Analysis of learner's attitude and satisfaction through development and application of metaverse environment STEAM educational program (메타버스 환경의 융합(STEAM) 교육 프로그램 개발과 적용을 통한 학습자 태도 및 만족도 분석)
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- Journal of The Korean Association of Information Education
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- v.26 no.3
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- pp.187-195
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- 2022