 사인을 인식하는 것이 적합한 것인지 확인한다.

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A Similar Call-sign Confusion and Prevention Strategy (유사 콜사인 혼동과 방지전략)

  • Kwon, Bo-Hun;Kim, Chil-Young
    • Journal of the Korean Society for Aviation and Aeronautics
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    • v.16 no.4
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    • pp.49-53
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    • 2008
  • 비행 편수의 증가 추세는 관제 밀집도를 높여 항공관제 사와 조종사간 communication 실수를 유발할 수 있는데 특히 호출 부호(Call Sign)의 혼동, 착각에 의한 경우가 많은 것으로 나타나고 있다. 항공 관제사와 조종사간의 communication 실수는 항공기 고도 위반, 활주로 침범, CFIT, 공중 충돌, Near Miss로 인한 위험 상황을 초래할 수 있다. 본 연구는 민간 항공사에 근무하는 조종사들의 유사 콜사인에 대한 혼동 정도와 위험성 인식을 설문 조사하였으며 이를 분석하여 방지 대책을 모색하였다. 국내 조종사와 외국인 조종사의 혼동 정도와 위험성 인식의 차이는 나타나지 않았으며 공항이 위치한 국가에 따라 혼동 정도의 차이가 있었다. 동일 항공사에서 나타나는 유사 콜사인은 자체 해결 가능하였지만 타 항공사와의 유사 콜사인을 해결하는 데는 한계가 있어 관계 기관의 적극적인 중재가 요구된다.

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The implementation of sign design simulation software (사인디자인 제작 체험 시뮬레이션 소프트웨어 개발)

  • Paik, Jin-Kyung;Lee, Kyung-Mi;Yeoun, Myeong-Heum
    • Archives of design research
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    • v.19 no.2 s.64
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    • pp.163-172
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    • 2006
  • Sign is one of the important factors in city and national image formation, thus requires high level of quality. However, domestic sign emphasize only the sense of attention that leads to big sized signs, thus often results in a poor coordination with the surrounding space. This situation requires employees in sign business want to learn specialized knowledge about design field. Based on these circumstances, we propose sign design software to employees in sign business field as an aid tool that can help to develop good signs in terms of functionality as well as harmony of design. Thus, in this investigation, sign simulation software application case that can design sign and apply this sign to the actual application site is presented. In order to develop this software, literature survey and preliminary studies were performed to analyze the preparation process and environment, and designed sign design element and software elements, user interrace, and finally Java software were utilized. This developed software can be used as a textbook in sign design related departments in schools, and hopefully to enhance the social recognition of sign as well as academic interest.

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사인업계 현황과 전망

  • Kim, Chi-Won
    • 프린팅코리아
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    • s.40
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    • pp.88-93
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    • 2005
  • 그 동안 광고 매체전략에 있어 텔레비전.라디오.신문.잡지는 흔히 '4대매체'라 불리며 가장 중요한 홍보 수단으로 인식돼 왔다. 그러나 이 같은 전통적 카테고리를 허물고 새롭게 주류를 형성하고 있는 분야가 있으니 바로 '사인(SIGN)'이다. 업계에서는 흔히 옥외광고로 불리며 동일한 개념으로 통용되고 있다. 최근엔 텔레비전.신문과 함께 '3대매체'로 불릴 만큼 그 영향력은 점차 확대되고 있다.

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Characteristics of Sign Distribution in Underground Space (지하공간에 있어서 사인류의 분포특성)

  • Choi Ji-Sook;Yoo Hyun-Bae
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.10 no.7
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    • pp.1180-1187
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    • 2006
  • We Studied the method of structuring the sign system for pedestrians in the underground space by investigating and analyzing the sign system at Tae-jon Underground Commercial Area in Korea by 1) classifying the signs by types and comparing their numder for each type in sections, 2) classiflying the signs by the points of installation, types, functions and contents of information and comparing their numbers, 3) classifying the signs by their height and comparing by the points of installation, and 4) classifying the signs by their points of installation finding patterns. As a result, we found out that the current pedestrian signs in Tae-jon Underground Commercial Area could by classified into those installted with a certain regularity and those concentrated in at certain points. We also found out that there were many problems with the current signs system. The big gap of the type and numble of the signs, concentration of the signs at the gate (entrance), and the big gap of the function of the signs by their points of installation. And the gap of the signs by the number of installation is big between the North side and the South side. Most of signs concentrated in the South side show the problems of installation attached by the types and quantity of information. We suggest that type of information has consistency by posting of signs, at the same time, the necessary information should be offered in order for the pedestrians to easily recognize as they more in the Underground space.

An Improvement on Wayfinding which considers Universal Design Concept (유니버설 디자인개념을 고려한 Wayfinding 개선 연구)

  • Lee, Kyung-A;Kim, Won-Pil
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.17 no.8
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    • pp.423-432
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    • 2016
  • Due to the increase in the number of transfer lines and ground level connections with mixed-use high-rise buildings, the Seoul Metro suffers from loaded signage fatigue because of the presence of too many signs. The purpose of this research is to propose ways of improving the wayfinding on the Seoul subway station by examining the signage and (applying the) universal design (UD) concept. A review of the literature explored five universal design components, viz. the accessibility, safety, equitability, perception, and aesthetics. The field investigation found that the ceiling and wall type and general information boards were high on the information hierarchy. The survey respondents merely perceived universal design concept, however, most needed principle. The IPA found that the signs should be appropriately laid out, spaced and located from the perspective of accessibility, and their unity and harmony were other aspects that could be improved while general information boards should include important landmarks outside. In conclusion, this study suggests that the universal design signage concept should be applied to every station and that specific stations should have a duly sign system.

SHPB Tests for Rock Dynamic Behavior by Shock Loading (충격하중에 의한 암석의 동적거동 측정시험장치)

  • Park, Chul-Whan;Park, Eui-Seob
    • Tunnel and Underground Space
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    • v.20 no.5
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    • pp.318-324
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    • 2010
  • Dynamic properties of materials by shock loads such as rock blasting and earthquake are recently attracted in the design of aboveground and underground structures. The advance of measuring devices enables to obtain the whole histories of stress and strain in rock specimen of which the failure is completed in several hundred microseconds. The SHPB has been a popular and promising technique to study the dynamic behavior of rock. And the dynamic compressive, tensile and other test with this experiment system are planned to be Suggested Methods of ISRM. This technical paper is to introduced one study article which focuses the design of 3S (special shaped striker) to produce the half-sine wave to eliminate the problems of the rectangular wave. This article is also describing the advantage of half-sine incident wave and size effect of rock dynamic strength.

Sign System Design Guideline of Outdoor Fitness Equipments for Seniors (노년층을 대상으로 한 야외운동기구 사용설명 사인 디자인 가이드라인 제안)

  • Shin, A-Reum;Jung, Eui-Tay
    • The Journal of the Korea Contents Association
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    • v.19 no.9
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    • pp.271-279
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    • 2019
  • The life expectancy of people has been steadily extended due to the improvement of living standards and the development of medical technology. Besides, the low birth rate and long life expectancy decrease the youth population while the elderly population is steadily increasing. Many elderly people have enough time and financial allowance, and the interest in health care is increased all over society. There are also increasing numbers of elderly people who exercise lightly in the playgrounds and parks such as running and walking. Outdoor fitness equipment that can be easily seen in neighbourhood parks, public spaces, etc. can be good health promotion tools that can be easily accessed in the daily life of the elderly. Outdoor fitness equipment Description Signs require a design that takes into account the declining vision of older users. Proper design is also important for the prevention of safety accidents in use. The purpose of this study is to find out the perception of the elderly about outdoor fitness exercise equipment sign system and to find the problem of recognition. To do this, we conduct user observation and interview surveys for the elderly. As a result, the emphasis of the caveat or problems with the size of the writing were pointed out, and it was necessary to explain the picture rather than the text. Also, there was a high demand for refraining from using foreign words, using universal words and including motor effects in signs. Based on the results of the user observation and interviews, we propose guidelines for the use of outdoor exercise equipment.

Service Robot for the Game of Paper, Stone and Scissors Based on Image Processing (영상 처리 기반의 가위 바위 보 게임 로봇)

  • Ahn, Ho-Seok;Sa, In-Kyu;Baek, Young-Min;Ahn, Youn-Seok;Choi, Jin-Young
    • Proceedings of the KIEE Conference
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    • 2008.10b
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    • pp.327-328
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    • 2008
  • 로봇과 상호 작용하기 위한 수단으로 손동작 인식 시스템이 많이 사용되고 있으며, 본 논문에서는 손에 부가적인 장치를 장착하지 않은 상태에서 영상 처리를 이용하여 손동작을 인식하는 시스템을 구현하였다. 먼저 로봇은 영상 입력 장치로써 웹캠을 사용하고, 손 영상을 스킨 컬러를 바탕으로 영상 처리를 하여 추출해내고, 그 이미지를 분석하여 그 모양이 가위인지 바위인지 보인지 인식한다. 가위 바위 보 게임을 위하여 로봇이 손동작을 표현할 수 있도록 손가락이 네 개인 손을 설계 및 구현하였다. 이때, 기존의 와이어 방식이 아닌 제어를 이용한 손가락을 설계하였고, 각각의 손가락이 독립적으로 제어될 수 있기 때문에 가위 바위 보의 손동작을 표현할 수 있다. 그리고 음성 인식을 이용하여 사람과 동시에 가위 바위 보 중 하나를 결정한 후 표현하기 때문에 가위 바위 보 게임이 가능하다. 뿐만 아니라 로봇이 승패도 알 수 있다.

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Digital Watermarking using the Wavelet Transform and PN Code (웨이블릿 변환과 PN코드를 이용한 디지털 워터마킹)

  • 배성범;이상민;최귀열;이광형
    • Proceedings of the IEEK Conference
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    • 2001.09a
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    • pp.673-676
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    • 2001
  • 디지털 워터마킹이란 디지털 데이터에 인간이 감지 할 수 없도륵 특정정보를 삽입하는 기술이다. 본 논문에서는 웨이블릿 3레벨을 이용하여 각 부대역에 디지털 영상 내부에 시각적으로 인식 가능한 심벌(마크, 심벌, 인장 또는 사인)을 삽입한다. 다중 문턱값을 이용하여 시각적으로 중요한 웨이블릿 계수를 선택하여 각 부대역별 웨이블릿 계수에 가중치를 달리 결정하여 삽입하고 PN코드를 이용한 디지털 워터마킹을 제안하였다. 제안한 워터마킹 방법은 실험을 통해 워터마크의 비가시성, 다양한 공격에 대하여 우수한 강인성을 확인하였다.

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