• Title/Summary/Keyword: 사용자 기반 협력필터링

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A Strategy for Neighborhood Selection in Collaborative Filtering-based Recommender Systems (협력 필터링 기반의 추천 시스템을 위한 이웃 선정 전략)

  • Lee, Soojung
    • Journal of KIISE
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    • v.42 no.11
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    • pp.1380-1385
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    • 2015
  • Collaborative filtering is one of the most successfully used methods for recommender systems and has been utilized in various areas such as books and music. The key point of this method is selecting the most proper recommenders, for which various similarity measures have been studied. To improve recommendation performance, this study analyzes problems of existing recommender selection methods based on similarity and presents a method of dynamically determining recommenders based on the rate of co-rated items as well as similarity. Examination of performance with varying thresholds through experiments revealed that the proposed method yielded greatly improved results in both prediction and recommendation qualities, and that in particular, this method showed performance improvements with only a few recommenders satisfying the given thresholds.

Game Recommendation System Based on User Ratings (사용자 평점 기반 게임 추천 시스템)

  • Kim, JongHyen;Jo, HyeonJeong;Kim, Byeong Man
    • Journal of Korea Society of Industrial Information Systems
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    • v.23 no.6
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    • pp.9-19
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    • 2018
  • As the recent developments in the game industry and people's interest in game streaming become more popular, non-professional gamers are also interested in games and buying them. However, it is difficult to judge which game is the most enjoyable among the games released in dozens every day. Although the game sales platform is equipped with the game recommendation function, it is not accurate because it is used as a means of increasing their sales and recommending users with a focus on their discount products or new products. For this reason, in this paper, we propose a game recommendation system based on the users ratings, which raises the recommendation satisfaction level of users and appropriately reflect their experience. In the system, we implement the rate prediction function using collaborative filtering and the game recommendation function using Naive Bayesian classifier to provide users with quick and accurate recommendations. As the result, the rate prediction algorithm achieved a throughput of 2.4 seconds and an average of 72.1 percent accuracy. For the game recommendation algorithm, we obtained 75.187 percent accuracy and were able to provide users with fast and accurate recommendations.

Applying Collaborative Filtering for Analysis of User's behavior (사용자의 행동 분석을 위한 과거 기록의 협력 필터링 적용)

  • Kim, Yong-Jun;Park, Jung-Eun;Oh, Kyung-Hwan
    • 한국HCI학회:학술대회논문집
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    • 2006.02a
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    • pp.1289-1297
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    • 2006
  • 모든 곳에 존재하는 네트워크 환경을 의미하는 '유비쿼터스' 시대와 최신 기술로 구현되어 인간을 도와주는 '지능형 로봇'의 시대가 도래하고 있다. 기술의 흐름은, 이제 우리에게 공장과 공원 등의 공공 장소뿐 만이 아니라, 생활의 기본이 되는 가정 안에서의 로봇을 받아들일 준비를 요구하고 있다. 로봇과 사용자는 실제 생활 속에서 많은 상호 작용을 하게 되며, 필연적으로 여러 가지의 불확실성을 내포하게 되는데, 각각의 요청들과 상황들은, 미리 정해진 규칙에 의거해 처리하기에는 너무 다양하다. 그 어려움을 극복하는 방법으로, 어떤 상황에 적응하는 방법으로 기억을 사용 하는 인간과 마찬가지로, 로봇은 새로운 요청을 처리하기 위해 과거의 기록을 사용할 수 있다. 여러 가지 과거의 기록들을 잘 정리해서 분류하여 저장해둔 후, 현재의 요청에 대한 답으로, 가장 가능성 있는 과거의 기록을 찾아내는 것이다. 본 논문에서는 사용자와 로봇 사이에서 상호 작용에서 발생할 수 있는 불확실성을 과거기록의 탐색을 통해 해결하고자 하였다. 과거 기록은 시간, 장소, 대상 물건, 행동 유형으로 구분되어 저장하였으며, 각각의 유사 가능성(Possibility)들의 합을 기준으로, 전체 기록을 K-Means 알고리즘을 통하여 군집화하고 협력 필터링을 기반으로 현재의 요청이 담고 있는 불확실성에 대한 가능성 있는 값을 추천해 주었다. 제한된 공간과 제한된 자료의 수에 의한 실험 결과로서의 한계를 가지고 있지만, 실제 가정용 로봇에서의 적용 가능성을 보여주었다.

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Recommending Systems based on Collaborative Filtering in Ad-hoc Mobile Network using Super Peers (Ad-hoc 모바일 네트워크 환경에서 슈퍼 피어 방식에 기반한 협력적 필터링 추천 시스템)

  • Kim, Ji-Hoon;Song, Jin-Woo;Lee, Kwang-Jo;Han, Jung-Suk;Lee, Ju-Hee;Yang, Sung-Bong
    • Proceedings of the Korea Information Processing Society Conference
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    • 2008.05a
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    • pp.822-825
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    • 2008
  • 최근 모바일 기술의 발달로 모바일 네트워크에서 사용자들이 가지고 있는 정보를 활용하는 P2P 서비스들이 많이 연구되고 있다. 그 중에 협력적 필터링(Collaborative Filtering, CF)을 이용한 추천 서비스는 모바일 네트워크 상의 다른 사용자의 정보를 수집하여 개인화된 추천을 수행한다. 기존에 연구 된 CF 추천 시스템에서 메시지 전달을 위해 broadcasting 방식 사용되었다. broadcasting 방식은 각 모바일 기기 주위의 모든 기기로 사용자 정보를 전송함으로써 많은 트래픽을 유발시킨다. 본 논문에서는 슈퍼 피어 방식을 이용하여 메시지 전송 양을 줄여, CF를 이용한 추천 서비스를 보다 효율적으로 하고, 추천성능을 유지하게 하였다. 실험을 통해 본 논문에서 제시한 방식이 broadcasting 방식의 메시지 양을 53% 감소시켰음을 보였다.

Personalized Dietary Nutrition Contents Recommendation using Hybrid Filtering for Managing Health (건강관리를 위한 혼합 필터링을 이용한 개인화 식이영양 콘텐츠 추천)

  • Chung, Kyung-Yong;Lee, Young-Ho
    • The Journal of the Korea Contents Association
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    • v.11 no.11
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    • pp.1-9
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    • 2011
  • With the development of next IT convergence technology and the construction of infrastructure for personalized healthcare services, the importance of services based on user's preference is being spotlighted. Healthcare service have been progressed as treatment and management for specific diseases and dietary nutrition managements to customers according to the increase in chronic patients. In this paper, we proposed the personalized dietary nutrition contents recommendation using the hybrid filtering for managing health. The proposed method uses the hybrid filtering through combining the collaborative filtering and the image filtering in order to reinforce the special trend that recommendation provides similar contents. We developed the Web application for this purpose, and experimented with it to verify the logical validity and effectiveness. Accordingly, the satisfaction and the quality of services will be improved the healthcare by recommending the dietary nutrition contents. This evaluation found that the difference of satisfaction by service was statistically meaningful and showed high satisfaction.

Using Genre Rating Information for Similarity Estimation in Collaborative Filtering

  • Lee, Soojung
    • Journal of the Korea Society of Computer and Information
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    • v.24 no.12
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    • pp.93-100
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    • 2019
  • Similarity computation is very crucial to performance of memory-based collaborative filtering systems. These systems make use of user ratings to recommend products to customers in online commercial sites. For better recommendation, most similar users to the active user need to be selected for their references. There have been numerous similarity measures developed in literature, most of which suffer from data sparsity or cold start problems. This paper intends to extract preference information as much as possible from user ratings to compute more reliable similarity even in a sparse data condition, as compared to previous similarity measures. We propose a new similarity measure which relies not only on user ratings but also on movie genre information provided by the dataset. Performance experiments of the proposed measure and previous relevant measures are conducted to investigate their performance. As a result, it is found that the proposed measure yields better or comparable achievements in terms of major performance metrics.

Collaborative Filtering with Improved Quantification Process for Real-time Context Information (실시간 컨텍스트 정보의 정량화 단계를 개선한 협력적 필터링)

  • Lee, Se-Il;Lee, Sang-Yong
    • Journal of the Korean Institute of Intelligent Systems
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    • v.17 no.4
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    • pp.488-493
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    • 2007
  • In general, recommendation systems quantify real-time context information obtained in the stage of collaborative filtering and use quantified context information in order to recommend services. But the recommendation systems can have problems of recommending inaccurate information because of lack of context information or classifying users into inaccurate groups because of simple classification works in the stage of quantification. In this paper, we solved the problems of lack of context information obtained in real-time by combining users' profile information used in the contents-based filtering and context information obtained in real-time. In addition, we tried collaborative filtering at the quantification stage by improving absolute classification methods to relative ones. As the result of experiments, this method improved prediction preference by 5.8% than real-time recommendation systems using context information in pure P2P environment.

A Stepwise Rating Prediction Method for Recommender Systems (추천 시스템을 위한 단계적 평가치 예측 방안)

  • Lee, Soojung
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.21 no.4
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    • pp.183-188
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    • 2021
  • Collaborative filtering based recommender systems are currently indispensable function of commercial systems in various fields, being a useful service by providing customized products that users will prefer. However, there is a high possibility that the prediction of preferrable products is inaccurate, when the user's rating data are insufficient. In order to overcome this drawback, this study suggests a stepwise method for prediction of product ratings. If the application conditions of the prediction method corresponding to each step are not satisfied, the method of the next step is applied. To evaluate the performance of the proposed method, experiments using a public dataset are conducted. As a result, our method significantly improves prediction and precision performance of collaborative filtering systems employing various conventional similarity measures and outperforms performance of the previous methods for solving rating data sparsity.

Integration of Similarity Values Reflecting Rating Time for Collaborative Filtering

  • Lee, Soojung
    • Journal of the Korea Society of Computer and Information
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    • v.27 no.1
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    • pp.83-89
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    • 2022
  • As a representative technique of recommender systems, collaborative filtering has been successfully in service through many commercial and academic systems. This technique recommends items highly rated by similar neighbor users, based on similarity of ratings on common items rated by two users. Recently research on time-aware recommender systems has been conducted, which attempts to improve system performance by reflecting user rating time of items. However, the decay rate uniform to past ratings has a risk of lowering the rating prediction performance of the system. This study proposes a rating time-aware similarity measure between users, which is a novel approach different from previous ones. The proposed approach considers changes of similarity value over time, not item rating time. In order to evaluate performance of the proposed method, experiments using various parameter values and types of time change functions are conducted, resulting in improving prediction accuracy of existing traditional similarity measures significantly.

Fuzzy Clustering with Genre Preference for Collaborative Filtering

  • Lee, Soojung
    • Journal of the Korea Society of Computer and Information
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    • v.25 no.5
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    • pp.99-106
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    • 2020
  • The scalability problem inherent in collaborative filtering-based recommender systems has been an issue in related studies during past decades. Clustering is a well-known technique for handling this problem, but has not been actively studied due to its low performance. This paper adopts a clustering method to overcome the scalability problem, inherent drawback of collaborative filtering systems. Furthermore, in order to handle performance degradation caused by applying clustering into collaborative filtering, we take two strategies into account. First, we use fuzzy clustering and secondly, we propose and apply a similarity estimation method based on user preference for movie genres. The proposed method of this study is evaluated through experiments and compared with several previous relevant methods in terms of major performance metrics. Experimental results show that the proposed demonstrated superior performance in prediction and rank accuracies and comparable performance to the best method in our experiments in recommendation accuracy.